Tank Simulator made with Unity

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  • Опубліковано 29 кві 2024
  • This is a Tracked Vehicle Simulator with tracks that have realistic behaviour. The tracks consists of rigged models, (skinned mesh rendered), which are deformed with the Unity Animation Rigging package by the positon of the Wheel colliders. The texture's offset are changed in realtime to make it look like they are moving. The UV-Mapping is not perfect. I tried to browse the net for a simple solution for simulation of tracked vehicles with rigged tracks but could not really find any simpler way than this. A solution which I have not really found any tutorials of in other places. With this workflow I can rig and model any type of tracked vehicle. Only 65 lines of code needed for everything. I am really pleased with the outcome.
    The T90 Tank model is a free asset from Pakdev.
  • Наука та технологія

КОМЕНТАРІ • 4

  • @sontur8217
    @sontur8217 10 днів тому +1

    how

    • @kjelle69
      @kjelle69  10 днів тому

      Rigged Track models with bones that follows the position of the Unity wheel colliders.

    • @sontur8217
      @sontur8217 8 днів тому +1

      @@kjelle69 Would you make an educational video?

    • @kjelle69
      @kjelle69  8 днів тому

      @@sontur8217 I guess I could but there is some things I would like to fine tune first. The UV-scrolling is a little bit wrong now for example.