Is gain shading the best way to optimize a line array for even coverage?

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  • Опубліковано 8 вер 2024

КОМЕНТАРІ • 20

  • @michaelcurtis7376
    @michaelcurtis7376 4 роки тому +3

    Nathan!
    Thank you so much for putting all this together so quickly and thoroughly. This really helps connect some BIG dots I was missing in my (mis)understanding of point source arrays, or at least the allocation of elements in the composite subdivisions.
    I've never been so happy to have a design of mine so thoughtfully shredded : )

  • @ELISONICLANDSCAPE
    @ELISONICLANDSCAPE 4 роки тому +1

    Great video I do gain shading for years now in my systems and it’s really works for me. Allot of really “big” system engineers in my community always told me that it is a mistake because of the phase between the zones. Even do In the predictions it always looks beater I always start without the shedding listen and then apply the gain changes and its far more balanced and even coverage.
    So thanks 🙏 for finally some Suport on this matter.

    • @nathanlively
      @nathanlively  4 роки тому +1

      Whatever you need to do to create even coverage and a great show for the audience. :)

  • @voyagerstreamingyt9188
    @voyagerstreamingyt9188 4 роки тому +1

    Thanks Nathan. Nice work

  • @ghighrolla711
    @ghighrolla711 4 роки тому

    how do you come up with the total splay number?

    • @nathanlively
      @nathanlively  4 роки тому

      Hey Phil, are you asking about total splay for the array? You can add up all of the splay angles.

  • @gabrielechegaray8247
    @gabrielechegaray8247 4 роки тому +2

    So the answer it's no... It's not the best way to optimize the array splay... Use angles between boxes, cluster angle, Stearing technique, EQ compensation between zones etc... If you change gain between boxes the array will not have a behavior as a line array... The concept of a line array will be loose

    • @ELISONICLANDSCAPE
      @ELISONICLANDSCAPE 4 роки тому

      i do it differently.
      I make the shading symmetric.if I change the gain on the top zone I do the same for the low one and so on ,that way the array is much more directional and even spatially on the lo end and the phase issues are minimal.
      It worked for me for years now spatially in close Venus and arenas with lo end problems

    • @gabrielechegaray8247
      @gabrielechegaray8247 4 роки тому +1

      @@ELISONICLANDSCAPE yes perhaps it may work in some venues but you will still loose headroom and Dinamic range... and the system don't work as a line array the coverage in mids and lows frequencies do not reach the maximum distance... For me y play with de altitude of the array, cluster angle, angles between boxes, Stearing (all pass filters) and EQ compensation for the array (short, mid, long through)

    • @Fizzilord
      @Fizzilord 4 роки тому

      @@gabrielechegaray8247 Do you mean EQ compensation for the whole array or for different zones of the array?

    • @ELISONICLANDSCAPE
      @ELISONICLANDSCAPE 4 роки тому +1

      Gabriel Echegaray I definitely do all of the things you mentioned and also gain shading when I feel the need for.I learned it maybe 10 years ago from really interesting research article from electro voice lab about line array stirring and I don’t really know or care if it classify it as line array or not . It jest worked for me really good for countless shows and sometimes not so I drops it and that all I really care for.

    • @gabrielechegaray8247
      @gabrielechegaray8247 4 роки тому

      @@Fizzilord the two things you need to EQ all the array to fix the coupling in frecuencies for the amount of boxes you have... And then EQ the highs in zones for compensation in all the coverage area... I do not recommend to EQ lows and mids in zones