3DS Max Chain Link - 3DS Max Tutorial Beginner

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  • Опубліковано 21 жов 2024

КОМЕНТАРІ • 50

  • @XxamorOo
    @XxamorOo 5 років тому +4

    i was looking for how to create a chain for weeks!, going through some videos that woked but not as I wanted, and the proper way to make it was here all along, thanks so much!

  • @sthJuniorPK
    @sthJuniorPK 7 років тому +1

    Thanks, Wendy. I'm not new to MassFX but I still relearned something here that had been giving me a headache. Great tut.

  • @sturmgesutz
    @sturmgesutz 2 роки тому

    What a lovely accent and that, really helps to explain the steps. Superb video. so concise. Wonderful.

  • @My2Cents1
    @My2Cents1 8 років тому +6

    Excellent tutorial!
    And for the record, those of you who have a version of Max that doesn't include MassFX, this tutorial works perfectly with the Nvidia plug-in PhysX. (can get free on Nvidias website. Just google Nvidia PhysX for 3ds Max and get the version that corresponds with your version of Max). The interface is almost identical.
    The ONLY thing that's different is the part where you need to tweak the Substeps and solver Itinerations. PhysX doesn't have the the Substeps paramenter, only the Solver Itinerations. It was set at a default of 30 for me, and the chain broke apart just like in the video. Setting it to 40 solved the problem.
    Also, keep each link as low poly, and clean-meshed as you can. I don't know if it's just with PhysX, but I had created a chain of very high poly links (probably some overlapping polygons in it too because I was sloppy) and when Generating the Convex rigid body, Max crashed. After several tries, I created new links with Wendy's low-poly method solved the issue.

  • @stephendoll8970
    @stephendoll8970 9 років тому +2

    Hi Wendy,
    Really fantastic. Thank you for this lesson.
    New successes, Stephen.

  • @fakhernasa
    @fakhernasa 3 роки тому

    amazing technique and i hope this tricky method and technique is unique on youtube channel.

  • @sinankul830
    @sinankul830 2 роки тому

    I admire your tone of voice...thanks

  • @giorgostopouzidis6988
    @giorgostopouzidis6988 9 років тому +2

    This is very helpful, thank you !

  • @asadd2
    @asadd2 7 років тому

    skip to 8:30 if you don´t want do see the modeling process
    by the way, the basic grid is by standard a collider too, so if you want to run some tests, lift your objects up so there´s a bit of space between them and the grid (you can deactivate that in the MassFX Settings under scene settings/environment/use ground collissions)

  • @soorenaasl9519
    @soorenaasl9519 7 років тому +1

    your tutorials are realy good

  • @SentFromMyiPwn
    @SentFromMyiPwn 8 років тому

    Your tutorial was nice and clear and easy to follow but I'm afraid nothing happened when I selected 'play' on the simulation. Am I missing something obvious? Can you think of any reason this may occur?

  • @jamieterencejamie7977
    @jamieterencejamie7977 8 років тому +1

    thank you very much,i like your tutorials!

  • @tiensu5823
    @tiensu5823 9 років тому +1

    thank you so much. it's really easy to see

  • @ld256
    @ld256 3 роки тому +1

    so cool! thanks for the vid

  • @sturmgesutz
    @sturmgesutz 2 роки тому

    Seeing as my background is totally Mcad based [ Siemens Solid Edge and Siemens NX ] Vrep modelling is alien to me . These tutorials [ in my case for 3 DS Max ] are Superb, I find them invaluable, and so well narrated. I did wonder if it was possible to export the result of the Chain / Torus simulation unwrapped as an FBX for use in Substance Painter, My first attempts always resulted in the simulation reverting to the straight chain, when unwrapping, but.... after some trial and error I have a method that works perfectly. After the simulation has run, I select everything and convert to Editable Poly then I can unwrap and take into Painter. Not sure if my method is correct ... but it works great. Keep the tutorials coming , love them👌🏼👌🏼

  • @udhammaratanathero7601
    @udhammaratanathero7601 8 років тому +1

    Mrs. Wendy Huther, I would like to know how to make tea cup ?

  • @CloudsClimbing
    @CloudsClimbing 2 роки тому

    Is there a theory manual or scientific publication on the dynamic model behind that simulation?

  • @pravinrawool1596
    @pravinrawool1596 5 років тому +1

    Good guide, thanks!

  • @nussberger
    @nussberger 8 років тому +1

    Excellent tutorial! Thank you.

  • @derekluong5944
    @derekluong5944 9 років тому +3

    thank you for your share! The best tutorial !

    • @WendyHuther
      @WendyHuther  9 років тому

      hoa liang Thank you very much for your feedback!

  • @TwilightMoon777
    @TwilightMoon777 7 років тому

    Nice tutorial but my chain links keep breaking apart when running the simulation despite my Substeps and Solver Iter. being set exact;y like yours. I think the problem is that under Mesh Type within Physical Meshes I don't have the option for Concave just Convex, which is what I'm using instead. Why wouldn't Concave be there and how do I get it to show up in the drop down list? Thanks.

  • @010timeboy27
    @010timeboy27 5 років тому

    Useful but the polygon count was way too high for the complexity of the model I think.

  • @pravinrawool1596
    @pravinrawool1596 5 років тому +1

    Thnx...really helpfull tutorial

  • @Rajuuken
    @Rajuuken 8 років тому +1

    Thank you !

  • @abhi14337
    @abhi14337 5 років тому +1

    thank you so much

  • @aslanhayri
    @aslanhayri 9 років тому +3

    güzel ders. teşekkürler

  • @iancrawford2496
    @iancrawford2496 4 роки тому

    I use the big boy measuring system.

  • @syedamjadali921
    @syedamjadali921 9 років тому +3

    Hi,Thanx for this very easy, understanding method & also simple way its awesome, May G|od Bless YOU...! Amen

  • @cumabisabadang
    @cumabisabadang 9 років тому

    very good video-video your friends

  • @BFE3DS
    @BFE3DS 2 роки тому

    thank you very good for me

  • @CivilExport
    @CivilExport 4 роки тому

    Tnq u mam u r videos more helpful could you make more videos mam

  • @Traeumer13
    @Traeumer13 4 роки тому

    5:34 I can't find concave. It doesn't show up in 3DS Max 2012. Can anyone help? There is only Sphere, Box, Capsule, Convex, Composite, Original and Custom.

  • @Shifty4L
    @Shifty4L 6 років тому

    i did everything right but the animation didn't work for me when i press play

  • @montes3d
    @montes3d 9 років тому +1

    thanks!

  • @jayantamondal8753
    @jayantamondal8753 2 роки тому

    Very good

  • @vladimirkurko2752
    @vladimirkurko2752 7 років тому +1

    Can someone tells me what is the lap top configuration or the PC configuration normal for doing 3DS Max? I`ve got lap top AMD A8 APU 6410, with 8GB memory, Radeon Graphics R5 and hard drive of 1TB. Sometimes its working perfectly but this MassFX Rigid Body Modifier works so slow! Suggestions? Thanks Wendy I am her addmierer, your work step by step is so good and it helps me to learn some things about 3DS Max!

  • @mehrannezamdoust1258
    @mehrannezamdoust1258 8 років тому

    u r the best thnak u thnak u thank u

  • @trueword77
    @trueword77 9 років тому

    How can I save it?

  • @trinityisstillmyname9721
    @trinityisstillmyname9721 9 років тому

    Refer my dignity and the dignity 3ds max LoL

  • @runamesure
    @runamesure 7 років тому +1

    Спасиб!)

  • @maniab2lahzadeh96
    @maniab2lahzadeh96 3 роки тому

    👍👍❤❤❤❤❤❤❤❤❤❤❤❤🙌🙌🙌🙌🙌🙌

  • @dzungdominh128
    @dzungdominh128 5 років тому

    Good guide, thanks!