ꃳΞꇙ꓄ ꇙΞ꓄꓄Iᑎᘜꇙ ⟶ For max FPS Put everything on low, ⇢Shadows High ⇢MSAA off/cmas2/4x(If u don't want jagged lines) Some settings look same ⟶ Boost contrast, HDR, Textures(less VRAM on lower)
HDR on low makes the sky have banding on the blue gradient that is not present on high. It's quite an ugly banding, but is also the only difference i've noticed.
at least cmas2 if you can go higher then you should and the shadows are really strong in cs2 so if you have it on low sometimes you wont see them which can be lose you advantages. @@Senkii4
hi, there is also competitive advantage on ambient occlusion setting because we can see the c4s greenish light before the enemy when it is enabled. especially on inferno
Nice clear comparisons thanks! There is an odd effect with texture quality affecting the quality of particles from smashed glass, tracers and dink effects to keep in mind also though.
Good video bro , do more about more about other games like overwatch 2 or esport games that fps really matters , also you must notice that some settings affect the input lag of games and you must know that input lag is everything in esport games , so you may begin with some testings would be really great on multiple test since i do test as well sometimes , good job again keep it up!!.
what is the difference between real time shadow and the shadow that u see when u look down? Because the second one is present on all setings but the real time one shows up only on high and very high.
At high/very high Shadows shadows are generated in real time based on the light source & position of player, at low/medium however only fixed shadows are shown
It's weird, if i try different settings or something like FidelityFX or Performance HDR i don't get more fps but instead i get lower gpu usage and lower gpu usage leads to lower fps, even with these disabled gpu usage is terrible
It's your CPU bottleneck. Maybe your CPU is too weak/ you got only 1 ram stick as a single channel which makes the bandwidth too narrow to transfer data. Better get another stick of ram to enable dual channel ram function
im sorrry , does anyone have any idea how to make the graphic much more smoother cause mine haved like snake scale. Its feel like playing mafia definitive edition with that graphic.
If you have an Nvidia GPU you can Press Alt+F3 to add custom filters like details, sharpening,contrast, brightness hdr tuning, clarity, vibrance etc, it's like a reshade built in.
Yes, but look at 4:43 low has 2.6GB VRAM usage & very high 4GB, I guess this settings doesn't apply instantly.Maybe at higher resolutions like 4k it might make a difference.
ꃳΞꇙ꓄ ꇙΞ꓄꓄Iᑎᘜꇙ ⟶ For max FPS Put everything on low,
⇢Shadows High
⇢MSAA off/cmas2/4x(If u don't want jagged lines)
Some settings look same ⟶ Boost contrast, HDR, Textures(less VRAM on lower)
HDR on low makes the sky have banding on the blue gradient that is not present on high. It's quite an ugly banding, but is also the only difference i've noticed.
So, shadows high and cmas2 for the most fps?
@@Senkii4for best performance competitive settings
at least cmas2 if you can go higher then you should and the shadows are really strong in cs2 so if you have it on low sometimes you wont see them which can be lose you advantages. @@Senkii4
This is the best quality comparison video on YT
Nice. This is what I was looking for. 👏🏻
Did you notice the little progress bar on the bottom of the clip, It's a subtle but nice touch.
taking cues from gamersnexus, me like!
Very nice!
Thats a time consuming great work! Thx a lot mate! Very useful for us to play round the settings and save us tons of time🎉
Great work! Exactly what I needed.
Great work, thanks 👍
amazing edits! never heard of this channel before but you earned yourself a new sub
hi, there is also competitive advantage on ambient occlusion setting because we can see the c4s greenish light before the enemy when it is enabled. especially on inferno
Nice clear comparisons thanks! There is an odd effect with texture quality affecting the quality of particles from smashed glass, tracers and dink effects to keep in mind also though.
really well done. thanks for sharing!
Good video bro , do more about more about other games like overwatch 2 or esport games that fps really matters , also you must notice that some settings affect the input lag of games and you must know that input lag is everything in esport games , so you may begin with some testings would be really great on multiple test since i do test as well sometimes , good job again keep it up!!.
For texture filtering why not leave it at 16x? There's no fps drop and it looks better.
nice job keep it up
Thank you 🙏
Thanks ❤
Low shadow look soft and much better but no have dynamic shadow.
thank you
high gives good advantage of enemies' shadow without killing much fps!
nice vid!!!
what is the difference between real time shadow and the shadow that u see when u look down? Because the second one is present on all setings but the real time one shows up only on high and very high.
At high/very high Shadows shadows are generated in real time based on the light source & position of player, at low/medium however only fixed shadows are shown
Can you share what gpu, cpu etc you used for these tests? Thanks!!
i5 8400 1060 6gb
@@dwindlingfps thanks!
It's weird, if i try different settings or something like FidelityFX or Performance HDR i don't get more fps but instead i get lower gpu usage and lower gpu usage leads to lower fps, even with these disabled gpu usage is terrible
It's your CPU bottleneck.
Maybe your CPU is too weak/ you got only 1 ram stick as a single channel which makes the bandwidth too narrow to transfer data. Better get another stick of ram to enable dual channel ram function
Ur PC specs bro?
i have rx 580 use balanced cuz performance to much make pixels and play 1280x960
few settings are useless, there is no difference between low and high...
Agreed ✓
im sorrry , does anyone have any idea how to make the graphic much more smoother cause mine haved like snake scale. Its feel like playing mafia definitive edition with that graphic.
Is there a difference with boost player contrast? I can not tell a difference at all.
it is, esp in dark rooms
the colors of the players when enabled are more vivid and pop out more from the background
Not really much,(in this scene 0 diff but minor perf hit) i will test this in more places, Some eSports players keep this disabled.
So players on LOW and Medium settings are screwed?
Only the shadow settings. No disadvantage with the rest.
i play on max settings, and shadow helps sometimes cause you can see the shadow when someone is about to peek a corner
What is "Nvidia game filters"?
If you have an Nvidia GPU you can Press Alt+F3 to add custom filters like details, sharpening,contrast, brightness hdr tuning, clarity, vibrance etc, it's like a reshade built in.
Guys,help me pls.My new rtx4060 gives me 250fps on lowest and on highest wtf,and it's only using 50-60% of gpu and 30% od cpu.What should i do?
the texture setting must be broken i cant see a single diffirens between low and ultra
Yes, but look at 4:43 low has 2.6GB VRAM usage & very high 4GB, I guess this settings doesn't apply instantly.Maybe at higher resolutions like 4k it might make a difference.
@@0sahildahiya Can't have these types off FPS ingame with smokes + 10 players on server right?
@@David-gs6mh yep, -10% Lower Performance i guess
Excellent video. Thanks!