Please stop printing cards like this

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  • Опубліковано 26 вер 2024
  • • Video

КОМЕНТАРІ • 55

  • @dragonstwilight6389
    @dragonstwilight6389 9 місяців тому +20

    Crimson dragon is stupider than people realize. It says target a synchro on the field, not one you control. I was testing new format against centur-ion, and I snatch stole the legatia, and my opponent stared me dead in the eyes and said, "Crimson dragon effect?" These cards are dumb

    • @lulzvg
      @lulzvg  9 місяців тому +2

      I have seen BEWD fusion focused decks run 1 Spirit because they can tag it into CD target an opponent's 10/12 and get a Dis Pater or synchro 12. And I think no matter how many times it's stated people undersell how important the summoning restrictions on these synchro 12s are. They are harder to summon than L5's and L6's for good reason but CD just ignores those mat reqs.
      And to add insult to injury while they thankfully took away the circular line into CD they added one with Ib.

    • @monkfishy6348
      @monkfishy6348 9 місяців тому +1

      God DAMN, I never realized this.

    • @lulzvg
      @lulzvg  9 місяців тому +1

      I read your other comment.
      On top of this the hurdle to make it is so low that Synchron and Mannadium can and will make it twice as the situation demands.
      Bystial Synchro also has an easy time making it b/c of Quem, Cartesia, and The Bystial Aluber. The fact it goes back to the ED allowing you to make it again is more fuel to the fire.
      CD is incredibly imbalanced simply by the fact it turns cards that are either not generic or have high summoning requirements into cards that don't have those offsets. Summoning reqs and activation conditions are a balancing factor of cards in general and CD basically ignores both.
      Cosmic Quasar is actually balanced because the point of that card is to make you pay the same cost (1 synchro tuner and 2 non tuner synchro monsters) but giving the flexibility to go into the Delta Accel Synchro of your choice as the situation demands. And if you opt to make it during the opponent's turn you have to be mindful of when you do so because it's negate is on summon.

    • @autobotstarscream765
      @autobotstarscream765 8 місяців тому

      Crimson Dragon: Living the Counter-Synchro dream after the complete failure of Meklords. 😂

  • @DROPBEAR9
    @DROPBEAR9 9 місяців тому +6

    King calamity has been toxic in more than just crimson dragon interactions
    I remember the days of megalith making it
    Card is just dumb same as crimson dragon

  • @henriko95
    @henriko95 9 місяців тому +7

    The reason Crimson Dragon is allowed, while Halq was not, is how difficult it is to get out Crimson Dragon outside of decks that are attempting to get it out.
    A 9+3 to get out Crimson Dragon is unlikely, 8+4 is more likely but still pretty tricky. (non-tuner lvl + tuner level)
    With Halq there was a lot of decks that just had incidental tuners like Ash and Gamma. Use the normal on them and you are off to the races.
    Crimson Dragon simply is not generic enough to warrant the limitation. You are usually better off using the two extra deck slots for cards you have actual use for instead, like a Knightmare or Puzzlomino even

    • @lulzvg
      @lulzvg  9 місяців тому +2

      Mannadium, Synchron, Horus variants, and Bystial splashes all can and do make them.

    • @AMV_KINGDOM_mv
      @AMV_KINGDOM_mv 9 місяців тому +5

      ​@@lulzvg And yet it's only played in 2 of them and isn't even the strongest build in one of the two

    • @monkfishy6348
      @monkfishy6348 9 місяців тому +2

      Crimson Dragon is practically useless if you can't also make another Synchro Monster in addition to Crimson Dragon (unless facing another Synchro deck), and then it needs to be a Synchro monster that helps you, AND one that has an alternative of the same level that is helpful to go into on the opponent's turn. In short, for *now*, it's fine. Calamity was never fine, nor is Kali Yuga. Zeus, Baronne, S:P are all more cancerous for the game than Crimson Dragon. They actually ensured it would never be broken (outside of Calamity) by not allowing it to target itself. That'd be pretty broken. @@lulzvg

  • @gamakujira64e23
    @gamakujira64e23 9 місяців тому +6

    Aside from calamity, crimson dragon doesn’t do anything particularly unfair. I don’t see why you’d ban it over calamity

    • @lulzvg
      @lulzvg  9 місяців тому +2

      Mannadium, Bystial variants, and Synchron all can put out CD alongside 2-5 other synchros. All 3 and Cent also establish various forms interaction.
      Synchron in particular will hand rip you for 2 via Omega + Dis Pater, potentially more if they have TTT, and then you have to break a board of 2 Omnis or an Omni and Supernova with 3-4 cards. If you HT them? You are still using cards out of your hand for them to often end with you being hand ripped on top of the HT you used and 2 big Omni's you cant deal with.
      Visas Amritara can be run in all 4 of these to get an extra Omni with Reframing. When I was speaking in the video I didn't think to comment on the board states these cards are summoned in because I assumed people would be familiar with them. But that's the other half of this. It's never like these cards are just played alone.

    • @gamakujira64e23
      @gamakujira64e23 9 місяців тому +5

      @@lulzvg none of that is particularly unfair to me, except with synchron, but that deck is ass. Calamity is an unfair, uninteractive, and therefore unfun card that absolutely deserved to be banned over crimson dragon

    • @lulzvg
      @lulzvg  9 місяців тому +1

      @@gamakujira64e23 I don’t see how Synchron is the only one that’s unfair when it is effectively doing the same thing as the other decks. If anything it’s the only one that doesn’t have as much spell & trap interaction.
      And what makes Synchron bad when it’s been topping regionals this year as well? It’s effectively just another Mannadium deck.

    • @gamakujira64e23
      @gamakujira64e23 9 місяців тому +1

      @@lulzvg what worthwhile event has synchron topped? It’s like mannadium, but it dies to imperm. Also what is so unfair about using crimson dragon to make visas amritara or cosmic blazar dragon?

    • @lulzvg
      @lulzvg  9 місяців тому +2

      ua-cam.com/video/zKsYcOzTfGQ/v-deo.html
      ua-cam.com/video/J2ZorEkEHPM/v-deo.html
      ua-cam.com/video/Gy9n7W2oJEI/v-deo.html
      Decks don't become bad because you choose to disrespect them.

  • @Prateek_Dalal
    @Prateek_Dalal 8 місяців тому +1

    Cards like Crimson Dragon not only hurt the rogue/fun decks by getting their boss monsters banned, it also severly limits the card design of the future releases. Crimson Dragon shouldn't have been created.

  • @duckjohnson6303
    @duckjohnson6303 9 місяців тому +2

    You can fix crimson dragon by making it to where it summons the synchro but make it to where it says you can special summon a level 8 instead of any other level

    • @lulzvg
      @lulzvg  9 місяців тому +1

      If you remove the (treated as a synchro summon) bit of the effect this would also resolve itself. It wouldn't be able to play any of the ones that have actual hurdles in their conditions.

  • @Jamman4life
    @Jamman4life 9 місяців тому +1

    I think crimson dragon won't get hit because it's a new card and Konami wants money

  • @yukarithegapyoukai8191
    @yukarithegapyoukai8191 9 місяців тому +3

    Having a negate/some protections from a tag out with crimson is fine. Hot red prevents most decks from even being to play. You can kaiju/darkruler a board away and win without hot red stopping all counter play.
    Hot red should be gone crimson is just a cool card.

    • @lulzvg
      @lulzvg  9 місяців тому

      KC only stops effects on the board not grave/hand so it doesn't stop everything. There are ways to beat KC just like you argue there are ways to beat the alternative.
      But what you mention is another issue. That's an Omni negate often backed up by a second Omni negate in the form of either the Cent trap or Baronne depending on the deck, sometimes Reframing because Amritara is super accessible in these, and a variety of other synchros, spells, traps, and hand traps depending on which deck is summoning it. Both the other options are just as bad to deal with.
      Being told "no effects on the field" and having your 3 effects negated or dodged amounts to the same thing.

    • @yukarithegapyoukai8191
      @yukarithegapyoukai8191 9 місяців тому +4

      @lulzvg sure it doesn't stop in hand/ grave but almost any deck other than back row decks that i can think of isn't going to be able to play substantially enough with only hand/grave effects to be able to live a follow up turn from calamity.
      The long story short is if calamity resolves any relevant deck is going to be unable to live/do anything other than maybe something like labrynth even then there are calamity boards that can have negates or secret village. It's just to big a blow card.

    • @yukarithegapyoukai8191
      @yukarithegapyoukai8191 9 місяців тому +1

      There's a reason people just scoop on seeing calamity or seeing the lockout coming. And not when crimson dragon hits the board.

    • @yukarithegapyoukai8191
      @yukarithegapyoukai8191 9 місяців тому

      3+negates can also just get shut down by a plethora of spell/monster cards. In the same vain calamity if it goes off will stop it anyway regardless of your hand.

    • @lulzvg
      @lulzvg  9 місяців тому

      I'll just reply to you once here. I want to preface this by saying I'm by no means suggesting my experience is definitive.
      There are decks even aside from trap decks that simply aren't inhibited by KC. And some cards, like Kurikara and Kaijus, help to work through the board as well as CB and Supernova boards. Running stuff like BoE also helps with chewing through a board by waiting a turn but you'd likely want other breakers as well which can be a bit much to ask for.
      Cent and T.G. are the only big synchro decks right now that won't be able to do the Omega Loop for 2 as consistently. Many Bystial Synchro variants can b/c all you need is Omega + Dis Pater and they can often do that through disruption so that's a disruption spent on _top_ of hand rip putting you at 2 cards or 1 if they have TTT.
      So yeah the KC interaction sucks to have to deal with, never said otherwise, but the circumstances surrounding it make it a frequently inconsequential move aside from in Cent specifically because it's the main deck that falls over if you disrupt it early enough while also being the MU you only get hand ripped in if they have TTT.
      (Btw for this MU hold Imperm/Veiler for Legatia if you are unsure about what to do b/c it'll keep them from from getting the full setup via the end of turn effect while also turning off the counter trap if they searched it and they don't frequently go into Baronne so little worry there.)
      As for negates and interaction? I did say 3 but a lot of the time these decks have 4-6 interactions between negates, pops, tributes, taking control of cards, etc. And interactions that are diversified between M/S/T are not that easy to go through. It's one thing if they are all monsters but they are frequently not. This is also part of why Rikka is so strong. It's part of why D/D/D did so well last year. It's a part of many decks doing well atm.
      Like I know my PoV on KC is a hot take but all of this is a big proponent of it.
      When I asked people to test we also tested the hypothetical of it being banned and CB or Supernova were always a pain to deal with too. Either way its an "open the out" situation that getting rid of CD fixes. I honestly can't understand why people defend the card aside from "wow cool anime dragon finally" despite Tzolkin doing the same general idea w/o being a blight.
      And if Cent really needs CD to be competitive? Then it shouldn't be.
      (I'm not trying to imply this is a point you are making, I am mentioning it b/c it's an argument I often see for CD.)

  • @xray6514
    @xray6514 9 місяців тому +2

    Even if 5 different decks can make crimson dragon that doesnt mean is optimal like i know king calamity will be banned instead of crimson dragon because the card is not that powerfull. I personally think that apho with 4 math is more annoying that dealing with anything that crimson dragon can make

    • @xray6514
      @xray6514 9 місяців тому

      Also since crimson dragon is better that agro it should be out of the banlist

    • @yusheitslv100
      @yusheitslv100 9 місяців тому +1

      Apo can only have up to 4 mats, bit I understand you point. (Had to stare down a 4 mat apo last night. Without imperm/droplet/chalice/etc.)

    • @xray6514
      @xray6514 9 місяців тому

      @@yusheitslv100 my bad, but yeah there are other cards that make the same situation not only crimson dragon. Btw the same happened to me you are forced to waste 3 to 4 cards just to lose since they probably have other interactions.

    • @lulzvg
      @lulzvg  9 місяців тому

      It's not about how many. It's a question of consistency. Ishizu cards needed to be used by 1 deck to make it clear how broken they were. More doing it just reaffirms it.

  • @GameConnoisseur69
    @GameConnoisseur69 8 місяців тому +1

    Crimson Dragon is hilarious bc even if they ban Calamity the Crimson Dragon players are gonna hand loop for 2-5 and end on some negates instead. The support synchro gamers have gotten in the last couple years have been nuuuuuuts

    • @autobotstarscream765
      @autobotstarscream765 8 місяців тому

      It seems like they're trying to make Synchro Summoning relevant for the past few years after Link and Xyz Summoning had pushed it aside as intrinsically stronger mechanics, and Fusion had come back due to them breaking the mechanic to catch it up to the modern power level.

    • @GameConnoisseur69
      @GameConnoisseur69 8 місяців тому +2

      @@autobotstarscream765 it's hilarious how every new fusion card that gets printed pretty much reads: foolish burial 1-2 dudes summon a boss monster

    • @autobotstarscream765
      @autobotstarscream765 8 місяців тому +2

      @GameConnoisseur69 It has to in order to incentivize Duelists to not just stick to Links, occasionally Xyzes, and Synchro spam engines. Doing a really hard combo to drop a big superboss is fun, but simple and boring is what ultimately wins, so if something isn't free, it usually won't see play, which is why most of the anime bosses that the game was designed around died out so quickly.

  • @pikachufrankie
    @pikachufrankie 9 місяців тому +11

    Whether Crimson Dragon gets hit or not is irrelevant, King Calamity as a card should not exist in the current game. It’s waiting for something else to come out and abuse it, and as more and more cards come out that enables you to synchro summon on the opponents turn, the more ways Calamity will be exploited. Both him and Crimson Dragon deserve to be banned.

    • @spicymemes7458
      @spicymemes7458 9 місяців тому +3

      The game deserves an overhaul in design so we don't have to keep having the same conversations about busted mechanics every 4 months

    • @DarkeLourd
      @DarkeLourd 9 місяців тому +4

      King Calamity's own synchro requirements are pretty restrictive. As long as you don't get to cheat the requirements like Crimson Dragon does, it's pretty much limited to using Resonator/RDA and Bystial support, and maybe Chaos Synchro if Chaos Ruler is legal.

    • @pikachufrankie
      @pikachufrankie 9 місяців тому +2

      @@DarkeLourd Monsters like Formula Synchron can synchro summon during the opponents turn. There are plenty of ways to drop a King Calamity on the field during opponents turn, and more keep being added.

    • @lulzvg
      @lulzvg  9 місяців тому +2

      I want to suggest you try to combo into it like that both in a testing situation and a game. It's really not easy to do. Getting out a *Synchro Tuner* or *Hop Ear Squadron* with another tuner of adequate level & a *Dark Dragon Synchro* usually involves making a few bodies that don't actually help you make a stable board.
      On top of this Lv2 synchro tuners are not easy to make with a lot of the lv1 token spawners that enabled them being gone. You then have 1 lv3 in Sorrowcat, 1 lv4 in Quandax, 4 lv5s with the main one being Accel Synchron, 1 lv6 in Locust, and 1 lv7 in Shooting Riser.
      Riser and Accel are "the best" because they can send a tuner that summons itself to the grave while effectively maintaining their "total level". But then you need a lv5 or lv7 *Dark Dragon Synchro* .
      Lv5? Samsara is bad and while Over Dragonar can help it locks you into TGs for the turn post effect use. The line is harder to do and much easier to disrupt or interact with (nib works).
      Lv7? None of them help you to build the board or give you interaction or follow-up if needed.
      When I said KC is well designed I meant it. The card is not easy to summon in part due to double tuning being incompatible with how synchro is generally intended and designed to work. The resources invested in doing the line under normal circumstances are also too high for the payoff to be worth it. Even with Chaos Ruler in the format going into KC wasn't notably easier.
      Like I 1000000% assure you if the card was as easily abused as people keep suggesting it would have actually been performing for years. And yet the only time it actually is used outside of its intended theme consistently is when a card skips the whole creation process like right now.

  • @Jhawk2711
    @Jhawk2711 9 місяців тому +2

    With or without Crimson, Calamities was a disaster of a card and was bound to banned sooner or later.
    Crimson on paper is crazy for sure but without Calamities the best thing it’s doing is Baronne into DisPater or Legatia into Cosmic Quasar, nothing too overly powerful. I’m sure there’ll be a time when it needs to be addressed but now not really imo.

  • @multimate7760
    @multimate7760 9 місяців тому +1

    doesn´t change the fact that king calamity would be abused by another card that will release later on and enable summoning it on the opponents turn, if we ban crimson dragon the next quick synchro enable king calamity locks on the opponents turn, sure crimson dragon is the current problem, but kning calamity still needs an errata where you can only activate the effect in your own turn, jI even hate it when RDA decks summon calamity using eltude of the branded in my turn against me, just lock that stupid lockdown effect to the players turn and keep it as a gamefinisher like it´s supposed to be used

  • @streetgamer3452
    @streetgamer3452 9 місяців тому +1

    RDA is the problem

  • @Nelex5000
    @Nelex5000 9 місяців тому

    lol, i love when meta manchildren cry about some meta related while completely ignoring the fact that this game died a long time ago with power creeping komoney

    • @matteopuccio5802
      @matteopuccio5802 8 місяців тому +1

      2023 saw a record in attendance for a YCS ever. Local tournaments are at an all time attendance high. You claim that the game is dead while it's just you that doesn't like it anymore, and it's okay, but please don't waste your boomer thoughts on us. Instead of complaining about a game you don't play, for example, go touch some much needed grass.

    • @Nelex5000
      @Nelex5000 8 місяців тому

      @@matteopuccio5802 HA you got heated up pretty quickly kiddo. Seems like i touched a nerve.
      Enjoy not being able to play the game because of simple luck, kid. I'm sure that's fun.

    • @matteopuccio5802
      @matteopuccio5802 8 місяців тому +1

      @@Nelex5000 I didn't get heated, I responded in the most neutral tone, lol. Also, your last sentence made as much sense as your first claim, that is to say none ✌

  • @thekittenfreakify
    @thekittenfreakify 9 місяців тому +1

    No.