Really love the cinematography of Anniversary ❤ Same, I really love the chemistry between Lara and Larson. I'm also not a big fan of her glasses. I think the original ones are just sooo iconic!✨️ I love that we are totally opposite, because this is my most played Tomb Raider game 😂
Ye I love the addition of the pre existing relationship between Lara and Larson. It just adds an extra layer to the story ☺️ they should not have changed the iconic red glasses! The clear ones just look like goggles or something 😅oh I’m so happy to hear this game is so many people’s favourite and most played. It’s going to be a fun playthrough 😍❤️
This is actually my favorite Tomb Raider game. The atmosphere and music is so good. Especially the ambience tracks. But also back when I first got it in 2007 I was so excited because my dad had played Tomb Raider 1 when it came out. And when he bought anniversary for my birthday it kinda felt like he was passing the torch. I know it's not perfect by any means and I did struggle with it in places. I also died to the T-Rex a lot because of the adrenaline dodge. But overall I loved how mysterious and isolating it felt. You don't have Zip and Allister this time around so you really feel alone. I still get chills when she's standing in front of the cave entrance.
I love this Game so much 🥹♥️ And watching you play it is so cozy, I always make myself a Cup of Tea when watching your Videos, so they are that extra bit cozy 🥰 Again as always, lovely Video Suzanne, and make sure to pet Binxy from me !
I'm so excited for this play through! I've watched your remaster play through and now this one will keep me going until 4, 5, & 6 is released. Absolutely love your channel! :)
The opening scene will never feel the same after watching Oppenheimer. In the movie, he states how, by creating the atomic bomb, he released an evil that would destroy the world. Were Core Design and Crystal Dynamics aware on this amazing paralel? Back to the game, Mountain Caves fights an extremely steep uphill battle, but in my opinion it holds pretty well. It doesn't have the mystery of TR1 Caves back in 1996 nor the torrential storm of nostalgia of the Remaster but still balances the combination of old elements plus the new ones quite seamlessly (other that Lara is now wearing reading glasses for some reason). The opening of the first gate is a nice addition, the return of the bridge hall is a welcome return and the game cleverly tries to trick the player in the bear pit. Who hasn't fallen at least once there? So now every is extra careful and misses the third secret. I was amazed on the final puzzle. No rocket science but at least fleshing out what was just a simple path back in TR1, and in moments like this TRA really shines. The only thing holding this level back (and almost every Crystal Dynamics level I might add) is the lack of colour. With all the background being brownish gray one doesn't distinguish the rock from stone or vegetation or path and ends up drowning the personality of a level. Remember in the Remaster how all of us spent time staring at all the details, it's hard to achieve such a hooking effect with a bland background.
Oh I love that! The atomic bomb released an evil into the world, and here it released Natla, who goes on to try and destroy the world. Very chilling when you think of it like that ☹️ totally agree with your thoughts. Over all I like this level and think the changes are great, but yes, the colour! Where is it? 😩 everything is very dull and muted, even her glasses 😭💔 and I agree that a lot of the atmosphere and mystery of the first game is lost here. But over all a solid reimagining of the first level. Can’t wait to play the next levels and see what I think 🥰
What I love about this game is the introduction of the relics, where the player gets to lern something new about the region they are playing. I also like some new details they added to spice things up from the og, like the final door. A. But if you thing the wolves look good, I cannot imagine how you will react to the crocs.
SUZANNE!!!!! I CANNOT BELIEVE YOU ARE FINALLY PLAYING ANNIVERSARY!!!!! I AM SO EXCITED FOR THIS PLAY THROUGH!!!!! 😍 There are a couple of VERY IMPORTANT POINTS that I need to raise with you sweetheart, so make sure that you take in and apply all of the info that I will be giving you, as displayed below: - Anniversary is the only game in the series (besides Legend) I am aware of that allows you to reload your weapons at will, any time you'd like after shooting. All you have to do is after shooting your weapons, press the Interact/Pick Up button (the button that's for picking up items) whilst aiming your weapons to reload your weapons at will. This will reset the ammo count to full capacity. (Disclaimer: the only other game that allows you to reload at will is Legend; you can only reload Lara's pistols at will, but to reload the weapons at will after shooting them, you cannot pick up any other weapons. This is because to reload Lara's pistols at will in Legend, you have to use the Change Weapon button to reload her ammo, and you can't do that if you've already picked up any other weapon throughout any level of the game.) 😂 - Make sure that when you're playing the game, that before you make Lara fire both of her guns (as well as other weapons you will collect in the game), you make Lara AIM her weapons first before opening fire. That goes for absolutely anything that involves shooting. Before you start engaging enemies or shooting targets, you have to make Lara AIM HER GUNS first. I was watching your boss fight with Rutland in the Ghana Level of your Legend play through the other day; I noticed that you were getting extremely frustrated (which makes 2 of us 😂) that you were firing your guns but you were not hitting him for some reason. Sweetheart, the reason you were not hitting Rutland when firing your guns is because you were not AIMING at him. In my head I was going insane like "Aim! Aim at him! Aim and then shoot, come onnnnn!" 🤣 Pause the game, go to your Options, and then see the Controls; you will see which button you have to hold to make Lara aim her guns at her enemies, or at any targets for that matter. Before Lara can fire her guns, she has to aim her guns first, to effectively lock-on to targets. Locking onto your targets makes moving Lara a lot more easier and extremely efficient as well; it's quite literally the most plausible and common-sense filled approach to when fighting enemies and bosses, and even shooting targets to effectively scale her surroundings and navigate her environments (as you've seen yourself in the Croft Manor level). It is then when you make Lara aim her weapons, and then she effectively locks-on to her targets (you will see this via a red reticule highlighting enemies/targets) that you are able to make her open fire with her weapons for maximum damage and effectiveness. Ensure that you're aiming your guns in this game before shooting, which will allow you to shoot enemies/targets, whilst making Lara move, increase/decrease distance in the process, which makes for effective combat manoeuvring in the process. 😉 - Just like how both Legend and Underworld had adrenaline-themed combat moves, Anniversary implements a special and distinctive type of adrenaline-themed combat manoeuvre, which is known as ADRENALINE DODGE, HEAD SHOT. (This will be explained to you immediately in the game after completing the ''Mountain Caves'' sub-level of the Peru level.) Basically, the way it works is whilst an enemy is moving towards you at a steady pace to try and attack you, you have to aim and shoot at your enemies at a reasonable distance; to effectively use this manoeuvre sweetheart, your enemies cannot be too close to you. They must be at least a couple of meters away. The reason for this being is because to effectively use and execute the ADRENALINE DODGE, HEAD SHOT move on your enemies, they have to be at least 2-3 car lengths away from you so they can become angry (from the repeated shooting) and come at you at a faster speed. Shooting at your enemies when they are too close will not make them become angry; that will just lower their health and eventually kill them (which is quite boring if you ask me hahaa 😂). This manoeuvre makes the combat in this game far more thrilling and engaging than just simply shooting your enemies dead. After shooting at your enemies repeatedly from a distance, they will then become ENRAGED, and will then come towards you at full speed. The screen will then blur, and control prompts will show near the bottom right corner of the screen; arrows pointing up, down, left and right, meaning that you can dodge your enemies by jumping forwards over them, sliding backwards away from them, and even strafing left and right to dodge their attack, all whilst aiming your weapons at them the entire time. Make sure that you time your dodges well, because dodging too early and/or dodging too late will allow them to strike you, lowering your health. Ensure that you dodge IMMEDIATELY when the screen blurs and the control prompts appear. When you execute a well-timed adrenaline dodge, time will slow down, and a reticule will appear on screen and will slowly but surely target the enemy; WAIT until the reticule highlights the enemy's head and shows in a bright red colour. As soon as the reticule targets the enemy's head and turns red, fire 1 shot (or 2, maybe 3 if you'd like) from whichever weapon/s you are using in the manoeuvre to finally execute and kill the enemy with a HEAD SHOT. Depending on the size of the enemy, smaller enemies will not charge at you, as they are very small and can be killed immediately. Larger enemies, on the other hand, can take more damage and WILL charge at you when they become enraged, allowing you to use the ADRENALINE DODGE, HEAD SHOT manoeuvre. 🎯 - Make sure to take notice of each and every inch of your environments in this game sweetheart. In the boss fights in this game, you MUST be aware of your environments, as you can use them to defeat your bosses. By scaling every inch and exploring all parts of each environment, you will be able to find artefacts, relics, and even weapons and supplies in the most unexpected of places. 😊 - Anniversary is, like Legend and Underworld in that sense, that kind of Tomb Raider game that requires a lot more brainpower than that of the average person. The puzzles and patterns in this game require you (as the player) to use different types of thinking and even take different types of approaches, whether they be reasonable, rational, figurative, pro-active, or just straight-forward to effectively navigate each sub-level of each level. Picking up on certain tricks or patterns will allow you to navigate the puzzles more easily. Try and pick up on minor details in this game, whether it be about the environments and how they look, or during boss and enemy encounters (whether it be about the bosses/enemies themselves, as in how they move or how they attack, or the environments in which you are fighting them in) as they will be EXTREMELY helpful to you (whether it be during cutscenes or normal gameplay). 👍🏼 - When fighting enemies, you can jump or roll in different directions whilst aiming at them, whether it be forwards, backwards, left, right, or even diagonally. 💪🏼 I hope all of the info I've given you is helpful; looking forward to your full play through of Anniversary! 🤩
I think a lot of people get sour on the game because of mechanics like the adrenaline dodge. I've found that it really helps to listen to the audio cues to know when to press the buttons with perfect timing. Also important to not panic too, even though the animals are really intimidating when they rush you down. My best guess for disabling the motion blur is that it's either part of the "Fullscreen Effects" or "Depth of Field" options. Experiment with them at your leisure I guess.
Your hoodie looks sooo comfy ! I'm sitting covered from head to toe in my blanket and enjoying some nice warm cappucchino ! Perfect evening ! The way I gasped when you said it's your least favourite :O ! 😂 I mean objectively-speaking I can see where some might be coming from ranking Anniversary towards the bottom of the franchise, but I think the replayability and fluid movement made me love this one so much ! I loved speedrunning this game so much ! But I can't wait to embark on this journey collectively with you and all others watching ! 🥰 3:06 You speaking about long hair... I was wondering why is her nose the exact same length as the hair ? 🤣 It is a bit over the top imo. 😅 4:14 Same, never understood it - "if it ain't broke, don't fix it" 8:20 Sadly in this game it's not even an issue, cause we "miss" them by design, cause of the ammo capacity limitations :
So glad to see you playing this! It’s one of my favorite TR games…so I hope you’ll enjoy it more this time around. (I’ve never played the original that this is based on, though.)
As I said recently it's my 2nd favourite TR game and I've only played it once before several years ago. I tried to play it again a couple of days ago in anticipation of your Let's Plays but for some reason I've got stuck on the main menu 😏.
I like the automatic checkpoints in the game. But this is more of a reamagining than a redo. Still good though. The location of the relic at the end of caves level is pretty awesome.
I love this game. Don't get me wrong, the OG will always be brilliant but this remake/ redesign for Anniversary is really good. Keeley Hawes as Lara Croft gives her character some 3 dimensional feel. I think it's just as hard as the original but with some softening edges to guide you like the quick time events and the "corridor" type layout of most sections. Essentially it's just slightly more hand-holdey. Either way, good video I hope to see the remaining parts! 🥰
Loved seeing this playthrough. I think it might help shift my equally negative view of this game! (although we'll see once we get to Midas and Atlantis!!) 🤕 With the exception of the confusing removal of the timed door/Aztec calendar secret area, I think they got this level remade right. Having the intro mountain cutscene be playable is a plus! The additional verticality and snow have helped this level age well. Hard to believe that it is now almost double the amount of time between TR1 and TRA!!
Ye I’m hoping this playthrough will change my mind on the game 🤞🥰 I do think they did a great job with the first level, I like the changes they made so far 🥰 We just won’t talk about the sunglasses 😂
Another difference I only recently realized and I wonder how many others know this is that Lara is apparently 19 in Anniversary, cause Legend timeline Lara was born in 1977 (according the the wiki) yet TRA still takes place in 1996 like the original. OG timeline Lara was 28 in TR1, born in 1968. I wonder if that was intentional or an oversight haha
As I think I said before, I never got past St Francis' Folly in this, I glitched myself onto the wrong side of a door and had to restart, and realised I was taking so little pleasure from playing it that I couldn't be bothered, haha. So very curious to see how this all plays out! I love the fact they made the jump up to the second secret look like a normal jump but actually a tiny bit more complicated, as in the original. But losing that wolf ambush and timed door, boo!
I too found it difficult to actually complete this game. I found I kept just wanting to go back and play the original Instead 😅 but I’m hoping I can find a new appreciation for it this time 🥰
Amazing raiding once again! The adrenaline dodge is a stupid gimmick, at least in Legend the slo-mo move is optional... Otherwise Anniversary is a solid game. And glasses up for sishka! Or stsitshka! Well pronunciation is irrelevant when one is thirsty :D
1. now miss Suzanne. You have to, need to find every artefact and relict there is in this game. It's a must! If not I will totally loose my faith in you as a raider. so yeah. no pressure. i wish i was kidding. so far you have found every secret in every game. show some respect to anniversary!! 2. new channel announcement? oh. i am seated !
1. Well she will I'm sure, she must! I haven't watched this but I'm sure she did. 2. Yeah well we both expected a second channel didn't we, you knew that HD, didn't you? We just didn't know the name, but now we do ... Binxy! (the life and times of a pussy cat kitten) ... aka Binxy The Raider.
1. Well she will I'm sure, she must. I haven't watched this but I'm sure she did. 2. Yeah well we both expected a second channel didn't we, you knew that HD, didn't you? We just didn't know the name, but now we do ... Binxy (the life and times of a pussy cat kitten) ... aka Binxy The Raider.
No. 1 ... she will I'm sure ... it's well compulsory, hmm obligatory ... otherwise Suzanne will be relegated to 'passer by' ... Suzanne The Passer By ... 😮💨
No. 2 ... yeah well we both expected a second channel, didn't we? ... the big announcement after the little one had arrived in November? ... we just didn't know the name, but now we do ... Binxy The Gamer (the adventures of Suzanne's kitten) ... aaah!
Lara does indeed look so gorgeous in this one! 😍 and the rest of the game does too 😅 however! I must concur that the change in her sunglasses is unnecessary. She needs her round, red colored shades! These visors just don't look right. But anyway, game still looks fun and I'm looking forward to more! Oh and channel announcement? I have my suspicion of what it could be, but we'll all see when the time comes. Great work Suzanne! 😊
Hello, been watching since you started the Remasters, first time commenting. I played this game to 100% on the Nintendo Wii as a teenager. All Artifacts, relics, time trials, everything. So many replays to get it done since I was running blind without walkthroughs. And on the Wii, aiming with the motion sensor remote was as painful as you can imagine (Doubly so since I have a hereditory condition that makes my hands shake uncontrollably). I own every TR game on PC and have played them all, but after the mammoth task of 100% Anniversary on the Wii I cannot even bring myself to load it up on the computer. I should probably do it at some point, so many locations of things are ingrained into my brain forever and combat maneouvers locked into my muscle memory.
This was awesome absolutely loving watching, Suzanne I've been watching the last few videos as a way to de-stress perfect honestly ❤, quick question it's a little random I started work around a month ago and last Saturday I brought them a box of brownies they loved them they are a lovely team and are always so nice but I can't help but feel like I over done it with box of brownies am I over thinking this??
Even growing up my Grandma and I always said "Sigh-On" even though we knew better lol. My biggest issue with this timeline is Lara having mommy and daddy issues/changing her back story.
I think the reason they took out those red glasses is because they wanted to distinguish this Lara from the Classic Lara from Core Design ig??? Idk, just a thought, coz Crystal Dynamics being Crystal Dynamics, you know? (I'm sorry) 😅 Also, Lara's father says that Atlantis is the foundation upon which all civilisations were built...doesn't this kinda remind you of the Monomyth from Legend in some way? 🤔 Especially after we learnt in Underworld that the Stone Dias (from Legend) was Atlantean tech (in the Doppelganger DLC they mention that Jormungandr was Atlantean tech, and the Stone Dias was right beside it, so it must be Atlantean obviously)...Lara in Legend mentions some "group of people" putting around Stone Diases, which people theorised are Atlanteans, since they were alive for a very long time. Also, Atlantis was supposed to be a third DLC for Underworld, but was cancelled. You can also see that the hieroglyphs of the final Atlantis levels in Anniversary are very similar to Underworld (ancient world symbols we see in Helheim)... 🤔🤔 BUT, the most intriguing thing is that when you start St. Francis Folly in this game, we hear an exerpt from her father's journal during the cutscene, saying: "The Scion will help me find Amelia." Yep, they definitely made Atlantis like a gateway to Avalon and all other civilisations, but didn't explain it properly to players or something? 🧐
I love this game but after playing the remaster, i realized that it doesn't have the same charm. Like in the original you're both scared and excited to explore, but here everything is so easy... I do add the fact they added artefacts and in the will version there's even some great additional content.
If they remaster the crystal trilogy, I do hope they will include harder difficulty options that save your current health status at checkpoints (and increase the medkit limit for Legend). It really feels pointless collecting or using them when you can just reload or die to reset your health. Even with the game nagging you to take one like at 14:11 -onwards . Lol Anyway, I share a lot of sentiments about this game. There are many cool and fun ideas presented here, but too many things were changed and altered that it doesn't feel faithful to me in the end. It's also one of my least favorite TR games to replay all the way through. I usually stop around Atlantis because I can't stomach what they did to both the plot and the look of the environments.
I know that much of TR fans can be really divided with what was good TR game, but i loved Legen Anniversary and Underworld, both looks Voice actor especially and game play :D ofc classic is fav tho :D ps love that cat Cup :D
I had replayed this game so many times and even tried mods and stuff.. I remember I messed around with it as well and made a full black outfit for Lara and also retextured Pierre's face with mine 🤣🤣 so cringe🤣 I have to say though after so much Richard lore I find my self triggered with the ""following on Dad's shadow and footsteps"" being again right at the centre. Such a downgrade to her independent spirit and own smarts and intelligence. Crystal should have just named the last game Shadow of Richard Croft instead of Shadow of the Tomb Raider 🤣 edit: reached the end of the video and I am also now dying of curiosity for the channel announcement..
Some people didn't like Anniversary. Personally I thought it was a stunning game. The character model and the environments are amazing. Brilliant video Suzanne. Is this your first play through. Hope you show more videos. Steve 👍
I don't like how they didn't give her a coat in the beginning, that's just laziness. Like the glasses, it's an essential item in the original iconic opening.. Anyways, this game's fun but nothing like what I experienced with the original, tank controls and all. 😁
i think if i recorded videos like this about Tomb Rider, i do the same like you to use maximum history about each level telling in detail something that few people know sorry for my English, I'm from Ukraine. thank you
Thank you so much for this amazing video! A bit off-topic, but I wanted to ask: I have a SafePal wallet with USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). Could you explain how to move them to Binance?
Having recently replayed the OG trilogy, I realise how underwhelming Anniversary is - it's not a bad game but it's definitely a dumbed down version of the original.
Anniversary isn't my favourite either but I still enjoy so much watching you play!
The relics are one of my favorite things about this love how fitting they are
Ye they’re such a nice addition 😍
This character model is so beautiful she looks so much like Angelina Jolie❤😍
I had forgotten ... I must start the game!
Yes Lara looks stunning here 😍❤️
I believe she is also voiced by Keeley Hawes who is a brilliant actress and really brings her to life. She was in Ashes 2 Ashes and Spooks.
Awesome Mountain Caves gameplay Suzanne 👏👌
Really love the cinematography of Anniversary ❤
Same, I really love the chemistry between Lara and Larson.
I'm also not a big fan of her glasses. I think the original ones are just sooo iconic!✨️
I love that we are totally opposite, because this is my most played Tomb Raider game 😂
Ye I love the addition of the pre existing relationship between Lara and Larson. It just adds an extra layer to the story ☺️ they should not have changed the iconic red glasses! The clear ones just look like goggles or something 😅oh I’m so happy to hear this game is so many people’s favourite and most played. It’s going to be a fun playthrough 😍❤️
This is actually my favorite Tomb Raider game. The atmosphere and music is so good. Especially the ambience tracks. But also back when I first got it in 2007 I was so excited because my dad had played Tomb Raider 1 when it came out. And when he bought anniversary for my birthday it kinda felt like he was passing the torch. I know it's not perfect by any means and I did struggle with it in places. I also died to the T-Rex a lot because of the adrenaline dodge. But overall I loved how mysterious and isolating it felt. You don't have Zip and Allister this time around so you really feel alone. I still get chills when she's standing in front of the cave entrance.
I love how Lara looks in Anniversary, so cool! those glasses though... they should've stayed classic red!
I still have a soft spot for Anniversary, as it was one of the first Tomb Raider games I actually completed 💖
Good start of anniversary. Can not wait for the rest. Thanks ❤️
I love this Game so much 🥹♥️
And watching you play it is so cozy, I always make myself a Cup of Tea when watching your Videos, so they are that extra bit cozy 🥰
Again as always, lovely Video Suzanne, and make sure to pet Binxy from me !
I'm so excited for this play through! I've watched your remaster play through and now this one will keep me going until 4, 5, & 6 is released. Absolutely love your channel! :)
The opening scene will never feel the same after watching Oppenheimer. In the movie, he states how, by creating the atomic bomb, he released an evil that would destroy the world. Were Core Design and Crystal Dynamics aware on this amazing paralel?
Back to the game, Mountain Caves fights an extremely steep uphill battle, but in my opinion it holds pretty well. It doesn't have the mystery of TR1 Caves back in 1996 nor the torrential storm of nostalgia of the Remaster but still balances the combination of old elements plus the new ones quite seamlessly (other that Lara is now wearing reading glasses for some reason). The opening of the first gate is a nice addition, the return of the bridge hall is a welcome return and the game cleverly tries to trick the player in the bear pit. Who hasn't fallen at least once there? So now every is extra careful and misses the third secret. I was amazed on the final puzzle. No rocket science but at least fleshing out what was just a simple path back in TR1, and in moments like this TRA really shines. The only thing holding this level back (and almost every Crystal Dynamics level I might add) is the lack of colour. With all the background being brownish gray one doesn't distinguish the rock from stone or vegetation or path and ends up drowning the personality of a level. Remember in the Remaster how all of us spent time staring at all the details, it's hard to achieve such a hooking effect with a bland background.
Oh I love that! The atomic bomb released an evil into the world, and here it released Natla, who goes on to try and destroy the world. Very chilling when you think of it like that ☹️ totally agree with your thoughts. Over all I like this level and think the changes are great, but yes, the colour! Where is it? 😩 everything is very dull and muted, even her glasses 😭💔 and I agree that a lot of the atmosphere and mystery of the first game is lost here. But over all a solid reimagining of the first level. Can’t wait to play the next levels and see what I think 🥰
What I love about this game is the introduction of the relics, where the player gets to lern something new about the region they are playing. I also like some new details they added to spice things up from the og, like the final door. A. But if you thing the wolves look good, I cannot imagine how you will react to the crocs.
SUZANNE!!!!! I CANNOT BELIEVE YOU ARE FINALLY PLAYING ANNIVERSARY!!!!! I AM SO EXCITED FOR THIS PLAY THROUGH!!!!! 😍
There are a couple of VERY IMPORTANT POINTS that I need to raise with you sweetheart, so make sure that you take in and apply all of the info that I will be giving you, as displayed below:
- Anniversary is the only game in the series (besides Legend) I am aware of that allows you to reload your weapons at will, any time you'd like after shooting. All you have to do is after shooting your weapons, press the Interact/Pick Up button (the button that's for picking up items) whilst aiming your weapons to reload your weapons at will. This will reset the ammo count to full capacity. (Disclaimer: the only other game that allows you to reload at will is Legend; you can only reload Lara's pistols at will, but to reload the weapons at will after shooting them, you cannot pick up any other weapons. This is because to reload Lara's pistols at will in Legend, you have to use the Change Weapon button to reload her ammo, and you can't do that if you've already picked up any other weapon throughout any level of the game.) 😂
- Make sure that when you're playing the game, that before you make Lara fire both of her guns (as well as other weapons you will collect in the game), you make Lara AIM her weapons first before opening fire. That goes for absolutely anything that involves shooting. Before you start engaging enemies or shooting targets, you have to make Lara AIM HER GUNS first. I was watching your boss fight with Rutland in the Ghana Level of your Legend play through the other day; I noticed that you were getting extremely frustrated (which makes 2 of us 😂) that you were firing your guns but you were not hitting him for some reason. Sweetheart, the reason you were not hitting Rutland when firing your guns is because you were not AIMING at him. In my head I was going insane like "Aim! Aim at him! Aim and then shoot, come onnnnn!" 🤣 Pause the game, go to your Options, and then see the Controls; you will see which button you have to hold to make Lara aim her guns at her enemies, or at any targets for that matter. Before Lara can fire her guns, she has to aim her guns first, to effectively lock-on to targets. Locking onto your targets makes moving Lara a lot more easier and extremely efficient as well; it's quite literally the most plausible and common-sense filled approach to when fighting enemies and bosses, and even shooting targets to effectively scale her surroundings and navigate her environments (as you've seen yourself in the Croft Manor level). It is then when you make Lara aim her weapons, and then she effectively locks-on to her targets (you will see this via a red reticule highlighting enemies/targets) that you are able to make her open fire with her weapons for maximum damage and effectiveness. Ensure that you're aiming your guns in this game before shooting, which will allow you to shoot enemies/targets, whilst making Lara move, increase/decrease distance in the process, which makes for effective combat manoeuvring in the process. 😉
- Just like how both Legend and Underworld had adrenaline-themed combat moves, Anniversary implements a special and distinctive type of adrenaline-themed combat manoeuvre, which is known as ADRENALINE DODGE, HEAD SHOT. (This will be explained to you immediately in the game after completing the ''Mountain Caves'' sub-level of the Peru level.) Basically, the way it works is whilst an enemy is moving towards you at a steady pace to try and attack you, you have to aim and shoot at your enemies at a reasonable distance; to effectively use this manoeuvre sweetheart, your enemies cannot be too close to you. They must be at least a couple of meters away. The reason for this being is because to effectively use and execute the ADRENALINE DODGE, HEAD SHOT move on your enemies, they have to be at least 2-3 car lengths away from you so they can become angry (from the repeated shooting) and come at you at a faster speed. Shooting at your enemies when they are too close will not make them become angry; that will just lower their health and eventually kill them (which is quite boring if you ask me hahaa 😂). This manoeuvre makes the combat in this game far more thrilling and engaging than just simply shooting your enemies dead. After shooting at your enemies repeatedly from a distance, they will then become ENRAGED, and will then come towards you at full speed. The screen will then blur, and control prompts will show near the bottom right corner of the screen; arrows pointing up, down, left and right, meaning that you can dodge your enemies by jumping forwards over them, sliding backwards away from them, and even strafing left and right to dodge their attack, all whilst aiming your weapons at them the entire time. Make sure that you time your dodges well, because dodging too early and/or dodging too late will allow them to strike you, lowering your health. Ensure that you dodge IMMEDIATELY when the screen blurs and the control prompts appear. When you execute a well-timed adrenaline dodge, time will slow down, and a reticule will appear on screen and will slowly but surely target the enemy; WAIT until the reticule highlights the enemy's head and shows in a bright red colour. As soon as the reticule targets the enemy's head and turns red, fire 1 shot (or 2, maybe 3 if you'd like) from whichever weapon/s you are using in the manoeuvre to finally execute and kill the enemy with a HEAD SHOT. Depending on the size of the enemy, smaller enemies will not charge at you, as they are very small and can be killed immediately. Larger enemies, on the other hand, can take more damage and WILL charge at you when they become enraged, allowing you to use the ADRENALINE DODGE, HEAD SHOT manoeuvre. 🎯
- Make sure to take notice of each and every inch of your environments in this game sweetheart. In the boss fights in this game, you MUST be aware of your environments, as you can use them to defeat your bosses. By scaling every inch and exploring all parts of each environment, you will be able to find artefacts, relics, and even weapons and supplies in the most unexpected of places. 😊
- Anniversary is, like Legend and Underworld in that sense, that kind of Tomb Raider game that requires a lot more brainpower than that of the average person. The puzzles and patterns in this game require you (as the player) to use different types of thinking and even take different types of approaches, whether they be reasonable, rational, figurative, pro-active, or just straight-forward to effectively navigate each sub-level of each level. Picking up on certain tricks or patterns will allow you to navigate the puzzles more easily. Try and pick up on minor details in this game, whether it be about the environments and how they look, or during boss and enemy encounters (whether it be about the bosses/enemies themselves, as in how they move or how they attack, or the environments in which you are fighting them in) as they will be EXTREMELY helpful to you (whether it be during cutscenes or normal gameplay). 👍🏼
- When fighting enemies, you can jump or roll in different directions whilst aiming at them, whether it be forwards, backwards, left, right, or even diagonally. 💪🏼
I hope all of the info I've given you is helpful; looking forward to your full play through of Anniversary! 🤩
Howdy Suze. Me and Lara do not hate each other.
Hello Larson. Why is your left hand in bandage?
can't wait to watch this after I get to my dorm and make a cup of tea❤
i couldn't figure out the dodge thing for the life of me either 😅 it was a horrible time indeed 😂
Woop! Hope you enjoyed! 😍 yes the adrenaline dodge feature is so annoying, I hate it 😂
Great video Suzanne! I've never felt tempted to play this game but I'm sure I'll enjoy your playthrough.
I think a lot of people get sour on the game because of mechanics like the adrenaline dodge. I've found that it really helps to listen to the audio cues to know when to press the buttons with perfect timing. Also important to not panic too, even though the animals are really intimidating when they rush you down.
My best guess for disabling the motion blur is that it's either part of the "Fullscreen Effects" or "Depth of Field" options. Experiment with them at your leisure I guess.
Your hoodie looks sooo comfy ! I'm sitting covered from head to toe in my blanket and enjoying some nice warm cappucchino ! Perfect evening !
The way I gasped when you said it's your least favourite :O ! 😂 I mean objectively-speaking I can see where some might be coming from ranking Anniversary towards the bottom of the franchise, but I think the replayability and fluid movement made me love this one so much ! I loved speedrunning this game so much ! But I can't wait to embark on this journey collectively with you and all others watching ! 🥰
3:06 You speaking about long hair... I was wondering why is her nose the exact same length as the hair ? 🤣 It is a bit over the top imo. 😅
4:14 Same, never understood it - "if it ain't broke, don't fix it"
8:20 Sadly in this game it's not even an issue, cause we "miss" them by design, cause of the ammo capacity limitations :
So glad to see you playing this! It’s one of my favorite TR games…so I hope you’ll enjoy it more this time around. (I’ve never played the original that this is based on, though.)
Great job going through the Mountain Caves!
As I said recently it's my 2nd favourite TR game and I've only played it once before several years ago. I tried to play it again a couple of days ago in anticipation of your Let's Plays but for some reason I've got stuck on the main menu 😏.
dealyboy as always stating facts and showing his amazing taste in video games. i am not surprised.
So happy to be playing a game that’s so loved and giving it another chance 🥰❤️
@ so you better find every relict and artifact
I'm sooooo excited for this
The middle of winter and they’ve got her wearing summer clothes 😂
I like the automatic checkpoints in the game. But this is more of a reamagining than a redo. Still good though. The location of the relic at the end of caves level is pretty awesome.
I love this game. Don't get me wrong, the OG will always be brilliant but this remake/ redesign for Anniversary is really good. Keeley Hawes as Lara Croft gives her character some 3 dimensional feel. I think it's just as hard as the original but with some softening edges to guide you like the quick time events and the "corridor" type layout of most sections. Essentially it's just slightly more hand-holdey. Either way, good video I hope to see the remaining parts! 🥰
Hi Suzanne
Loved seeing this playthrough. I think it might help shift my equally negative view of this game! (although we'll see once we get to Midas and Atlantis!!) 🤕
With the exception of the confusing removal of the timed door/Aztec calendar secret area, I think they got this level remade right. Having the intro mountain cutscene be playable is a plus! The additional verticality and snow have helped this level age well. Hard to believe that it is now almost double the amount of time between TR1 and TRA!!
Ye I’m hoping this playthrough will change my mind on the game 🤞🥰
I do think they did a great job with the first level, I like the changes they made so far 🥰 We just won’t talk about the sunglasses 😂
Another difference I only recently realized and I wonder how many others know this is that Lara is apparently 19 in Anniversary, cause Legend timeline Lara was born in 1977 (according the the wiki) yet TRA still takes place in 1996 like the original. OG timeline Lara was 28 in TR1, born in 1968. I wonder if that was intentional or an oversight haha
As I think I said before, I never got past St Francis' Folly in this, I glitched myself onto the wrong side of a door and had to restart, and realised I was taking so little pleasure from playing it that I couldn't be bothered, haha. So very curious to see how this all plays out! I love the fact they made the jump up to the second secret look like a normal jump but actually a tiny bit more complicated, as in the original. But losing that wolf ambush and timed door, boo!
I too found it difficult to actually complete this game. I found I kept just wanting to go back and play the original Instead 😅 but I’m hoping I can find a new appreciation for it this time 🥰
Nice mug 😻
Amazing raiding once again! The adrenaline dodge is a stupid gimmick, at least in Legend the slo-mo move is optional... Otherwise Anniversary is a solid game. And glasses up for sishka! Or stsitshka! Well pronunciation is irrelevant when one is thirsty :D
Thank you! 🥰 haha yes I hate additions to combat like adrenaline dodge, I just want to be able to blast away at enemies my own way in games 😂❤️
I rage quit the game because I couldn't get the hang of the adrenaline dodge with the two centaurs 🤣
@@thatpersonoverthere6663 oof, the centaur fight can be a total nightmare, I do agree 😂
1. now miss Suzanne. You have to, need to find every artefact and relict there is in this game. It's a must! If not I will totally loose my faith in you as a raider. so yeah. no pressure. i wish i was kidding. so far you have found every secret in every game. show some respect to anniversary!!
2. new channel announcement? oh. i am seated !
1. Well she will I'm sure, she must! I haven't watched this but I'm sure she did.
2. Yeah well we both expected a second channel didn't we, you knew that HD, didn't you? We just didn't know the name, but now we do ... Binxy! (the life and times of a pussy cat kitten) ... aka Binxy The Raider.
1. Well she will I'm sure, she must. I haven't watched this but I'm sure she did.
2. Yeah well we both expected a second channel didn't we, you knew that HD, didn't you? We just didn't know the name, but now we do ... Binxy (the life and times of a pussy cat kitten) ... aka Binxy The Raider.
No. 1 ... she will I'm sure ... it's well compulsory, hmm obligatory ... otherwise Suzanne will be relegated to 'passer by' ... Suzanne The Passer By ... 😮💨
No. 2 ... yeah well we both expected a second channel, didn't we? ... the big announcement after the little one had arrived in November? ... we just didn't know the name, but now we do ... Binxy The Gamer (the adventures of Suzanne's kitten) ... aaah!
Lara does indeed look so gorgeous in this one! 😍 and the rest of the game does too 😅 however! I must concur that the change in her sunglasses is unnecessary. She needs her round, red colored shades! These visors just don't look right. But anyway, game still looks fun and I'm looking forward to more! Oh and channel announcement? I have my suspicion of what it could be, but we'll all see when the time comes. Great work Suzanne! 😊
Hello, been watching since you started the Remasters, first time commenting.
I played this game to 100% on the Nintendo Wii as a teenager. All Artifacts, relics, time trials, everything. So many replays to get it done since I was running blind without walkthroughs. And on the Wii, aiming with the motion sensor remote was as painful as you can imagine (Doubly so since I have a hereditory condition that makes my hands shake uncontrollably).
I own every TR game on PC and have played them all, but after the mammoth task of 100% Anniversary on the Wii I cannot even bring myself to load it up on the computer. I should probably do it at some point, so many locations of things are ingrained into my brain forever and combat maneouvers locked into my muscle memory.
Now the wolves make me even sadder 😭
They look so cute 😭💔
This was awesome absolutely loving watching, Suzanne I've been watching the last few videos as a way to de-stress perfect honestly ❤, quick question it's a little random I started work around a month ago and last Saturday I brought them a box of brownies they loved them they are a lovely team and are always so nice but I can't help but feel like I over done it with box of brownies am I over thinking this??
Even growing up my Grandma and I always said "Sigh-On" even though we knew better lol. My biggest issue with this timeline is Lara having mommy and daddy issues/changing her back story.
I think the reason they took out those red glasses is because they wanted to distinguish this Lara from the Classic Lara from Core Design ig??? Idk, just a thought, coz Crystal Dynamics being Crystal Dynamics, you know? (I'm sorry) 😅
Also, Lara's father says that Atlantis is the foundation upon which all civilisations were built...doesn't this kinda remind you of the Monomyth from Legend in some way? 🤔 Especially after we learnt in Underworld that the Stone Dias (from Legend) was Atlantean tech (in the Doppelganger DLC they mention that Jormungandr was Atlantean tech, and the Stone Dias was right beside it, so it must be Atlantean obviously)...Lara in Legend mentions some "group of people" putting around Stone Diases, which people theorised are Atlanteans, since they were alive for a very long time. Also, Atlantis was supposed to be a third DLC for Underworld, but was cancelled. You can also see that the hieroglyphs of the final Atlantis levels in Anniversary are very similar to Underworld (ancient world symbols we see in Helheim)... 🤔🤔
BUT, the most intriguing thing is that when you start St. Francis Folly in this game, we hear an exerpt from her father's journal during the cutscene, saying: "The Scion will help me find Amelia." Yep, they definitely made Atlantis like a gateway to Avalon and all other civilisations, but didn't explain it properly to players or something? 🧐
I love this game but after playing the remaster, i realized that it doesn't have the same charm. Like in the original you're both scared and excited to explore, but here everything is so easy... I do add the fact they added artefacts and in the will version there's even some great additional content.
If they remaster the crystal trilogy, I do hope they will include harder difficulty options that save your current health status at checkpoints (and increase the medkit limit for Legend). It really feels pointless collecting or using them when you can just reload or die to reset your health. Even with the game nagging you to take one like at 14:11 -onwards . Lol
Anyway, I share a lot of sentiments about this game. There are many cool and fun ideas presented here, but too many things were changed and altered that it doesn't feel faithful to me in the end. It's also one of my least favorite TR games to replay all the way through. I usually stop around Atlantis because I can't stomach what they did to both the plot and the look of the environments.
I know that much of TR fans can be really divided with what was good TR game, but i loved Legen Anniversary and Underworld, both looks Voice actor especially and game play :D ofc classic is fav tho :D ps love that cat Cup :D
I had replayed this game so many times and even tried mods and stuff.. I remember I messed around with it as well and made a full black outfit for Lara and also retextured Pierre's face with mine 🤣🤣 so cringe🤣 I have to say though after so much Richard lore I find my self triggered with the ""following on Dad's shadow and footsteps"" being again right at the centre. Such a downgrade to her independent spirit and own smarts and intelligence. Crystal should have just named the last game Shadow of Richard Croft instead of Shadow of the Tomb Raider 🤣
edit: reached the end of the video and I am also now dying of curiosity for the channel announcement..
I like the automatic checkpoints in the game. But this is more of a reamagining than a remake. Still good though.
Some people didn't like Anniversary. Personally I thought it was a stunning game. The character model and the environments are amazing. Brilliant video Suzanne. Is this your first play through. Hope you show more videos. Steve 👍
I don't like how they didn't give her a coat in the beginning, that's just laziness. Like the glasses, it's an essential item in the original iconic opening.. Anyways, this game's fun but nothing like what I experienced with the original, tank controls and all. 😁
I sense a disturbing lack of bear puns in the comments so at 20:00 the bear was barely a challenge.
i think if i recorded videos like this about Tomb Rider, i do the same like you to use maximum history about each level telling in detail something that few people know
sorry for my English, I'm from Ukraine. thank you
Rumor has it they may remaster the Legend trilogy as well which is cool
they are doing it for Nintendo switch. let's hope they will do that to pc as well
i can only imagine how sick that will look!
@@ThePMMpci have a switch so that makes me really happy 😂
@@ThePMMpc Cool I have the Switch too
@prim17 Me too I loved that trilogy
Thank you so much for this amazing video! A bit off-topic, but I wanted to ask: I have a SafePal wallet with USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). Could you explain how to move them to Binance?
I don't like the many checkpoints in this game :(
Having recently replayed the OG trilogy, I realise how underwhelming Anniversary is - it's not a bad game but it's definitely a dumbed down version of the original.
It’s too much like uncharted. Not original