GALACTUS gameplay

Поділитися
Вставка
  • Опубліковано 28 вер 2024
  • GALACTUS is a classic arcade shoot-em up, written completely in NextBASIC. It's inspired by classic arcade games, but also shooters from the 80's console/computer era such as Spider fighter, Space Quarks, Arcadia, Attack of the Timelord and the many, many games that came out.
    You can download GALACTUS free from my itch.io account below.
    kevman3d.itch....
    PLAYING THE GAME:
    While you can't buy a Next easily (it was a kickstarter), consider the excellent third party clone, the NGO. If you don't have any hardware, there are emulators such as CSpect and Zesarux that can run this game as well.
    Note that this gameplay was recorded on Cspect emulator. On the real hardware its a lot faster/smoother.
    MAKE IT YOUR OWN:
    I've completely documented all the code (and data structures) for the game. I try to do this with all my projects, offering a chance for anybody to read about, learn and modify the projects for fun.
    Galactus is a game that is driven by data - animated attack paths, levels and a game structure. Anybody keen to play about in BASIC on the ZX Spectrum Next can redesign and create their own version of Galactus through small tweaks in the code, and by using a couple of tools to develop their own animation paths/level data.
    The Attack pattern creator tool (one of two I built to make this game) also has tips in the user guide to explain how you can use it for your own game projects. It was never designed as a 'public facing' tool, but its pretty handy and I plan on using it for other projects where I have a need for animated paths and animation.

КОМЕНТАРІ •