Empire at War ~ Thrawn's Revenge ~ S1E35 ~ Akbar's Return to the Front

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  • Опубліковано 26 вер 2024
  • Hello there, and welcome to Empire at War: Expanded; Thrawn's Revenge 3.3! This is a Imperial Civil War era mod for Empire at War: Forces of Corruption! This series is essentially a continuation of our first two campaigns - Fall of the Republic and Phoenix Rising, respectively - where we are attempting to play through the Legends timeline from the Clone Wars, to the Galactic Civil War, and now the Imperial Civil War as the New Republic.
    Thrawn's Revenge mod Steam page: steamcommunity...
    Mod lead developer Corey Loses: / @coreyloses
    Music used: "Corellia, Echoes" and "Voss, Echoes," from The Complete Soundtrack of Star Wars: The Old Republic
    Thrawn's Revenge playlist:https: // • Empire at War ~ Thrawn...
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КОМЕНТАРІ • 3

  • @kR-qj7rw
    @kR-qj7rw 3 місяці тому +1

    There's a graph for this somewhere in Corey's server with roster units and economy/gun types at least for space

  • @kR-qj7rw
    @kR-qj7rw 3 місяці тому +1

    So on the topic of guns Turbolasers do 20 30, 40 base for a single barrel
    And then everytime it gets a second barrel it does double so a light dual does the same a sa heavy and more than a medium
    This happens everytime a gun battery has more barrels
    There's also how much shield types deter but that's a fast and easy way to get a handle on
    Ions are 15, 22.5 and 30 for light medium and heavy and scale the same and always do the same damage to shields
    I don't have the exact numbers on the bakura vs Vic 2 but this should be all that's needed for the comparison

    • @aldarant
      @aldarant  3 місяці тому

      You've actually reminded me: I think most of this can be found in-game
      as well, and I keep forgetting about it.
      Next time I record, I'm going to go through it thoroughly, so hopefully
      I can actually compare ships without guessing so much.
      Thanks for this!