Quick explanation on HOW to IMPROVE YOUR DPS
Вставка
- Опубліковано 2 сер 2024
- Thank you so much again for watching this video! I'm terribly sorry how unprofessional and quickly rushed out it was. ILL DO A BETTER VIDEO I PROMISE really explaining every mechanic in detail. If you want a more IN PERSON "what should I do" you can follow me over on Twitch!
/ renderp
Over on my stream, I'll answer any and all questions players may have as well as help you overcome challenges you may find throughout the game. It is my goal to teach EVERYONE how to find a build that works for them and get you UP and running. I will try my best to make a build that's accessible for everyone! Builds that are new-mid-endgame friendly so you can always pump out your best damage and get by all content for the more casual to HARDCORE players! - Ігри
You should turn the background down some
@@Death_Jr7 thank you I definitely made sure to do so during the livestream as well. I didnt know how quiet I sounded compared to the game lol
Great job I learned a lot keep it up
Good job man... great video. Worry less about some critics. Helped a lot
I appreciate it! I do like the critics though. I'm just brand new. I primarily only stream and dont do any video editing but I really want to help get information out there
This guy is just a fking TFD Professor ! That’s a sup sir
Thank you, you helped me a lot.
@@_Farsko im glad to help! Im sorry the quality is so bad though lol
Love you pookie!! ❤
Also, people need to realize that although the attribute enhancement mods don't effect the DPS number on the gun, it still greatly increases dmg done by a lot, especially depending on the enemy. It's stupid how it is shown, because people become hyper focused on raising that DPS number and the affects of the attribute enhancement mods don't really show on the stat page, but those enhancement mods, like chill, toxic, electric, etc, literally scales with your Firearm dmg. So if you focus on increasing Firearm dmg, then slap on the attribute enhancement and raise that mod, although it doesn't show, it still stacks on that dmg depending on the amount of firearm dmg modifier you have. And then there's the difference between atck and atck modifier mods. One you get to 100% atck modifier, the amount you get on it over 100% gets lower by a lot, so then you want to use attck mods rather then attck modifiers.
I see a lot of people ignoring the attribute enhancement mods, but they increase your dmg by a ton after you get your firearm dmg modifier up. So it shouldn't be ignored. You should be using the attribute enhancement mods over any crit mods. And even using fire rate mods will give you a bigger boost in dmg faster then focusing on crit. I went from crit build to straight up firearm dmg modifiers and attribute dmg modifiers and the amount of dmg I began to do was VASTLY higher. I haven't even put any crit mods in yet. Also, the fire rate mods is great in this game as well. The amount of dmg done in a small amount of time is huge. So fire rate also vastly increases dps.
Also, people need to stop thinking that the more mods you have on your gun, the better the gun will be. That is not the case. The amount of gain from a single mod that is maxxed out is huge. So I can have 4 maxxed out mods and you can have like 6 partially upgraded mods and I will do WAY more amount of dmg than you. Especially in the later upgrades for a mod, the amount of % gain on the mods increase a ton. Like crit mods should not be on your gun until after you get that dmg up and start upgrading your gun by adding the symbols in late game to have more room for more mods. Dmg modifiers should be your focus.
People really need to stop thinking crit builds should be the main focus. It shouldn't. Just try doing what I said and you should see the difference instantly. People are overcomplicating the modding system, and that shows with 95% of player I play with. I let them shoot and notice they deal no dmg at all in the raid fights, but at the same level, I start shooting and then the bosses health begins to drop noticably faster.
How much money you spend so far tho , weapon module capacity needed
@@reneeraynoldraymond985 If you do the campaign you should get 2 activators for free. But personally. I spent a little over $100. I decided to bite the bullet and get Gley Ultimate so no one else had to lol. Plus its Gley
When do you get the 2nd activator?@@Renderttv
@@AbrahamNoLies when you finish the main story and unlock hard mode, you get them. And also, these things are craftable. Right now it seems bad, but warframe has the same systems and it was bad at the start for that game too. But as you farm out other stuff, you passively stack so much mats that it becomes less of an annoyance in the future. That with the added fact that you get more mats in hard mode. You don't have to spend money unless you want skins pretty much.
🐈👈🏿