-Ep. 1 Judge and Jury - My Quest to Beat Standard - Roboquest Gameplay

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  • Опубліковано 2 лис 2024

КОМЕНТАРІ • 3

  • @PathForger_
    @PathForger_ 2 місяці тому +1

    Hey there Noodlebiscuit77!
    First of all it's nice to see more commentary. ^_^ It was also nice to see a greater variety of weapons - though I didn't understand until half way through that you were also trying a higher difficulty. Things do hit harder.
    The rapid fire gun would have been more interesting with a projectile speed buff for accuracy - but it looked fun to use.
    Thank you for sharing. ^_^

    • @noodlebiscuit77
      @noodlebiscuit77  2 місяці тому +1

      Hi Pathforger! Thank you for your kind comment. When I picked up the typhoon minigun, I forgot I had opted to upgrade my weapons output damage at the cost of fire rate. That particular minigun also has homing projectiles, kinda like the protoseeker in RC. I imagine it is difficult to balance a weapon like that. I did find its weakness in that run. It's inability to follow fast moving /bouncing objects. It's still immensely fun to use. Thanks for taking the time to watch and comment. It's always appreciated.

    • @PathForger_
      @PathForger_ Місяць тому +1

      Always welcome. ^_^
      I had to look back to notice that there was a homing element to the minigun. I admit that I thought you got some hits due to spam fire and delay - but tracking does make the weapon more useful for sure.
      Yes it is difficult to balance a homing weapon - but it being a single player game makes balance less important - as compared to the experience that it brings - and overall the devs seem to have a good job of balance anyway.
      I can certainly see how a powerful PSK could be fun. Allows you to focus on other things! ^_^