Download Buff from this link!: link.buff.game/Nicolai1 : & get your first 100 points! -> (Instead of just 30!) Also, I will be uploading weekly now. Hold me to it. See you again next weekend!
Yet another youtuber that is selling out to these shit ass apps. No app is giving you anything for free. This shit is either a data/crypto miner. Also saying its approved by overwolf almost makes it worse.
the baron thing isn't a bug, it did what was intended (a bug is something not intended by the dev). it's more so an oversight of "should it level up during combat?"
The funny thing is that Wild Rift doesn’t even have the “bug” when the game came out, yet league doesn’t update the game until something like that happens.
As a Neeko main I can definitely confirm that she has a ton of bugs like: -Not dealing AA damage as Bel'Veth -Not triggering W Passive as Zeri -Rageblade working in weird ways -SG Skin visual bugs making your passive useless
@@mehtapylmazkaya3199 Uhm, for me it does. Because it gives you the hint that they have probably spent more time on that champion and focuses on it. Thus witnessing more bugs themselfes.
@@Chanpignon24 I wouldn't necessarily consider a noobs opinion credible, Regardless of what type of player he/she is. But of course, it could be true what you said. Depends on situation
After having played Aurelion Sol for a year, I've noticed 2 big problems : 1- When casting Q it will sometimes re-cast itself instantly 2- The range of his R is actually longer than what the indicator/VFX show
Kled has always had a bug with Renata where if renata uses her w and kled successfully gets a kill before he dies, for the rest of the game, Kled and skaarl's hp become one hp bar. Basically you can't know if you're about to dismount or not. You just have to correctly guess that you're about to dismount every time...
I'm new to the game but from what I've heard so far it seems that League is basically purely made of spaghetti code and not even Riot devs know exactly how the game works. Probably one of the reasons why they completely switched engines for their mobile port Wild Rift and re-developed the game from the ground up.
well the league itself should be remade to new engine as well since tons of bugs are in the game ONLY because of old engine, like whole Viego since his release for example
They really should realize a LoL2 because now they know how big their game is. I'm no surprised that in the beginning they not knew of the game would have been a success or not.
U mention interesting things but is not as easy as u mention, some bugs are sometimes pretty stupid, hard and little fails that are basically impossible to notice and that affect many things, there are not perfect games bcs of this, as it can take u many years to solve some of thse hard bugs, is not the case with every bug but making a game is a big deal and if u are enough smart u know it.
Funny how the Warwick bug was difficult to pull off in game and has existed since a while but the moment a streamer cries about it on stream, they fix it (while also adding a negative bug, because if the q target is killed before Warwick hits it, it can make the ability go on cd even tho it didn´t hit anything). But at the same time Warwick has (and for a long time) a lot of other bugs that can actually impact the game (most on his W) and riot doesn´t fix those.
My favorite bug as a kayn main is that if you go rhaast and have a yuumi on you, and you ult someone under a turret, then the yuumi heals you, the turret sometimes begins targeting kayn, while he is untargetable. Only happens on rhaast, never shadow assassin.
Riven still has animation cancelling btw. A bug that was only discovered to be the standard way to play the champion years after release. Faker used Riven mid to highlight the extreme bug abuse you can do with this champion. Riot still has not done anything to fix it as they probably do not know how to.
Dude, a lot of things are only figured out after testing. Almost no ability interaction with flash for example are almost all „bugs“ in that perspective. Same goes for animation canceling. Riot looks at them and decides if they think that it is ok they’ll leave it. That goes for Rivens animation canceling as well. They even changed their mind on that once, with the zhonyas and ryze Ult interaction. It is not a bug. Lee Sin and Riven players call that a „mechanic“. It is also no bug abuse. It is maybe not intended, but it is wanted.
It took them 3 years, 3 years to correct a bug on Ahri (And other charming champions besides Evelynn) here if they engage a jungle monster with their charms, the healthbar would constantly reset. I did a LOT of tickets, with detailed videos. Heck, even when Wildrift released, I used Wildrift as an example showing it was bugged on league
Recently I had a bug with hexflash while using Maokai. Basically I used a dash while flash was coming up causing my flash and hexflash to not work for the rest of the game... I was winning the lane but after that I could barely engage because they were too fast. I think the bug lost me that game :(
Dont forget the Ryze ult bug. Even if You stand inside the ult, clicking outside of it will sometimes not Teleport you. Happened in Pro Play and Riot said it was a ‘feature’. I guess you could argue that it is a terrible feature.
Well it was feature,to prevent Ryze players sending you to int if you dont wanna be there.Same way they changed Kench so he can't just spit you out under enemy tower.
@@Scarlet_moon. It wasn't documented anywhere, provide any text or info that was available before it happened in a pro-player game. It wasn't on the wiki,neither on the client or in game ability description.
@@joaopedrocruz6432 Riot knew after few minutes what was issue,meaning Riot was aware of that designed interaction,just because it wasn't listed in tooltip doesn't make it a bug,you can't expect them to list every possible interaction a spell has in a tooltip. And even if it was listed on wiki you really think players would know it,considering they are buying IE second item.
They never noted about a recent bug for a month straight it was fixed, but Black Cleaver wouldn't double stack on Poppy's Q explosion and double damage on E
i just had a tower bug in my game today ,, akshan was just casually going under my tower and dumbing all his abilites on me and casually walks out ,,, my tower : i've never seen this man in my life
there has been 2 well known Ivern bugs that riot ignores for many many years and im pretty sure its never getting fixed cuz as we know, no one will ever play Ivern in pro play xd
@@cristinaguzman1604 If I remember correctly, there's something about standing next to a wall near dragon and being completely invisible. As for pro-play, it was played a bunch of times, or at least it was when I used to watch them.
the Yorick bug that existed for almost 2 years, where if you died with your maiden up before the recast cooldown ended, your maiden wouldn't die and she'd come back to you when you respawned and you could cast your ult again and get a second maiden
Yeah, it was an unfortunate circumstance, but it wasn't a bug. If players lvl up mid fight they still get health and mana, the baron doing the same might have not been intentional but it was still in the game at the time
You forgot to mention the bug where somebody knocks you up while using a blastcone or dashing and you get sent to space. It's not very common but I have seen this since I started playing in 2017
How about when Riot creates bugs to nerf a champion out of proplay? Such as Azir casting his ult just before death. It'll create the animation, go on cooldown, enemies can see it. They take no damage, are not knocked back and can walk through it. Azir was pick or ban until this "feature" came around. It's been many years and they still will not address it.
I play no champ but Azir, experience this everyday. And this "feature" is really anoying. The reason why it happen is that the wall soldier actually do nothing while moving. They're just the visual object that only become wall afterward. The "object" which actually deal damage are generated a little bit later than the wall itself. And if the Emperor is dead, the object will not be generated,and his soldiers will just say "hi" to the enemy. Fk this "feature".
@@hoanganhngo7840 I only started playing Azir recently. Despite knowing his bugs beforehand, I still wanted to pick him up. It's super frustrating since I experience at least 2-3 bugs a game (not including his ult on death), but I still play him and continue to learn him as he is extremely fun. It's sad to see him in this state all because Riot refuses to address anything wrong with him because I know he'd be much more fun without these hiccups
I won't say those weird "feature" make him disapear from proplay, but his rework(neft his range, trade for attack speed from 3 soldiers) and a series of item change. I'm not complaining about the rework. He is overloaded back then with more range(=easier to poke), more mobility(= easier to shufle) in compare to now. The rework do give him more dps(only with 3 soldiers.) But then remove the passive attack speed gain scale with CD. At this point, you still have to build CD in order to make 3 soldiers, but gain less benefit from this stat. A little bit hard to optimize the build, but I was doing fine.
@@austinc.307 I gave up on playing single-duo rank with Azir after the Mythic Item release. There is no good Mythic item to provide ASP and AP. Nashor getting buffed on-hit and neft stat( -20 CD to +20 AP) but is a neft for him bcoz he doesn't proc on-hit. Now he do significantly less damage, both burst and dps. Am I complaining about the item change? Yes. Absolutely.
Out of all these bugs, I remember Riftmaker bug the most... So to abuse the bug you needed Riftmaker and one legendary item. Thus given you an insane amount of omnivamp. (Even grievious wounds weren't working). This way it was impossible to kill anyone. The only way to end the game is to keep destroying turrets and nexus. It was a painfull time...
Strange not seeing in the video one of the most history defining bug in LOL pro scene history. This was in 2015 semifinal btw Fnatic and Koo Tigers ( known as Rox Tigers later) when Gragas (a high priority pick) was disabled because he just couldn't use his q during the game. Obviously the solution was the one mentioned in other cases in this video: remake the game and disable Gragas from the tournament.
This timing. there is currently a somewhat gamebreaking bug that causes lags from minute 6-14 every single game on some computers. top comment in mega bug thread on reddit for this patch but almost a week and unfixed
Most often the reason for a linger waiting time is how hard the bug is to fix without breaking everything else. As an example an Engine Designer for Cyberpunk said they can't fix everything in the game because they would have to rewrite everything. And that is the part after reproducing the bug good enough and with enough certainty.
the tower not aggro'ing champions still happen to this day, had many games where i ran past 2 towers and was clearly in range but none of them aggro'd the diver
Turret bug still happens, it literally happened to me a few days ago. But this makes a lot more sense on WHY it happened, was so livid that my turret ignored the dude
The Baron one isn't a bug. Baron leveled up ((yes he level's up)) mid fight. Its more of a "shouldn't level up mid fight" kinda thing than a bug. Unlucky.
If it's disabled in pro-play but still available in general play, it's because the players still need to be able to play them for practice, for when the champion comes back online. That way they can boot them right up when the disabled period ends.
how about the bug (with rammus for example) where point and click spells go on CD after someone you target walks into a brush or out of vision (even dash and flash). Ur spell goes on cd but when u ping it it says its ready to use. Its so annoying and if u play rammus for 2 minutes you will encounter this bug. Its in league for 47 years and no fix. Its not only rammus E but other similar effects. Or my personal favourites like MF E slowing a target but not dealing dmg, this also happens with other ground placed spells, where one portion of the spell triggers like the slow for example but not the dmg which doesnt make sense (targets have to be on the edge of the spell). Honorable mentions Zacs running man challange, sometimes random characters apearing for a frame or two even though they are on the oposite side of the map, ARAM brush vision, THE CLIENT, I dont know if this is intended but sometimes you can see baron getting hit by spell even if u dont have vision, Nautilus making that weird pose and not moving, enemy Backing sound continuing even if they stopped when outside of vision, ........... Overall great for an early access game
9:00 they didnt disabled it because Shen being unplable for a week is a bigger inconvenience than the bug. Imagine being a silver on trick an not being able to play comp because of a tiny bug
tl;dr - Skarner is a bug. On a more serious note tho, I still remember the bug in proplay when Taliyah and Karthus Jungle became a thing. There was one interaction which could lead to the game crashing and disappearing from the match history alltogether. It was already an issue in ranked becaue it was the meta, but Riot only stepped in to fix it, after it occured in an LCS game.
Battle Principle Yuumi unfortunately gives a disadvantage because all of her sounds are loud and at an easy frequency to separate from the game sounds. I sent a report about this and the CS rep said they actually checked it out and agreed but they didn't have the ability to help, and the forums would be the best place to bring it to attention. But nobody cares about Yuumi for the forums to help, at least not 9 months ago 😽
Master yi W had a bug where whjen u just tap it when a tower shot is reaching you it had 90% dmg reduction instead of 40%. They didnt fix it because now it is a feature of the W.
Is it supposed to? Its not like it says that anywhere so i just assumed it was a blockable skill shot like with hooks She does have a visual bug with one of her skins though where the tentacle doesn't display where its going to slam correctly
@@sometrash6022 yes its suppose to, considering how it only grabs souls of enemy champions. Another bug i recall running into is Yone Ulting interaction when illaoi ults.
@@meme_lover.69 No, it really isn't. This is the exact text from the ability: Illaoi launches a tendril in the target direction that stops at the first enemy hit, pulling their Spirit out in front of Illaoi over 0.75 seconds if they're a champion. As you can see, 'stops at the first enemy hit'. Potentially that it should be able to go through towers (I don't know if they're considered enemies) but it should be stopped by minions.
Pro tips: High ranking and LCS player should try to remake every single bug so they would someday maybe probably fix it. Like how you have to cry on Twitter for youtube to actually do something (effectiveness increases base on amount of sub)
as a Poppy OTP, poppy has a few really noticable bugs. First would be sometimes vs champs that can silence (Garen or cho most common) Poppy cant auto attack if her passive is off cd, so she literally is unable to do anything 2nd would be if you go to auto a minion right as it dies with ur passive auto if can sometimes "breaK" poppy and even when clicking or trying to use abi8lities she doesnt move. ( i call it the auto lock) 3rd would be how inconsistyent her E is for wall hitboxes in the game. either riot cant code walls properly or there E stun hitbox threshold is really bad
Can we please address NuNu invisible snowball? It is still a thing, especially on ARAM, and Bard Moon travel after being grabbed or kicked by Lee Sin from his E portal is also still happening.
Should have at least honorable mention the poppy bug that would let her stand in a specfic place in spawn and hit q and it would hit every enemy champ globally that was only patched after several big streamers recreated it in stream and brought attention to it, or that sometimes empowered Karma q would proc on a random champion globally on cast and it was in the game for awhile too.
That was absolutely hilarious. People got auto-banned for feeding because they got killed before they could get to lane, so they ended the game with 0-16 and zero damage to champions as lvl1.
There’s a lissandra bug where if her passive can’t find any targets usually after an ace in the jungle(monsters need to also be dead) they attack teammates and can damage and kill them I’ve seen it 3 or 4 times
Mark my words - its question of time before a game in LCS is paused due to double vital bug. Or a game is lost due to zyra snare going through fiora perry under random circumstances. As a fiora main, I reported the double vital for the last 3 years and zyra snare for 1.5 years, and I know riot doesnt care
theres a bug i realised regarding heals in general and its that it NEVER heals as much as its stated. AFAIK there is no mechanic that decreases healing other than GW so im pretty sure this is a bug
@@LaatiMafia yes. Just like there are many stuff in life that shouldnt exist. But this one is Pretty useless and annoying/even game breaking at times to deal with.
Bro I haven't played in years and I'm not even a league player necessarily but the baron thing is not even CLOSE to a bug. That was intended and programmed deliberately.
for me the baron on the #1 is okay, cuz its the timing that went on the way and not a "bug". it doesn't heal, it just the baron grow hp. what annoying is the font of life bug that I encountered. that is a hit and miss so i can't recreated those everytime but essentially, what happened is when you slow enemy, font of life activates. if your teammate hit it with aa, it will heal them. but the thing is there is minions on tower, im out of range of tower in the beginning of the fight, i throw maokai E to enemy and detonates hence font of life appears for 4 secs. our jungler initiate the fight within that period and logically you need to help him if he dives. he AA the font of life marked enemy and there is minion on towers but i still got the agro despite jungler aa the enemy and im there just going to get range for my W as maokai. that happens only when i use maokai btw.
Well all of Vandiril’s videos are reproducible for a fact as he himself reproduces them, they are found by his subs And a lot of bugs appearing on Vandiril’s videos are not fixed, at least until after the pro play incident
I play Talon for years and Still he jumps in place sometimes and doesnt recognize J4 ult or annivia wall as walls sometimes causing to walk away to random location
Taliyah almost all the whole last year had a bug where if she bought a Bashes veil or edge of the night , her passive would just not work. I don´t know if the bug is still on the game because i haven´t played league in a while.
Hi i just want to say i have watched a significant amount of your videos, but browsing through youtube i never connected the dots and realised all these videos came from the same channel (until now). so i never considered subscribing. you should consider a short intro to your videos or some other method of making your videos recognisable. i have subscribed now keep making great content!
I also remember the Time that Talon Q would get Cd when the target was dead (melee) or doesnt go on hald cd if it died midway (ranged) and I guess it was as same time as ww Q fix that made that happen
About baron leveling up, its been in the game for years, it is known. "He used his smite at the right time" no he didnt. He used it to early or to late, should have waited. That has been in every major and every tournament for years. All because someone missplayed it now does not make it a bug nor make it bad. People just trying to make excuses smh
All people crying because they don't fix a bug simply don't know how programming works. I don't even want to know the n° of line of codes of LoL and the worst part is that they have to build upon ooutdated foundations. To that add the huge amount of interactions present in the game (champions, towers, terrain, monsters, minions, etc etc). The first difficulty is actually understand what causes the bug and the second, even worst, is understand how to solve it without breaking everything else.
I'm a programmer. And I know that it is very hard to fix. But, you can see they can fix a bug really fast if it happened in pro-play, right? Spend resource for skin, event, and especially "movie", I mean, trailer. It make me(and a lot of players) feel that thr bugs didn't get ackowledge and access (and care about) at all. The product may have bugs. Dev may joke that it is "features". But don't just tell user that "we make that feature in our product, so we won't change it even if it annoy you." With developer it can be "feature", and it is not their fault. But with a product as a whole, it is poorly designed, documented, operated and maintained.(still, not anyone fault, but they should try better listening to customers).
Download Buff from this link!: link.buff.game/Nicolai1 : & get your first 100 points! -> (Instead of just 30!)
Also, I will be uploading weekly now. Hold me to it. See you again next weekend!
Yet another youtuber that is selling out to these shit ass apps. No app is giving you anything for free. This shit is either a data/crypto miner. Also saying its approved by overwolf almost makes it worse.
bitcoin miner xd
@@shinra05 It's not mining anything.
They make their money from showing the user ads and promoting other games, etc.
Its not a miner but if you are not from us its very difficult to buy anything
Buff doesn't crypto mine but steals your data and sells it. Read their privacy policy before using it please
the baron thing isn't a bug, it did what was intended (a bug is something not intended by the dev). it's more so an oversight of "should it level up during combat?"
Yeah I was confused about some of the wording too. I agree I would call it an oversight, same with the Warwick buff.
Well if they fixed it as soon as it happened on stage, then it was most likely not intended
@@Grevgy just because they patched it doesnt mean it wasnt intended.
The funny thing is that Wild Rift doesn’t even have the “bug” when the game came out, yet league doesn’t update the game until something like that happens.
@@Yumachuu the funny thing is that wild rift is made by a different team and didn't realize it wasn't in league.
As a Neeko main I can definitely confirm that she has a ton of bugs like:
-Not dealing AA damage as Bel'Veth
-Not triggering W Passive as Zeri
-Rageblade working in weird ways
-SG Skin visual bugs making your passive useless
My favorite neeko bug is when turnin into gnar while he is in mega form, you just become a mini gnar that has melee range
Neeko as Kalista AA is so funny
you being a neeko main doesn't matter.
@@mehtapylmazkaya3199 Uhm, for me it does. Because it gives you the hint that they have probably spent more time on that champion and focuses on it. Thus witnessing more bugs themselfes.
@@Chanpignon24 I wouldn't necessarily consider a noobs opinion credible, Regardless of what type of player he/she is. But of course, it could be true what you said. Depends on situation
After having played Aurelion Sol for a year, I've noticed 2 big problems :
1- When casting Q it will sometimes re-cast itself instantly
2- The range of his R is actually longer than what the indicator/VFX show
Kled has always had a bug with Renata where if renata uses her w and kled successfully gets a kill before he dies, for the rest of the game, Kled and skaarl's hp become one hp bar. Basically you can't know if you're about to dismount or not. You just have to correctly guess that you're about to dismount every time...
I remember the good ol' invisible Nunu bug :D That only got fixed because a riot employee got hit by it in his own stream (i think)
It's been fixed multiple times already. It will return.
And it still returned.
It still exists
It still exists its never been patched lol
I'm new to the game but from what I've heard so far it seems that League is basically purely made of spaghetti code and not even Riot devs know exactly how the game works. Probably one of the reasons why they completely switched engines for their mobile port Wild Rift and re-developed the game from the ground up.
well the league itself should be remade to new engine as well since tons of bugs are in the game ONLY because of old engine, like whole Viego since his release for example
you're right
They really should realize a LoL2 because now they know how big their game is.
I'm no surprised that in the beginning they not knew of the game would have been a success or not.
@@godjacobson3451 not that easy, could take years
U mention interesting things but is not as easy as u mention, some bugs are sometimes pretty stupid, hard and little fails that are basically impossible to notice and that affect many things, there are not perfect games bcs of this, as it can take u many years to solve some of thse hard bugs, is not the case with every bug but making a game is a big deal and if u are enough smart u know it.
Funny how the Warwick bug was difficult to pull off in game and has existed since a while but the moment a streamer cries about it on stream, they fix it (while also adding a negative bug, because if the q target is killed before Warwick hits it, it can make the ability go on cd even tho it didn´t hit anything). But at the same time Warwick has (and for a long time) a lot of other bugs that can actually impact the game (most on his W) and riot doesn´t fix those.
Singed still has the bug that if you fling someone while the go into a bush, the animation plays but the target doesn't get flinged.
Intentional, loss of vision causes it
@@fitmotheyap no it should just cancel the animation still plays
@@JVGaming123 it happens with AAs on almost any melee champ so it s intentional
the baron thing wasnt a bug, it was intended to be that way, they changed it after
riot still not fixing the bug where i have 4 monkeys in my team
That's one of the many features.
i got to watch the danny penta in person and you can actually see me and my dad in the crowd!
As a Skarner main, i can confirm there are a fuckton of bugs.
One of them made me lose a game, skarner ult (supression) doesn't cancel samira's ult.
the tower bug is still a thing. its happened to me quite a few times in the last few weeks and it's infuriating.
My favorite bug as a kayn main is that if you go rhaast and have a yuumi on you, and you ult someone under a turret, then the yuumi heals you, the turret sometimes begins targeting kayn, while he is untargetable. Only happens on rhaast, never shadow assassin.
Rhaast is too OP anyway 😂😂😂
@@96dragonhunter i mean. i stick with riot just keeps kayn's endless pile of bugs in the game so they don't actually have to balance him.
I would actually make that a feature of the game, both of those champs shouldn't even exist.
@@nosc_c got the same problem with talon?
@@einjharrelraca talon s R is invisibility not untargetability
Riven still has animation cancelling btw. A bug that was only discovered to be the standard way to play the champion years after release. Faker used Riven mid to highlight the extreme bug abuse you can do with this champion. Riot still has not done anything to fix it as they probably do not know how to.
Dude, a lot of things are only figured out after testing. Almost no ability interaction with flash for example are almost all „bugs“ in that perspective. Same goes for animation canceling. Riot looks at them and decides if they think that it is ok they’ll leave it. That goes for Rivens animation canceling as well. They even changed their mind on that once, with the zhonyas and ryze Ult interaction. It is not a bug. Lee Sin and Riven players call that a „mechanic“. It is also no bug abuse. It is maybe not intended, but it is wanted.
@@josuagreis353 Yes its an important mechanic on Riven.
@@step9337 and yet it was taken away from caitlyn.
@@einjharrelraca And graves and almost every single champ with a cancel animation except riven
riven's animation cancel is a feature! /s
It took them 3 years, 3 years to correct a bug on Ahri (And other charming champions besides Evelynn) here if they engage a jungle monster with their charms, the healthbar would constantly reset. I did a LOT of tickets, with detailed videos. Heck, even when Wildrift released, I used Wildrift as an example showing it was bugged on league
Recently I had a bug with hexflash while using Maokai. Basically I used a dash while flash was coming up causing my flash and hexflash to not work for the rest of the game... I was winning the lane but after that I could barely engage because they were too fast. I think the bug lost me that game :(
How recent? A few months ago they said they fixed that but, it could very well be back! lol
Uhm, than maybe they fixed it. I don't play much so it might actually be a few months ago xD
@@NicolaiLol I checked, the game was less than a month ago... So yeah, probably not fixed 😅
@@ignisvis8867 This reminds me of the the leona no flash bug, Some very funny bugs, But can cost you a game
@@clubfoxrex yes, it doesn't happend only to Maokai. Every champ that has a dash might get this bug :/
Dont forget the Ryze ult bug. Even if You stand inside the ult, clicking outside of it will sometimes not Teleport you.
Happened in Pro Play and Riot said it was a ‘feature’.
I guess you could argue that it is a terrible feature.
Well it was feature,to prevent Ryze players sending you to int if you dont wanna be there.Same way they changed Kench so he can't just spit you out under enemy tower.
@@Scarlet_moon. If a feature isn't documented before it happens it is a bug.
@@joaopedrocruz6432 It was documented and was working as intended.
@@Scarlet_moon. It wasn't documented anywhere, provide any text or info that was available before it happened in a pro-player game. It wasn't on the wiki,neither on the client or in game ability description.
@@joaopedrocruz6432 Riot knew after few minutes what was issue,meaning Riot was aware of that designed interaction,just because it wasn't listed in tooltip doesn't make it a bug,you can't expect them to list every possible interaction a spell has in a tooltip.
And even if it was listed on wiki you really think players would know it,considering they are buying IE second item.
They never noted about a recent bug for a month straight it was fixed, but Black Cleaver wouldn't double stack on Poppy's Q explosion and double damage on E
That bug where skatner is in your game is crazy tbh!
i just had a tower bug in my game today ,, akshan was just casually going under my tower and dumbing all his abilites on me and casually walks out ,,,
my tower : i've never seen this man in my life
The funny thing about herald dealing no damage is that it feels somewhat intuitive to real life Physics
there has been 2 well known Ivern bugs that riot ignores for many many years and im pretty sure its never getting fixed cuz as we know, no one will ever play Ivern in pro play xd
LOL poor Ivern 😔 what are the bugs?
@@cristinaguzman1604 If I remember correctly, there's something about standing next to a wall near dragon and being completely invisible. As for pro-play, it was played a bunch of times, or at least it was when I used to watch them.
the Yorick bug that existed for almost 2 years, where if you died with your maiden up before the recast cooldown ended, your maiden wouldn't die and she'd come back to you when you respawned and you could cast your ult again and get a second maiden
First is not a bug - rather an oversight. Worked as intended but bad design.
Yeah, it was an unfortunate circumstance, but it wasn't a bug. If players lvl up mid fight they still get health and mana, the baron doing the same might have not been intentional but it was still in the game at the time
You forgot to mention the bug where somebody knocks you up while using a blastcone or dashing and you get sent to space. It's not very common but I have seen this since I started playing in 2017
How about when Riot creates bugs to nerf a champion out of proplay? Such as Azir casting his ult just before death. It'll create the animation, go on cooldown, enemies can see it. They take no damage, are not knocked back and can walk through it.
Azir was pick or ban until this "feature" came around. It's been many years and they still will not address it.
I play no champ but Azir, experience this everyday. And this "feature" is really anoying. The reason why it happen is that the wall soldier actually do nothing while moving. They're just the visual object that only become wall afterward. The "object" which actually deal damage are generated a little bit later than the wall itself. And if the Emperor is dead, the object will not be generated,and his soldiers will just say "hi" to the enemy. Fk this "feature".
@@hoanganhngo7840 I only started playing Azir recently. Despite knowing his bugs beforehand, I still wanted to pick him up. It's super frustrating since I experience at least 2-3 bugs a game (not including his ult on death), but I still play him and continue to learn him as he is extremely fun. It's sad to see him in this state all because Riot refuses to address anything wrong with him because I know he'd be much more fun without these hiccups
I won't say those weird "feature" make him disapear from proplay, but his rework(neft his range, trade for attack speed from 3 soldiers) and a series of item change.
I'm not complaining about the rework. He is overloaded back then with more range(=easier to poke), more mobility(= easier to shufle) in compare to now. The rework do give him more dps(only with 3 soldiers.) But then remove the passive attack speed gain scale with CD. At this point, you still have to build CD in order to make 3 soldiers, but gain less benefit from this stat. A little bit hard to optimize the build, but I was doing fine.
@@austinc.307 I gave up on playing single-duo rank with Azir after the Mythic Item release. There is no good Mythic item to provide ASP and AP. Nashor getting buffed on-hit and neft stat( -20 CD to +20 AP) but is a neft for him bcoz he doesn't proc on-hit. Now he do significantly less damage, both burst and dps.
Am I complaining about the item change? Yes. Absolutely.
Can confirm the tower not shooting divers is still in the game, had it happen to me last week
As a lee sin main from season 5 i can safely say that his ult is extremely bugged like 7 seasons now, especially when it should hit multiuple targets.
Out of all these bugs, I remember Riftmaker bug the most...
So to abuse the bug you needed Riftmaker and one legendary item. Thus given you an insane amount of omnivamp. (Even grievious wounds weren't working). This way it was impossible to kill anyone. The only way to end the game is to keep destroying turrets and nexus. It was a painfull time...
Strange not seeing in the video one of the most history defining bug in LOL pro scene history. This was in 2015 semifinal btw Fnatic and Koo Tigers ( known as Rox Tigers later) when Gragas (a high priority pick) was disabled because he just couldn't use his q during the game. Obviously the solution was the one mentioned in other cases in this video: remake the game and disable Gragas from the tournament.
That also were times where you'd play like 3 champions in jungle, so teams were forced to redefine pool for jg in the middle of the tournament xD
In this patch I noticed Ivern talks to the monsters even if they are dead.
This timing. there is currently a somewhat gamebreaking bug that causes lags from minute 6-14 every single game on some computers. top comment in mega bug thread on reddit for this patch but almost a week and unfixed
Wow! I just looked it up and had no idea that was on going. Let's see how long until they address it!
Oh. I thought was just my crappy pc
I have the same one!
I get normally 60 - 65 ping, but sometimes only playing LOL it says 62 ping and feels like 120+ ping like supersh*t
Most often the reason for a linger waiting time is how hard the bug is to fix without breaking everything else. As an example an Engine Designer for Cyberpunk said they can't fix everything in the game because they would have to rewrite everything. And that is the part after reproducing the bug good enough and with enough certainty.
the tower not aggro'ing champions still happen to this day, had many games where i ran past 2 towers and was clearly in range but none of them aggro'd the diver
3:12 Bro i just finished Stranger things now, why are you scaring me 💀💀
I shat myself too 💀
so that's why I've been losing my ranked games...
Take note: Azir's ult still doesn't work if he's about to die. This is evident for a LONG time. :< give some love for the bird
Turret bug still happens, it literally happened to me a few days ago. But this makes a lot more sense on WHY it happened, was so livid that my turret ignored the dude
The Baron one isn't a bug. Baron leveled up ((yes he level's up)) mid fight.
Its more of a "shouldn't level up mid fight" kinda thing than a bug.
Unlucky.
Yeah i was like "wtf man this isn't a bug, why u saying that"
Question is why doesnt it just increase max health not current health
@@straight-outta-jutta u can ask riot for that
If it's disabled in pro-play but still available in general play, it's because the players still need to be able to play them for practice, for when the champion comes back online. That way they can boot them right up when the disabled period ends.
how about the bug (with rammus for example) where point and click spells go on CD after someone you target walks into a brush or out of vision (even dash and flash). Ur spell goes on cd but when u ping it it says its ready to use. Its so annoying and if u play rammus for 2 minutes you will encounter this bug. Its in league for 47 years and no fix. Its not only rammus E but other similar effects. Or my personal favourites like MF E slowing a target but not dealing dmg, this also happens with other ground placed spells, where one portion of the spell triggers like the slow for example but not the dmg which doesnt make sense (targets have to be on the edge of the spell). Honorable mentions Zacs running man challange, sometimes random characters apearing for a frame or two even though they are on the oposite side of the map, ARAM brush vision, THE CLIENT, I dont know if this is intended but sometimes you can see baron getting hit by spell even if u dont have vision, Nautilus making that weird pose and not moving, enemy Backing sound continuing even if they stopped when outside of vision, ........... Overall great for an early access game
I main Azir. And having tons of bugs every game on a champion that's already impossible to play is a pain, hope riot starts fixing Azirs bugs soon ...
9:00 they didnt disabled it because Shen being unplable for a week is a bigger inconvenience than the bug. Imagine being a silver on trick an not being able to play comp because of a tiny bug
tl;dr - Skarner is a bug.
On a more serious note tho, I still remember the bug in proplay when Taliyah and Karthus Jungle became a thing. There was one interaction which could lead to the game crashing and disappearing from the match history alltogether. It was already an issue in ranked becaue it was the meta, but Riot only stepped in to fix it, after it occured in an LCS game.
Battle Principle Yuumi unfortunately gives a disadvantage because all of her sounds are loud and at an easy frequency to separate from the game sounds. I sent a report about this and the CS rep said they actually checked it out and agreed but they didn't have the ability to help, and the forums would be the best place to bring it to attention. But nobody cares about Yuumi for the forums to help, at least not 9 months ago 😽
yoi are nlt a tumi main you liar
battle pr😴
I know how to fix it , just delete whole champion from the game
3 days late but i see Nicolai is back once again. I'm glad, by now i sometimes rewatch your old videos due to your monthly schedule haha
I missed u!! Great videos
Master yi W had a bug where whjen u just tap it when a tower shot is reaching you it had 90% dmg reduction instead of 40%. They didnt fix it because now it is a feature of the W.
I recently died in a tower dove bug, turret randomly switched agro to yuumj that was attached to the enemy. I cried.
3:22damn the jungler was probably raging xD
It's nice that neither their company nor their player base cares about any amount of polish.
Gnar has a bug since release where the boomerang returns in a weird direction where you are not able to catch it
wonderful video, good shit big nico
Illaoi has a massive bug, that has stayed for 4+ years
*E does NOT go through minions and enemy tower placement*
Is it supposed to? Its not like it says that anywhere so i just assumed it was a blockable skill shot like with hooks
She does have a visual bug with one of her skins though where the tentacle doesn't display where its going to slam correctly
@@sometrash6022 yes its suppose to, considering how it only grabs souls of enemy champions.
Another bug i recall running into is Yone Ulting interaction when illaoi ults.
@@meme_lover.69 No, it really isn't. This is the exact text from the ability: Illaoi launches a tendril in the target direction that stops at the first enemy hit, pulling their Spirit out in front of Illaoi over 0.75 seconds if they're a champion.
As you can see, 'stops at the first enemy hit'. Potentially that it should be able to go through towers (I don't know if they're considered enemies) but it should be stopped by minions.
@@aLiteralNightmare no it shouldn't period.
@@meme_lover.69 I can't force you to learn reading comprehension. Have fun my dude.
6:06 Greeks pause and see the chat. Jinx is so wise
its was me
bro xD
Shyvana's Q is always bugged. If it isn't currently bugged we just haven't found the bug yet.
Pro tips: High ranking and LCS player should try to remake every single bug so they would someday maybe probably fix it.
Like how you have to cry on Twitter for youtube to actually do something (effectiveness increases base on amount of sub)
Tower bug still works just as always, but unfortunately riot only cares about competitive
as a Poppy OTP, poppy has a few really noticable bugs.
First would be sometimes vs champs that can silence (Garen or cho most common) Poppy cant auto attack if her passive is off cd, so she literally is unable to do anything
2nd would be if you go to auto a minion right as it dies with ur passive auto if can sometimes "breaK" poppy and even when clicking or trying to use abi8lities she doesnt move. ( i call it the auto lock)
3rd would be how inconsistyent her E is for wall hitboxes in the game. either riot cant code walls properly or there E stun hitbox threshold is really bad
Can we please address NuNu invisible snowball?
It is still a thing, especially on ARAM, and Bard Moon travel after being grabbed or kicked by Lee Sin from his E portal is also still happening.
the tower not targetting enemy while damaging u happen to me earlier
That rift herald bug happened to me two months ago in a clash game and put me and my mid laner on tilt.
Should have at least honorable mention the poppy bug that would let her stand in a specfic place in spawn and hit q and it would hit every enemy champ globally that was only patched after several big streamers recreated it in stream and brought attention to it, or that sometimes empowered Karma q would proc on a random champion globally on cast and it was in the game for awhile too.
That was absolutely hilarious. People got auto-banned for feeding because they got killed before they could get to lane, so they ended the game with 0-16 and zero damage to champions as lvl1.
There’s a lissandra bug where if her passive can’t find any targets usually after an ace in the jungle(monsters need to also be dead) they attack teammates and can damage and kill them
I’ve seen it 3 or 4 times
Its honestly a game breaking bug how the balance teams still exists
Mark my words - its question of time before a game in LCS is paused due to double vital bug. Or a game is lost due to zyra snare going through fiora perry under random circumstances. As a fiora main, I reported the double vital for the last 3 years and zyra snare for 1.5 years, and I know riot doesnt care
theres a bug i realised regarding heals in general and its that it NEVER heals as much as its stated.
AFAIK there is no mechanic that decreases healing other than GW so im pretty sure this is a bug
Dont forget spirit Visage Bug that increases lifesteal/spellvamp
thank you for acknowledging us 5 skarner mains out ehre after seraphine trambled on our lore
where is the Yorick double maiden bug that lasted for an entire patch?
Actually almost included it!
More maidens?
"an unfortunate disaster for the jungler who used smite at the right time" well apparently didnt use it at the right time ..
ahhh yes thank you for this, no wonder I’m still in Bronze 🤔😀
"Every minute, the Baron levels up"
"Baron levels up"
OMG BUG
Unfortunate for it to happen? Yes.
Bug? No.
it shouldnt lvl up while its getting taken.
@@Lorant505 There is a difference between "it shouldn't" and "it doesn't". Before the change, it was completely intentional it did level up in combat.
@@LaatiMafia yes. Just like there are many stuff in life that shouldnt exist. But this one is Pretty useless and annoying/even game breaking at times to deal with.
its not a bug more of an oversight and riot themselves agreed with this as they addressed they problem by changing it.
how many enemies survived my ignite because they levels up... and nobody calls it a bug...
lmao, I remember old mordekaiser had an entire book worth of bugs. My favorite one was the one where Jhin's ghost got permanent 4th shot.
Bro I haven't played in years and I'm not even a league player necessarily but the baron thing is not even CLOSE to a bug. That was intended and programmed deliberately.
Nunu Q bug is still a thing to this day. This is very saddening
The 3 champs you decided to put up on screen are the 3 I play the most of
Illaoi is something to be talked about.each year her tentacles get worse
Makes me wonder the interaction between Skarner Ult and Kalista Ult now.
Honestly, I see some bugs more often than I see Skarners in my game, ngl
They said that darius bug when he got r reset when enemy dies moment after his r is fixed(it was in game for 5 years). I saw this bug 2 days later...
for me the baron on the #1 is okay, cuz its the timing that went on the way and not a "bug". it doesn't heal, it just the baron grow hp. what annoying is the font of life bug that I encountered. that is a hit and miss so i can't recreated those everytime but essentially, what happened is when you slow enemy, font of life activates. if your teammate hit it with aa, it will heal them. but the thing is there is minions on tower, im out of range of tower in the beginning of the fight, i throw maokai E to enemy and detonates hence font of life appears for 4 secs. our jungler initiate the fight within that period and logically you need to help him if he dives. he AA the font of life marked enemy and there is minion on towers but i still got the agro despite jungler aa the enemy and im there just going to get range for my W as maokai. that happens only when i use maokai btw.
Great video!
Thank you Lawrenz!
Usually bugs don't get fixed because while seeing a bug happening is easy, reproducing it can often be difficult.
Well all of Vandiril’s videos are reproducible for a fact as he himself reproduces them, they are found by his subs
And a lot of bugs appearing on Vandiril’s videos are not fixed, at least until after the pro play incident
That bug with rift herald where she does nothing to tower is not fixed it happened to me today
did you download the game after and clip it?
@@AliHassan-mk6jp no i didnt
@@jantulis9628 can u still get it? If it's in ur match history you can
@@AliHassan-mk6jp no i dont have that game in match history and i dont think i can get it anymore
I play Talon for years and Still he jumps in place sometimes and doesnt recognize J4 ult or annivia wall as walls sometimes causing to walk away to random location
I used to play champions i basically never seen. Ive been playing in jg with reksai, skarner, udyr, poppy and even le blanc jg
last week in LEC, despite the riot change baron again healed up during the fight so BDS lost it despite good cinkrof smite
baron also has a regeneration like players in the game, are you sure its not that and it leveled up mid fight? just asking
Taliyah almost all the whole last year had a bug where if she bought a Bashes veil or edge of the night , her passive would just not work.
I don´t know if the bug is still on the game because i haven´t played league in a while.
Also happened with Caitlyn Q, doing 0 dmg
Meanwhile Zac still running in his E animation
The tower not attacking people happens to me all the time...unlucky
Hi i just want to say i have watched a significant amount of your videos, but browsing through youtube i never connected the dots and realised all these videos came from the same channel (until now). so i never considered subscribing. you should consider a short intro to your videos or some other method of making your videos recognisable. i have subscribed now keep making great content!
I bet plenty of people in solo Q had unlucky baron but thanks to Danny it got "fixxed"
I also remember the Time that Talon Q would get Cd when the target was dead (melee) or doesnt go on hald cd if it died midway (ranged) and I guess it was as same time as ww Q fix that made that happen
9:51 he knew, now aurelion is banned even in solo Q
the turret thing happened to me 1-2 weeks ago so it's definitively still in the game lmao
About baron leveling up, its been in the game for years, it is known. "He used his smite at the right time" no he didnt. He used it to early or to late, should have waited. That has been in every major and every tournament for years. All because someone missplayed it now does not make it a bug nor make it bad. People just trying to make excuses smh
All people crying because they don't fix a bug simply don't know how programming works.
I don't even want to know the n° of line of codes of LoL and the worst part is that they have to build upon ooutdated foundations. To that add the huge amount of interactions present in the game (champions, towers, terrain, monsters, minions, etc etc).
The first difficulty is actually understand what causes the bug and the second, even worst, is understand how to solve it without breaking everything else.
"Outdated foundations"
As if everyone hasn't been crying for LoL2
But well the mmo will save us I suppose
I'm a programmer. And I know that it is very hard to fix. But, you can see they can fix a bug really fast if it happened in pro-play, right? Spend resource for skin, event, and especially "movie", I mean, trailer. It make me(and a lot of players) feel that thr bugs didn't get ackowledge and access (and care about) at all.
The product may have bugs. Dev may joke that it is "features". But don't just tell user that "we make that feature in our product, so we won't change it even if it annoy you."
With developer it can be "feature", and it is not their fault. But with a product as a whole, it is poorly designed, documented, operated and maintained.(still, not anyone fault, but they should try better listening to customers).
Very cool and all, but every time I try to use buff it refuses to track games and stats rendering it unuseable.
Remind me of the global poppy dmg with q and kayn w