I think that if I dare to try and comprehend this setup, I will just corrode my mind and distort into the dumbest creature in existence (into Don Quixote). I won't try. Anyways. I really liked the full Hannah fight. And both Ensembles.
I know right??? I was guessing they simply deactivated the passive she has that tps her to another random floor but ig they made it so she comes back at the end Simultaneously anticlimatic and fitting tbh
@@thaumoking9947So the actual dev here. She gets unregistered the same as everyone else, but first she plays the teleport animation at her health gate, and her data gets thrown into a cache. She then just gets readded for the final wave and her second phase mechanics get triggered. (They're not really all that noticable) and her passive isn't so much disabled as overwritten and modified, she's one of a bunch of characters I needed to do that with.
Great job beating that, I always had a feeling that this was possible vanilla only I got stuck because of the power null, it usualy killed 2-3 of my nuggets which left me to weak to beat the rest
@@Alsry1 while yes that is most certainly possible, knowing my luck I would get my match light user locked during the crying children phase, and then get them to lowroll during the Xiao phase which would let a bunch of mass attacks through which might kill the puppeter, not to mention that the fists could very easily be targeting the puppeter as well, this could be solved with good targeting but in that mess it's difficult if not impossible to redirect some attacks, and after all of that I still haven't accounted for human error But yeah I could definitely try that, my own strategy was a Chessed-Argalia Grand finale clone with magic trick and draw pages backed up by the usual mass attack users
I swear, the amount of bass each mass attack has at the early stages is equivalent to the "I'll be borrowing your move conro" scene from fire force specifically 8:28 💀
our galaxy would just flat put crash since yes you get your nugget to full.HP but at the price of if your computer can handle being tortured 3 times in 1 mass attack
Grinder takes forever, but if I remember correctly Our Galaxy actually speeds up with the enemy count. It's been so long since I tested it though that I could just be misremembering.
When you press play in the Steam Library, make sure to press play with mods. Then you check the checkbox next to the mod name in the selection menu. Then you use two Impuritas books like a general reception, with the workshop receptions box checked.
okay wait, i cant tell, was that 13th toll meticulously planned out for a specific moment that needed it, or was it just picked because none of the other abnormality pages were better? somehow my brain latched onto it and paid attention to it for the whole thing to try to figure out what you were preparing it for, but i don't think i saw any mass attacks with it
i mean most of hokma’s other tier 1s wouldve done next to nothing with this deck, i probably wouldve taken lean bloody wings over 13th toll if this was me because of hokma’s use of opening ceremony
Honestly this is stupid to watch with the sheer amount of numbers, but Ironically enough, i really want to see someone do what this mod does, except for abnormalities (excluding the ones that will just insta kill you for not following their rules)
I see that Pluto and phase 2 Tanya got eaten by Philip children spawns.
I really, really need to fix that someday.
a dubious mercy nonetheless
either way, thanks for the mod! I still have fond memories of this run
the beholders watching the library in the outskirts create fake versions of every guest ever received and then do stuff like this out of sheer boredom
That Hokma deck alone blows my mind... Great minds find ways to do great things, truly...
blockma
Hol up ain't you that one person who made the Heathmael Sate Hex comment???
@@return4590 ...which one~? 👀
@@return4590 HEATHMAEL WHAT
@@return4590 Heathmael sate hex stocks dropped to zero 😔
We out number them by 10x their size
SIR WE ARE BEING MOWWED DOWN
the hardest part of this reception is trying to make the game not crash or get softlocked at some point
I think that if I dare to try and comprehend this setup, I will just corrode my mind and distort into the dumbest creature in existence (into Don Quixote). I won't try.
Anyways. I really liked the full Hannah fight. And both Ensembles.
15:34 Blue Star ping was epic
i love that iori only decided to step in...AFTER the arbiter and claw combo were demolished lmao
Really shows how overpowered you can become if you know what you're doing in LoR. Which is canon accurate funnily enough.
35:49 elena burns in the sun
Is anybody going to talk about how the purple tear just came back at the end
I know right???
I was guessing they simply deactivated the passive she has that tps her to another random floor but ig they made it so she comes back at the end
Simultaneously anticlimatic and fitting tbh
@@thaumoking9947So the actual dev here.
She gets unregistered the same as everyone else, but first she plays the teleport animation at her health gate, and her data gets thrown into a cache. She then just gets readded for the final wave and her second phase mechanics get triggered. (They're not really all that noticable)
and her passive isn't so much disabled as overwritten and modified, she's one of a bunch of characters I needed to do that with.
@@uGuardian4excellent 🍷
They done given my boy Roland blitz therapy 💀
Great job beating that, I always had a feeling that this was possible vanilla only
I got stuck because of the power null, it usualy killed 2-3 of my nuggets which left me to weak to beat the rest
I mean you can cheese this pretty easily by stacking an absolute insane amount of match light on someone in the first phase
@@Alsry1 while yes that is most certainly possible, knowing my luck I would get my match light user locked during the crying children phase, and then get them to lowroll during the Xiao phase which would let a bunch of mass attacks through which might kill the puppeter, not to mention that the fists could very easily be targeting the puppeter as well, this could be solved with good targeting but in that mess it's difficult if not impossible to redirect some attacks, and after all of that I still haven't accounted for human error
But yeah I could definitely try that, my own strategy was a Chessed-Argalia Grand finale clone with magic trick and draw pages backed up by the usual mass attack users
14:59 Roland meeting the middle be like:
Must have been nice to have a victory lap with the head and Iori
ayin would be proud
waoh... you beated the game.....
I swear, the amount of bass each mass attack has at the early stages is equivalent to the "I'll be borrowing your move conro" scene from fire force
specifically 8:28 💀
15:34
*vine boom sound effect*
Its so sad that pluto died of hokma...
Oh man
That's Finn EGO
Oh Hod, can you imagine how long Our Galaxy or Grinder Mk. 5-2 would take in this fight..?
our galaxy would just flat put crash since yes you get your nugget to full.HP but at the price of if your computer can handle being tortured 3 times in 1 mass attack
Grinder takes forever, but if I remember correctly Our Galaxy actually speeds up with the enemy count.
It's been so long since I tested it though that I could just be misremembering.
nah nah,
tiph gold rush
Imagine Onrush huh
Works only until urban nightmare i think
Unless you go for smoke build
@@skell6134Works up until Xiao if you use the Hook passive.
Insane
excuse me what the actual fu-
red mist with ego would be very useful to obliderate the enemy
less access to healing tho
@@fsuightments5853 why heal when you can obliderate the enemy in one go
@@Proto_the_wickergen you're bound to take damage eventually
Do people here know how to activate the mod? I have a mod but the final battle is not shown anywhere
When you press play in the Steam Library, make sure to press play with mods.
Then you check the checkbox next to the mod name in the selection menu.
Then you use two Impuritas books like a general reception, with the workshop receptions box checked.
@@uGuardian4 Can I have the names of the books?
@@Ioshito_Fox It's literally any boss book that drops from the third row of Star of The City, or Hana books.
okay wait, i cant tell, was that 13th toll meticulously planned out for a specific moment that needed it, or was it just picked because none of the other abnormality pages were better?
somehow my brain latched onto it and paid attention to it for the whole thing to try to figure out what you were preparing it for, but i don't think i saw any mass attacks with it
i mean most of hokma’s other tier 1s wouldve done next to nothing with this deck, i probably wouldve taken lean bloody wings over 13th toll if this was me because of hokma’s use of opening ceremony
Honestly this is stupid to watch with the sheer amount of numbers, but Ironically enough, i really want to see someone do what this mod does, except for abnormalities (excluding the ones that will just insta kill you for not following their rules)
how was the battle so fast?
Finnal Battle has a patch I added into it that turns on a hidden speed up function, because there are so many clashes that it already takes forever.
where is bs last phase i wonder
How?????????? 2222???
What mod is this?
finnal battle (it's spelt like that)
I play limpus company it hard game but this game I never understand anything 😭🤣
read
@@PinkyYTOfficialimpossible, PM fans cant read
I can't even comment on most of this, but when I realized what you were doing with Hokma's deck I just about lost it.