I think something to point out with the technology mod is that Minecraft plays more like tech, whereas the world itself presents itself more fantasy. We make things like water elevators, mob grinders, ender pearl portals, ice bridges, automated farms, and etc. All within the base game, and so people are trying to expand upon that. I think it's harder to make a fantasy mod as that's more involved within the world itself, but not the gameplay. Sure we definitely have elements of fantasy within gameplay, but a majority can often be tech like. I personally prefer fantasy, and it's why I love magic mods, but I can acknowledge why one is more prevalent than the other. Honestly great video!
Thaumcraft (specifically thaumcraft 4 for minecraft version 1.7.10) is probably my favourite mod of all time. It had so many awesome addons too. Team COFH (not original creator Azanor) is actually working on making a Thaumcraft for modern versions as we speak. It will probably take quite a while to be done but i am still very hyped for it.
i was hoping one day someone would notice, yes it is but thats not originally where its from. its actually the startup sound for an old mac computer. I just used it cause it gave off that retro vibe i was looking for.
hey i noticed you didn't mention a recently popular magic mod called Iron's Spells and Spellbooks, it revolves specifically around spells and i think its pretty good
I think that tech mods end up being more popular because technology almost feels like a type of magic (think like Artificer in DND) also magic sounds unpredictable and due to the varying degrees of how much sense a magic system makes, tech mods seem more concrete. That being said though, where are the magic data packs :'(
A magic mod that i wish was more influential and survived into later versions us mystcraft, the only other mod that is even vaguely similar(to my knowledge) is RFTools dimensions Loved being able to customize a dimension to your very own, and the instability mechanic made it feel more interesting and balanced
in my experience mystcraft has alot of bugs (especially in large modpacks) and has alot of performance issues. it can be very difficult for server owners to deal with (thats why i stopped using it) but it is a really cool mod and the game its based off is even cooler.
@@anlog7 Hex Casting is super fun if you're a specific kind of nerd; it's practically a stack-based eso-lang implemented into Minecraft, so you can do just about anything with it, and the process of actually getting things done with it is very satisfying once you actually figure out the basics but the learning curve is literally a programming language.
I think something to point out with the technology mod is that Minecraft plays more like tech, whereas the world itself presents itself more fantasy. We make things like water elevators, mob grinders, ender pearl portals, ice bridges, automated farms, and etc. All within the base game, and so people are trying to expand upon that. I think it's harder to make a fantasy mod as that's more involved within the world itself, but not the gameplay. Sure we definitely have elements of fantasy within gameplay, but a majority can often be tech like. I personally prefer fantasy, and it's why I love magic mods, but I can acknowledge why one is more prevalent than the other. Honestly great video!
I agree and maybe ill look into it more one day. but i think aesthetically magic mods work better with the game. (i do love techmods tho)
Thaumcraft (specifically thaumcraft 4 for minecraft version 1.7.10) is probably my favourite mod of all time. It had so many awesome addons too. Team COFH (not original creator Azanor) is actually working on making a Thaumcraft for modern versions as we speak. It will probably take quite a while to be done but i am still very hyped for it.
You should do one based on the most popular mod packs throughout Minecrafts history
it is planned
Is the soundbyte in your intro of the beeping from the movie wall e
i was hoping one day someone would notice, yes it is but thats not originally where its from. its actually the startup sound for an old mac computer. I just used it cause it gave off that retro vibe i was looking for.
Mark my words this video is gonna blow up
hey i noticed you didn't mention a recently popular magic mod called Iron's Spells and Spellbooks, it revolves specifically around spells and i think its pretty good
I will look into it, thanks!
I think that tech mods end up being more popular because technology almost feels like a type of magic (think like Artificer in DND) also magic sounds unpredictable and due to the varying degrees of how much sense a magic system makes, tech mods seem more concrete. That being said though, where are the magic data packs :'(
A magic mod that i wish was more influential and survived into later versions us mystcraft, the only other mod that is even vaguely similar(to my knowledge) is RFTools dimensions
Loved being able to customize a dimension to your very own, and the instability mechanic made it feel more interesting and balanced
in my experience mystcraft has alot of bugs (especially in large modpacks) and has alot of performance issues. it can be very difficult for server owners to deal with (thats why i stopped using it) but it is a really cool mod and the game its based off is even cooler.
Wait what the fuck this video only has 400 views this is the type of quality from someone who gets thousands of views
Just started the video, hoping the witchery mod gets a shoutout lol
knew i was forgetting something........
surely he will talk about hexcasting and not botania or spectrum :clueless:
that mod is only for newer versions, doesn't seem that influential being so new.
Botania is a magic mod only in visual, its actually a tek mod in disguise
@@anlog7 i had not watched the video yet, so i thought you would do a "current day" magic mods
@@gamingcow7796 that makes more sense
@@anlog7 Hex Casting is super fun if you're a specific kind of nerd; it's practically a stack-based eso-lang implemented into Minecraft, so you can do just about anything with it, and the process of actually getting things done with it is very satisfying once you actually figure out the basics but the learning curve is literally a programming language.
is.. is this voice ai generated ?? 🫃🫃🫃
Sounds so.. unnatural
imma take that as a compliment
@@anlog7 no it's a genuine question man
@@cartertheiii7103 Definitely not AI generated lol