Why Procedural VFX and Rigging Are Game-Changers | Bifrost for Maya

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  • Опубліковано 30 вер 2024

КОМЕНТАРІ • 9

  • @seekingbot5798
    @seekingbot5798 2 місяці тому +10

    We can't wait to see the results and directions taken for the future developments of Bifrost but also of Maya.
    Don't forget your community of artists specializing in modeling and sculpture. THANKS !

  • @MayaGuytutorials
    @MayaGuytutorials 2 місяці тому +4

    Keep up the legendary work.

  • @Hazmondo
    @Hazmondo 2 місяці тому +5

    It would be good if you could release a side-by-side comparison between an optimzed Maya biped rig and an optimized Bifrost biped rig with the same features so we could test the performance and explore the graph

  • @anmol_2391
    @anmol_2391 2 місяці тому

    00:13 Bifrost in Maya enables procedural effects and simulations.
    01:57 Open Standards are crucial for VFX industry due to data security and accessibility.
    03:35 USD integration in Maya and Bifrost
    05:11 Bifrost helps artists iterate quickly and make changes to respond to feedback.
    06:46 Integration of Maya Bifrost liquid system and liquid meshing into Bifrost graph
    08:18 Riggers in Maya focus on rigging as visual programming.
    09:52 Users are building bespoke rigging components in Bifrost for Maya.
    11:24 Bifrost aims to make VFX more approachable for artists
    Crafted by Merlin AI.

  • @tubemcw
    @tubemcw Місяць тому

    I'm excited about the new developments in Bifrost. But I have to say that low res ocean in the vid is terrible. Ever hear of Tessendorf? If you want to make an impact, show the best!

  • @losimple
    @losimple 2 місяці тому +4

    Love Bifrost !! and Maya too!!

  • @F10F11hm
    @F10F11hm 2 місяці тому +10

    Bifrost for 3dsMax, please! Don't let Maya users be the only ones to take advantage of such a great tool!

  • @hailuwu
    @hailuwu 2 місяці тому +1

    希望液体快点到来