The BEST Dungeon in EVERY Legend of Zelda Game
Вставка
- Опубліковано 5 вер 2024
- Join me, as we explore and analyze the best dungeon in every Legend of Zelda video game.
►SOCIAL MEDIA Instagram: www.instagram.... Tiktok: / plexitier_on_yt Twitter: / plexi_tier
My reactions during the video:
1. You got balls putting Forest Temple ahead of Spirit Temple. I respect it.
2. I personally enjoyed the Earth Temple more than the Wind Temple. I thought Medli was more useful and better to control and the design, theme, lore, and atmosphere was amazing but Molgera was definitely a way better boss than Jalhalla.
3. City in the Sky is my personal favorite dungeon in Twilight Princess but I understand that you chose Arbiter’s Grounds. I agree that it connects with the dark story and past more than the others and the spinner is great.
4. SandShip is my personal favorite from Skyward Sword and also Lanayru Mining Facility. But I agree that Ancient Cistern has the most beautiful aesthetic and theme. Koloctos is also the best boss in the game.
5. I agree that Lightning Temple was the best in Tears of the Kingdom although the Wind Temple had the best buildup and boss battle.
What a straight forward, and reasonable answer. Thank you.
For totk i would have choose the wind temple just for the entrance to it
Sorry. It's almost 2024. You have to speak in videos. No one watches videoe, they listen while they do other things. 🤷🏼♂️
I don't know, the ones I did for Sonic did really well despite that. I just think my audience isn't that type of fanbase 🤷♂️
@@Plexi.TI mean u have like 300 subs you don’t really have an audience but I agree with them no one wants to read an entire video it’s UA-cam not a sub anime
@@BLVCKSTARRR I have plenty of videos on my channel where I do talk about video game stuff, if that's what you like 👍
come on. vah naboris is the best dungeon in BOTW. hyrule castle is barely a dungeon, since almost all of it is optional and you can just go straight to the boss
Really? I thought people hated the camel one. I asked my friend and he definitely said that he preferred the freedom and difficulty that Hyrule Castle provides in the endgame.
@@Plexi.T I personally LOVE naboris, to the point that in my playthroughs I deliberately don't fight the boss so I can keep coming back and hanging out in it. A) it's aesthetically the best of the four beasts, including the music, B) it has IMO the best mechanic of the beasts, and C) the boss is an actual challenge, unlike all the other bosses in BOTW (including calamity ganon tbh)
very nice video
This video is really good but i think you should use your voice
Thank you, I usually do, for other ones.
Wonderful
No, you are 😊
Very hard game
Which one? Thanks for your kind comments, by the way.
TOTK had the weakest and most disappointing dungeons in the series.
Oh hard disagree, so long as you see the lead up to the dungeon to be part of the dungeon. Working my way up to the wind Temple or working my way through the dragonhead isles was awesome
@@Zelda_Thorn getting to the wind temple got annoying fast. Bouncing from one platform to the next while dealing with enemies and running out of weapons because of durability mechanic.
@@whatwhat98 I dunno, getting annoyed at running out of weapons in a game where you can make a weapon out of a rock and a stick seems like a skill issue to me
@@Zelda_Thorn what would I rather have: a weapon that deals consistent damage and doesn't break, or a weapon that breaks after a number of uses regardless if I can replace it with another weapon that is going to break in a number of hits?
I'll take consistency and reliability.
@@whatwhat98 you'll take a boring combat system with no stakes and no incentive to use anything other than whatever is the latest big damage weapon you've run across. I'll take a game that makes me think strategically about how I use my resources