She feels too reliant on having a burn applier and currently the only op that can do that really well is Yu. Her skill works fine as you can see in the video but having so much locked behind you having a limited 6* is not good
At least they're part of the same banner, so their synergy makes sense. Not like Nymph where it was like "hey there, hope you pulled that limited from a year ago" .
Nymph doesn't require a Ritualist to function properly. Her S2 which is her main skill nowadays does great on her own (also because Virtuosa is just not good in IS)
@@qurt5101 maybe they’ll do another burn ritualist like Virtuosa which can compliment Blaze A? I don’t know they’re trying to lean more unto the elemental niche
@@Tree9939akI feel like Viviana Delta is a better option at applying Burn, but Ifrit Delta is also a solid alternative - both of the delta Burn modules were used together before in CN for great results since they synergize together.
What a joke is that? Phys dmg suck again enemy with def equal their ATK. Meanwhile not so many enemy has 80 res. With 700-800 ATK caster can do 200-300 dmg again 60-70 res. 700-800 ATK phys dmg dealer only scratch enemy over 800 def.
Have you seen the kit of... literally any primal caster? everyone has a skill that does elemental damage and a skill that boosts the elemental damage that others do
@ do diamente have that special treatment? Can nymph consistently proc the necrosis on her own? No they give the elemental as bonus not as much ritualist did it, thats why the community said Virtousa is the core for nymph combo DPS
You mean the branch made to rely on another branch is once again reliant on someone proccing their respective elemental damage? C'mon guys I thought we already understood this with Nymph. And at least this time Yu is right there on rate up with her and he'll have to do till we get a Burn Ritualist. A better one...
@@pbtugas9892I don't see the problem here have you ever seen nymph+virtuosa(+logos)? she has THREE skills, her S2 can easily proc the burn effect while also clear waves of trash mobs
@@rezafahlevi9659it not about team up it about all of elemental enabler is limited and primal caster need one to perform in their full potential, it so bad that nymph s2 become her best skill nowadays since s3 is just mid without virtuosa…team up is not bad but why their teammates always have to be limited :v
Yeah, she's literally the same thing as nymph, and i don't mean her kit. I mean, the fact that people will shit on her on her release saying she's pretty horrible then slowly start to realise how great she is
Nymph still shittalked even today. The only saving grace is that she had fear debuff. People prefer to use her as a fear debuffer instead as a primal caster.
Typical primal caster, their primary skill is S2 but for extra ungga bungga they need someone else to trigger elemental dmg. In Blazer case, for S3 her best pair is Viviana with module (ironic lol).
@@barcodeverifier9256 Yeah, and that sucks. If you have to bring a second unit to enable the first, why not just bring a second DPS to (probably more than) make up the difference instead? Why not bring a unit that has a complete kit of their own so you don't have to waste resources on a backup in the first place (case in point Logos who gets to do it all as a regular old Core Caster)? There's always been these kinds of two-unit combos throughout the history of the game, and they have never really been more than a novelty, and I can't imagine they don't know that. So it's a bit of a baffling decision to make these kinds of designs where part of an operators kit is locked behind extremely specific support options five years deep into the game.
@stug6974 no it is completely normal. 1. It literally happen in every gacha game, even ones older than Arknights. At this point the game has to many busted DPS to choose from with the contents not that much harder, so we need variety in playstyles or at least different flairs. If you want big boom boom easy damage the just use Wisadel, Degenbrecher, Mlynar, Ray or some shit. Who care about meta at this point, I play for designs, voices and flairs. The game isn't so hard you would need 20 different meta DPS to clear 2. This will contradict 1, but elemental damage is essentially true damage. It bypass a lot of mechanics with much easier time to dish out and set up than other sources of true damage like Nearl (restricted by condition with not that outstanding damage) or Kal'tsit (little maximum uptime). Compare to that you could just press 2 buttons with Logos/Nymph and Virtuosa and the boss just die. Same with Yu and and Vivi/Blaze. It has its own merit compare to bringing 2 DPS.
@stug6974I mean, I dont know enough about blaze alt but for nymph at least, the answer is that the combination of nymph and a necrosis ritualist (ideally virtuosa) outputs functionally true damage that is so high that almost any other combination of 2 standalone dpses in the game could not hope to match it? I mean do you not use aak or warfarin or shamare or suzuran or something? They're obviously much more general but the principle is the same, beinging operators that solely enable or buff others, used when there's a big enough threat that warrants amping the damage of a single burst up as high as possible. It sucks that the best enablers tend to be limited thats true, but at least alternatives exist like valarqvin, and if you did luckily have the best enabler then I just don't see the downside. I think the gacha system is where the main flaw lies really, it definitely doesn't feel great to have an operator not be at full power without a very specific option, but again, at least for nymph I think they balanced it out fine enough. She has an S2 thats far more self sufficient and also just as effective of a skill, and if you want her S3 but dont have virtuosa you still have the option of valarqvin. I'm gonna need to see footage of blaze alter + bobbing before I can say anything about her in her case but I don't think the concept is inherently bad at least. I'm always confused when people bring this point up anyway, strong synergy between operators will always make them greater than the sum of their parts. Arknights is not a game that requires these synergies to clear content over just using strong generalists, but that's just a virtue of Arknights being lax when it comes to clearing in general. Synergistic duos very often have merit in tough situations, I just don't get what's so hard to understand about the value of team synergy in a game where you can bring up to 13 operators.
@stug6974Because ritualist + primal dps are better than Logos like kit. Elemental dmg are the strongest dmg right now (even True dmg fall below it), since there is no enemies with elemental res yet.
I can already see they trying to "fix" her by her module, same with Nymph. If you design a character whose kit quite literally doesn't work with their talent, you failed.
This community has become so accustomed to a one-size-fit-all, master-of-all-trades operator meta that it feels kind of sad. These people would probably choke themselves to death playing year 1 Arknights if they can't even stand having to use 1 enabler.
The only good enablers for both primal casters are limited units that a lot of people won’t have access to (virtuosa and Yu) and no other op comes even close to replacing them, that’s the issue
@@Storn_ Maybe next time don't use a clickbait title, that's basically why you have been criticized to even hated for a long time Tho on your answer, Viviana could work actually for Blazter but I still need times for more testinf
The s3has good design cause fast aspd is align with Burn shorter burst time, but just typical primal caster downside If they add burn to normal attack then her kit is complete HG need to add into the module
Well, that is how Primal Caster works, you only need them when boss having massive phy & art res and when you use them, you always need someone to trigger elemental break, Nymph can't do it with her S3 but with Virtuosa, they become solid duo Every primal caster have this niche
Then they should make more accessible enablers that aren't limited. Having them tied to one specific unit makes them worth less so it's only natural people will not like it.
if you think dreadnoughts are not useful slash are not worth while units, you are the one having the skill issue, lots of us use them reliably to do all kinds of things. This isn't a game where the "meta" actually matters.
The biggest problem is the fact that both 6* primal casters have their s3 completely rely on someone else proc elemental damage when the only good elemental damage proccers in the game are 2 limited units (virtuosa and yu) and no other op can come even close to replace the both of them to proc elemental damage which severely limits the applications on their s3, if there were a dozen others who could do that it wouldn’t be that big of an issue even if they would still be a bit niche. At least they have their S2 that works by itself
@@Storn_ how is that a problem though? that is literally the point. the clear design intent is that they do not want you to have access to that level of power unless you have other units. Is the situation with it specifically being limiteds great? No, but we do have ritualists for both elements outside of the limited options, even if it lowers their ceilings some. Having nearly unmatched damage dealers require some synergy is much better for the game design in my eyes compared to just letting them rock solo like Wis'adel can.
@ having their s3 being locked behind your account having limited units is not good game design, the “replacements” for yu and virtuosa are so inferior at applying elemental damage that it’s like trying to replace wisadel with pinecone
@@Storn_ I already said the situation with specifically limiteds is not great but the options for other units assisting in providing this support is there and only continues to grow. Units like Philae, Logos, Viviana, Bobbing, etc are all contributing to an increased presence of elemental damage over time. I think the limited units are _too_ good at applying these effects, if anything, and the thing worth criticizing is them, but don't Blame Blaze Alter being a better designed unit on HG having less self control when it comes to limiteds, blame Yu and Virtuosa
Hi plss answer this because im in high confusion. Just wanna clarify does yu talent 2 heal all operator when the req met. Or he needs to use his s3 to do so. Coz on wiki gg it said all operator
Yep, about what I expected when I saw the showcase in which she was carried by Yu. Why use two operators for work that one operator can do instead. Blaze's best partner might be Yu but Yu's best partner isn't necessarily Blaze.
@@rezafahlevi9659 It's a forced team up, if you have one unit tied to another specific unit (limited to boot) you can't really be surprised people will not like that. The best thing about Arknights is the variety. Then you create an alternate of a fan favorite *Blaze* and make her completely useless without this one specific limited unit, and you can't understand why people would be upset 😅 The only way I see them fixing this is slowly creating accessible enablers that work with Primal Casters otherwise they're going to continue being a niche that very few people care to use.
@creocrimson836 AK fanbase is like this (always entitled like a annoying af nerd) so I'm not surprised This fanbase are too thirsty over big numbers and super versatilies so when HG did tried to do a balanced ops, they going to mad, and I really tired to the point I might going to uninstall and never touch this fanbase because their entitled behavior As for Blazter, Viviana exist so it's not like her performance isn't hindered, not amazing as Yu combo? Sure, still doing the work well? Yes
yu might but blaze alter not, she is primal caster just same case with nymph, buy yu quite powerfulk 6 star, she seem like virtuosa, like virtuosa s2 can buff one operator with elemental dmg , but yu buff with fronlines
I think this is just a side effect of you guys over-hype her to be able to deal burn dmg with her S3 tbh😅. I already have a sneaking suspicion her S3 wont inflict burn dmg from the stream, considering what HG did with nymph. Personally I think it's fine to have a Op relies on the other, the game did gave you 12 Operator slot to tweak your team around lol
I think elemental damage is the way moving forward, maybe they'll make more enabler for Primals, or Modules works too. But i agree being very constrained despite being a 6* is pretty bad.
I think they are doing this because if they release an arts protector first it will invalidate the whole arts mechanic lol. cant risk a second Sutr but this time Sutr for defense
She feels too reliant on having a burn applier and currently the only op that can do that really well is Yu. Her skill works fine as you can see in the video but having so much locked behind you having a limited 6* is not good
So...same case with Arturia + Nymph S3?
So she work as a primal caster intended, maybe one day they will release a Burn Ritualist
Lmao Nymph full power is locked behind Virtuosa and now Blazer is having the same case with Yu? Wth
nymph at least has s2 for good cc, blaze on the other hand doesn't seem to have much to give
At least they're part of the same banner, so their synergy makes sense. Not like Nymph where it was like "hey there, hope you pulled that limited from a year ago" .
nymph🤝blaze
Nymph doesn't require a Ritualist to function properly. Her S2 which is her main skill nowadays does great on her own (also because Virtuosa is just not good in IS)
@@qurt5101 maybe they’ll do another burn ritualist like Virtuosa which can compliment Blaze A? I don’t know they’re trying to lean more unto the elemental niche
@@Dripster296 ever heard of Ifrit delta mod?
@@Tree9939akI feel like Viviana Delta is a better option at applying Burn, but Ifrit Delta is also a solid alternative - both of the delta Burn modules were used together before in CN for great results since they synergize together.
@@Tree9939ak your dmg dealer is ifrit at that point
So basically Blaze is just Nymph but in Burn.
A primal caster without elemental damage is like a caster that deals physical damage
What a joke is that? Phys dmg suck again enemy with def equal their ATK. Meanwhile not so many enemy has 80 res. With 700-800 ATK caster can do 200-300 dmg again 60-70 res. 700-800 ATK phys dmg dealer only scratch enemy over 800 def.
bruh primal caster needed ritualist what youre asking for is ritualist. Doesnt help Yostar literally mistranslate lmao
Have you seen the kit of... literally any primal caster? everyone has a skill that does elemental damage and a skill that boosts the elemental damage that others do
@ do diamente have that special treatment? Can nymph consistently proc the necrosis on her own? No they give the elemental as bonus not as much ritualist did it, thats why the community said Virtousa is the core for nymph combo DPS
Blaze = Tomimi
So you saying that Blaze skill only need 1 second to magdump at the enemies? My IS run gonna be wild
IS literally becomes a date with Blaze where you eat some chocolate pasta together with her
You mean the branch made to rely on another branch is once again reliant on someone proccing their respective elemental damage?
C'mon guys I thought we already understood this with Nymph.
And at least this time Yu is right there on rate up with her and he'll have to do till we get a Burn Ritualist. A better one...
She's just good like Narantuya
Not being broken or weak ops
At least narantuya talents work with her kit, blaze literally needs another op to function more viably 😭
@pbtugas9892 Meh, that's just for her S3. Her skills not that stupid comparing other ops
@@pbtugas9892I don't see the problem here
have you ever seen nymph+virtuosa(+logos)?
she has THREE skills, her S2 can easily proc the burn effect while also clear waves of trash mobs
@@pbtugas9892 Again with "teamup = bad" mindset
@@rezafahlevi9659it not about team up it about all of elemental enabler is limited and primal caster need one to perform in their full potential, it so bad that nymph s2 become her best skill nowadays since s3 is just mid without virtuosa…team up is not bad but why their teammates always have to be limited :v
Yeah, she's literally the same thing as nymph, and i don't mean her kit. I mean, the fact that people will shit on her on her release saying she's pretty horrible then slowly start to realise how great she is
Nymph still shittalked even today. The only saving grace is that she had fear debuff. People prefer to use her as a fear debuffer instead as a primal caster.
@@cefrinaldi8060 her skill 3 is rather quite good to use too, combo with vituorsa and you can cheese boss res with true dmg
@@cefrinaldi8060 Those peoples who still shittalked her are pretty much braindead kekw
People realised Nymph is great for the fear skill which works by itself and has nothing to do with the archetype. Blaze has nothing like that.
*Blaze has obtained Phase 2*
Typical primal caster, their primary skill is S2 but for extra ungga bungga they need someone else to trigger elemental dmg. In Blazer case, for S3 her best pair is Viviana with module (ironic lol).
Blaze S3 best pair is Yu S3
We have Yu and Bobbing (he's a 5-star burn ritualist).
This is why I honestly hate the entire primal archetype as a whole. We should've just left it at ritualists.
Well it's obvious they made Ritualist is basically the amplifier for Primal Casters that's why they have better Elemental applications
@@barcodeverifier9256 Yeah, and that sucks. If you have to bring a second unit to enable the first, why not just bring a second DPS to (probably more than) make up the difference instead? Why not bring a unit that has a complete kit of their own so you don't have to waste resources on a backup in the first place (case in point Logos who gets to do it all as a regular old Core Caster)?
There's always been these kinds of two-unit combos throughout the history of the game, and they have never really been more than a novelty, and I can't imagine they don't know that. So it's a bit of a baffling decision to make these kinds of designs where part of an operators kit is locked behind extremely specific support options five years deep into the game.
@stug6974 no it is completely normal.
1. It literally happen in every gacha game, even ones older than Arknights. At this point the game has to many busted DPS to choose from with the contents not that much harder, so we need variety in playstyles or at least different flairs. If you want big boom boom easy damage the just use Wisadel, Degenbrecher, Mlynar, Ray or some shit. Who care about meta at this point, I play for designs, voices and flairs. The game isn't so hard you would need 20 different meta DPS to clear
2. This will contradict 1, but elemental damage is essentially true damage. It bypass a lot of mechanics with much easier time to dish out and set up than other sources of true damage like Nearl (restricted by condition with not that outstanding damage) or Kal'tsit (little maximum uptime). Compare to that you could just press 2 buttons with Logos/Nymph and Virtuosa and the boss just die. Same with Yu and and Vivi/Blaze. It has its own merit compare to bringing 2 DPS.
@stug6974I mean, I dont know enough about blaze alt but for nymph at least, the answer is that the combination of nymph and a necrosis ritualist (ideally virtuosa) outputs functionally true damage that is so high that almost any other combination of 2 standalone dpses in the game could not hope to match it? I mean do you not use aak or warfarin or shamare or suzuran or something? They're obviously much more general but the principle is the same, beinging operators that solely enable or buff others, used when there's a big enough threat that warrants amping the damage of a single burst up as high as possible.
It sucks that the best enablers tend to be limited thats true, but at least alternatives exist like valarqvin, and if you did luckily have the best enabler then I just don't see the downside. I think the gacha system is where the main flaw lies really, it definitely doesn't feel great to have an operator not be at full power without a very specific option, but again, at least for nymph I think they balanced it out fine enough. She has an S2 thats far more self sufficient and also just as effective of a skill, and if you want her S3 but dont have virtuosa you still have the option of valarqvin. I'm gonna need to see footage of blaze alter + bobbing before I can say anything about her in her case but I don't think the concept is inherently bad at least.
I'm always confused when people bring this point up anyway, strong synergy between operators will always make them greater than the sum of their parts. Arknights is not a game that requires these synergies to clear content over just using strong generalists, but that's just a virtue of Arknights being lax when it comes to clearing in general. Synergistic duos very often have merit in tough situations, I just don't get what's so hard to understand about the value of team synergy in a game where you can bring up to 13 operators.
@stug6974Because ritualist + primal dps are better than Logos like kit. Elemental dmg are the strongest dmg right now (even True dmg fall below it), since there is no enemies with elemental res yet.
Is her revive talent has no limit? Isn't she basically just dollkeeper then?
Maybe Once per battle, just like og blaze(?)
@@ilno nope its actually unlimited. As long as her shield doesn't break before she's fully healed.
@@natriz6722 kinda like Faust huh,,,
@@natriz6722 but she cant do anything unlike lin and the healing is unaffected by perfumer but only blase alt own talent counts so theres that.
I can already see they trying to "fix" her by her module, same with Nymph. If you design a character whose kit quite literally doesn't work with their talent, you failed.
This community has become so accustomed to a one-size-fit-all, master-of-all-trades operator meta that it feels kind of sad. These people would probably choke themselves to death playing year 1 Arknights if they can't even stand having to use 1 enabler.
The only good enablers for both primal casters are limited units that a lot of people won’t have access to (virtuosa and Yu) and no other op comes even close to replacing them, that’s the issue
I don't want to have a shotatwink on my team just to use Blaze properly
yeah, and it got worse overtime
its one of the things that i hate in this community
@@Storn_ Maybe next time don't use a clickbait title, that's basically why you have been criticized to even hated for a long time
Tho on your answer, Viviana could work actually for Blazter but I still need times for more testinf
Storns only criteria for being a good op is "can it reduce squad size?"
The s3has good design cause fast aspd is align with Burn shorter burst time, but just typical primal caster downside
If they add burn to normal attack then her kit is complete HG need to add into the module
maybe with module we'll get burn autoattack, lets hope so!
Well, that is how Primal Caster works, you only need them when boss having massive phy & art res and when you use them, you always need someone to trigger elemental break, Nymph can't do it with her S3 but with Virtuosa, they become solid duo
Every primal caster have this niche
HG 1 year later :
Elemental resistance A+💀
Goodbye blaze
@@Kurnia14258 They could do that to nerf necrosis long ago yet it doesn't so I don't see them going to nerf burn
Then they should make more accessible enablers that aren't limited. Having them tied to one specific unit makes them worth less so it's only natural people will not like it.
why is it always MN-EX- 8?
BlazeofCinder sobbing on the floor
Lets face it. Everyone hate primal caster and its a failure of an archaetype. Its dreadnought guard all over again where its a sure doom archaetype.
if you think dreadnoughts are not useful slash are not worth while units, you are the one having the skill issue, lots of us use them reliably to do all kinds of things. This isn't a game where the "meta" actually matters.
The biggest problem is the fact that both 6* primal casters have their s3 completely rely on someone else proc elemental damage when the only good elemental damage proccers in the game are 2 limited units (virtuosa and yu) and no other op can come even close to replace the both of them to proc elemental damage which severely limits the applications on their s3, if there were a dozen others who could do that it wouldn’t be that big of an issue even if they would still be a bit niche. At least they have their S2 that works by itself
@@Storn_ how is that a problem though? that is literally the point. the clear design intent is that they do not want you to have access to that level of power unless you have other units. Is the situation with it specifically being limiteds great? No, but we do have ritualists for both elements outside of the limited options, even if it lowers their ceilings some. Having nearly unmatched damage dealers require some synergy is much better for the game design in my eyes compared to just letting them rock solo like Wis'adel can.
@ having their s3 being locked behind your account having limited units is not good game design, the “replacements” for yu and virtuosa are so inferior at applying elemental damage that it’s like trying to replace wisadel with pinecone
@@Storn_ I already said the situation with specifically limiteds is not great but the options for other units assisting in providing this support is there and only continues to grow. Units like Philae, Logos, Viviana, Bobbing, etc are all contributing to an increased presence of elemental damage over time. I think the limited units are _too_ good at applying these effects, if anything, and the thing worth criticizing is them, but don't Blame Blaze Alter being a better designed unit on HG having less self control when it comes to limiteds, blame Yu and Virtuosa
Can you sequence break with teleporting boss into Yu and kill them?
I hope her and nymph get the viviana treatment were they get fixed by their module.
No damage on normal attacks but the skill melts people like crazy. Not sure if that's good or bad.
Hi plss answer this because im in high confusion. Just wanna clarify does yu talent 2 heal all operator when the req met. Or he needs to use his s3 to do so. Coz on wiki gg it said all operator
2% hp per second on self if there is 4 operators on the field, everyone on s3.
Yep, about what I expected when I saw the showcase in which she was carried by Yu.
Why use two operators for work that one operator can do instead.
Blaze's best partner might be Yu but Yu's best partner isn't necessarily Blaze.
That.... Literally how Primal Caster work
And smh the mentality of "teamup = bad" again
@@rezafahlevi9659 It's a forced team up, if you have one unit tied to another specific unit (limited to boot) you can't really be surprised people will not like that.
The best thing about Arknights is the variety. Then you create an alternate of a fan favorite *Blaze* and make her completely useless without this one specific limited unit, and you can't understand why people would be upset 😅
The only way I see them fixing this is slowly creating accessible enablers that work with Primal Casters otherwise they're going to continue being a niche that very few people care to use.
@creocrimson836 AK fanbase is like this (always entitled like a annoying af nerd) so I'm not surprised
This fanbase are too thirsty over big numbers and super versatilies so when HG did tried to do a balanced ops, they going to mad, and I really tired to the point I might going to uninstall and never touch this fanbase because their entitled behavior
As for Blazter, Viviana exist so it's not like her performance isn't hindered, not amazing as Yu combo? Sure, still doing the work well? Yes
kinda curious, can he teleport cerulean boss (mantis and that mage) or future IS boss like kal'tsit to his tile.
As long as the enemy had path and/or not immune to teleport then they can be teleported.
I dont care, her skill looks cool as fuck
Cat bros it's over
Isnt these 2 looks more broken than Wisadel?...
how? 😭😭 from a dps standpoint, wisadel’s s3 alone outshines blazealt’s kit
@@AthenaChan I just see it
yu might but blaze alter not, she is primal caster just same case with nymph, buy yu quite powerfulk 6 star, she seem like virtuosa, like virtuosa s2 can buff one operator with elemental dmg , but yu buff with fronlines
@ Yu not she 💀
yeah im gonna just stick with S2 overall for general gameplay
Feels like her s3 should have like have a second phase like wis cause 25 bullet with that attack speed instant gone
That may be the intention. Blazer S3 is basically a nuke skill with bullet which compliment Burn's 10 sec duration
I think this is just a side effect of you guys over-hype her to be able to deal burn dmg with her S3 tbh😅. I already have a sneaking suspicion her S3 wont inflict burn dmg from the stream, considering what HG did with nymph. Personally I think it's fine to have a Op relies on the other, the game did gave you 12 Operator slot to tweak your team around lol
What about s2?
Can her solo patriot? Looks so weak.
if only s2 or s1 as good as nymph with s2. i mean good without support. not asking crazy dmg, just utility
Blazer S2 is good tho?
Another balance attempt from hg 🙌(personally i love it)
basically to make she work.. we need to adopt her son too?
She caster on LAND?!
this stage doesn't have the low/high ground restriction
@@adenister Oh dang sorry i forget about this stage! My bad man
wow hg
WHOS THE PINK HAIR??? I WANT HERRR
"her"....
(no one tell them)
Ah yes, "her".
looool
how do we tell him boys
I think elemental damage is the way moving forward, maybe they'll make more enabler for Primals, or Modules works too.
But i agree being very constrained despite being a 6* is pretty bad.
I think they are doing this because if they release an arts protector first it will invalidate the whole arts mechanic lol. cant risk a second Sutr but this time Sutr for defense