55:10. Funny thing about bombing run. They are arc: rear. You are pretty likely able to fire them once you have flown over. So extra -1 to saves. Bomber with 2 set of extra bombs is pretty mean. Or marauder colosus ❤
Can you stop squishing the main view on the right? It hurts my eyes and is pretty disorienting. Instead, just make the dice tray view and the overall view smaller. You can crop in tighter on the dice tray, and your overall view is already pretty blurry, so we're not seeing much. You can skip the overall view most of the time and just cut to it at the start of turns.
Late in the game - Remember Point defence weapons (Like a pintle mounted havoc launcher) can MARCH and fire in the movement phase if you need both speed and firepower! (see page 82- point defence rules)
Remember that formations have break points where they can't have first fire or march orders anymore. Also impacts morale. A lot of nuances in this game.
Above 2k probably doable already without too much repetition if you agree to play big titans. 2k without titan isn't unreasonable now and warmaster means just 250 more to add :) But 3k without titans would be rough 😂
Yeah thats what I am finding. I do love titans, but I dont want to run max points of them. Also will be better once my dark angels are done for some added points.
Honestly I find the terrain the right amount. With less its all gunlines and currently that means solar really goes hard being able to outrange with 30+ antitank guns.
1:36:55 first fire comes before engagements
"They didn't work too well last time so let's try again" thats the imperial spirit!😂
55:10. Funny thing about bombing run. They are arc: rear. You are pretty likely able to fire them once you have flown over. So extra -1 to saves.
Bomber with 2 set of extra bombs is pretty mean.
Or marauder colosus ❤
58:14 You do move after deep strike
Can you stop squishing the main view on the right? It hurts my eyes and is pretty disorienting. Instead, just make the dice tray view and the overall view smaller. You can crop in tighter on the dice tray, and your overall view is already pretty blurry, so we're not seeing much. You can skip the overall view most of the time and just cut to it at the start of turns.
Agreed.. It's unwatchable for me unfortunately.
Late in the game - Remember Point defence weapons (Like a pintle mounted havoc launcher) can MARCH and fire in the movement phase if you need both speed and firepower! (see page 82- point defence rules)
Good point. Dan could have gotten a some shots with those weapons onto my units.
Question on terrain. How you play craters? Just decoration or some terrain type? (difficult being most likely)
Yup we play as difficult - but I like using them as ruins for when the buildings drop (the ones I don’t have destroyed templates for)
Ok. Just noticed that you didn't seem to slow titans on them. Atm titans have rule just for obstacles
Don't forget you can Overwatch fire to shoot the planes down before they can drop bombs.
Yeah not sure dan remembered that lol.
Remember that formations have break points where they can't have first fire or march orders anymore. Also impacts morale. A lot of nuances in this game.
All very true. I know mine didn't hit break points till they died out entirely. Not sure about Dan's.
Above 2k probably doable already without too much repetition if you agree to play big titans. 2k without titan isn't unreasonable now and warmaster means just 250 more to add :)
But 3k without titans would be rough 😂
Yeah thats what I am finding. I do love titans, but I dont want to run max points of them. Also will be better once my dark angels are done for some added points.
I mix solar aux and marines for 3k
soooo much terrain wow way to much
Honestly I find the terrain the right amount. With less its all gunlines and currently that means solar really goes hard being able to outrange with 30+ antitank guns.