Good, Straight to the point guide. Subbed and League Starting this, Starter Damage looks more than enough to farm initial currency and pump up the build.
Important things to point out 1. Remember that they're new armor bases in next patch that are still to be revealed, so the armor number can get even higher this patch 2. The last time I played PoE was in first week of 3.22, so I might have missed something, feel free to point out 3. I'm not investing heavily into attack speed, but just so it feels comfortable to play. Depending on your feelings, you can swap out Deadly Ailments for Multistrike if that helps, or Fortify for more tankiness 4. My mistake, the increased damage with bleeding/ chance to cause bleeding suffix on an axe is a legacy mod, it is no longer available in 3.25 So Final DPS goes down to 13 million Bleed DPS Also I will record another short video helping some of you with potential league-starting as Lacerate Glad, cause it's definitely not for everyone and I'll point out some important things
Nice compact guide! I can offer some more advice: 1) Put some supports on your Pride since your Eternal Blessing makes it free. Inc AoE for example is really good since pride gets stronger the longer the enemies are standing in it. With a bigger circle, that means they are standing in it sooner and more consistently. 2) (not really advice but) The bleeding chance/damage suffix on your well-rolled axe has been confirmed to be removed (along with burning/poison/etc. mods of the same type). 3) The crusader prefix "1% increased damage per 1% chance to block" is really strong on bleed builds. You can use a woke orb to combine that with the recover life shaper mod. What I normally do if I'm okay dropping the shaper mod is to get an uninfluenced shield with great suffixes and an open prefix. If you slam a crusader orb on that, the mod is 100% guaranteed because it's the only crusader prefix on shields.
1. Yea, inc aoe + quality on pride might help with keeping tanky monsters in range of aura, thanks 2. Yea, you're right, that kinda sucks, swapping out of Jack, the Axe will be painful on a skill tree probably, but this mod was only for bleed chance anyway 3. Nice tech, this is actually insane. Dunno if I drop Crusader's Exalt on SSF, but I will definitely go for it if it drops.
Hey man I loved this format, sometimes a faster explanation is all we need. Btw did you saw the new retaliation skills? I was wondering if any of them could fit in this build since we are blocking pretty often
It should, you're being hit in the first place, but then game rolls if a hit is blocked, and the block animation plays out unless you're stun immune "The attack must be a hit in order to be blocked"
It's not pointless. With 100% suppression, you are literally immortal unless giga phys crit hits you But it's a big investment both on tree and on gear. Up to a preference If you hate one-shots, cap suppression
Very nice guide, i watch like a 10 bleed guide and this one is top. Wat do you say about spell supress on talant tree? Do you think forty on melee hit not worth it? Maximum elemental resistance on tree whay not? And if we take blood magic ( wich i like) whay not take new passive talant for mixture with makes lose you hp instead of mana? . Thx!!!
1. You can go for suppression, but it won't be cheap. I personally will try to not focus on it, but if you want to trade some damage for spell suppression, you can path right to Entrench and get suppression on Implicit on Gloves 2. Fortify is worth it, but you'll need to swap Deadly Ailments & Swift Affliction for Multistrike & Fortify. Otherwise, the damage on hit will be too small to apply max fortify, at least that's how I understand the calculations work 3. Yup, you can take max res. I haven't been playing for some time so I don't know how much defences you'll need for high reds/t16/t17s, haven't been here for a while. 4. Are you talking about tinctures? Or the mastery that says % increased damage with skills that cost life? I think I'm missing something
@@SpiderUrben4 @bloodsoked blade@ new passive called i think its wuld be good , but need test when patch reliase. 3 max res , on talant tree , its super close and give a lot of ehp. 2 fortify on hit in fortify mastery ( melee hits fortify) ( you also can add regen hp per forify stack) 1 and suppres on ger not so expensive but its for red 16-17 maps i think not for super ealry stage .
I wasn't playing PoE when Tinctures were released, so I don't really know how this will work For other things, I guess I'll just see how it will play out, next patch respec will cost gold so probably have lots of room to tinker with skill tree
I don't know how I've landed it on simulator so fast Did more testing, and yup, it's kinda insane and hard to obtain That's why there's Jack, the Axe as well as random axe that is
Some tech I learned from Carn was using auto warcry + general's cry (because it has the lowest CD), taking a bit of warcry cooldown reduction on the tree plus a warcry mastery that give you rage every time you warcry, then taking the rage node that makes it last 3 seconds instead of 2, and regardless of the build, you'll pretty much have 50% more damage from capped rage and having it all the time.
@@SpiderUrben oh my bad, shaper is safe Suffix Modifiers on Shields that cause you to Gain Life when you Block can no longer roll. This does not apply to the Shaper version.
I don't understand why everyone is talking about lacerate and no one is speaking about puncture? With explosion you don't need AOE skills right? And puncture deals much more bleed DMG?
mb, i always seen this as bleed bow single-target gem yea, puncture is completely viable this patch(24% more damage), dunno about melee i'm lacerate boy since 3.7
cuz puncture is sloooooow af it's horrible to league start as puncture, and even on endgame skills like lacerate, bladestorm and perforate are way more confortable to use
be ready to piano with this build: - bladestorm (4.4sec ) + enduring cry ( 3.4 sec ) + banner ( 10 sec )+ vulnerability (17 sec) + blood rage ( only need to pressed once in a fight to be fair)
@@maygodguideustohaven It's not a warcry build at least, played Lacerate bunch of times already and expect this version to be the best so far, without totems
It is league-start, cause all gear is at most 10 div, rares aren't that unreasonable, everything except Ryslatha's Coil and maybe Watcher's Eye can be farmed on SSF no problem You don't need cluster, there are plenty of notables on tree with damage Just take Ziz's build, read description
actually if tons of people go melee, we might see surge in price of melee phys dmg/brutality this league, dunno honestly i thought access to awakaned gems got easier cause of divine fonts in uber-uber lab, but apparently it stays similar to how it was when i was playing
Good, Straight to the point guide. Subbed and League Starting this, Starter Damage looks more than enough to farm initial currency and pump up the build.
I think so too. Best Time to play melee since Legion League
Important things to point out
1. Remember that they're new armor bases in next patch that are still to be revealed, so the armor number can get even higher this patch
2. The last time I played PoE was in first week of 3.22, so I might have missed something, feel free to point out
3. I'm not investing heavily into attack speed, but just so it feels comfortable to play. Depending on your feelings, you can swap out Deadly Ailments for Multistrike if that helps, or Fortify for more tankiness
4. My mistake, the increased damage with bleeding/ chance to cause bleeding suffix on an axe is a legacy mod, it is no longer available in 3.25
So Final DPS goes down to 13 million Bleed DPS
Also I will record another short video helping some of you with potential league-starting as Lacerate Glad, cause it's definitely not for everyone and I'll point out some important things
Nice compact guide! I can offer some more advice:
1) Put some supports on your Pride since your Eternal Blessing makes it free. Inc AoE for example is really good since pride gets stronger the longer the enemies are standing in it. With a bigger circle, that means they are standing in it sooner and more consistently.
2) (not really advice but) The bleeding chance/damage suffix on your well-rolled axe has been confirmed to be removed (along with burning/poison/etc. mods of the same type).
3) The crusader prefix "1% increased damage per 1% chance to block" is really strong on bleed builds. You can use a woke orb to combine that with the recover life shaper mod. What I normally do if I'm okay dropping the shaper mod is to get an uninfluenced shield with great suffixes and an open prefix. If you slam a crusader orb on that, the mod is 100% guaranteed because it's the only crusader prefix on shields.
1. Yea, inc aoe + quality on pride might help with keeping tanky monsters in range of aura, thanks
2. Yea, you're right, that kinda sucks, swapping out of Jack, the Axe will be painful on a skill tree probably, but this mod was only for bleed chance anyway
3. Nice tech, this is actually insane. Dunno if I drop Crusader's Exalt on SSF, but I will definitely go for it if it drops.
Hey man I loved this format, sometimes a faster explanation is all we need. Btw did you saw the new retaliation skills? I was wondering if any of them could fit in this build since we are blocking pretty often
No idea, will try to tinker with the build even more and see them in action
They look really good
Do you guys know if "enduring composure" small cluster works with block? a blocked hit count as "being hit recently"?
It should, you're being hit in the first place, but then game rolls if a hit is blocked, and the block animation plays out unless you're stun immune
"The attack must be a hit in order to be blocked"
Easy to digest. Hell of a good guide! Subbed. I'm gonna yoink this for sure for start! Thanks!
Thanks!
You can always drop some damage for getting suppression/max res/fortify, if you're dying a lot
Hi, I am planning to do ultimatums this league. How do you reckon this build fairs for that kind of content? Or should I look elsewhere?
hard to tell, cause last time I saw ultimatum was in 3.14 lol
probably pick something else
So do do you think spell suppression is pointless when you have 90 blok chance? Is it enough to be alive at most of time? Just wondering.
It's not pointless. With 100% suppression, you are literally immortal unless giga phys crit hits you
But it's a big investment both on tree and on gear. Up to a preference
If you hate one-shots, cap suppression
What about bladestorm instead of lacerate, only change to crimson dance? Would clear be alot smoother?
Depends what you like, I enjoy lacerate, play lacerate, simple
Bladestorm is viable, not denying that one
Very nice guide, i watch like a 10 bleed guide and this one is top. Wat do you say about spell supress on talant tree? Do you think forty on melee hit not worth it? Maximum elemental resistance on tree whay not? And if we take blood magic ( wich i like) whay not take new passive talant for mixture with makes lose you hp instead of mana? . Thx!!!
1. You can go for suppression, but it won't be cheap. I personally will try to not focus on it, but if you want to trade some damage for spell suppression, you can path right to Entrench and get suppression on Implicit on Gloves
2. Fortify is worth it, but you'll need to swap Deadly Ailments & Swift Affliction for Multistrike & Fortify. Otherwise, the damage on hit will be too small to apply max fortify, at least that's how I understand the calculations work
3. Yup, you can take max res. I haven't been playing for some time so I don't know how much defences you'll need for high reds/t16/t17s, haven't been here for a while.
4. Are you talking about tinctures? Or the mastery that says % increased damage with skills that cost life? I think I'm missing something
@@SpiderUrben4 @bloodsoked blade@ new passive called i think its wuld be good , but need test when patch reliase. 3 max res , on talant tree , its super close and give a lot of ehp. 2 fortify on hit in fortify mastery ( melee hits fortify) ( you also can add regen hp per forify stack) 1 and suppres on ger not so expensive but its for red 16-17 maps i think not for super ealry stage .
I wasn't playing PoE when Tinctures were released, so I don't really know how this will work
For other things, I guess I'll just see how it will play out, next patch respec will cost gold so probably have lots of room to tinker with skill tree
I like how you call a literally perfect almost impossible to get Phys Axe "well-rolled" xD!
I don't know how I've landed it on simulator so fast
Did more testing, and yup, it's kinda insane and hard to obtain
That's why there's Jack, the Axe as well as random axe that is
@@SpiderUrben But great Guide, thanks! :)
Some tech I learned from Carn was using auto warcry + general's cry (because it has the lowest CD), taking a bit of warcry cooldown reduction on the tree plus a warcry mastery that give you rage every time you warcry, then taking the rage node that makes it last 3 seconds instead of 2, and regardless of the build, you'll pretty much have 50% more damage from capped rage and having it all the time.
Rage doesn't work with bleed, dunno if it's a bug in PoB
@@SpiderUrbenur right, rage only buffs ATTACK DMG
I think i saw somewhere that the 1% more damage per rage just goes up to 30%, so 30~50 rage means the same... am i crazy?
Rage does nothing to bleed damage. Bleed damage is based on flat physical damage
shaper shield affix removed, as i remembered so surrender will be 50div XD
is it confirmed? cause they definitely remove gain flat life on block, but nothing said about influenced affixes
@@SpiderUrben oh my bad, shaper is safe
Suffix Modifiers on Shields that cause you to Gain Life when you Block can no longer roll. This does not apply to the Shaper version.
yea, confusing patch notes, welcome to PoE xd
See QA, shaper shields exist. Flat got removed
I don't understand why everyone is talking about lacerate and no one is speaking about puncture?
With explosion you don't need AOE skills right? And puncture deals much more bleed DMG?
I just like the playstyle of lacerate
I've played enough bow skills for now
@@SpiderUrben but you can play it as melee.
mb, i always seen this as bleed bow single-target gem
yea, puncture is completely viable this patch(24% more damage), dunno about melee
i'm lacerate boy since 3.7
cuz puncture is sloooooow af
it's horrible to league start as puncture, and even on endgame skills like lacerate, bladestorm and perforate are way more confortable to use
@@jimmygabriel1471lacerate hits twice, u can fish for higher bleed damage roll much easier
Why dont use perfect agony?
Resolute Technique, non-crit build
How do you get so much max block?
In-game block-chance is 67/65, but if you block at least once, then it goes to 90/88, because of More than Skill and how Lucky rolling works in PoE
@@SpiderUrben ah ok thx didn‘t know pob calculates it XD
yea, was suprised as well, PoB gets better every patch
be ready to piano with this build:
- bladestorm (4.4sec ) + enduring cry ( 3.4 sec ) + banner ( 10 sec )+ vulnerability (17 sec) + blood rage ( only need to pressed once in a fight to be fair)
@@maygodguideustohaven It's not a warcry build at least, played Lacerate bunch of times already and expect this version to be the best so far, without totems
Enabled vaal Molten Shell, War Banner at max valour and triple notable 8 passive cluster on league start? Lol. Do not take this build, it's a bait
It is league-start, cause all gear is at most 10 div, rares aren't that unreasonable, everything except
Ryslatha's Coil and maybe Watcher's Eye can be farmed on SSF no problem
You don't need cluster, there are plenty of notables on tree with damage
Just take Ziz's build, read description
4 awakened gem, lul
yea, forgot awakened gems, mb
remove awakened gems, damage drops by 3 million
@@PhoenixRealOnenot too expensive ones. At least it's not multistrike
actually if tons of people go melee, we might see surge in price of melee phys dmg/brutality this league, dunno
honestly i thought access to awakaned gems got easier cause of divine fonts in uber-uber lab, but apparently it stays similar to how it was when i was playing