Thank you Mark! I am making a realistic Goonies Caves and Treasure Game, and NEED VERSE NOW! the Level and Game Mechanics are complete, Just stuck on VERSE! I AM LOVEING YOUR TUTROAILROLS
You are a god that has graced this platform, you literally had no videos before the UEFN, you drop some of the best, and well explained videos I've ever had the pleasure of viewing and had helped me excel my knowledge of what I considered a lost art. Thank you for appearing on this platform and gracing not only me but thousands of others with the Absolut god sent videos you have taken time out of your day to make. I sincerely hope you get more of a following and the recognition you deserver. Thank you.
Finally. I am learning coding. This is literally my dream! Alle the other tutorials are boring but your humor and video editing makes it exciting! Thank you man
Loving these tutorials! I am currently in school getting a degree with a certificate on top as well in Multimedia, Digital Design and Game Development. I've taken many programming classes, however it's always been my weak point. This Verse language seems to be very friendly for people like myself who have experience in programming, but not a ton, or just simply aren't great at it. Thanks for these videos!
Thanks so much for these tutorials! Verse syntax seems pretty jarring, even for experience devs. Really appreciate your guides. You are at the forefront of this; keep up the great work!
I teach statistical programming and I love the idea you focus on programming in verse rather then verse programming. Indeed principles are the same in pretty much any language and knowing that makes things less scary. And even for someone with experience in programming like me, you doing it super simple is great. Thank you!
I appreciate all the effort you put into these videos not only is it informative but you also make it entertaining. Looking forward to any tutorials you put out thanks man!!
@@WarforgeXP no problem at all! Not many youtubers are covering Verse in uefn which is what I'm mostly interested in, I am a complete noob other than making a few simple cod waw and mw2 mod menus back in the day, so you taking the time to go through the basics is exactly what I need!!
I'm about to make a tutorial series about creating practical gameplay with Verse, but the first thing I am gonna do is send my viewers to your channel ❤
Thanks for the awesome info on verse! Question for you, currently you cannot add custom sound/music to RocketRacing templates in UEFN, do you know of a way to use custom sound/music through verse to work around this? Thanks for any tips!
Thanks for putting these together. In case it helps anyone - I can't find the log window in the game play window but it does appear in the Ouput window in the editor.
Same here, thank you for the tip re the Output Log =]. Anyone know the reason, please, why when the "Tab" button is pressed the items such as, My Island, Creative, Play, Log, do not show?
Hi Warforge, what's the difference between doing Print("Name: {PlayerName}") as opposed to Print("Name: " + PlayerName) in regard to string interpolation? Is the first one best practice?
@WarforgeXP I notice I can only see the logs when the game isnt running. At 10:00 you start the game and when you press tab you can see option for logs. When I press tab when game runs I dont see "my island" "creative" "play" "log". Did I miss something in the code? did they take this out of uefn ide
Hey Warforge, I would like to create a timer similar to the ONLY UP video game style to publish my own map inside Fortnite, what is the best way to manage this ? Why epic delete blueprint inside UEFN, i don't want learn a new language like Verse ! xo..
Hey @warforge. The variable "Var PlayerHealth : int = 100". Is producing errors for some reason now whenever i go to build verse code. And it says "unexpected follow expression (Error 3100)"
I have a question. On the lesson 1 when we are tought on how to write code. The variables where written below the "on Begin". How is that your variables works outside of that expression?
Can you do a tutorial on how I could use a trigger device to give players on Team 1 double damage (do that they deal double damage)? Also could this be applied to a certain geographic area on the map? Like a R vs B where B deals double damage while in R territory...
If anyone wants to practice with a similar programming language/code I found C# is the closest thing to verse I’ve found that has tutorial apps and stuff.
@@WarforgeXP like you have a button: you interact with it and then in verse you know when someone interacted with it and then you execute whatever code you want. And then for switches: you change the state of a switch that's in the world from inside a verse code. and then the other way, the switch changes state, then a verse code gets notice of this change and executes whatever code. and you can also show all the other OnTurnOn, OnTurnOff, etc events and how to access them in verse
@@GettysFN I get that part but I’m trying to understanding the gameplay feature so I can teach it. Are we talking about opening doors or something more epic?
@@WarforgeXP opening doors (probable turning ON a switch that activates a cinematic sequence device that has a door opening animation ). really basic stuff that people can build around them.
Yes.That wouldn't be too hard actually. Simple make variables for those, show the current status with UI widgets and when certain items are picked up (like water) you can modify the variable
@@MaxW0lf animations and sequences are limited right now in code. But what you can do is have multiple sequences and activate them in code at certain times
Whenever I try to use verse in vs code it says the language server crashed and will not be restarted. I haven’t made any changes to the original files and restarting and redownloading doesn’t fix it. Please help I want to use verse
I honestly have no idea. If I was in your shoes, I would try updating Windows. I would make sure my graphic card drivers are up to date. If that didn't work i would completely nuke UEFN from my system, removing every lingering file and cache. Also, you can post this issue in the UEFN forums and maybe an employee can help: forums.unrealengine.com/categories?tag=fortnite
The dilemma I can see myself having is datastores, is that even a thing with verse? Like if a player accumulates something from a script… is there even a way ( say you were to create a custom currency system ) is it even possible to save/load data created through scripts?
@@WarforgeXP nah some data does using the save point device such as player location, resources, weapons that is if you are a creator and publish the island but yeah unfortunately it limits a lot not having a data store verse scripts can tap into, I wasn’t aware they announced that, that’s good news hopefully it won’t be years down the line
thank you so much i needed this i coudln't understand the UEFN Documentation as i don't have a good programming background i was trying to make a widget for the past 2 days and it's all confusing
Is it possible to make custom enemy npcs in UEFN yet? I have my enemy model, I just want it to follow and attack the player A lesson on this would be nice
@@WarforgeXP Hi again! I still see the Score pressing Tab, but I've found the Log ^^ It's in: Escape key > My Island > Log. Maybe it has changed in the last UEFN update^^ Thank you for your tutorials, they are very useful and enjoyable!!!
Depends, by making this using UEFN it makes your creations easier to access to others, and it allows you to work with something you’re more familiar with.
Bit late now, since you've made all the videoes, but you're using far too much jargon for a beginner to not end up distracted by unfamiliar words and where jargonn s unavoidable you're saying you'll explain the meaning later when clearing up confusion over these terms needs to be done first. Something to keep in mind for any future videoes or if you ever remaster these.
Need help? Subscribe to this channel FIRST and then join my free Discord channel: discord.gg/TVM5a2VzPa
Discord link is invalid... Thank you for these videos by the way 😊😊✨✨
Thank you Mark! I am making a realistic Goonies Caves and Treasure Game, and NEED VERSE NOW! the Level and Game Mechanics are complete, Just stuck on VERSE! I AM LOVEING YOUR TUTROAILROLS
I was planning on making Verse tutorials but yours are so entertaining and detailed! I hope your channel sees so much success, you deserve it! 😁
Thanks. You should still make them
the more tutorials the better do make them please
We need as much Verse material as possible in tutorials. I'm making some too. I'm gonna try to fill in blanks.
@@DavidMaclin351 awesome!
Yes you should definitely still make them. You may cover something he doesnt.
You are a god that has graced this platform, you literally had no videos before the UEFN, you drop some of the best, and well explained videos I've ever had the pleasure of viewing and had helped me excel my knowledge of what I considered a lost art. Thank you for appearing on this platform and gracing not only me but thousands of others with the Absolut god sent videos you have taken time out of your day to make. I sincerely hope you get more of a following and the recognition you deserver. Thank you.
lol thanks 😅
Keep it up my man nobody’s making verse videos as good as these
👊
I’ve watch this video 4 times already. Best verse playlist I’ve watched.
Amazing looking forward to the series!
Finally. I am learning coding. This is literally my dream! Alle the other tutorials are boring but your humor and video editing makes it exciting! Thank you man
Thanks!
This is video 1 of 25. I have four others completed and in editing. The rest being recorded over the next 2 weeks.
use ai please. it’ll make it so much better and easier
AMAZING. Thank you for making detailed UEFN tutorials. You're my favorite 'teacher' at the moment!
@@Tsarsa 🙌
When will you upload the rest
@@Ebbialishah Working on it right now actually!
Loving these tutorials! I am currently in school getting a degree with a certificate on top as well in Multimedia, Digital Design and Game Development. I've taken many programming classes, however it's always been my weak point. This Verse language seems to be very friendly for people like myself who have experience in programming, but not a ton, or just simply aren't great at it. Thanks for these videos!
🙌
Thanks so much for these tutorials! Verse syntax seems pretty jarring, even for experience devs. Really appreciate your guides. You are at the forefront of this; keep up the great work!
🙌
I teach statistical programming and I love the idea you focus on programming in verse rather then verse programming. Indeed principles are the same in pretty much any language and knowing that makes things less scary. And even for someone with experience in programming like me, you doing it super simple is great. Thank you!
Thanks!
Excellent tutorial. Perfect speed, amount of content and delivery for starting out! Appreciate it 👍
I appreciate all the effort you put into these videos not only is it informative but you also make it entertaining. Looking forward to any tutorials you put out thanks man!!
Thanks a ton!
@@WarforgeXP no problem at all! Not many youtubers are covering Verse in uefn which is what I'm mostly interested in, I am a complete noob other than making a few simple cod waw and mw2 mod menus back in the day, so you taking the time to go through the basics is exactly what I need!!
Oh boy I love these already, I'm late into the train but the limit is our imagination ! TY
how comes Tab brings the console/ log for you ? For me, it just brings in the Fortnite inventory. Did you remap the key ?
nice nice decided to wait to watch
This is exactly what i was looking for to start me off, thx. Used to UE5,.. somewhat diff.
These tutorials are so helpful! Keep it up man 👑
You're a superb teacher!
Thank you! 😃
what a first video! thanks man
Gonna binge watch this whole series.
Hoping to upload 4 more tomorrow
awesome tutorial, thank you!
You're a great teacher!
im getting an error on the = from OnBegin():void=
i forgor to put tabs
Such a good tutorial! Thank you very much))
I'm about to make a tutorial series about creating practical gameplay with Verse, but the first thing I am gonna do is send my viewers to your channel ❤
🙏
Is Jason Statham doing game dev tutorials now? Good work by the way dude.
why when i press tab i see no option in the upperside of the screen ?
me too, did you find how to bring the options to the screen?
Thank you so much for good lesson
Thanks for the awesome info on verse! Question for you, currently you cannot add custom sound/music to RocketRacing templates in UEFN, do you know of a way to use custom sound/music through verse to work around this? Thanks for any tips!
Took me a while to work out if I could hear my fans, or yours!
hey your diablo map you made in UEFN is not functioning properly for us just thought id let you know
Third series about verse that I'm watching hopefully this helps me
If you need any more help you can join my discord: discord.gg/neGKMUpq
Thanks for putting these together. In case it helps anyone - I can't find the log window in the game play window but it does appear in the Ouput window in the editor.
Same here, thank you for the tip re the Output Log =].
Anyone know the reason, please, why when the "Tab" button is pressed the items such as, My Island, Creative, Play, Log, do not show?
Hi Warforge, what's the difference between doing Print("Name: {PlayerName}") as opposed to Print("Name: " + PlayerName) in regard to string interpolation? Is the first one best practice?
You are the GOAT
@WarforgeXP I notice I can only see the logs when the game isnt running. At 10:00 you start the game and when you press tab you can see option for logs. When I press tab when game runs I dont see "my island" "creative" "play" "log". Did I miss something in the code? did they take this out of uefn ide
i came to the comments for this exact reason. Did you ever figure out why theres no log button when you press tab while the game is running?
@@kr3515 fortnite changed it
@@kr3515 after you start the game, open up your map (m), and you will the the log tab in there
@@bulletbiteyt map instead of tab, thank you!
Hey Warforge, I would like to create a timer similar to the ONLY UP video game style to publish my own map inside Fortnite, what is the best way to manage this ? Why epic delete blueprint inside UEFN, i don't want learn a new language like Verse ! xo..
Hey @warforge. The variable "Var PlayerHealth : int = 100". Is producing errors for some reason now whenever i go to build verse code. And it says "unexpected follow expression (Error 3100)"
Muito Obrigado por Esse conteudo, esta me ajudando muito ❤
Do I need a monitor?
Hey Warforge when I start the game I can't find the Log.
I have a question. On the lesson 1 when we are tought on how to write code. The variables where written below the "on Begin". How is that your variables works outside of that expression?
Thank you so much man
Please make a video on how to download verse syntax support, I keep on getting an error so now I need to install manually but I don’t know how
the total money thig just dont work it give me an error when i want to put change
Can you do a tutorial on how I could use a trigger device to give players on Team 1 double damage (do that they deal double damage)? Also could this be applied to a certain geographic area on the map? Like a R vs B where B deals double damage while in R territory...
Can I code with my laptop or does it have to be a high-end PC?
Does It have Memory allocation?
If anyone wants to practice with a similar programming language/code I found C# is the closest thing to verse I’ve found that has tutorial apps and stuff.
Please tell me how to make errors in the code appear as underscores
how do you convert []player to string or string array ?
can you do a short tutorial about communicating back and forth with like a button or a switch with a verse script
Yes. What kind of use case do you want? ie What is the feature or purpose?
@@WarforgeXP like you have a button: you interact with it and then in verse you know when someone interacted with it and then you execute whatever code you want.
And then for switches: you change the state of a switch that's in the world from inside a verse code. and then the other way, the switch changes state, then a verse code gets notice of this change and executes whatever code. and you can also show all the other OnTurnOn, OnTurnOff, etc events and how to access them in verse
@@GettysFN I get that part but I’m trying to understanding the gameplay feature so I can teach it. Are we talking about opening doors or something more epic?
@@WarforgeXP opening doors (probable turning ON a switch that activates a cinematic sequence device that has a door opening animation ). really basic stuff that people can build around them.
Could there be the possibilty to do a survival status like Thirst and Hunger values? Or does Verse doesn't support this!?
Yes.That wouldn't be too hard actually. Simple make variables for those, show the current status with UI widgets and when certain items are picked up (like water) you can modify the variable
@@WarforgeXP Wow! Thanks so much it could add animations too? Or sequence. Thx for replying! Good luck with your channel is very amazing!
@@MaxW0lf animations and sequences are limited right now in code. But what you can do is have multiple sequences and activate them in code at certain times
Bravo!
nice !
4:25 Just wanted to mention that VScode is not really an IDE..
Whenever I try to use verse in vs code it says the language server crashed and will not be restarted. I haven’t made any changes to the original files and restarting and redownloading doesn’t fix it. Please help I want to use verse
I honestly have no idea. If I was in your shoes, I would try updating Windows. I would make sure my graphic card drivers are up to date. If that didn't work i would completely nuke UEFN from my system, removing every lingering file and cache. Also, you can post this issue in the UEFN forums and maybe an employee can help: forums.unrealengine.com/categories?tag=fortnite
can i do these using Linux OS?
The dilemma I can see myself having is datastores, is that even a thing with verse? Like if a player accumulates something from a script… is there even a way ( say you were to create a custom currency system ) is it even possible to save/load data created through scripts?
No data persists after a game ends. Epic said they WILL add that feature later though. But you absolutely can mutate data in game and give coins etc
@@WarforgeXP nah some data does using the save point device such as player location, resources, weapons that is if you are a creator and publish the island but yeah unfortunately it limits a lot not having a data store verse scripts can tap into, I wasn’t aware they announced that, that’s good news hopefully it won’t be years down the line
Can you show us how make arena points format like a rank system ? that will be real cool !
I put this on the list!
You the Goat Thanks man 💯
Thank youMark
thank you so much i needed this i coudln't understand the UEFN Documentation as i don't have a good programming background
i was trying to make a widget for the past 2 days and it's all confusing
🙌
Is it possible to make custom enemy npcs in UEFN yet? I have my enemy model, I just want it to follow and attack the player
A lesson on this would be nice
It’s very hard right now. I’m almost done making a lesson on that very topic. But fairly difficult
Hi! When I press Tab key ingame, I see the score, misssions, etc. screen, not the output log. How can I fix it?
It’s likely because the code hasn’t been built yet or the device hasn’t been dragged into the editor
@@WarforgeXP Hi again! I still see the Score pressing Tab, but I've found the Log ^^ It's in: Escape key > My Island > Log. Maybe it has changed in the last UEFN update^^ Thank you for your tutorials, they are very useful and enjoyable!!!
gracias amigo
holu shit this is good. Thank you. I cannot express my thanks
Now to see Logs is pressing the Key M.
What if my name isn't Mark or Jennifer?
isnt it just better to learn Unreal Engine?
Depends, by making this using UEFN it makes your creations easier to access to others, and it allows you to work with something you’re more familiar with.
I can see there is a lot of deep seated pain of a traumatic my little pony & play-doh event with his toolbox. I know his pain.
😂
I wonder if his kids are storing PlayDoh in his manly toolbox.
✅
Watching all of these... 💀
Has anyone ever told you that you look like Hugh Jackman? I know its off-topic but still lmao
hey
Bit late now, since you've made all the videoes, but you're using far too much jargon for a beginner to not end up distracted by unfamiliar words and where jargonn s unavoidable you're saying you'll explain the meaning later when clearing up confusion over these terms needs to be done first. Something to keep in mind for any future videoes or if you ever remaster these.
i just got grounded for hacking fortnite 😥