@watex to some extent yes the experiment was interesting but not likely to be accurately depicted with 100% accuracy to the events in the movie which might be impossible to recreate , nevertheless I did enjoy it 👍
@@arsenalsniping1711 very good to know but how could a flap take the weight seems a bit unbelievable in my opinion but mabey there that well engineered 👍
@@ididntmeantoshootthatvietn5012 small impact ???? Are you shure you see Tokyo drift, it's get smashed on side in a fiberglass car, turned upside down where a fuel leak set up a fire that make nos tank explode. AND you want to compare to a move where 3 cars chained to a plane make him crash or where at 200 mp/h they continue to shift gears ?? Tokyo drift remain the only FF saga phisic friendly
Brian's gt-r was going 160 km/h in the movie 2f2f. The speedometer is shown and if you pay attention in one of the shots, you can catch a gliy of the speedometer where it says km/h. Being the car is right hand drive, it's safe to assume that the car would have been an direct from Japan import. Japanese use the metric system for everything. So brian's speed over the bridge would have actually been slower than the supras 115mph. Being 1.6 km= 1 mile. We can deduce that Brian was going close to 100mph at the time of his jump when he flew over top if the supra. As a random bonus, if you watch the opening credits of 2f2f, when they're setting up the detour barriers, you can hear someone rip a fart 🤣.
"it's safe to assume that the car would have been an direct from Japan import." Is it still an import if it is IN its country of origin? It is an import when it is in a country it is not from, I am pretty sure.
@@ForzaMonkey in the movie 2f2f, it was set in miami and the car was purchased from someone in the desert when Brian left Cali and was on the run from the cops. So the car would have been an import. But if it's a Japanese car in japan, then it would be considered a domestic. Same as chevy, Ford, and Dodge are considered domestic here in America. But nowadays, parts are made in place, shipped to another and badged accordingly. Dodge is now owned by fiat which is Italian, some toyotas and nissans are assembled in america, ford and chevy are built globally in other countries including the us. So I guess you could say pretty much all cars are domestic now. It's really confusing lol.
There's companies that do conversions on JDM clusters for importing to the US, so that they accurately read in MPH (even though the word KM/H will still be there). Because on those clusters there's no small numbers for MPH at all to reference.
Honestly seeing the bridge experiment with the S2000's speed made me realize she really played it safe which is the most realistic thing to do in the situation. Well done on that part coz I'm most impressed by that one.
@@SrtLv4x I do not feel like correcting you, but in the 1990s, it was very rare to have a JDM car IN JAPAN which measured speed in MPH. also, NOS does not increase your top speed. NOS increases your power output, allowing you to ACCELERATE faster. (acceleration and speed are not the same. Acceleration is a RATE OF CHANGE in speed, speed is actually how fast you are going.)
6:55 certainly a different outcome, although you did hit the truck with the whole front of the car instead of just the right side. However that still wouldnt work, in the movie they used a ramp right next to the truck. The car aims for that ramp and gets launched like it did...
If anything, taking off with more flaps would help, obviously normal planes take off with 5 or 15 degrees of flaps but a plane can still takeoff with full flaps.
Great simulation. But there is one part you missed is that they actually hit the plane’s flaps, which is different from the wings. The flaps were pulled down during take off, and this create huge drag. The effect of that may not seems obvious on smaller aircraft because the power weight ratio is usually higher. But on huge aircraft, this amount of drag can slow it down and prevent it from gaining altitude and speed.
Where did you find a runway long enough to recreate the entire scene? Thanks to the magic of movie editing, the runway in the film is nearly twice as long as the longest runway in the entire world.
I just watched the first one so far, and it was obvious the plane would still take off before you even started. IRL cargo planes carry thousands of pounds of cargo, so of course it'd still take off fine lol
5:24. wait, the nissan gtr skyliner34 was only sold in japa and a few other countries. heoreticeally, the gtr was from japan. japan uses metric system so the gtr was going 160 km/h
Two things: one; there is a charger model that is extremely accurate of you want to use that instead of the coronet, the creator used a vanilla car brand name for it, and two; it would be interested to see some other movie stunts including other f&f series ones.
@@tomj4406 boy, this was long ago. Ok, the Bruckell Caldera is a good mod, but tgere is another mod based off of the Coronet mod that is more accurate and more modern. It is made by a Frenchman, and updates have been in the works for years, but the creator hasn't publicly released the update yet since it is unfinished. Last I saw PBR textures and jbeam improvements were the most recent fixes.
I remember watching a video about some of the stunts they did, and for the bridge jump they had custom built vw based buggies with the import car skin on them to make them look like the real deal.
when Dom hits the truck it doesn't go completely straight, it hits it with a small angle that would allow it to turn the car in the air and also beamng is not 100% but it is the closest to a realistic game, but the rest certainly makes sense but I don't know if wooden boards have the same weight as a charger and a land rover
@@domonic7388 It's not, because I think, if it's a recreation then it has to be the same as shown in the film, and I know that there are mods for the same vehicles in the film
It’s cause the views are counted by people who watch more than 4 seconds and some people like in the beginning of vid without wast hint for more than a second
In fast and furious 6, they attached the cars to the flaps and pulled them down. The position they were in was for takeoff, which helps the plane generate lift at slower speeds and as the scene progresses and the plane begins to lift off, the weight of the cars began to pull the flaps down, which no doubt would have affected its flight performance and takeoff run. I’m not saying it’s 100% true, but it could be possible to affect an aircraft in such a way to prevent it from taking off.
EXACTLY! Nothing wrong with the stunts other than that, I thought they were well thought out and calculated, but exactly, dom started to steer away at the last second hitting the very front of the semi rather than head on with the front axle
If you watch the making of scenes they added a bar to lift the challenger up over the hood of the truck. When it comes down and rolls it actually takes out the camera with the angle you see in the movie.
Author, this idea(f&f scenes in beam.ng) is great. Try some more movie scenes to simulate in beam.ng. It was very interesting to see. P.S.: sorry for my "broken" english=)
For the last stunt I believe it was a ramp mixed with hydraulics to send the car into a spin over the bonnet of the truck, fun to see these recreated for realism though!
The final stunt came out differently in game because in the movie Don steers away at the last second meaning only the N/S quarter collided with the truck. But great video anyway! Some real calculations 👍
You don't need realistic physics when you got family😎
Because family is forever
@@jarcophagus 😆😆
Omni Man Sad
One last Car Pal.
Why hasn't this comment gotten more likes.
"We strapped 3 cars weighing 5 tons in totall so you cant take off."
300 ton plane: "Pardon me?"
Exactly plus they focused on the planes flaps to keep it down not the cars weight 👍
@watex to some extent yes the experiment was interesting but not likely to be accurately depicted with 100% accuracy to the events in the movie which might be impossible to recreate , nevertheless I did enjoy it 👍
Hoy don’t have the power of the family
@@slavwillisalmera9692 I doesn't matter a plane can easily lift 6 planes using flaps
@@arsenalsniping1711 very good to know but how could a flap take the weight seems a bit unbelievable in my opinion but mabey there that well engineered 👍
F&F Tokyo drift is the most realistic out of the whole series
1st fast and furious was good
Cause they actually focused on the cars
The only "special effect" is swapping an Evo from AWD to RWD, is not impossible, is only insane.
@@ididntmeantoshootthatvietn5012 small impact ???? Are you shure you see Tokyo drift, it's get smashed on side in a fiberglass car, turned upside down where a fuel leak set up a fire that make nos tank explode. AND you want to compare to a move where 3 cars chained to a plane make him crash or where at 200 mp/h they continue to shift gears ?? Tokyo drift remain the only FF saga phisic friendly
@@ididntmeantoshootthatvietn5012 😂😂😂 without that part... overall it's more realistic than the rest of the series
Who else randomly found this channel and now starts watching him? Btw, hats off to you man! Original content only!
me
Yes
I swear this channel will never run out of original ideas
Zachmartinsmusic but this technically isn’t original because it’s from fast and furious lol
@@averyp3351 nobody has ever recreated fast and furious stunts in beamng drive tho yk
Zachmartinsmusic good point ur right
In an extremely niche game too
@Lurker M bruh
Brian's gt-r was going 160 km/h in the movie 2f2f. The speedometer is shown and if you pay attention in one of the shots, you can catch a gliy of the speedometer where it says km/h. Being the car is right hand drive, it's safe to assume that the car would have been an direct from Japan import. Japanese use the metric system for everything. So brian's speed over the bridge would have actually been slower than the supras 115mph. Being 1.6 km= 1 mile. We can deduce that Brian was going close to 100mph at the time of his jump when he flew over top if the supra. As a random bonus, if you watch the opening credits of 2f2f, when they're setting up the detour barriers, you can hear someone rip a fart 🤣.
"it's safe to assume that the car would have been an direct from Japan import."
Is it still an import if it is IN its country of origin? It is an import when it is in a country it is not from, I am pretty sure.
@@ForzaMonkey in the movie 2f2f, it was set in miami and the car was purchased from someone in the desert when Brian left Cali and was on the run from the cops. So the car would have been an import. But if it's a Japanese car in japan, then it would be considered a domestic. Same as chevy, Ford, and Dodge are considered domestic here in America. But nowadays, parts are made in place, shipped to another and badged accordingly. Dodge is now owned by fiat which is Italian, some toyotas and nissans are assembled in america, ford and chevy are built globally in other countries including the us. So I guess you could say pretty much all cars are domestic now. It's really confusing lol.
Correct, also max speed on speedometer is 180 (km/h), it is or was common in Japan because of regulations or something like that
There's companies that do conversions on JDM clusters for importing to the US, so that they accurately read in MPH (even though the word KM/H will still be there). Because on those clusters there's no small numbers for MPH at all to reference.
@@rolandosufurky9708 gentlemen's agreement.
why have large budget movies when you have car pal
*car makes impact*
*Cuts to an original car pals clip*
*Car stops rolling then cuts back*
What are the mods called that you used in this video?
Bro Car Pal deserves 1 Trillion likes!! If you showed this to a animal they would break your phone from smashing that like button
Hahaha
Honestly seeing the bridge experiment with the S2000's speed made me realize she really played it safe which is the most realistic thing to do in the situation. Well done on that part coz I'm most impressed by that one.
?
I did add "some" weight to it
*the whole plane filled to the brim with planks*
Facts
just some
You mean a few planks of wood?
R/woooooooosh
should be a bit less than enough
1:36 i dont know why but the silver car makes me laugh so hard
Silver car: *end my suffering*
Wow some real effort and calculations went into this, really well done!
It’s car pal what did you expect he’s all about this
Mr. Babygoat facts
Agreed
But it's not like the movie the cars weren't holding the plane down they were holding the flaps from going up
@@BAM_BAM_XCI Yeah you’re right and the cargo ramp was down so that could maybe weigh it down as well.
Alternate title: what would've happened if the stunts failed in F&F movies
No, more like: If F&F stunts were realistic, considering the fact that a lot of stunts in F&F break the laws of physics.
What would happen if stunts have less family
If Brian jumped the ramp at 160MPH his spine would be coming out of his ears!
The speedometer was in kmh not in mph
@@huntergant6518 160kmh is pathetic
@@huntergant6518 it was in mph go re watch the scene
@@huntergant6518 aint no way i. Hell or heavens name that hes doing 160kmph with nos going, a smart car with nos will go faster than 160kmph
@@SrtLv4x I do not feel like correcting you, but in the 1990s, it was very rare to have a JDM car IN JAPAN which measured speed in MPH. also, NOS does not increase your top speed. NOS increases your power output, allowing you to ACCELERATE faster. (acceleration and speed are not the same. Acceleration is a RATE OF CHANGE in speed, speed is actually how fast you are going.)
6:55 certainly a different outcome, although you did hit the truck with the whole front of the car instead of just the right side. However that still wouldnt work, in the movie they used a ramp right next to the truck. The car aims for that ramp and gets launched like it did...
yeah, car pal also gave us exact screenshot when the car jump/hit the truck, no damage to the right side of the car
I guess everyone is first I will be second
_visibly dies of laughter_
I am just after you.
Big brain
I shall be 3rd if you allow me
@@A08J s sure
In FaF 6 they hooked onto the planes flaps to pull it down maybe that'll be a bit more realistic to try
If anything, taking off with more flaps would help, obviously normal planes take off with 5 or 15 degrees of flaps but a plane can still takeoff with full flaps.
They hooked on the flaps and pulled it down. That will only help it take off.
No the restrained the flaps not pulled it down
probably they aim to "crash the plane" instead of make it unable to take off
Pilot:engine failure copilot:I’m ready to die
Great simulation. But there is one part you missed is that they actually hit the plane’s flaps, which is different from the wings.
The flaps were pulled down during take off, and this create huge drag. The effect of that may not seems obvious on smaller aircraft because the power weight ratio is usually higher. But on huge aircraft, this amount of drag can slow it down and prevent it from gaining altitude and speed.
“cause we got family on our side”
Where did you find a runway long enough to recreate the entire scene? Thanks to the magic of movie editing, the runway in the film is nearly twice as long as the longest runway in the entire world.
“I added some weight to it” **has flashbacks to 2 shots of vodka**
2:29
"the same lenght"
*speech 100*
Because of the realism in beamng, this will actually show how much of the movie(s) is possible
You got some family in you boi
"Dom, cars don't fly"
Taking out one of the engines had the same energy as "hey guys look how hard I can piss"
All that matters is family, not accuracy
I enjoy these so much! Makes me happy everytime you say "see you next time pals" or something along those lines
Loved this video, pls do more!
OMG this is like the Mythbusters of Beam NG 😂 excellently hilarious! Enjoyed this one mate
1:48 I feel some deja vu somehow...
I cannot tell the difference, Car Pal has the best movies
I just watched the first one so far, and it was obvious the plane would still take off before you even started. IRL cargo planes carry thousands of pounds of cargo, so of course it'd still take off fine lol
When you said Tokyo Drift was your favorite, I instantly subbed. That's the best one out of all of them.
Congrats on 1m
5:53 Imagine this scene was actually the attempt of making the movie and first attempt failed
4:03 IQ 1500
You should probably go back to school. All he did was a simple equation
Im grade 6
@@ethant.guadalquiver5073now maybe you've learnt that
More of these F and F stunts man!! This was amazing!
Whit this you proved that FAST AND FURIOS is all a lie.
can you spell lol
yeah lol
Well at the end....F&F never had physics...had family.....basically and excuse
It's a movie and a game this is not accurate but.. u can do it irl for 100% accuracy.
Always has been lol
This is actually a really cool video, good stuff my dude
I loved Tokyo drift as well.
Tokyo drift is my fav
2 Fast 2 Furious will always be a classic for me.
Do you guys think it will take off
Me who saw the thumbnail: no but actually yes
2F2F directors: we used the bridge as a ramp just to make the jump more cooler and realistic
Car pal at 5:56 : huh ramp? Nah, don’t need one for that
Did anyone notice the name on the plate isn't "Car-pal" but it was "Fast-pal" this time
When
@@beeb4439 gt-r
@@iforgotmyname ?
I really enjoy all the FF series. Can't wait til the new one comes out.
more Steeve and George please, they're funny
1:27 The 0,0000000000001 % power of family
5:24. wait, the nissan gtr skyliner34 was only sold in japa and a few other countries. heoreticeally, the gtr was from japan. japan uses metric system so the gtr was going 160 km/h
win desiel is crying in the car flyin
Hey when are we going to have the George and Steve series back?? :'(
3:05 yo I live in that city in Australia! Cool to see it here :P
Two things: one; there is a charger model that is extremely accurate of you want to use that instead of the coronet, the creator used a vanilla car brand name for it, and two; it would be interested to see some other movie stunts including other f&f series ones.
@@tomj4406 boy, this was long ago. Ok, the Bruckell Caldera is a good mod, but tgere is another mod based off of the Coronet mod that is more accurate and more modern. It is made by a Frenchman, and updates have been in the works for years, but the creator hasn't publicly released the update yet since it is unfinished. Last I saw PBR textures and jbeam improvements were the most recent fixes.
You are a testament to truth and honesty. I tip my hat to you.
The last one I'd like to see re done because I'm pretty sure I remember vin diesel trying to swerve but not having enough space.
The middle car was like: yep.... I thought I was gonna die but here I am!
7:01 how could you say something so controversial, yet so brave?
Also, fav f&f is prob fast 5
Friend: gets in your car.
Friend: where's your steering wheel lmao?
You: WASD, bro!
Wow I never knew car pal had such a big brain 🧠
This channel refuses to acknowledge that you dont need real physics. You only need family.
I remember watching a video about some of the stunts they did, and for the bridge jump they had custom built vw based buggies with the import car skin on them to make them look like the real deal.
Thanks for all this work really was fun to watch
0:36 :( Hope the plane exercises some more
Congratulations on a million subs!
when Dom hits the truck it doesn't go completely straight, it hits it with a small angle that would allow it to turn the car in the air and also beamng is not 100% but it is the closest to a realistic game, but the rest certainly makes sense but I don't know if wooden boards have the same weight as a charger and a land rover
Also he didnt attach a car to the flap of the plane, they were attached to the wing
I dont see how people think its accurate when its got so many flaws
@@domonic7388 It's not, because I think, if it's a recreation then it has to be the same as shown in the film, and I know that there are mods for the same vehicles in the film
@@domonic7388 Its hard to make such unrealistic scenes in a game that's %97.89 realistic. Also nodes.
@@lazybones4369 Most of the models are broken, only a few are actually working and don't glitch up the game.
Lmfao, imagine seeing that in the movie 😂😂
6:12 just a few scratches
Thank you for these videos, they help get through the day
my math teacher when discussing the topic in math: 3:54
The first bit killed me. Like a blooper reel lol
no views and 8 likes?
*aight ima head out*
It’s cause the views are counted by people who watch more than 4 seconds and some people like in the beginning of vid without wast hint for more than a second
I’m gonna tell him
Don’t you dare!
@@mr.halo_kid8918 lol too bad
Me to pal me to
@@fbis.w.a.t6859 yes our allied compound form
Woah, woah, woah! First of all, in the movie i'm pretty sure the truck was moving, I call for a redue of that F&F scene!
omg im first 51 seconds lol
Your aren’t even close to first
The cars didn't keep the plane down in F6, the grapple shot to the rudder forcing it down is what did
3:38 poor supra
Can we just take the time to appreciate that.....THIS MAN actually calculate the s2000 jump from f&f
5:03 The GT-R is a Japanese car; speedometer is always in km/h
Damn dude you really did a Suki at 3:20 😔
Im surprised you still use a mouse and keyboard to drive those still
In fast and furious 6, they attached the cars to the flaps and pulled them down. The position they were in was for takeoff, which helps the plane generate lift at slower speeds and as the scene progresses and the plane begins to lift off, the weight of the cars began to pull the flaps down, which no doubt would have affected its flight performance and takeoff run. I’m not saying it’s 100% true, but it could be possible to affect an aircraft in such a way to prevent it from taking off.
In the movie, Dom was steering just before the impact, he didn't go directly into the truck
EXACTLY! Nothing wrong with the stunts other than that, I thought they were well thought out and calculated, but exactly, dom started to steer away at the last second hitting the very front of the semi rather than head on with the front axle
@@dallasfarrigton1558Dom was in the air too
If you watch the making of scenes they added a bar to lift the challenger up over the hood of the truck. When it comes down and rolls it actually takes out the camera with the angle you see in the movie.
I love this! Thank you! Something new and awsome
plot twist: the creators of fast and furious used beamng to simulate the stunts
1st F&F is my favorite. and great work with the vids
On the first one that’s no fair in the movie they had like 100 miles to get up to speed
Same with the last one dom was in the air
Yo when I saw this my jaw dropped you did a very good impression man
He didn't go head on, it was more of a clip, and also they used a ramp...
Author, this idea(f&f scenes in beam.ng) is great. Try some more movie scenes to simulate in beam.ng. It was very interesting to see.
P.S.: sorry for my "broken" english=)
Cars start and Alpha Romeo immediately spews smoke. 10/10 very realistic.
Awesome video
Keep up the good work
A big like for you.
Awesome stuff! Interested to see the twin building jump too
lmfao bro, I damn near shit myself laughing when it took off with the cars!!!
Cool! Could you do LotR next?
1:37 when the car did ⬆️↖️⬇️↕️⬅️↙️⬆️↘️⬅️↕️⬆️↘️➡️↕️⬆️↘️⬇️↖️➡️➡️↘️↘️↘️⬆️↖️⬅️↕️↕️↕️⬅️↘️↙️↙️↙️⬆️⬆️ i personally feel that
This video is a treasure to cherish🤩
For the last stunt I believe it was a ramp mixed with hydraulics to send the car into a spin over the bonnet of the truck, fun to see these recreated for realism though!
I can imagine Dominic, Brian and Letty etc all chilling in the cars as they get pulled off by the plane
Love what you did mate,, but the last one the green truck was moving , chance of it being airborne is less but still. Cool video tho
The final stunt came out differently in game because in the movie Don steers away at the last second meaning only the N/S quarter collided with the truck. But great video anyway! Some real calculations 👍
FnF are fun to watch, very painful to analize sometimes