Surface Mastery Part 4 - Swept Guide Surface | How to use Sweep Guide Surfaces to Drive Shapes

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  • Опубліковано 18 січ 2025

КОМЕНТАРІ • 13

  • @gavdownes100
    @gavdownes100 День тому

    EXACTLY what I have been looking for. Thank you!

  • @МаксимМельник-ч2о

    thanks for the video, could you please make a video how to sweep (or loft ) a coil with different start and end profiles, without twisting along way... ?

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  Рік тому

      I did do a video on how to model any coil, but the sweep tool doesn't allow for a change in profile and loft doesn't really have a way to control twist in the same way. The best method is to sweep the coil and then model the path for the ends if you are trying to do a ground end or something. The best way to control the sweep is to use a guide surface like in this video.

  • @rbyt2010
    @rbyt2010 2 роки тому

    good one! thanks!

  • @keal.vietnam
    @keal.vietnam 2 роки тому

    Thanks you so much

  • @danrumer9630
    @danrumer9630 2 роки тому

    I've been studying this series thoroughly and it's been extremely helpful! I noticed you already did a lengthy series on the form tools. I feel that I have a good grasp on the solid tools, but now I'm branching out into the surface and form tools. Do you think it's better to focus on form or surface first, or does it matter?

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 роки тому +2

      Thanks! It really depends on what sorts of things you are modeling. Forms can make quick work of complex shapes, but very little is going to be 100% complete as a form. It will always need solid or surface work after. I think making complex shapes is easier and higher quality in Fusion with forms.

  • @tonysmith7702
    @tonysmith7702 2 роки тому

    Excellent

  • @kalicacao
    @kalicacao Рік тому +1

    This is definetely one of the best YT courses about advanced surfacing in F360!