Glowing Objects in 3DS Max Tutorial

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 158

  • @regard10010
    @regard10010 11 років тому +7

    Go to the main menu and choose:
    Rendering > Render Setup > Renderer tab > Sampling Quality > Frame Buffer Type.
    From the Frame Buffer Type drop down, choose: Integer (16 bits per channel).
    You should now be able to render Lens Effects Glows in Mental Ray mode.

    • @arch-arch1076
      @arch-arch1076 5 років тому

      Thanks, was looking for that due to error dialog.

  • @FatherLicorice
    @FatherLicorice 11 років тому +2

    Thanks for the tutorials. I'm glad that these vids are laid back and funny - it actually helps me retain the instruction and information. It is probably impossible for anyone to watch these videos and not learn from them or be entertained in the process. (Especially after comparing these to other tutorial alternatives on youtube)
    Thanks again for the lessons. They are pretty rad.

  • @nyctoberri1788
    @nyctoberri1788 10 років тому +7

    Nice tutorial! Easy to follow along :) That cancel noise though when you said "NO" scared the hell out of me, wearing headphones with 85% volume xD

  • @optimus12
    @optimus12 11 років тому +17

    I laughed my ass off, the funniest tutorial guy on the internet. Man...I want professors to teach like you :))

  • @aaronmcguigan2224
    @aaronmcguigan2224 8 років тому

    You have no clue how much this has saved me

  • @pmgrnd
    @pmgrnd 12 років тому

    Wow. You teach very well man. Most tutorial makers cant even talk, but you are really good.

  • @ProTutorials
    @ProTutorials  11 років тому

    Thanks!
    More tutorials coming soon.

  • @jan_mikes_hidden_stories777
    @jan_mikes_hidden_stories777 2 роки тому

    The humor goes well with explaining further on the procedures. Thanks a lot man, you're a life saver. 😁🙋‍♂

  • @kassiankassian
    @kassiankassian 6 років тому

    1:40 thank you for this beautiful sound...

  • @c4bb4g3
    @c4bb4g3 12 років тому

    Thank you so much. I just spent the last hour and a half trying to find out how to do this. The Scanline method didn't work for me, but Mental Ray is what I needed

  • @shaniajustina
    @shaniajustina 9 років тому +11

    man, YOU are my hero.

  • @IlseZamarripa
    @IlseZamarripa 7 років тому +15

    Hahaha, I had never laughed watching 3D tutorial!!
    RESPECT

  • @nicolasmoreau74
    @nicolasmoreau74 11 років тому +1

    every time i try the glowing effect that way, i get that error "the following render effects are not compatible with the bitmap format selected for rendering. The selected format is: 32 bits per channel floating-point (RGBA)" what can i do to make it work?

  • @oreiusenderson8861
    @oreiusenderson8861 8 років тому +1

    I love how every time a keyboard shortcut is used, you hear this huge SLAM and a new window pops up.

  • @IntellectualHazard
    @IntellectualHazard 3 роки тому

    I like how on the bottom left it says, "Keep your eyes on the tutorial"

  • @BionicDance
    @BionicDance 9 років тому

    I'm getting two problems with this:
    1 - I can't seem to get the glow to be the right size _and_ the right brightness. If I adjust one, it seems to affect the other; if I crank the brightness, it increases the size of the glow instead of just making the glow brighter. But if I change the spread, it'll either make the brightness of the glow greater or less depending on which way I adjust it. There seems to be no way of telling it to make the glow be a certain brightness without also changing the size. I need the glow to basically stay within a certain volume relative to the object _and_ be a certain brightness.
    2 - The distance from the camera affects the size of the glow in all the wrong ways.
    Is there a way in MAX to basically get a glow that stays within _exactly_ the same volume relative to the object? Like the way a lightsaber blade would.

  • @Neventual
    @Neventual 10 років тому +1

    Great tutorial. I have one question. When rendering with the mental ray glow, how do I keep the glow tight around the object when it is off in the distance?

  • @RidgeRacer
    @RidgeRacer 11 років тому +7

    Entertaining and informative at the same time. Thanks for the help!

  • @erichbackhus9549
    @erichbackhus9549 10 років тому +1

    I'd typically assign the glob to the object ID versus material. Thoughts?

  • @laragraham842
    @laragraham842 10 років тому +6

    Ha! You made me jump with the alarm, but very helpful through out. Thanks, subscribed!

  • @natalieplayford36
    @natalieplayford36 6 років тому

    I have a uni assignment on this god forsaken program and you've saved my life

  • @lex.virt.svetlo
    @lex.virt.svetlo 11 років тому +1

    Great, but how to make a real nice glow like about 0:20, also at the end of video?

  • @aaRept
    @aaRept 10 років тому +1

    Thank you very much for making this video. Very easy to follow and super helpful!

  • @rhyscooper3693
    @rhyscooper3693 11 років тому

    What did you do in order to get the colours to appear so... neon? I'm not really a fan of the flat "lightsaber" look.

  • @AfxCrush
    @AfxCrush 11 років тому

    i always watch your tutorials at work to make some crazy stuff :)

  • @JustAStreamer21
    @JustAStreamer21 6 років тому

    is there a way to make the glow to follow a path? i am making a 3d model of a amazon Echo and i want to animate a glow for when you say Alexa.

  • @SofiMoscarda
    @SofiMoscarda 4 роки тому

    This was so funny omg🤣🤣🤣 so happy to have found your channel! 🙌🙌 Thank you so much for your videos, and I wished I found your channel sooner! 😭

  • @Daemon1995_
    @Daemon1995_ 10 років тому

    any ways to get the lattice edges whole closed

  • @Domonkoss
    @Domonkoss 11 років тому

    this 3ds max tutorial was in my face, to the extreme

  • @alimy1119
    @alimy1119 8 років тому

    Wow, thanks man!! That google advice at the end was amazing!! :)

  • @rekless473
    @rekless473 8 років тому

    this is awesome but in your first method, how can I change the feather of the glow because when I am using it, the the glow boundary is quite prominent, which looks bad.

  • @AChannelNuclearrambo
    @AChannelNuclearrambo 10 років тому

    ah i'm facing a terrible issue here :| I am trying to add glow effect just in the way you did but i'm getting some gbuffer error. Mind you that i'm trying to add a glow effect while i got something transparent in my scene.. Maybe that's the problem?

  • @zeekb.7609
    @zeekb.7609 8 років тому

    hahaha the humor was pretty good along with the video. I only knew the old way. Thanks for this.

  • @soydesantamaria
    @soydesantamaria 9 років тому +2

    Such a funny guy, laughed out loud jajaja such a good professor, greetings from Costa Rica! loved it and helped me out so fine!

  • @Mech10001
    @Mech10001 11 років тому

    my mental ray glow method just isn't working! it renders the surface mat but it doesn't have.. a glow!! all settings are the same but i have 1 daylight in my scene, help!!

  • @markclay2338
    @markclay2338 7 років тому

    u can't used environment and effects for arnold?

  • @aysikl
    @aysikl 8 років тому

    was playing with lens and glow with mental ray on yday and couldn't understand how a basic thing failed.. seems mental ray is the causer since scanline is fine but then things mess up as mental ray is chosen... kinda wack they're incompatible like this..

  • @ronniebaga3736
    @ronniebaga3736 7 років тому +1

    you just entertained me while learning. thumbs up.

  • @ra4ae681
    @ra4ae681 6 років тому

    I can´t change the material id. When I click the button in the slate material editor it doesn´t show any setting.

  • @b1na276
    @b1na276 9 років тому

    I followed every step. even set material id to 3 on both glow effect and material applied to my object. how come i don't see any glow on my renders?

    • @FoosResearch
      @FoosResearch 8 років тому

      +Alysa Fajard I had to crank up the parameters.

  • @Nancyhikaru
    @Nancyhikaru 9 років тому

    Hello, im having trouble in time 3.00. where the picture i render is not in wireframe. i already follow all the instruction. the object in the perspective already in wireframe but in rendered result it still in solid one. can you give me solution?

    • @shamskabra
      @shamskabra 9 років тому

      +Nancy Lao no one replied you ? lol, i have the same problem here. Since i am also a noob to 3ds Max but i did try and figure out the problem , you must be having a different renderer in your render setting maybe v-ray ? just change it to default renderer and that should work.

  • @andresbarone
    @andresbarone 8 років тому

    Is there anyway to do this with the ART renderer?

  • @beboi125
    @beboi125 12 років тому

    Awesome vidéo and awesome ending!!

  • @TrenZ.1
    @TrenZ.1 3 роки тому

    where's the render button ?

  • @digamio2951
    @digamio2951 8 років тому

    what button renders this is my frirst time on max

  • @kustensteine-howto3632
    @kustensteine-howto3632 4 роки тому

    Very cool and funny Tutorial! *lol - Just got a question: I got an Image on a plane (with alpha/opacity) and I want to make it glow in the colors of the images. How could I do that?

  • @JonS_Animation
    @JonS_Animation 11 років тому

    Great tutorial man, very funny and informative. thank you.

  • @fmartin185
    @fmartin185 10 років тому

    this tutorial saved my day ! thanks a lot !

  • @ZaeemMughal
    @ZaeemMughal 8 років тому

    In 3ds Max.I change camera glow effect size also changes with camera. i want to change glow effect W.T size of object not size of camera.

  • @dracomagnus3681
    @dracomagnus3681 10 років тому

    This tutorial was really useful, and it worked perfectly the first time I did it. But I've run into a bit of a problem; I added a couple of lights into the scene to illuminate some things that I didn't want to glow. However, now my glowing object appears black in the render. Any idea what's going on? I've tried removing all the lights from the scene, and that didn't help. I'm still kinda new to 3ds, so there's probably something obvious I overlooked. Thanks!

  • @benwillys5888
    @benwillys5888 8 років тому

    Nice this time round

  • @DeanStoltz
    @DeanStoltz 8 років тому

    i want use this for building projects how do i save them

  • @rezaahmadpour3279
    @rezaahmadpour3279 5 років тому

    Glow doesn't show when I export as .FBX, what should I do?

  • @courelle3389
    @courelle3389 11 років тому +1

    Very helpful and hilarious comments! Thanks for posting.

  • @simplysurfing
    @simplysurfing Рік тому

    Hi.....this works only with the VRay renderer is it ? No options to do this with basic scanline rendering or any inbuilt renderers which come as default with MAX ?

  • @itsjody
    @itsjody 10 років тому

    Love the attitude man. Cheers!

  • @alihaider321
    @alihaider321 11 років тому

    i like your way of teaching. great video
    thanx

  • @runnerres9206
    @runnerres9206 9 років тому

    I thought the blue diamond will remain
    with only green glowing (material ID 3), isnt that the purpose ?

    • @FoosResearch
      @FoosResearch 8 років тому

      +Runner Ho Yes, but we gave it the orange color to the map we dragged into the material shader from the RENDERER options for Camera Shader>Output. Camera Shader>Glow didn't work well with Mental Ray, but the camera shader did fine.

    • @FoosResearch
      @FoosResearch 8 років тому +1

      +Alan Foos Well, no, the orange went to the mental ray material we created.

  • @davidcaballero1444
    @davidcaballero1444 4 роки тому

    how to make in art render efect glow

  • @gabrielduarte3904
    @gabrielduarte3904 11 років тому +2

    anything like this but for vray?

    • @ProTutorials
      @ProTutorials  11 років тому +3

      I am sure there is, I personally don't use vray much but I bet a quick google search will give you the answer you are looking for.

    • @mohamedauf3008
      @mohamedauf3008 11 років тому

      yes their is a lot of tutorials for glow in Vray

    • @TheBrokenSolstice
      @TheBrokenSolstice 9 років тому

      +mohamed ouf
      No, there really aren't. :( There are plenty for making lit materials, but none of them have that soft glow around the edges... :(((

  • @dennisdrost8815
    @dennisdrost8815 4 роки тому

    To get this to work we need to go in to our render settings which is shortcut key F10 SLAM!! Huh still works :-D I laughed my ass off definitely Liked & subscribed keep up the awesome and amazing videos you do.

  • @danielmorgado1613
    @danielmorgado1613 5 років тому

    Maaan you made me laugh and learn. Nice way to teach! Thanks!

  • @MagusTheLofty
    @MagusTheLofty 8 років тому +10

    This is why Max annoys me. I followed the tutorial, and nothing happen. Now if I mindlessly screw around with it for an hr, glow will just magically work, and I'll never remember what dumb-luck thing I did to repeat that process...

    • @luisman369
      @luisman369 6 років тому

      Max is getting full of bugs. I have Max 2015, and everytime I open a file, all the objects are invisible until selecting them from the objects list, which is absurd!

  • @VFXLtd
    @VFXLtd 9 років тому

    mental ray? not vray? :(

  • @TheLuNaMaStEr
    @TheLuNaMaStEr 11 років тому

    Great tutorial!
    Subbed!

  • @frankad6577
    @frankad6577 10 років тому

    How to do it with Vray

  • @aleksandarkostic9033
    @aleksandarkostic9033 8 років тому

    Dude, you rock! I will watch every your goddamn video! Thanks a lot

  • @hassanriazmughal4730
    @hassanriazmughal4730 5 років тому

    Nice work 👌.

  • @Traeumer13
    @Traeumer13 3 роки тому

    Thank you for sharing.

  • @b1na276
    @b1na276 9 років тому

    how to do this in vray?

  • @youreale
    @youreale 8 років тому

    oh boy it was great! new subscription detected....

  • @joselujano3691
    @joselujano3691 8 років тому

    hey when I render this message appears
    MSG 0.0 573 MB error: bitmap expected unsupported GBuffer channel "transparency"
    MSG 0.0 573 MB error: "Lens Effects" effect expected unsupported GBuffer channel "transparency"
    MSG 0.0 570 MB error: bitmap expected unsupported GBuffer channel "transparency"
    MSG 0.0 570 MB error: "Lens Effects" effect expected unsupported GBuffer channel "transparency"
    Any ideas? ):

  • @ProTutorials
    @ProTutorials  11 років тому

    It's actually a dead baby seal.

  • @Moove_Studio
    @Moove_Studio 10 років тому +17

    i laughed far to hard at 2:10 haha

  • @wrechy
    @wrechy 11 років тому

    What about import the effect to unity4?
    Is that possible? i know i'm noob :p
    please help me T.T

    • @jenninexus
      @jenninexus 10 років тому

      from what I know you can't import post-process effects into Unity but Unity has its own *awesome* glow camera effect which will achieve the same result :-D

    • @wrechy
      @wrechy 10 років тому

      Thanks

  • @aleksandratoja
    @aleksandratoja 7 років тому

    I did everything and it ain't glowing in renders meh

  • @thisninja11
    @thisninja11 7 років тому

    Thanks for this!

  • @immanuelhm1534
    @immanuelhm1534 9 років тому

    good presenting

  • @jenninexus
    @jenninexus 10 років тому

    man that website you recommended Google - is awesome!! LOL.. sweet tut too!

  • @AChannelNuclearrambo
    @AChannelNuclearrambo 10 років тому

    sorry i haven't watched the whole tutorial and tried to make myself before i saw the middle part of your video ^^

  • @angeles3390
    @angeles3390 11 років тому

    thanks four your explanation, now i understand

  • @mattiasedstrom342
    @mattiasedstrom342 11 років тому

    Hey, become a 3d design teacher. I would so love to have you teaching at my school!

  • @NiceGuyPCTV
    @NiceGuyPCTV 11 років тому +1

    7:13 ....mind blown.

  • @jasonschick7559
    @jasonschick7559 7 років тому

    that was soo entertaining ahha, very informative thx

  • @r2d2.22
    @r2d2.22 2 роки тому

    thanks!

  • @jasmeetsingh1401
    @jasmeetsingh1401 5 років тому

    "by hitting the number 8 on your keyboard" *STOMP*

  • @sachitdixit6741
    @sachitdixit6741 10 років тому

    awesomeeeee..... dude you rockkk....

  • @To-mos
    @To-mos 8 років тому

    The thumbnail shows a blueish purple gradient transition yet in the video its just an average green and yellow one.

  • @fersanchez1137
    @fersanchez1137 8 років тому

    pretty interesting! ill make the world glow thanks to this video!! haha :D

  • @anthonihermanto7096
    @anthonihermanto7096 10 років тому

    i am suprised after i got that bell sounds - - - lols, but nice tutorial :)

  • @TimWhyman
    @TimWhyman 11 років тому

    the "NO" scared me. but thank you anyway! good job

  • @loiescoto9091
    @loiescoto9091 7 років тому

    thank you sir!!

  • @pierredepingon
    @pierredepingon 9 років тому

    Thanks great video (and fun :)

  • @xMegaVideos
    @xMegaVideos 11 років тому

    Sure it works for everyone... but I got an error.

  • @kimeeeoow
    @kimeeeoow 6 років тому +3

    "noooo" HAHAHHAH Y SO CUTE XD

  • @Sekaidein
    @Sekaidein 11 років тому

    LOL... finished the tutorial... your awesome and funny.

  • @deeeeeh15
    @deeeeeh15 6 років тому

    thanks!!!

  • @Mr.Epsilion
    @Mr.Epsilion 7 років тому

    thanks dude)) it`s so interesting, and funny))

  • @user-qf2hu7ng9j
    @user-qf2hu7ng9j 12 років тому

    I'm Your Big Big FAN :) Thx Always.

  • @cloudgold1
    @cloudgold1 10 років тому

    thank you so much! =)