Creating a Mounted based T1 trap.

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  • Опубліковано 4 лис 2024

КОМЕНТАРІ • 8

  • @gennarooliva9120
    @gennarooliva9120 8 місяців тому +1

    very helpful. learned a lot

  • @tarunnkapadia
    @tarunnkapadia 3 місяці тому

    Top T14 and 13 range can be taken out by a siege bomb if it's done properly so T12 range is safe to build but higher layers are not so safe...

  • @rajivbaxi
    @rajivbaxi 8 місяців тому

    7:28 the downside of the Alliance Boss shop when getting the civ gear is that it is a random piece of civ gear.

  • @drouleau
    @drouleau 8 місяців тому +1

    Hmm, how did you get your single troop mounted attack power higher than mine....I'm a K37 with all of my research maxed out for that stuff, and my T1 single cav is only 1,192 attack. My T14 single cav is 25,573

  • @marcuscopeland1250
    @marcuscopeland1250 8 місяців тому +1

    Great video

  • @EvonyOSM
    @EvonyOSM 8 місяців тому

    Hi! Should I refine gears with all flat mounted buffs or only HP? I guess it depends from troops present, but considering Taylor and a ranged defense could make sense refine with % attack buff, right? And what about defense buffs?

    • @EvonyBasics
      @EvonyBasics  8 місяців тому +1

      If you're making a mounted t1 trap all your refines should be flat mounted. Thats for Defense, hp, and attack.
      I think trying to make your defense ranged based is going to cause you lots of issues when defending against a big ground attack