✏This duel was really stressful to create, but the result is incredible ✨consider subscribing to reach 2,000 subscribers 🙃www.youtube.com/@superbattle4?sub_confirmation=1 Your subscription motivates me to create new duels! 🎞2 small note, mistake i put 2 glow moss in jaden's deck, and I used Mystical space typhoon, and jaden doesn't have this card my bad 😤 🤡it was supposed to have vrains characters, but I got distracted and forgot to use it
Excellent duel💪💪 I thought there would be a vrains character when I saw the extra monster zone and I thought judai would win but unexpectedly manga card appeared
Great series, I actually like to imagine there is a new special character from a further future than all series who studied all past times and their greatest duelists well and so is each time using a mixed deck to beat some of those legends for some mysterious purpose.
I'm backed and watch the duel again. Oh hey. it's master rule 6 I think. pendulum zone is back in seperate zone rather than join in spell/trap zone while you also have extra monster zone plus pendulum summon from extra deck no long need to be in extra mon zone or a zone a link mon point to.
Question During Jaden final turn, couldnt he use Glow Moss effect to force the opponent to draw a card but since his deck is empty theb win by deck out? Or you cant use the effect when your opponent deck is empty?
you're right, the effect of Glow would do exactly what you said, but anime Glow it has a slightly different effect, If your opponent cannot draw a card, you send 2 cards from your deck to GY
my friend, many attempts until this cursed card ruined everything lol i spent rest of the day trying to fix it, turned out someone on edopo's discord had the same issue, and I was forced to create my own card 😅
@@superbattle4 yeah I was one of them, some months ago, they say the card calculates a lot so it will never work I tried scripting a simpler version but couldn't
I created the script, but it's extremely improvised lol local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) -- end function s.costfilter(c) return c:IsCode(CARD_POLYMERIZATION) and c:IsDiscardable() and c:IsAbleToGraveAsCost() end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,s.costfilter,1,1,REASON_COST,nil) end function s.filter(c) return c:IsType(TYPE_XYZ)and c:IsAbleToRemove() end function s.spfilter(c,e,tp) return c:IsMonster() and c:IsCanBeSpecialSummoned(e,0,tp,true,true) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE,0,4,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE )>0 and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_DECK+LOCATION_EXTRA,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_REMOVE,4,4,tp,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,4,4,tp,LOCATION_GRAVE+LOCATION_DECK+LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_FUSION_SUMMON,nil,1,tp,LOCATION_EXTRA) end function s.fusfilter(c,e,tp,m,f) return c:IsType(TYPE_FUSION) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,true,true) and c:CheckFusionMaterial(m,nil,tp) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_GRAVE,0,nil) if #g>=4 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local sg=g:Select(tp,4,4,nil) if Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)~=4 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local spc=spg:Select(tp,1,4,nil) for sc in aux.Next(spc) do Duel.SpecialSummonStep(sc,0,tp,tp,true,true,POS_FACEUP) --Negate effects local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) sc:RegisterEffect(e1,true) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) sc:RegisterEffect(e2,true) end Duel.SpecialSummonComplete() --Fusion Summon local mg=Duel.GetMatchingGroup(aux.NecroValleyFilter(Card.IsCanBeFusionMaterial),tp,LOCATION_MZONE,0,nil) local sg=Duel.GetMatchingGroup(s.fusfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg,nil) if #sg>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=sg:Select(tp,1,1,nil) local tc=tg:GetFirst() if tc then local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,tp) tc:SetMaterial(mat) Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,true,true,POS_FACEUP) tc:CompleteProcedure() end end end end end
The luck of that Roll of Fate to Continous get 6 each time it was activated needs to be studied.
✏This duel was really stressful to create, but the result is incredible
✨consider subscribing to reach 2,000 subscribers 🙃www.youtube.com/@superbattle4?sub_confirmation=1
Your subscription motivates me to create new duels!
🎞2 small note, mistake i put 2 glow moss in jaden's deck, and I used Mystical space typhoon, and jaden doesn't have this card my bad 😤
🤡it was supposed to have vrains characters, but I got distracted and forgot to use it
Who cares? The duel was fun as fuck man :D.
When will there be a duel of Dartz vs Bohman, my king!
Whoa. What an ending. This was an absolute joy to watch, massive props for coming up with all of these combos
Awesome, simply awesome pal, the stress worthed this result!
😁😁
Excellent duel💪💪 I thought there would be a vrains character when I saw the extra monster zone and I thought judai would win but unexpectedly manga card appeared
thanks 😄💪
there would be vrans characters, but when i realized, duel was almost over and i didn't uses any of them lol
@@superbattle4you did well. I love it!!🔥🔥
Great series, I actually like to imagine there is a new special character from a further future than all series who studied all past times and their greatest duelists well and so is each time using a mixed deck to beat some of those legends for some mysterious purpose.
@@djawedcherifi1429 You're coocking good!!
I'm backed and watch the duel again. Oh hey. it's master rule 6 I think. pendulum zone is back in seperate zone rather than join in spell/trap zone while you also have extra monster zone plus pendulum summon from extra deck no long need to be in extra mon zone or a zone a link mon point to.
Please more survival duels! Do Yugi next please!
next time i will plan better, this type of duel takes a lot of time
@@superbattle4When will there be a duel of Dartz vs Bohman, my king!
Really love survival duel. last video was Yusei vs duelist. I remember there is a video about zarc vs duelist.
I like there being both Pendulum Zones and Extra Monster Zones. I wish it was like that in real life.
the pendulum mechanic has been nerfed to the extreme lol
When will there be a duel of Dartz vs Bohman, my king!
Hey maybe King of Game vs Duelist next. Can't wait to see if that guy who never lose a duel can survive a survival duel.
Question
During Jaden final turn, couldnt he use Glow Moss effect to force the opponent to draw a card but since his deck is empty theb win by deck out? Or you cant use the effect when your opponent deck is empty?
you're right, the effect of Glow would do exactly what you said, but anime Glow it has a slightly different effect, If your opponent cannot draw a card, you send 2 cards from your deck to GY
@@superbattle4 Daaaamn that a really weird but funny side effect 🤣🤣 thank you i didnt know that and that duel was amazing!!!
This duel must've been a bitch to edit xD.
and there was still a card not working xD
@@superbattle4what card?
@@thanh8101 divine neos doesn't copy the glow (anime) effect correctly, and chaos ancient gear fusion crashes the game
Loved this survival duels, hope one day you'll use both anime and manga version together
Dennis has 3 🧐
static.wikia.nocookie.net/yugioh-arcv/images/c/c1/Dennis_57-1.png/revision/latest/scale-to-width-down/1000?cb=20160721100244
@@superbattle4the link doesn't work, so I'll take your word for it
😅
Im ready to pay for a serie of this with clips for all the protags please make it real 🥺🥺
Arent no way inpossible jaden going blow away by atem and shark
If jaden used black panther into galaxy eyes shouldn't have work?
question shouldn't the attack boost from power charger last until the end phase? also when WildEdge attacked, why didn't the oppoent take any damage?
how did Hundred Eyes Dragon cut Wildedge attack in half? i know he gains the effects of dark monsters in the grave
One of the cards in the grave was Blackwing - Gale the Whirlwind, which they discarded with Graceful Charity
Z-arc is the card that ended it all lol
merciless zarc
十代,還有其他許多大家的歷代遊戲王你不要再放棄的要相信尤貝爾,大德寺老師可以打敗其他的隊手,還有再打敗山羊教主
Now we need to see yuma and playmaker in a tag survivor duel with all the cards they have used in the seires that would be a fun idea
strangely teg team (playmaker and yuma) is solid, both complement each other
Yeah I just think it would be a fun way to see how Yuma and playmaker together would survive the onslaught no other duelist has
everyone gets a 6 on the dice, this dice is rigged 😂, wait... how many 6s were there?
there were a lot of 6.. 6.. 6.. I don't like that number D:
Excelent duel😮
Vector vs Mizar please, I wanna see some insane Barian battle
Battle Royal Crowler vs Asuka arc v vs Edo Phönix Arcv vs Jean Michel roger duel request please bitte 🇩🇪
How many wonder wands do they have? As far as i remember yuma only had one
chaotic duel
can you share the script for chaos ancient gear fusion? since the one on edopro crashes the game lol
my friend, many attempts until this cursed card ruined everything lol i spent rest of the day trying to fix it, turned out someone on edopo's discord had the same issue, and I was forced to create my own card 😅
@@superbattle4 yeah I was one of them, some months ago, they say the card calculates a lot so it will never work
I tried scripting a simpler version but couldn't
I created the script, but it's extremely improvised lol
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--
end
function s.costfilter(c)
return c:IsCode(CARD_POLYMERIZATION) and c:IsDiscardable() and c:IsAbleToGraveAsCost()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,s.costfilter,1,1,REASON_COST,nil)
end
function s.filter(c)
return c:IsType(TYPE_XYZ)and c:IsAbleToRemove()
end
function s.spfilter(c,e,tp)
return c:IsMonster() and c:IsCanBeSpecialSummoned(e,0,tp,true,true)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE,0,4,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE )>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_DECK+LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,4,4,tp,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,4,4,tp,LOCATION_GRAVE+LOCATION_DECK+LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_FUSION_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fusfilter(c,e,tp,m,f)
return c:IsType(TYPE_FUSION) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,true,true) and c:CheckFusionMaterial(m,nil,tp)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_GRAVE,0,nil)
if #g>=4 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:Select(tp,4,4,nil)
if Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)~=4 then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local spc=spg:Select(tp,1,4,nil)
for sc in aux.Next(spc) do
Duel.SpecialSummonStep(sc,0,tp,tp,true,true,POS_FACEUP)
--Negate effects
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
sc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
sc:RegisterEffect(e2,true)
end
Duel.SpecialSummonComplete()
--Fusion Summon
local mg=Duel.GetMatchingGroup(aux.NecroValleyFilter(Card.IsCanBeFusionMaterial),tp,LOCATION_MZONE,0,nil)
local sg=Duel.GetMatchingGroup(s.fusfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg,nil)
if #sg>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if tc then
local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,tp)
tc:SetMaterial(mat)
Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,true,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
end
end
end
@@superbattle4 thank you very much!
Jaden Pilgrim versus the world.
Hola podes hacer una pelea de zarc contra todo los villanos mas fuertes desde yugioh duel monster asta yugioh vreins
Will their be a person who actually wins a Survival Duel?
I wish I had your skills to create Scripted Duels, I have so many ideas but I can't put them into practice.
But anyway, excellent video👌!
sometimes we have good ideas, but the cards have effects that contradict our expectations lol
what will be the next guinea pig lol
i don't know 😅😅
@@superbattle4 Playmaker perhaps
poor jaden
God this is a sad joke