Starting Dead Simple and having this kick in was a moment way ahead of it’s time in gaming. It was a cinematic moment before game devs even cared about stuff like that.
I'll never forget that first sight of Mancubi when I loaded the level in all their 16 bit glory and the sheer fright my 15 year old self got at that moment. I can't recall any recent games giving that feeling again until.... Elden Ring.
@@mhill781 Let's not forget after you slay the fat bastards, the walls lower and you find yourself surrounded by 12 Arachnotrons, ready to turn you into ashes in a fury of unrelenting plasma gunfire.
Oh yeah, it's one of the hundred reasons why this is the definitive Doom music. Doom eternal 2016 or whatever RTX mess comes after that I doubt will have anything better than this. The humming of souls deepening the tone to a dramatic level, the MEEMEEEEOOOOOUWM all the way through sounds like the horns of Gideon, every time I hear it I see Sauron's eye tower of Judgment day. This sounds like something from The Terminator. God bless Bethesda, ID software, and especially Sandy Peterson!
Dead simple will always be my favorite doom map. That first time witnessing the intro being blocked by walls everywhere, hitting the switch and suddenly being exposed to a horde of mancubus was a priceless experience
I first played doom2 coop with my brother, this stage was tough. So tough that we stopped after this level, not because we were mad, but because we thought we beat the game
@@xSpooKee in south of heaven, if you listen to the drums at the start of this song, and about 30 seconds in to south of heaven, it’s uncanny how similar they are.
Arachnotrons were pretty easy to kill on their own with their high pain chance but they make up for it with fast moving fast firing projectiles with deceptively high damage. Although oddly arachnotrons tended not to appear often, and usually only next to eachother instead of being useful fire support to something like a cyberdemon or the dreaded flame boi.
@Corporal Adrian Shepard the drum solo is a note for note transcription of the one in South of Heaven by Slayer (Dave Lombardo was the drummer). The soundtrack of the original Doom games was full of metal references, some more obvious than others!
Introducing two new, heavy, high-damage demons for the first time--exclusively and simultaneously--in a stage that's little more than an arena with THIS song playing. Doom II, you're awesome.
“The salty taste of blood fills his mouth as he staggers his way through the previous exit from the Chasm. He left nothing but a trail of countless dead monstrosities behind him, all varying in size yet all met with the same fate. The fate of meeting a man who was more monster than human at this point. The exhaustion, the heat, the blood and sweat burning in his eye balls. He’s been shot numerous times, fell into a pit of radioactive waste and even has a broken nose from running right into a revenants fist. His armor and clothing torn and burned from his battles against the mobs in the previous corridors and courtyards. But he still has further to go or he will surely die in this strange, distorted environment and soon the whole world will meet a similar fate. He sees the chaingun at the end of the room and picks it up. Suddenly the floor descends. He picks up ammo in the corner of the room and begins replenishing his weaponry. He takes a sigh and pulls a half way burned and bloodied cigarette out of his pack and lights it, taking the deepest inhale humanly possible. ‘If God is our Father, than Satan must be our cousin,’ he mutters to himself. He looks down at his super shotgun in his bloody hands, and sees the drops of blood from his nose and mouth leaking onto the floor by his feet. He is on the brink of death and can only pray that it will be quick if things go south. An opening starts to appear as the lift nearly finishes its slow descent. A huge sprawling open indoor area comes into view. It’s vastness almost overwhelming. A nightmarish fortress in the middle of this giant room surrounded by a sea of toxic waste. The all too familiar toxic smell overpowers the smell of the lingering gun smoke from his previous firefight and begins to fill his nostrils and eyes. He flicks the cigarette off into the waste below. By the time the lift has fully lowered, revenants and mancubi as well as other ranged enemies far off in the dark ledges of the fortress have already dispatched their projectiles towards him. He’s been spotted before even setting foot towards the stronghold. He must be quick and find a way through this fever dream of a battlefield. It’s a long drop to the waste below him, and just as dangerous are the pathways to his left for they are crawling with the dead and more monsters. With a quick breathe he sprints out of the lift, dodging missiles and bullets and continues his perilous journey...”
I've been going back and replaying the Doom games and I'm on The Citadel and I heard the drums and I'm like "Wait a minute, that's South of Heaven!" My mind is blown lmao.
Doom last levels makes sense, they are the entrance to hell. Starting with The Chasm,(the very entrance) Bloodfalls(hells victims blood), The Abandoned Mines(deep down hell entrance) Monster Condo (monster spawning ground) The Spirit World(final portal to hell), The Living End(very final fortress) then Icon of Sin
Alright, I don't know if you're an ESL, or a GPT, but this has got to stop. To wit: A "soundtrack" is an album. A compilation of songs used in a movie or game. Not to be confused with a "score", which is the orchestral accompaniment to a motion picture, usually composed specifically for that movie. But you, you are referring to an individual piece of music, and the term for that is simply "song" or "track." Those terms are mostly interchangeable, though a "song" is the actual composition and a "track" is a particular recording of that song. Still with me? A soundtrack is an album. A track is one song.
This is absolutely the perfect song for Map 7, Map 19 and Map 29, as each of those maps is sort of a 'cresendo change' for the game, and this song is absolutely that.
I don't give a shit if this game is 28 years old. I don't care if it's still around when I'm old and gray. This is my pick for the greatest game of all time, ahead of DOOM 1 and others. DOOM 2 was pure video game perfection.
Notice how they used this track for the most climatic levels. Map 7: It's the first sign that the previous levels were just warm up. Shit's about to get real. Map 19: You have to break through a citadel to reach the demonic portal that is the source of the invasion. Map 29: The final stride before the Icon of Sin's domain in a dark and foreboding underground fortress.
When I hear this song, I am reminded only of the Citadel. Very few sights in my many years of gaming compare to seeing a castle in the middle of a burning city while a song like this plays over it.
I was playing doom with my dad and my siblings. And we heard mancubus say something that sounded like "bungeebow" we didn't know it was called mancubus. So we to this day call him bungeebow by mistake forgetting his name is actually mancubus.
+Juan Martin PescioCore Its not note for note the same, but this track is based off that song. The intro makes it a dead give away. Id had to alter it to basically make it loop-able background music.
Doom 2016 is excellent, but no fucking game since Doom and Doom 2 can evoke the same kind of fear and excitement, and this soundtrack contributes to that in big part.
I was on this stage when my dad upgraded to a turtle beach sound card from whatever cardboard creation he had before. I learned that doom songs had drums and also sounded like this. Changed my life.
For y'all arguing about DooM Guy's official name, I will tell you the answer : DooM Guy's official name is... wait for it.. ... DooM Guy! That's right, DooM Guy has no official name, since he's supposed to be a representation of the player themself.
+r4shka I think DoomGuy is a perfect name, even if no one else exists on the planet to play with him. I fell like giving him any other name is stupid and makes no sense :/
I started playing the Classic Doom games about two half monts ago, I was spoiled in some things because I watched the PRO DOOM videos by Civvie11 to get in context about what to expect (I'm a Half-Life folk and I apreciated a good story more than other people, so I didn't know what to expect from Doom). I played through all of the first 3 chapters of Doom I on Ultra Violence, it was a lot of fun, much more than I expected. But then... Doom II appeared. Doom II is a different beast entirely, way more fun and iconic to me. Got through the Underground levels, some moments like The Crusher were spoiled because of the videos, but I knew nothing about the Outpust levels... Read the whole text screen; "You have entered deeply into the infested starport. But something is wrong.", I expected something like a hellish castle or something out of the first Doom, but oh boy I was wrong... At first glance I see the gargoyl-face switch, at my left is a backpack and in the other side a SSG, I pick both and then, press the switch, the surrounding "walls" lower, and then I see all those Mancubus... I start running like a fucking madman looking for rockets to kills those monsters I've never seen before, only catching fireballs that blind my vision through the gallery and sucking my health away like it's nothing, getting my blood pumping like anything else before in Doom, this song blasting at max volume I start shooting, one, two, switch and when I try to catch the Berserk pack, my first death, I try again, this time killing all of them, thinking I can breath for a moment when I hear the walls lowering. What looks like tiny little Spider Masterminds makes me panic, Quick Save and starts the fight again, the drums go crazy and I kill three of them and in the outside corridors looking for health I start running, I kill the last one and I hear nothing but this fantastic track, in a sigh of relief I laugh, a quick look at the monster counter and I see that no one is left to kill. This level was the transition to a different experience, a lot more brutal and unforgiving, the way it makes itself as a challenge it's genius, and this track conveys the feel of the level perfectly, for me, this is the point when the game gets gud, my favorite track and level, no doubt about it.
Dude doom 2 is literally like the perfect game, i legitimately cannot get enough, im so glad people make wads and that the official doom2 release has alot of wads
Anyone else recognize these drums being the exact same, hit for hit, as what Dave Lombardo played for the Intro of South of Heaven. And parts of the song too lol. Exact same drums. Gotta love that.
"Don't worry, Shawn's got the shotgun."
👍
@@ShawnBrockmeier Thank you Shawn, for bringing the shotgun on this dangerous journey.
@@ShawnBrockmeier XD
I agree
I got more of a school shooter vibe tbh. "Oh shit, Shawn's got the shotgun."
Starting Dead Simple and having this kick in was a moment way ahead of it’s time in gaming. It was a cinematic moment before game devs even cared about stuff like that.
I'll never forget that first sight of Mancubi when I loaded the level in all their 16 bit glory and the sheer fright my 15 year old self got at that moment. I can't recall any recent games giving that feeling again until.... Elden Ring.
@@mhill781 Let's not forget after you slay the fat bastards, the walls lower and you find yourself surrounded by 12 Arachnotrons, ready to turn you into ashes in a fury of unrelenting plasma gunfire.
I've played dead simple so many times to the point were this ost is burned into my head. I fucking love dead simple and this track.
@@mhill781 And then after you waste the fat bastards, 12 Arachnotrons arrive to shred you to ashes.
Oh yeah, it's one of the hundred reasons why this is the definitive Doom music. Doom eternal 2016 or whatever RTX mess comes after that I doubt will have anything better than this. The humming of souls deepening the tone to a dramatic level, the MEEMEEEEOOOOOUWM all the way through sounds like the horns of Gideon, every time I hear it I see Sauron's eye tower of Judgment day. This sounds like something from The Terminator. God bless Bethesda, ID software, and especially Sandy Peterson!
The creators of this game had the best tastes in music.
AC/DC Freak
you seem to have the same
I know this is random but for some reason I read the OP in Toki Wartooth’s voice
Thy had Fucking Slayer and Pantera... FUCKING PANTERA!!! Love this series
Truer words were never spoken, easily one of the best OSTs of all time and was made 25 freaking years ago
I Agree
Dead simple will always be my favorite doom map. That first time witnessing the intro being blocked by walls everywhere, hitting the switch and suddenly being exposed to a horde of mancubus was a priceless experience
I first played doom2 coop with my brother, this stage was tough. So tough that we stopped after this level, not because we were mad, but because we thought we beat the game
22-23 years later, the soundtrack of both these games still amaze me.
*nods in agreement.
*Headbangs in agreement
still listening it, 25 years later...
Especially the remastered versions
26 years later and still kicking ass... Carole Baskin ass
Doesn't sound right without the mancubus growls
And the Arachnotron's rhythmic marches of mechanical carnage.
Agreed, Kyle Katarn.
lol...I admit..you accept that thats just part of the song. It doesnt quite have the same umph.
*faint i'm your mama in the background*
Whaaf.. whaaaf..... whoooooarrr
Listening to this still reminds me of hearing a million Arachnotrons go bwoop bwoop bwoop
and the *HUMP YOUR MOM* of the mancubi
its dead simple just grab a super shotgun
Pew pew pew
wrong comment@@cloudieeDBL
@@TheGovernment482wat
I wonder if playing Doom so young is one of the main reasons I love Slayer's early albums so much.
alternativealgo same here!
I'm pretty sure playing games such as this as a kid really influenced my tastes in music. Not just metal but a lot of stuff.
Same here buddy, and this game caused my love for Slayer music
South of Heaven is a great record. Same about Hell Awaits. Show No Mercy. Reign in Blood. And one that gets kinda overlooked is Haunting the Chapel
@@xSpooKee in south of heaven, if you listen to the drums at the start of this song, and about 30 seconds in to south of heaven, it’s uncanny how similar they are.
every map this song is on makes it a thousand times better
Ikr Dead Simple and The Living End just wouldn't be the same without it.
@@fojisan2398 And then the Courtyard is already quite irrelevant.
@@cowrocks i assume you mean the citadel
@@heavilyirradiatedshrimp Yes, my bad, Courtyard is right before it
@@cowrocks I actually like The Citadel.. and Caughtyard 😂
The drum beat, South of Heaven-Slayer
didyouknowgaming? is that how you found out? lol
Nick Walker No.
then,how?
you must really like metal,or doom.XD
Nick Walker Meh. A bit of both.
goddamn arachnotrons
easy to beat
not like the plasma gun completely stunlocks them or anything
Chaingun. Stunlock. Easy
Read that in Alex Jones' voice
Arachnotrons were pretty easy to kill on their own with their high pain chance but they make up for it with fast moving fast firing projectiles with deceptively high damage. Although oddly arachnotrons tended not to appear often, and usually only next to eachother instead of being useful fire support to something like a cyberdemon or the dreaded flame boi.
The nostalgia is overwhelming! This track and "Getting too tense" are my two favorite tracks from Doom II!
This, the crusher and waste tunnels are my favorites
Carnivore301 Getting too tense.. damn! was fucking awesome in the game!
Funnily enough, Getting Too Tense (MAP28) plays right next to this (MAP29)
I actually agree aswell.
This fits the feeling of a battle and unlike doom 3 there's two mancubi.
Spirit world is just the embodiment of extremity
Lombardo's got the Shotgun
Make's perfect sense!
Bruno VallésMuñoz As I see, you’re a man of culture
Burno has the shotgun
@Corporal Adrian Shepard the drum solo is a note for note transcription of the one in South of Heaven by Slayer (Dave Lombardo was the drummer). The soundtrack of the original Doom games was full of metal references, some more obvious than others!
@Corporal Adrian Shepard dave lombardo was a drummer for band slayer, which made song south of heaven which this song is based on
This is definitely the best track in this game for me. Embodies the feeling of badass and epic.
listen to slayer's "south of heaven," the song this track is based on
The map that teaches you to never stand still.
These three maps became a nightmare for those who never played action games
Introducing two new, heavy, high-damage demons for the first time--exclusively and simultaneously--in a stage that's little more than an arena with THIS song playing.
Doom II, you're awesome.
“The salty taste of blood fills his mouth as he staggers his way through the previous exit from the Chasm. He left nothing but a trail of countless dead monstrosities behind him, all varying in size yet all met with the same fate. The fate of meeting a man who was more monster than human at this point. The exhaustion, the heat, the blood and sweat burning in his eye balls. He’s been shot numerous times, fell into a pit of radioactive waste and even has a broken nose from running right into a revenants fist. His armor and clothing torn and burned from his battles against the mobs in the previous corridors and courtyards. But he still has further to go or he will surely die in this strange, distorted environment and soon the whole world will meet a similar fate. He sees the chaingun at the end of the room and picks it up. Suddenly the floor descends. He picks up ammo in the corner of the room and begins replenishing his weaponry. He takes a sigh and pulls a half way burned and bloodied cigarette out of his pack and lights it, taking the deepest inhale humanly possible. ‘If God is our Father, than Satan must be our cousin,’ he mutters to himself. He looks down at his super shotgun in his bloody hands, and sees the drops of blood from his nose and mouth leaking onto the floor by his feet. He is on the brink of death and can only pray that it will be quick if things go south. An opening starts to appear as the lift nearly finishes its slow descent. A huge sprawling open indoor area comes into view. It’s vastness almost overwhelming. A nightmarish fortress in the middle of this giant room surrounded by a sea of toxic waste. The all too familiar toxic smell overpowers the smell of the lingering gun smoke from his previous firefight and begins to fill his nostrils and eyes. He flicks the cigarette off into the waste below. By the time the lift has fully lowered, revenants and mancubi as well as other ranged enemies far off in the dark ledges of the fortress have already dispatched their projectiles towards him. He’s been spotted before even setting foot towards the stronghold. He must be quick and find a way through this fever dream of a battlefield. It’s a long drop to the waste below him, and just as dangerous are the pathways to his left for they are crawling with the dead and more monsters. With a quick breathe he sprints out of the lift, dodging missiles and bullets and continues his perilous journey...”
Someone get this guy to direct the next Doom movie
Jesus CHRIST this was a excellent read, i wish i could bookmark UA-cam comments.
what the fuck where's the book
This was wonderfully written! That said, it does remind me of the stories my dad would tell me of when he had to walk to school.
o holy mother that was epic and terrifying at the same time
This is so fucking metal
fucking slayer
@Doom slayer lol he said the name of the band who made the song this ost is basd on. when someone be taking their profile too cringe
Reading the comment and seeing your sadistic Guts grin profile picture really paints an image.
Even, it's "Doom metal", I think
I've been going back and replaying the Doom games and I'm on The Citadel and I heard the drums and I'm like "Wait a minute, that's South of Heaven!" My mind is blown lmao.
Exactly the same reason that brought me here.
The music of "Dead Simple" (Map 07) is clearly inspired by "South of Heaven" by Slayer
/watch?v=-IXNpPhfk1s
most of ID software including this one was made by Trent Reznor aka Nine Inch Nails.
Pogokoala No, Trent helped with the Quake I soundtrack and had no affiliation with previous games.
dontfeedthemilkshake really??
Pogokoala I believe so, thats why the Nailgun ammo in Quake has the Nine Inch Nails logo on it.
Those opening moments really sell the tone of this song.
you've picked up the super shotgun and a backpack full of ammo...
now the fight begins.
unpopular opinion: the living end was a great penultimate map
not all that unpopular
goddamn revenants
I liked it more than MAP30
This is one of the best map 29 as it made a actual trend in doom maps, which can be found in map 24 and 27 of Plutonia
Not entirely. It's a massive underground fortress that stands as the last bastion before the Icon of Sin's lair.
Doom last levels makes sense, they are the entrance to hell. Starting with The Chasm,(the very entrance) Bloodfalls(hells victims blood), The Abandoned Mines(deep down hell entrance) Monster Condo (monster spawning ground) The Spirit World(final portal to hell), The Living End(very final fortress) then Icon of Sin
Best soundtrack in the game. Everytime I start any map I simply type in IDMUS29 for the sake of the music.
I had no idea that was even a command! I might start doing that.
it's time to kick gum and chew ass. but I'm all out of ass.
wrong game.
dick kickem!!!1!!1!
Wrong quote to
@@odin9628 no it isn't
@@Noah_Obama that quote is from a meme the actual quote is “it’s time to kick ass and chew gum and, I’m all out of gum”
@@odin9628 yeah ik, I was joking. that wouldn't be an actual quote lol
My favorite doom soundtrack ever. If you could hear badassery and nostalgia, this would be what it sounds like.
Alright, I don't know if you're an ESL, or a GPT, but this has got to stop. To wit:
A "soundtrack" is an album. A compilation of songs used in a movie or game. Not to be confused with a "score", which is the orchestral accompaniment to a motion picture, usually composed specifically for that movie.
But you, you are referring to an individual piece of music, and the term for that is simply "song" or "track." Those terms are mostly interchangeable, though a "song" is the actual composition and a "track" is a particular recording of that song.
Still with me? A soundtrack is an album. A track is one song.
When she finds your search history.
I just imagined the poor guy sweating profusely as she searches through it lmfao
Queue Jordan peele sweating gif
when doomguy finds your history*
Kitty when doom guy finds you
@@theitalianstallion973 if doomguy found me i wouldnt mind being ripped and torn by him ( ͡~ ͜ʖ ͡°)
I know Doom is based of a lot of great metal music. But, this one really makes me instantly think of South of Heaven - Slayer straight away.
I’m pretty sure it is based on that song
That's because it IS South Of Heaven
The drums are a straight rip, and it uses the exact same chords
Never got tired of this song, especially when I kept dying from those mancubus. I could just keep listening to the song
This is absolutely the perfect song for Map 7, Map 19 and Map 29, as each of those maps is sort of a 'cresendo change' for the game, and this song is absolutely that.
one of the best songs in doom 2 that plays in some of the best maps as well, you hear this song and you know youre in for one hell of a ride
I don't give a shit if this game is 28 years old. I don't care if it's still around when I'm old and gray. This is my pick for the greatest game of all time, ahead of DOOM 1 and others.
DOOM 2 was pure video game perfection.
doom 2 isn’t a game. it’s an experience.
@@tacoforce5 It’s not an experience it’s a lifestyle
@@realhuman5688 its not a life style, its a religion.
@@MicrowavedMedia It's not a religion, it's a reason for being.
@@IceHockeyJedi It's not the reason for being, it is existence.
And then Shawn was a zombie.
but who was phone?
+Pokemanic33 I must kill the demons. No Shawn you are the demons. Then Shawn was a zombie.
The beginning, the middle, and the end of the game.
I see 1 Mancubi, 2 Mancubi, 3 Manc- Oh shit.
That was the last mancubi...Now I can take a bre- Are you fucking seroius?!
Dont forget the sudden mecha spider ambush too.....
Heh that was easy! Wait... WHAT IS THAT?!
*on nightmare mode*
Okay, the arachnotrons are dead-
f u c k m y l i f e
Atik Ananto Yes. Mancubi would be an appropriate term for Mancubus.
Notice how they used this track for the most climatic levels.
Map 7: It's the first sign that the previous levels were just warm up. Shit's about to get real.
Map 19: You have to break through a citadel to reach the demonic portal that is the source of the invasion.
Map 29: The final stride before the Icon of Sin's domain in a dark and foreboding underground fortress.
Map is *Dead Simple* One of the most appropriately named levels in videogame history, lol.
When I hear this song, I am reminded only of the Citadel. Very few sights in my many years of gaming compare to seeing a castle in the middle of a burning city while a song like this plays over it.
Duh ner ner ner NER ne NER ner ner ner ne ner
I remember getting stuck on dead simple trying to get to that secret side structure and this song is now ingrained in my head.
Hehehehhe My name is Shawn. I love this song.
Not until level 50.
Mine is spelt differently. God damnit.
You got the shotgun
But do you have the Shotgun? 🤔🤣
They ask “do you have the shotgun”
But they don’t ask “how is the shotgun?”
On and On
SOUTH OF HEAVEN!
"The red sun sets on the surreal dreamscape.
Nothing anymore, just dead simple."
I was playing doom with my dad and my siblings. And we heard mancubus say something that sounded like "bungeebow" we didn't know it was called mancubus. So we to this day call him bungeebow by mistake forgetting his name is actually mancubus.
I hate those darn bungeebows.
Got that south of heaven drum track
this song is an absolute banger
and i know you agree
one of the best tracks of the game ever!!!
I love how almost every single level has its own unique soundtrack, makes playing these games even more better than it already is
I think this song, if remade by a modern metal band, could easily be the song representing Doom 4.
+DoomPowerMetal I got tired of waiting, so I remade a version on my channel.
It's Slayer bud it's South of Heaven
+Asatorwraths It does not sound like South of Heaven...
+Juan Martin PescioCore intro drum part does :D
+Juan Martin PescioCore Its not note for note the same, but this track is based off that song. The intro makes it a dead give away. Id had to alter it to basically make it loop-able background music.
OMG this was the most epic song i every heard in my youth while playing !!!!!!! Thanks for the great memories !
Dead Simple :)
Love the Drumming So Much
Absolute greatness, no other game devs have been able to mimic the true glory of the classic DOOM tracks.
Ludicrous 😂 you need to broaden your horizons
When the opening of this plays as you descend the torch platform in the chasm of The Living End. Such a great track.
B.J. Blazkowicz The III, a.k.a. Doom Guy.
+evan thompson In the novels it was Fly Taggart
+PenguinActual actually, Flynn.
Sorry if I bothered.
KranTheAnusFace SaaS I remember Fly. Then again I read the novels back in Middle School.
+PenguinActual Doomguy doesn't have a name,this has been stated many times by the creators themselves
Read the Books, or play the RPG. He has a name, but what that is, is a good question.
An unforeseen future nestled somewhere in time...
This starting while you slowly descend at the start of level 29 is the most bad@ss way I have ever entered a level in any game.
Doom 2016 is excellent, but no fucking game since Doom and Doom 2 can evoke the same kind of fear and excitement, and this soundtrack contributes to that in big part.
I don't know, Hell Knights charging in outta nowhere (without warning usually) scares the crap outta me in DOOM (2016)! XD
This music is badass and fits the game perfectly
"WHOOOOAAAAA! IT'S DOOM II!"
-Civvie 11
This would be even better if the Super Shotgun was introduced in Dead Simple, so it would really live up to the song name.
Yeah I feel like they really blew their load early there. You get it pretty much instantly.
Because of all the time I spent on Dead Simple, even now when I hear those first two notes I instinctively feel, "Shit's about to get real."
This OST back then: doom music
This OST now: Mr incredible is evil
I was on this stage when my dad upgraded to a turtle beach sound card from whatever cardboard creation he had before. I learned that doom songs had drums and also sounded like this. Changed my life.
Cada vez que lo escucho me recuerda ese pinche nivel lleno de mancubus y arachnotron matandome cada rato
Map 7, dead simple
dead simple is one of the most fun levels to play, this song is awesome :)
For y'all arguing about DooM Guy's official name, I will tell you the answer : DooM Guy's official name is...
wait for it..
...
DooM Guy! That's right, DooM Guy has no official name, since he's supposed to be a representation of the player themself.
+r4shka RABBLE RABBLE RABBLE RABBLE!!!
Courier 6 Whut?
r4shka South park was on.
Courier 6 Oh, okay...
+r4shka I think DoomGuy is a perfect name, even if no one else exists on the planet to play with him. I fell like giving him any other name is stupid and makes no sense :/
My Workout/Cardio music always starts with this.
SLAYER! :D
And on and on South of Heaven...
* burp *
You got the Super Shotgun!
I’m not even close to being a UFC fighter, but you know if I was, this will be my entrance music
I started playing the Classic Doom games about two half monts ago, I was spoiled in some things because I watched the PRO DOOM videos by Civvie11 to get in context about what to expect (I'm a Half-Life folk and I apreciated a good story more than other people, so I didn't know what to expect from Doom).
I played through all of the first 3 chapters of Doom I on Ultra Violence, it was a lot of fun, much more than I expected. But then... Doom II appeared.
Doom II is a different beast entirely, way more fun and iconic to me. Got through the Underground levels, some moments like The Crusher were spoiled because of the videos, but I knew nothing about the Outpust levels...
Read the whole text screen; "You have entered deeply into the infested starport. But something is wrong.", I expected something like a hellish castle or something out of the first Doom, but oh boy I was wrong...
At first glance I see the gargoyl-face switch, at my left is a backpack and in the other side a SSG, I pick both and then, press the switch, the surrounding "walls" lower, and then I see all those Mancubus...
I start running like a fucking madman looking for rockets to kills those monsters I've never seen before, only catching fireballs that blind my vision through the gallery and sucking my health away like it's nothing, getting my blood pumping like anything else before in Doom, this song blasting at max volume I start shooting, one, two, switch and when I try to catch the Berserk pack, my first death, I try again, this time killing all of them, thinking I can breath for a moment when I hear the walls lowering.
What looks like tiny little Spider Masterminds makes me panic, Quick Save and starts the fight again, the drums go crazy and I kill three of them and in the outside corridors looking for health I start running, I kill the last one and I hear nothing but this fantastic track, in a sigh of relief I laugh, a quick look at the monster counter and I see that no one is left to kill.
This level was the transition to a different experience, a lot more brutal and unforgiving, the way it makes itself as a challenge it's genius, and this track conveys the feel of the level perfectly, for me, this is the point when the game gets gud, my favorite track and level, no doubt about it.
Those little spiders masterminds are called arachnotrons
@@aolmsn I know, I said it like that to describe what I was thinking the first time I saw them
Dude doom 2 is literally like the perfect game, i legitimately cannot get enough, im so glad people make wads and that the official doom2 release has alot of wads
Awesome MIDI of South of Heaven.
This will forever be the Mancubi's theme to me
Dont know my favourite map, but MAP 29 is fantabulous
Works even better when you're playing Brutal Doom.
Or Project Brutality.
my favorite part of doom 2 was when doomguy said "looks like my job's... dead simple"
bravo john romero
With the whole Hell on Earth thing now going on, I hope Mick Gordon remixes this badass tune in *DOOM Eternal.* 😎😎😎
Shawns Got The Shotgun = Slayer South of Heaven.
this has the drum beat from "South of Heaven" by Slayer
on and on, south of heaven
Mancubus has his old look back in Doom Eternal!
ASH GOT HIS BOOMSTICK
I don’t know who Shawn is, but I do know the demons should be very afraid of him.
Uno de los mejores sountrack que escuchado en toda mi vida
mds essa musica é foda dms bobby prince é um genio
Anyone else recognize these drums being the exact same, hit for hit, as what Dave Lombardo played for the Intro of South of Heaven. And parts of the song too lol. Exact same drums. Gotta love that.
Before you see the light
This is the first track on the Doom 2 playlist that actually smacks me in the face with the Doom vibe.
extreme violence incarnate
*oh no, Shawn the Sheep got a shotgun*
My favourite in Doom 2, this music fits perfectly for a war zone!
Map 29 was one of my all time favorites
0:44 the best moment EVER.
the true best momens are 0:00 - 4:16
@DiegoSGonzalezP hell yeah now we talking
A hint of slayer in this mix
my favorite
Damn! Badass synthwave action track🤘😝🎹⚡
This sounds like South of Heaven by Slayer
This song fits the doom series so well. A Space Marine filled with nothing but rage killing demons, with bad*ss music playing in the background.