This challenge is actually easier than once perceived, due to how it takes him nearly forever to get said gunships up, and by the time he does, most players will have a healthy amount of jets. Also, it's the first challenge I got under par time with. :P I find interesting how you dealt with those Prism Towers.
I got under par time (16:18) using Jet Tengu + Tsunami Tanks. What I did was get 5 refineries ASAP + 1 oil, then just have two Mecha Bays and 1 Dock create those two units all the time.
Waypoint attacking = Alt + right click buildings you want to attack in that sequence. I put units in aggressive stance, if it is suitable. Apollos, MiGs and Tengus I never put in aggressive stance. Group each dojo core. When you know where to place them, just select the dojo core and deploy it.
@MrPathorn Id assume that even without good ol' Albert they still had a rudimentary grasp of the concept & had a few other operation paper clip-like weapon scientist types piece together a version of it, but obviously a cruder design. i noticed its not nearly as prevalent or cheap to the point of arming individual units with it like in the previous timeline, and that they are 'spectrum' tech now, not prism, which i gather implies a less advanced form of the same tech they worked out
It seems like all the AI on the computer are way more aggressive. On the Xbox, they have a HUGE army, enough to make it lagg, but they act like they are scared to attack. Like on this mission, they only use their gunships to defend. They rarely use them to attack, if they attack at all.
How did you make the units to attack in sequence by themselves? Do you usually put the units in aggressive mode? What is a good way of selecting a few moving Dojo Cores and deploying them? Thanks.
Lol better rename the channel to DojoRushRA3 XD
Not really a prism is an object that can disperse visible light into the basic colours, this range of colours being the spectrum
This reminds me on how I used to play GLA back in generals. I would build a tunnel network behind the lines and send everything I had at the base.
This challenge is actually easier than once perceived, due to how it takes him nearly forever to get said gunships up, and by the time he does, most players will have a healthy amount of jets.
Also, it's the first challenge I got under par time with. :P I find interesting how you dealt with those Prism Towers.
I got under par time (16:18) using Jet Tengu + Tsunami Tanks. What I did was get 5 refineries ASAP + 1 oil, then just have two Mecha Bays and 1 Dock create those two units all the time.
Aren't Tsunami Tanks completely useless in every situation tho ? it feels like they are
Because they will follow an enemy aircraft into the enemy base, which often result in them being shot down.
i love the rising suns battle song
Waypoint attacking = Alt + right click buildings you want to attack in that sequence. I put units in aggressive stance, if it is suitable. Apollos, MiGs and Tengus I never put in aggressive stance. Group each dojo core. When you know where to place them, just select the dojo core and deploy it.
@MrPathorn Id assume that even without good ol' Albert they still had a rudimentary grasp of the concept & had a few other operation paper clip-like weapon scientist types piece together a version of it, but obviously a cruder design. i noticed its not nearly as prevalent or cheap to the point of arming individual units with it like in the previous timeline, and that they are 'spectrum' tech now, not prism, which i gather implies a less advanced form of the same tech they worked out
this method doesnt work on xbox the mcv runs away the second you kill tower
on the 360 there is no brige also ai attacks around the 3 min mark
always surprise me
It seems like all the AI on the computer are way more aggressive. On the Xbox, they have a HUGE army, enough to make it lagg, but they act like they are scared to attack. Like on this mission, they only use their gunships to defend. They rarely use them to attack, if they attack at all.
How did you make the units to attack in sequence by themselves? Do you usually put the units in aggressive mode? What is a good way of selecting a few moving Dojo Cores and deploying them? Thanks.
Spectrum, Prism, different names that (literally) mean the same thing.
Because Futuretech made the Chronosphere.
Thx! :-)
no enemy is too big
@c00mander116 hmm, on the ps3 they always try to beat the crap out of me. Maybe you had some strong ground troops they wanted to defend from.
Lol i pwned him with a gazillion peacekeepers. Took me 7 minutes (sad) but his harberdiers were still trying to arm their weapons
I See How You Get Pass That Spectrum Tower
Einstein Is Never Exist So Prism Tank Or Tower Never Exist
But I'm Not Sure Why Chronosphere Is Still Exist
people's power lolz
U PLAY ON EASY, NO WAY U HAVE DONE THAT ON MY PC