Hey guys, Get the project files here if you're interested: 👨🏫 My Patreon link: www.patreon.com/kekdot Download Project Files | Premium Tutorials | Courses Just to let you guys know what we are making in this course, we are making a full multiplayer battle royale game. I am uploading one video each day. In short it will be PUBG but with Bean characters. We will have: - A Battle royale Map - Full Steam Session setup for connecting to games (Host, ServerBrowser, Join) - Multiplayer characters - Picking up Tools / Weapons - Multiple weapons - Lootcrates - Flying out of an airplane - All kinds of UI and HUD - Match flow logic And basically everything that a battle royale needs
Your tutorials are just amazing. They are simple but packed with so much usefull and professionell information - i love to see more. And thanks for taking in my comment on the LootSpawner at the beginning
Hi, I'm having an issue of message not appearing when approached. Everything worked fine until then. I've tried to re-do it several times and still not working. What might be the problem?
Great educational series! I appreciate that you not only explain the concepts for what you implement in the project, but also that you share alternative options for implementing similar functionality.
Zone Closing Spectator and selecting between different players to spectate Character Selection. (Actual character selection not just changing the color of the material) (Use data tables to make it dynamically scalable) Cosmetics (Something simple like Hats) Leveling system (level, experience) Unlock cosmetic by level Being a listen server the save game would have to be per computer (whoever is hosting) so I get that. It's still a good topic to cover though. Other possible ideas include a lobby system to have duos or squads or something similar.
Hey guys,
Get the project files here if you're interested:
👨🏫 My Patreon link:
www.patreon.com/kekdot
Download Project Files | Premium Tutorials | Courses
Just to let you guys know what we are making in this course, we are making a full multiplayer battle royale game. I am uploading one video each day.
In short it will be PUBG but with Bean characters.
We will have:
- A Battle royale Map
- Full Steam Session setup for connecting to games (Host, ServerBrowser, Join)
- Multiplayer characters
- Picking up Tools / Weapons
- Multiple weapons
- Lootcrates
- Flying out of an airplane
- All kinds of UI and HUD
- Match flow logic
And basically everything that a battle royale needs
Your tutorials are just amazing. They are simple but packed with so much usefull and professionell information - i love to see more. And thanks for taking in my comment on the LootSpawner at the beginning
awesome, will you be doing a lobby and character selection tutorial for this? it would be awesome if you did.
Yes, i’m here to say i want the character selection as well
I will add that perhaps in the end or otherwise in a next video
Hi, I'm having an issue of message not appearing when approached. Everything worked fine until then. I've tried to re-do it several times and still not working. What might be the problem?
24:20
If you right click a node, there is the option to "refresh node" which will make it show new options, no need to restart.
if the server player is past relevancy distance then the client doesn't see himself opening chest. Am i the only one who experienced this?
these are great man!
Great educational series! I appreciate that you not only explain the concepts for what you implement in the project, but also that you share alternative options for implementing similar functionality.
Zone Closing
Spectator and selecting between different players to spectate
Character Selection. (Actual character selection not just changing the color of the material) (Use data tables to make it dynamically scalable)
Cosmetics (Something simple like Hats)
Leveling system (level, experience)
Unlock cosmetic by level
Being a listen server the save game would have to be per computer (whoever is hosting) so I get that. It's still a good topic to cover though.
Other possible ideas include a lobby system to have duos or squads or something similar.
Yes to character selection!!
To destroy BP_Lootbox_spawner on the clients must be replicated activated
Thax man :) love it
thx!
please available this game as open source copyright free huge request
Hi, you can download it on my Patreon my man
free? bro this guy works hours to get stuff work and record then. the little money you can give him. he deserve