Unity3d VFX Graph - How To Create Fire With Visual Effect Graph Made Out Of 2 Million Particles?

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  • Опубліковано 3 лис 2019
  • VFX Graph Unity3d 2019.3.0b7 where I provide you with all the necessary steps to help you in creating very realistic fire. This video goes through the Visual Effect Graph editor and I explain to you how all the nodes work in order to make something similar to what you see on this video.
    The project demonstrated in this video can be downloaded from Patreon at:
    / dilmerv
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КОМЕНТАРІ • 24

  • @gamurarandrei2657
    @gamurarandrei2657 4 роки тому

    amazing, that's something a was searching for for a long time

    • @dilmerv
      @dilmerv  4 роки тому +1

      Super cool and thank you for your kind comment !

  • @benbimbergen
    @benbimbergen 4 роки тому

    Wow, looks really great

    • @dilmerv
      @dilmerv  4 роки тому

      Thanks a lot I appreciate the feedback

  • @bobslop9136
    @bobslop9136 2 роки тому +1

    Thats amazing! Thanks a lot Sir!

    • @dilmerv
      @dilmerv  2 роки тому

      Anytime thank you 🙏

  • @ringostarkiller7097
    @ringostarkiller7097 4 роки тому

    Amazing!!!!

    • @dilmerv
      @dilmerv  4 роки тому

      Thank you for your kind message !

  • @TheObsider
    @TheObsider 4 роки тому +2

    HI Dilmer!
    I have a problem with light on this graph, i simplily don´t see the light on my project as it see in your video , have some idea about what could be?
    Thanks for the grat work!

    • @dilmerv
      @dilmerv  4 роки тому +1

      Not sure unless I look at your project, you can also download this project and do a comparison at github.com/dilmerv/UnityVFXMillionsOfParticles

  • @DaReaperZ
    @DaReaperZ 2 роки тому +1

    This feels like it might be performance heavy if you intent to have a couple dozen of these effects.

  • @shikhermyv
    @shikhermyv 4 роки тому

    Thanks for the good tutorial. Is there any way the effect can be exported as flipbook/spritesheet?

    • @dilmerv
      @dilmerv  4 роки тому

      Definitely and anything can be done with Unity

  • @dspringer6689
    @dspringer6689 3 роки тому +2

    Nice video. Please start from scratch though and walk us through what you want to do instead of going through an already finished product step by step. Easier to follow that way.

  • @spartanredteam
    @spartanredteam 4 роки тому

    Do you have videos like this where you start from scratch? I am still learning Unity and I can't get my interface like yours and so I can't reproduce it.

    • @dilmerv
      @dilmerv  4 роки тому

      I plan to make more videos from scratch but you can find more VFX videos at: ua-cam.com/play/PLQMQNmwN3FvySzk-SdqJeRa6hpH6FYKji.html

  • @lioun3
    @lioun3 2 роки тому

    Does it work in the urp mode in unity ?

  • @SirMrMystery
    @SirMrMystery 4 роки тому +2

    What would happen if the object producing the particles was moving. I ask this because this effect would look great for when a character of mine shoots a fireball

    • @dilmerv
      @dilmerv  4 роки тому +1

      It moves and particle and physics follow just like it would do in the real world, I will do a video about it tonight :)

    • @SirMrMystery
      @SirMrMystery 4 роки тому

      @@dilmerv thanks because I also want to make different fireballs of different intensities. Also where are you from? I noticed the accent. And also I just subscribed

  • @blocbonbon
    @blocbonbon 4 роки тому +3

    the music is too loud

    • @dilmerv
      @dilmerv  4 роки тому +2

      Thanks for the feedback !

  • @ConAim
    @ConAim 4 роки тому

    Now Earth, Ice, Water, Lightning...Dark and Light..? :)

    • @dilmerv
      @dilmerv  4 роки тому +2

      Great idea ;) I will prototype some more effects