I would recommend thinking about running raiders knight and arc rebellion XYZ dragon. You can go into raider with two level 4s then go into arc and potentially become really big. Arc can also be summoned off the soul of the supreme King. So double use.
Not to push you into this, but it actually was the reason I just won a game vs a kashtira in master duel. He had arise heart, Shangri, Zeus, fenrir, unicorn. I had rexterm(he had change of heart stolen it but got it back) two diplos 1 therizia (he popped my ketrigina and I used the trap to reborn diplos) I went into the knight then arc rebellion and went up to over 18,000 attack. Only thing is arc negates all monsters at least on the field, so I had a mini heart attack when he started activating effects but they were all negated. Then I beat the arise heart dealing over 15,000 damage. Def a surprise for him
I also play Dinomorphia, I removed the trap tricks to put the trap tracks, I find it more interesting to destroy a dinomorphia or z-arc for their effect when they are destroyed, and if it's a level 4 dinomorphia, you ban trap tracks because it is no longer useful
@@aurelienm8563 fanatic comment my friend I really appreciate your insight. I want to do more testing with trap tracks. I've been back and forth between the two. As far as the synchro goes the first thing I mentioned about it was that you should play crystal clear wing I just haven't gotten myself a copy yet so it's kind of a placeholder at the moment. Thank you again for the amazing feedback I sure do appreciate it 😁👍
I agree at least 2 would be good. Helps you bait and ash, get the therizia to start with or I like running at least one miscellaneousaurs for protection
I would recommend thinking about running raiders knight and arc rebellion XYZ dragon. You can go into raider with two level 4s then go into arc and potentially become really big. Arc can also be summoned off the soul of the supreme King. So double use.
Not to push you into this, but it actually was the reason I just won a game vs a kashtira in master duel. He had arise heart, Shangri, Zeus, fenrir, unicorn.
I had rexterm(he had change of heart stolen it but got it back) two diplos 1 therizia (he popped my ketrigina and I used the trap to reborn diplos) I went into the knight then arc rebellion and went up to over 18,000 attack. Only thing is arc negates all monsters at least on the field, so I had a mini heart attack when he started activating effects but they were all negated. Then I beat the arise heart dealing over 15,000 damage. Def a surprise for him
I also play Dinomorphia, I removed the trap tricks to put the trap tracks, I find it more interesting to destroy a dinomorphia or z-arc for their effect when they are destroyed, and if it's a level 4 dinomorphia, you ban trap tracks because it is no longer useful
and why crystal wing sync dragon? The dinomorphia deck is weak against magic cards, it's better to have crystal clear wing synchro dragon
@@aurelienm8563 fanatic comment my friend I really appreciate your insight. I want to do more testing with trap tracks. I've been back and forth between the two. As far as the synchro goes the first thing I mentioned about it was that you should play crystal clear wing I just haven't gotten myself a copy yet so it's kind of a placeholder at the moment.
Thank you again for the amazing feedback I sure do appreciate it 😁👍
yes i just picked up the deck and was struggling to make trap tricks work.what do u think about lost world
No fossil dig? I personally think 1 or 2 is fine since it gives you a better chance of opening a dinomorphia monster
That's very true my friend. I've been in and out with the fossil dig throughout testing. It's a tough call
@@SacredCards. i personally run it with like 5 other draw engine cards like of course lot of duality and prosperity
I agree at least 2 would be good. Helps you bait and ash, get the therizia to start with or I like running at least one miscellaneousaurs for protection
Can you make a video combo? thxxx