Using A For Loop to Generate Star Fields Or Forests In Games
Вставка
- Опубліковано 29 вер 2024
- #games #gamedevelopment #proceduralgeneration
In this video I use Unity to show a very easy way, but less efficient, for creating a star field or a forest for a game.
as a beginner i would love more videos on basic procedural generation concepts and their implementation
I say if it ain't broke don't fix it. Your "dooms" seem to make your program inefficient compared to the Poisson-Disc Sampling.