What about doing a Top 10 favorite sculpts video? Forget stats and usefulness, how cool do they look? How artfully are they presented? I would love to see that.
Love the Krav Maga Agents. Another squad that we use a lot to annoy one another is the Ninjas of the Northern Wind. I've been using the Blastaron/Gladiatron combo a lot recently too and have been having some luck with it
Deathreavers are my absolute favorite. I started with one squad and thought, "wow they aren't too bad.." Then I realized the power in numbers with them. One of my favorites!
Every time my friends and I play someone takes the Krav Maga and pairs them with Laglor. Needless to say, that person tends to do very well. Great video and I'll be sure to get those maps to you tonight ;)
Such a fun watch. Lovely custom footbridges. I Love the DronesC and Warriors of Ashra. Zombies rock. They’re such a creative, thematic design. I own ten sets of zombies. :P My Buddy and i I actually got burned out on Scape’s towards the game’s end of run. While I own all the D&D stuff x4, we didn’t play much of it and would like to revisit it and try those Warforged Soldiers. Curious what you think of the Marden Hounds? They were always a nightmare to deal with
4th Mass should have been #1. Huge snubs from the list were the Airborne Elite and Blade Gruts. The AE are probably the best squad from Rotv. The are super powerful. Versatile, and mobile. The Blade Gruts may be the #1 melee squad. 2 borderline and often overlooked are the Minions and Sentinels
Sorry, Krav beat out 4th Mass every time. They outrange them which forces 4th Mass to have to move in order to shoot at them (negating Wait then Fire), and even if 4th attack the Krav they would still have their stealth dodge. AE look great on paper but aren't at all an 'A' tier squad. Their took much of a wild card to count on in a competitive setting. The best use for them is if you're in a Reverse the Whip tourament. Blade Gruts....meh....sorry but Heavy Gruts are just better and Blades require a lot of buffs from their heroes to be able to make them viable. They can be good if played right, but far from the best melee squad.
I'd bet almost anything that there have been way more 4th Mass winning tourney armies than Krav winning armies. When 1 Krav dies they are reduced to 2/3 strength. When 1 4th Mass dies they remain at full strength until another 12 or so die
I meant Heavy not blade. The AE are most commonly ranked at A-. I would wager they have a higher skillcap to use than the Krav. Many people misuse them and land too close to the enemy and risk losing the initiative roll.
@@jasonjanisewski78 Agreed you will always have more 4th Mass to use, but if you've got 4th mass as your army core then yes you're likely to win any tourney. Krav on the other hand are more versatile in that for 100pts you can throw them in as range support for just about any other strong army you bring. for 4th mass to be best they need to be alone and really the only thing in your army. 4th vs Krav...Krav will always win because they can Kite the board and force 4th into position they don't want to be in. Just speaking from experience.
@@jasonjanisewski78 I could concede that AE if played not to risk the 1st initiative Startzone strike could be A-. If you go for the SZ bomb then you're likely to get disappointed, and have them die before they fill their points...but if you just drop them 1/3 way into the map and still outside the reach of an opponent then yes that 8 range can be pretty darn good. That said, I've never seen them be all that great in tournament games, when maps are pretty balanced and keep units like them from being too strong. their 4 move definietley helps slow them down.
I'm pretty low on squad options, but I really enjoy using Marro Warriors, Drudge, Stingers, Drones, and Nagrubs in most of my armies. I also like running the old Zettian Guard & Deathwalker combination still. The most interesting squad I have beyond that is probably... Shaolin Monks? Almost everything I have is from master sets, lol.
Was wondering when you'd get to the KMA. Clearly the best squad in the game. Add in Raelin RotV support and height, and they're unstoppable. On any map without sufficient LoS blockers, they are game breaking. I almost always give that combo to any new players and tell them to build out from there.
Sir heroscape i start making my own heroscape videos in late September or October because i got buy more figures and one more masterset because i have the first masterset seen 2005 but i lost most my figures so i have to get newone and i still watch you're videos because I'm a true heroscape lover:)
My top ten squads: 10. Anubian Wolves: Really powerful if you get lucky rolls. 9. Ashigaru Harquebus: I'm a major history nerd, and love em more for they're historical significance. 8. Phantom Knights: Probably the most broken squad in Heroscape with stealth flying and good stats. 7. Goblin Cutters: Really good at harassing the enemy. 6. Death Reavers: Nothing more annoying than these little rats. 5. Death Chasers of Thesk: Weak on defense but their battle rush is what really make them shine, not to mention their other stats and bonding. 4. 4th Mass: Their valiant bonus and synergy with Knights of Weston, what else can I say. 3. Aubrien Archers: The frenzy ability on these guys is just insane! I have gone up to 5 consecutive times with these guys on 1 order marker, I highly recommend them to people. Though they are a bit pricey. 2. Marro Warriors: These guys are so fun to play but annoying to fight again, with them being able to resurrect over and over this is probably the most underpriced point card for its ability. (Really it should cost like 75 points) 1. Knights of Weston: These guys have always been my Vanguard and have so much synergy with alot of Heroes. Also due to them being the first Heroscape figures I got.( As a gift from my brother back in the early 2000's ) And there you have it my top ten. You should do a list of top ten most annoying Heroes and squads of Heroscape.
#5 LOVE Deathchasers...definitely one of my favorites. #3 Don't have any...so I wouldn't know their potential...though it sounds like I'm going to have to get some #2 Interesting choice, I can't say I agree...but I can't say I disagree either since I never really use 'em
Trust me Marro Warriors are annoying. The trick is to always leave one behind to be able to respawn your dead Warriors, works even better if you leave one back in water. Also Aubrien are all about luck rolls, but when you frenzy 3 times in one turn you can do some serious damage.
oh okay...yeah I can see that. that definitely makes sense then how they could be pretty annoying. Yeah I think Aubriens would need elevation to be the most effective.
I have used a squad of armoc vipers and wiped out the krav with only one order marker. Made 4 frenzy rolls and tore through the range of my other opponent. What brought them down is two words shotgun blast 3 skulls.
I used the venoc warlord. And i wont forget the other two order markers on the elite onix. Only one frenzy roll for the first activation and none for the second for they were all dead. My opponents didn't let them live. I also had ubrien archers didn't last very long either.
It's a good list. I think I would have had dividers or minions or trons in there over the drones and warriors of nice ashra. Can't argue against krav, still the best. I almost thought a unique squad wasn't going to make the list.
The minions are pretty scary but the dividers? They are GOOD but I've always thought the Drones were much more threatening, plus they can be rebirthed by the Hive.
Great choices. My wife loves the Krav Maga's and the Nikita Agents, so naturally I hate them. Personal top 5 would be 5) Marro Warriors 4) Phantom Knights 3) 4th Mass 2) Omnicron Snipers (These guys have done some serious work for me) 1) Airborne Elite (That parachute ability has saved me more then once)
Airborne elite huh? Maybe I don't give em enough credit. Fun fact that you might try...Marcus Decimus Gallus can buff the Airborne Elites attack if they are adjacent to him. So you get them podding on elevation with Marcus and you're set!
Phantom Knights are so good but so broken in my opinion, they got good stats and stealth flying! Talk about a hard squad to take out, not to mention that range resistance they have... 😬
haha! you're a sharp one...it was a long day yesterday going to a tournament all day and then today was just exhausting too, but still got the video out :)
Wow, I am really surprised that the Anubian Wolves didn't make it on this list. Considering how you did really well in the first battle you made with the Wolves, I was expecting them to be Number One.
number one, not so much. Truth is their a bit of a glass cannon. You can never really be sure just how good their going to do...unlike other squads that tend to be a little more consistent in their performance.
Gotcha! hmmm...well I wouldn't put them in top 10...but both are still strong heroes in the right build. Kelda paired with any heavy hitting, big life hero (I like her with Jotun) can really make a difference. Mimring is pretty cushy in my opinion with only 3 def and 5 life...but if you give him a good screen...that 8 range special can be potentially powerful. They're good big map/big game heroes, but not really for tournament play.
hey sir heroscape, any historical characters/squads you wish were in the game? I always thought the game could use a nazi hero/ squad to counter Alexander and the airborne elite. also some pirates would have been great.
+Legoman 2198 that would be pretty good, though I'd be more interested in some pieces based on the gods in the Egyptian religion. (though khumoset the dark lord was kind of like that)
Might be able to use Eltahale, Master of the Hunt, or Tandros Kreel. Hmmm that theme is tricky with what is out there. Maybe Vipers would work. Would love to see cactus terrain. Maybe some scorpion type squads that do some poison damage?
What about doing a Top 10 favorite sculpts video? Forget stats and usefulness, how cool do they look? How artfully are they presented? I would love to see that.
you mean figures?
Love the Krav Maga Agents. Another squad that we use a lot to annoy one another is the Ninjas of the Northern Wind. I've been using the Blastaron/Gladiatron combo a lot recently too and have been having some luck with it
Deathreavers are my absolute favorite. I started with one squad and thought, "wow they aren't too bad.." Then I realized the power in numbers with them. One of my favorites!
yeah seriously...you run 3-4 squads and you'll lock down the board completely.
Every time my friends and I play someone takes the Krav Maga and pairs them with Laglor. Needless to say, that person tends to do very well. Great video and I'll be sure to get those maps to you tonight ;)
I think it would be pretty neat to see an updated list of these, or perhaps maybe even a top C3V units?
Yes. I've been waiting for this!
Such a fun watch. Lovely custom footbridges. I Love the DronesC and Warriors of Ashra. Zombies rock. They’re such a creative, thematic design. I own ten sets of zombies. :P My Buddy and i I actually got burned out on Scape’s towards the game’s end of run. While I own all the D&D stuff x4, we didn’t play much of it and would like to revisit it and try those Warforged Soldiers. Curious what you think of the Marden Hounds? They were always a nightmare to deal with
Marrden Hounds are dope! Tough little cookies for sure
4th Mass should have been #1. Huge snubs from the list were the Airborne Elite and Blade Gruts. The AE are probably the best squad from Rotv. The are super powerful. Versatile, and mobile. The Blade Gruts may be the #1 melee squad. 2 borderline and often overlooked are the Minions and Sentinels
Sorry, Krav beat out 4th Mass every time. They outrange them which forces 4th Mass to have to move in order to shoot at them (negating Wait then Fire), and even if 4th attack the Krav they would still have their stealth dodge. AE look great on paper but aren't at all an 'A' tier squad. Their took much of a wild card to count on in a competitive setting. The best use for them is if you're in a Reverse the Whip tourament. Blade Gruts....meh....sorry but Heavy Gruts are just better and Blades require a lot of buffs from their heroes to be able to make them viable. They can be good if played right, but far from the best melee squad.
I'd bet almost anything that there have been way more 4th Mass winning tourney armies than Krav winning armies. When 1 Krav dies they are reduced to 2/3 strength. When 1 4th Mass dies they remain at full strength until another 12 or so die
I meant Heavy not blade. The AE are most commonly ranked at A-. I would wager they have a higher skillcap to use than the Krav. Many people misuse them and land too close to the enemy and risk losing the initiative roll.
@@jasonjanisewski78 Agreed you will always have more 4th Mass to use, but if you've got 4th mass as your army core then yes you're likely to win any tourney. Krav on the other hand are more versatile in that for 100pts you can throw them in as range support for just about any other strong army you bring. for 4th mass to be best they need to be alone and really the only thing in your army. 4th vs Krav...Krav will always win because they can Kite the board and force 4th into position they don't want to be in. Just speaking from experience.
@@jasonjanisewski78 I could concede that AE if played not to risk the 1st initiative Startzone strike could be A-. If you go for the SZ bomb then you're likely to get disappointed, and have them die before they fill their points...but if you just drop them 1/3 way into the map and still outside the reach of an opponent then yes that 8 range can be pretty darn good. That said, I've never seen them be all that great in tournament games, when maps are pretty balanced and keep units like them from being too strong. their 4 move definietley helps slow them down.
Minions of utgar!
I love my kow and Protectors of Ullar
I'm pretty low on squad options, but I really enjoy using Marro Warriors, Drudge, Stingers, Drones, and Nagrubs in most of my armies. I also like running the old Zettian Guard & Deathwalker combination still. The most interesting squad I have beyond that is probably... Shaolin Monks? Almost everything I have is from master sets, lol.
The only weakness of the warforged soldiers is how expensive they are to buy
In IRL or their “game point cost”?
irl money
Was wondering when you'd get to the KMA. Clearly the best squad in the game. Add in Raelin RotV support and height, and they're unstoppable. On any map without sufficient LoS blockers, they are game breaking. I almost always give that combo to any new players and tell them to build out from there.
That is so true...and yes...even new players would do well with that combo
Krav Maga Agents, Deathreavers, Arrow Gruts (bonding options), Marro Stingers, Phantom Knights, Blastatrons with Gladiatrons, Knights of Weston, 10th Regiment of Foot, 4th Mass. Honorable mentions - Zombies, Venoc Vipers, Drones, and Blade/Heavy Gruts, Warriors of Ashra w/RaelinNice vid :D
YESSSS I NEEDED THIS VID SO BAD TYYYYY c:
I love using the Gorillanators with the Nakitas. Nakitas go annoyingly well with the Mohicans, too.
Nakitas and Mohicans...hadn't thought of that!
The only problem: special attacks. But what doesn't have trouble against those?
Sir heroscape i start making my own heroscape videos in late September or October because i got buy more figures and one more masterset because i have the first masterset seen 2005 but i lost most my figures so i have to get newone and i still watch you're videos because I'm a true heroscape lover:)
dang, that's too bad you lost your collection, that makes me sad inside :'( but I'm glad you're here supporting the channel!
My top ten squads:
10. Anubian Wolves: Really powerful if you get lucky rolls.
9. Ashigaru Harquebus: I'm a major history nerd, and love em more for they're historical significance.
8. Phantom Knights: Probably the most broken squad in Heroscape with stealth flying and good stats.
7. Goblin Cutters: Really good at harassing the enemy.
6. Death Reavers: Nothing more annoying than these little rats.
5. Death Chasers of Thesk: Weak on defense but their battle rush is what really make them shine, not to mention their other stats and bonding.
4. 4th Mass: Their valiant bonus and synergy with Knights of Weston, what else can I say.
3. Aubrien Archers: The frenzy ability on these guys is just insane! I have gone up to 5 consecutive times with these guys on 1 order marker, I highly recommend them to people. Though they are a bit pricey.
2. Marro Warriors: These guys are so fun to play but annoying to fight again, with them being able to resurrect over and over this is probably the most underpriced point card for its ability. (Really it should cost like 75 points)
1. Knights of Weston: These guys have always been my Vanguard and have so much synergy with alot of Heroes. Also due to them being the first Heroscape figures I got.( As a gift from my brother back in the early 2000's )
And there you have it my top ten.
You should do a list of top ten most annoying Heroes and squads of Heroscape.
#5 LOVE Deathchasers...definitely one of my favorites.
#3 Don't have any...so I wouldn't know their potential...though it sounds like I'm going to have to get some
#2 Interesting choice, I can't say I agree...but I can't say I disagree either since I never really use 'em
Trust me Marro Warriors are annoying. The trick is to always leave one behind to be able to respawn your dead Warriors, works even better if you leave one back in water. Also Aubrien are all about luck rolls, but when you frenzy 3 times in one turn you can do some serious damage.
They are especially annoying with height and glyphs
oh okay...yeah I can see that. that definitely makes sense then how they could be pretty annoying.
Yeah I think Aubriens would need elevation to be the most effective.
I have used a squad of armoc vipers and wiped out the krav with only one order marker. Made 4 frenzy rolls and tore through the range of my other opponent. What brought them down is two words shotgun blast 3 skulls.
haha dang...wish I could roll 4 frenzies in a row...that's insane!
I used the venoc warlord. And i wont forget the other two order markers on the elite onix. Only one frenzy roll for the first activation and none for the second for they were all dead. My opponents didn't let them live. I also had ubrien archers didn't last very long either.
What are your thoughts on the Sacred Band? Or the Izumi Samurai?
It's a good list. I think I would have had dividers or minions or trons in there over the drones and warriors of nice ashra. Can't argue against krav, still the best. I almost thought a unique squad wasn't going to make the list.
The minions are pretty scary but the dividers? They are GOOD but I've always thought the Drones were much more threatening, plus they can be rebirthed by the Hive.
Great choices. My wife loves the Krav Maga's and the Nikita Agents, so naturally I hate them.
Personal top 5 would be
5) Marro Warriors
4) Phantom Knights
3) 4th Mass
2) Omnicron Snipers (These guys have done some serious work for me)
1) Airborne Elite (That parachute ability has saved me more then once)
Airborne elite huh? Maybe I don't give em enough credit. Fun fact that you might try...Marcus Decimus Gallus can buff the Airborne Elites attack if they are adjacent to him. So you get them podding on elevation with Marcus and you're set!
+Sir Heroscape I have used Marcus with the 4th but never thought to use them with the Airborne Elites. Thanks for the tip.
Omnicron Ftw
Phantom Knights are so good but so broken in my opinion, they got good stats and stealth flying! Talk about a hard squad to take out, not to mention that range resistance they have... 😬
I haven't played them as much as I should I think...will use them more in the future.
Bro I just wana push down those swamp tiles
Deathstalkers for liiiiiifffe
actually my favorite squad to use would be either the knights or the warforged.
Warforged are so boss! LOVE them
You sounded pretty tired during this video, but yeah the Krav Maga are pretty good
haha! you're a sharp one...it was a long day yesterday going to a tournament all day and then today was just exhausting too, but still got the video out :)
Wow, I am really surprised that the Anubian Wolves didn't make it on this list. Considering how you did really well in the first battle you made with the Wolves, I was expecting them to be Number One.
number one, not so much. Truth is their a bit of a glass cannon. You can never really be sure just how good their going to do...unlike other squads that tend to be a little more consistent in their performance.
Thoughts on Mimring and Kelda?
what do you mean? they're not squads ;-P
I know, I came over from your hero video on a playlist and just commented them at the end of this video XD but I am curious what you think of them?
Gotcha! hmmm...well I wouldn't put them in top 10...but both are still strong heroes in the right build. Kelda paired with any heavy hitting, big life hero (I like her with Jotun) can really make a difference. Mimring is pretty cushy in my opinion with only 3 def and 5 life...but if you give him a good screen...that 8 range special can be potentially powerful. They're good big map/big game heroes, but not really for tournament play.
Probably a good idea not to block the info with the figures...
Probably not a good idea to complain. Google is literally your friend
no love for meleee? Knights, Heavy Orcs, and Axegriders should be ranked 3-5
this was ages ago...I should probably do an updated one.
Can u do a top c3v squads or heroes?
Not a bad idea. I’ll put that on the list of video ideas
hey sir heroscape, any historical characters/squads you wish were in the game? I always thought the game could use a nazi hero/ squad to counter Alexander and the airborne elite. also some pirates would have been great.
I also think it would be cool if they did a desert expansion with some Egyptian Heros and squads
+Legoman 2198 that would be pretty good, though I'd be more interested in some pieces based on the gods in the Egyptian religion. (though khumoset the dark lord was kind of like that)
Red Skull could be an option.
Might be able to use Eltahale, Master of the Hunt, or Tandros Kreel. Hmmm that theme is tricky with what is out there. Maybe Vipers would work. Would love to see cactus terrain. Maybe some scorpion type squads that do some poison damage?
yeah, they did touch on that, but it would have been nice to have that kind of army fleshed out a little more.