StarCraft 2: Direct Strike, Commanders 3v3; Streamlabs Record of July 12, 2024

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  • Опубліковано 12 вер 2024
  • This video captured using Asus ROG STRIX SCAR 15 with NVIDIA GeForce RTX 3070 (256 bit).
    Game settings: High.

КОМЕНТАРІ • 4

  • @alanyoung159
    @alanyoung159 Місяць тому

    Man, so risky and bold. I don't think I could do this against Stukov, lol. GG!!

    • @ingamelands
      @ingamelands  Місяць тому

      As Wombat stated - a bit luck with mines, and he is right. But in a long term primary goal of this toxic (so to say) buiild - take cannon in 5, max 6 mins, and then with domination in mid - constant pressing with as many units as possible. And in this scenario - muta became optional bacause of Mengsk and his (potential) Blackhammer. But in the end, risk paid the bills. Thank you for feedback, kind Sir! 😄

    • @alanyoung159
      @alanyoung159 Місяць тому

      @ingamelands I tried this Ab mass mutas play today several times (3v3 weekly brawl). Surprisingly, won a majority of the games. Though, they were all stressful, and there were many times where the muta ball got destroyed all at once from some form of AoE attack. But surprisingly mostly a winning strategy.
      The one game I remember that I just couldn't get through was against a Statman. His corruptor and hydras and Gary just kept blowing apart the muta ball... but, aside from that, most other games was able to crawl back through.

    • @ingamelands
      @ingamelands  Місяць тому +1

      @@alanyoung159 Reason I am calling this build toxic - because of win rate, especially if it done by surprise and with good timing. It never be like 100%, there is no perfect builds, since DS balanced at some points and 3v3 mode allow to be flexible in many ways. But I agree with you in primary point, it is stressful and cheeky way to win. GL HF 😄