I worked at a gaming caffee for a year and I noticed customers who play csgo and other team games that they just turn on gta v and drive around while they waited for the match to start.
The most intensive setting in this game is the grass setting for me. When set to anything else higher than "Normal" I always struggled to hold 60 fps, where I wouldn't have a problem otherwise. (different hardware and resolutions) I really think they could've done something about this in the last 7 years instead of only catering to the multiplayer because it brings them more money. I uninstalled the game completely because I was fed up with the constant updates for a part of the game I never really played. (At least back then it was a complete hacker party on PC)
The Closed Friend Session option in GTA Online is a game changer - being able to do stuff like sell from MC Businesses without some griefer in an Oppressor Mark 2 rocketing your vehicles is great.
Completely agree with your reasoning, GTA 5 is still a popular game and I play it quite a lot to this day too. Using online/multiplayer mode, it's actually quite intensive - I can usually get 60fps (with not many dips below) on single player, and 60fps for much of time time on multiplayer (with some more dips below). However, if there are 16 or more players in your online session, it heavily increases CPU usage, due to how Rockstar implemented the player cap increase from 16 to 30, hence CPU usage increases and the frame rate drops to around the 40-50fps region. This is all at 1080p high settings (not maxed out), on an Intel i7-8750H, 32GB DDR4 and a GTX 1050Ti. Yes, the CPU is the limiting factor, and CPU temperatures really don't help either. This is, after all, a HP OMEN, and HP do not know how to make an adequate heatsink/cooler solution.
It's really interesting how this game can be the easiest and the hardest game to run at the same time, it depends solely on your hardware and how you configure it to
Not so much with the hardest part anymore. With the latest CPU and GPU releases (especially those that are these months) GTA 5 is a maxed-out game. All 6 core CPUs can get it to 175+ FPS, which is basically max FPS, as it seems to have a hard cap at 187.5 FPS. Also, with 3090 and the like you can reach that at 1440p max settings already. With RTX 4090 or RX 7900 XT I expect that 4K max settings at 175 FPS would be doable too, effectively maxing out the game. Not even close to something like Cyberpunk 2077.
@@Winnetou17 I doubt it, at least the CPU part. I dropped below 60fps at almost maxed-out settings (Grass quality one below max, no MSAA, but full advanced) with an R7 2700X and while now with my R7 3700X it doesn't dip below 60fps, it just about achieves 70fps in CPU-heavy areas, and that's with pretty good DDR4-3200 CL14 (OCed) RAM. In the integrated benchmark I'm averaging 107fps over all passes CPU-limited (720p, no AA). So even an R7 5800X won't do 175+ fps average, especially not when talking about CPU-intensive areas. I get 155fps without using advanced settings though, so it would be true there.
@@dennisjungbauer4467 Fair point, I haven't checked myself in detail. I guess with the X3D from Zen4 it might actually get maxed out in any circumstances, including CPU-heavy areas.
This is my favorite game of all time. And I really appreciate you using this on your bench marks. I got one still base my buying decisions off this game along with red dead redemption 2. Your bench marks are very appreciated
I remember initially moving from PS3 to my laptop with a Core i5-3210M and Intel HD 4000 graphics. Had to neuter the visuals by dropping to half render resolution and disabling shadows in the settings file, which would allow me to stay between 20 and 30 FPS in GTA Online, and even allow me to reach 40 or 50 in interiors. Today, I play the game completely maxed out except for grass quality at very high, MSAA off, and the advanced graphics sliders set to 0/10. I can easily maintain over 80 FPS at all times at 1440p on my 6600 XT. Very pleased with how scalable this game is. Definitely one of Rockstar's best PC games, if not the best
@@theanimerapper6351 that's true. People say it isn't because max settings is intensive, but tweaking them to a suitable level gets you 90% of the visual quality of maxed settings but with very good performance. The console settings are mostly lows and mediums but they look stunning.
GTA Online is dogshit optimized, you could have a NASA pc and still drop under 60 fps in a full lobby of ppl just because everyone else is hosting his own "server" that connects to each individually and does checks of you positions in realtime with the other players, and checks the position of NPC Cars and Peds while also loading or unloads Interiors. Usually this is done by a deadicated server but R* as a huge ass company cant afford hosting or renting servers. Thats how much they care about their players but sue everyone that hosts their own RP or Fun Servers, clown fest
GTA 5 is still a decent game, that was clearly ahead of it's time, and in a way it's still one of the best open world game as well, but doing that while keeping a good optimization, and being playable on the really low end pc while having good visuals, this game is still impressive and changed gaming forever, GTA 5 is a game that everyone should have, and i like the fact that low settings look almost like a different game that's how it should be, and max settings are still really intensive those days, so it still does make a great benchmark for everything, and to this day whenever a new gpu comes out i still wonder how it would run on GTA 5, this game just feels like home in a way, still rocking that yee yee ass haircut i guess..
@@Padlock_Steve it's a game from 2013. It was definitely ahead of it's time, and still is nowadays. When you watch comparison between Cyberpunk vs GTA 5, grand theft auto always win the crown. Its details are more advanced than a 2020 game that supposed to be "the next generation of gaming".
@@Padlock_Steve Clearly ahead of it's time, who tf would've thought back in 2013 about switching protagonist in real time within a huge ass map on a shitty 256mb console.
With my RTX 3080 12GB the game runs like an angel in 1440p maxed out. But I play the game since release and first played with an HD4850 (with an 1440x900 monitor), later a HD5850 (in 1080p and on) after a GTX 960 and so on, always found the game very playable and always looked good...
I like the fact, that there is still the same game, that can be used as a benchmark, even so long after it's release. And that it scales so well, in terms of performance on newer hardware. It's a touchpoint for all hardware benchmarks. Something I've noted, with other channels, is that they usually go for the newest and latest games. Many of which I don't play (More out of a lack of interest, rather than ability to play it) so it becomes harder to see how your hardware would compare, when you have no point of reference. Similarly, there's also the fact, that a lot of benchmarking is done purely on top-end hardware. So there's no reverse point of reference. The last benchmarking test, where the hardware was close to my own system, was when CyberPunk 2077 was new. And no recording of it was shown. Just the numbers. While the gameplay footage was run on R9-3990 with RTX 2080. I'm sitting on R7-1700x and RX590. xD An R5-3600 can be compared to the R7-1700x in terms of general performance (though in games, the 3600 most likely beat it out) And the RX590 is closer to GTX1060 6GB or even an RX 6500 XT. But these aren't even included in tests listings anymore. Even though we've just gone through 3 years of GPU drought for the average human.
How much was a used 5600. Zen 2 is really getting old for gaming and honestly the 8400 is probably not that much slower for single threaded games that dont also take advantage of the extra threads. 5600 is a significant gain over 3600, but if its not around 130-140 used then I understand why you chose the 3600 as anymore money than that is a significantly larger amount.
@@Jsteeeez There isn't very many games that are single threaded these days. 5600 is very strong but less than 10% increase compared to 3600 probably. I still rock the 1600AF lightly overclocked and I don't ever run into CPU bottlenecks.
@@Jsteeeez I got one new in Canada for roughly $200, but only because i was upgrading from an AM3+ to an AM4 motherboard and that to me felt like the best option to me price-to-performance wise
@@coughodemon8592 it’s got better physics, lighting looks better, it’s world is bigger, lots of attention to detail, and better gameplay mechanics. The Witcher 3 feels like a last-gen game from PS3 era
Agreed ,keep testing it. I hope GTA 6 will have the same ability to run on older hardware aswell as stress even some of the newest. I think allot of games now are barred off to audiences with lower spec hardware because low spec is just not catered for which is a shame. I just upgraded from a i5-3570 12gb ddr3 to a i3-9100f 16gb ddr4 both running a rx570 8gb and the difference for me is pretty big even while still being low spec. I'm yet to test GTA V but this has encouraged me to launch it up soon👍
R3 3100 and a recently upgraded gpu to an RX 6600, when I disable v-sync I see frame rates in the territory of hundreds... it's insane imo because I'm used to 40fps targets with my RX 570 (Though gta V is one of the games which got 60 FPS consistently). I love the ryzen 3 3100, it is still better than I expected for the $120 Australian I paid for it brand new in 2020. Such a fun game and runs so well on PC which is a breath of fresh air given GTA's history with PC ports
hi mate, i'm a 60FPS lover, i don't play online or competitive games , so my objective is to always having the 60FPS with Vsync experience no matter the settings , i have an RTX 3060TI (which is basically an RTX 2080 Super) and on many games even on 4K i got 60 FPS all the time , i play on an LGTV 50Inch 4K tv on my bed with everything being wireless , and i have also an Xbox and a PS4 , the best of both world (PC and Console ).to everyone reading this, take care , you might need it this winter !
Have you taken a look at GTA IV running on Vulkan? I know you love that game, and that mod is right up your alley. Makes a world of diference in performance.
@@NiCO-jo2vh I’ve had the same thing IIRC AMD lacks some type of Vulkan thing that Nvidia doesn’t, so it artifacts, unless it gets fixed driver-side so more Vulkan features get added to the implementation
I would love it if you would add tarkov to your benchmarks because it's one of the most demanding online games where fps really matters. Also the game eats ram and is one of the only games I have noticed a big fps bump going from 16-32gb ram
GTA V is one of the best optimized games, that i encountered to this day. It runs even on a 10 year old potato of a pc with somewhat playable framerates. The first time i experienced this game was on the PS3 (one of the very few reasons, that i bought a PS3 with GTA V included) and fell in love with. Ever since it came out on PC, i was impressed on how well it actually ran on my FX 4130 with my HD 7750 in mid to high settings fullHD back then (now i have a more powerfull rig). Since then i tried it on a lot of systems (i build a lot of systems, sometimes just for fun, somtimes for people i know, as a gaming pc or a regular internet machine), and it ran almost flawlessly on every system (if it had at least a GPU from 2010, 4gb ram and a quadcore cpu, it could somhow handle it). GTA V is still relevant today, because it is still played by a lot of people (for some reason, i am not as exited for GTA 6/VI as i was for GTA V or the og San Andreas)
For a game as old as it is, it's held up very well in terms of popularity and hardware scaling. Not many games from 2013 have been able to run smoothly on low end systems as well as make good use of the resources and power available in more recent high end rigs. I'm not a fan of the game, but from a technical standpoint I think the game is outstanding
I'm running with at 4K->1440p (DLAA) on a 2070 laptop and I get >80fps with everything maxed out but Grass and Post FX (very high) and no MSAA. Where we're going (4K) we don't need MSAA!
At first I thought the lowered settings didn't look all that bad, but man that cut to 3:52 completely changed that opinion. Before it looked like it was driving on the road, now it's just gliding.
I'm glad I started playing Fortnite when I did because not long after, Epic gave GTA V for free in the Epic Store. And I could play it high settings with my GTX1650 and still get over 60fps. I've played earlier versions on console so playing at 1080 high was mind blowing for me at the time. And I still have fun in the game blowing s$#& up and whatnot and I paid £0.00 for it!
GTA V is still super popular, so I think it’ll be a good benchmark for a while. Especially since you aren’t all about the high end stuff! I still play GTA IV, lol
Back in 2015 for the hell of it I disabled two cores but left the HT on for my 4C/8T Xeon E3-1231v3 to simulate an i3 and I was super impressed how well the game still ran with my GTX 970. Occasional drops into the 50s but mostly 60-80 fps even though I had my settings set pretty high since E3-1231v3 + GTX 970 was a reasonably high end system for the time.
The crazy thing about GTA is the graphics mods. I have GTA 5 Redux installed on my computer. Running it at 1440p all the highest settings with that mod, even though I have a 6900 XT, I still dip below 60 fps every now and then.
I only started playing GTA V & online about a year ago, but have almost every day since. I started by playing it on a 3400G, the only thing I could find for a decent price during lockdown... then got an 6600 when they first dropped... and now with a 5600x too. On lower end systems, certain places online will be problematic, like the casino or Cayo Perico. In fact these 2 places only really improved for me since the addition of the 5600x, going from under 50fps to closer to 100fps in those areas (tho I do still keep grass on normal.) I still get really bad fps in the toilets of my nightclub, when you have to throw a drunk out... god knows how much a GPU you need to run that smoothly. Because there have been so many updates and DLCs to the online, it is a far more power-hungry game to what it once was, now even struggling to load roads and buildings in on the old gen consoles since the last update. I don't even think the PC GTA UA-camrs run everything at full tilt, even on their 5950x and 3090 high-end gaming rigs.
This game runs on my i3 10th laptop with 40+ FPs, even possible to reach 60 at 768P, it's an amazing game in terms of gameplay and story, and even graphical aging can be a good thing, as this game is playable at mid-high mix 1080P with smooth 60FPS on integrated GPU such as AMD 5600G, and one day it might be running with emulation on cheap android tablet with smooth 60 or more FPS with maxed out settings, and kids of that era will complain how slow their tab is, but in reality, it's way faster than the "for online school" laptop my parents got me.
It still takes a heck of a pc to run it at 60 fps if you crank settings up. Pretty much impossible to run 144fps for 144hz monitors unless you turn down most settigns.
I'm currently trying to complete GTA V with the ChaosMod and promised myself to NEVER SKIP 😂 There's always something to do and carnage to cause. Decades later and on the cusp of GTA 6 I'm still not bored of this game. Getting about 120fps at 1080p high with my current setup: R7 3700X, RX5500XT, 32GB 3600MHZ.
I usually get about 130 fps at 1440p Max setting with 8x MSAA, The MSAA really does make a difference, without it I can get the engine limit of about 175 fps, but it’s super stuttery, so having MSAA on is the better option.
I love how it picks graphics for you if you select reset to default. The game looks great with default settings and runs at 120+fps at 1080p on a Radeon RX 560
To really stress the PC I also run Watch Dogs 2. Apart from stressing the GPU it also sets your CPU on fire (depending on the CPU/GPU combo). For example it uses all the CPU threads while running on 1600X+1070 :)
It's such a marvel of optimization. My 750ti could run it at a consistent 768p@60fps with at least half of the settings turned up, as late as 2020. This game is too easy to run it's almost frightening. Devs from all across the industry should take notes.
There's plenty of good reasons for why "still" benchmarking GTA5, but imho all of them aren't that important and there's no need to explain the "why". In my opinion if someone asks you this question the person didn't really get the spirit of your channel till now. I am a big fan of your content BECAUSE you do what you do. I think i understand the idea behind, and GTA5 just works perfectly fine as a part of it. See, if you'd ask i would even love to see you running Quake II timedemo1 on that random hardware you're focussing on. Just keep on doing what YOU want to do and keep on showing the daily real life hardware oddities. That's why i'm here, my explanation for why i love your content.
spirit is fine and all, but there is a technical aspect to it wether you like it or not. people say the same about cs go. mobile cpus can probably do 60 fps in a no limit scenario but you know... its cs go
I've got two PCs, both of which have GTA V. An i5-4690S with a 1650 Super, 60fps at 1080p. I'm sure it could do higher, just don't have a 1080p display that's faster than 60hz. High settings. 12600k with a 3070ti, 1440p @ 144hz, very high settings. I bet I could get it to do more, just don't have a faster monitor. GTA V was amazing when it came out, it still is. I never really enjoyed the online part, so the lack of updates for single player has rubbed me the wrong way
yea i like that you still include gta v. i started playing fivem again and found a server which has insane performance. in some areas for whatever reason im getting up to 40 more fps on that fivem server than in vanilla gta. other areas tank ofc as its five m and down in the city it drops to a normal 60fps. but its a 400 slot server which means you can have 400 players in one instance of gta. im not sure what they have done to make it so optimized.
GTA V will never be considered old since Rockstar will be porting an even "better" super enhanced ultimate edition for every future unmade console for every single generation until the end of time... 🙄😂
GTA 5 is a calamity. It's a game that somehow runs so well on older hardware and lower-end hardware yet higher end hardware also struggles to achieve anything higher than 100fps unless you own a overkill computer. My RTX 2060 from a few months back would get 82fps on average on Ultra. My RTX 3060TI now only went up to about 92fps on average on the same settings, but if I push the engine to the limits by maxing out literally every setting its at 80fps on average. On opttimized setting of a few normal's, high's,etc I get 120fps. Then if I add a ENB ontop I get 72fps and with reshade I can hit 60fps.
Gta 5 is on par with rage 1 in terms of visual settings to performance. Both games can run very well on anything at lower settings, but cranking it all the way to ultra can be taxing on any hardware.
I5 11400f/3080 12gb here. With all settings on high, 2x msaa, it’s runs on a 90fps lock 99% of the time at 4K. A world away from playing it on an Xbox 360 at 720p 30fps back in 2013.
It’s crazy gta 5 has been over 3 generations recently I booted up rpcs3 and was able to play gta 5 ps3 edition which I haven’t been able to do until recently when I got my hands on a 12700k.
I personally test the game using reshade to improve the visuals even further and reshade also tanks the performance soo if you can get 60fps with a intensive reshade preset you can find them on nexus mods it can make the game just as intensive as more modern games and it can make it look great simply by improving colour, lighting and sharpness.
GTA5 still has better scalability for low-end card these days, i did tried to persuade some people to avoid using Tomb Rider & Battlefield V since those two games has way too many optimizations and graphic tweak, thus sent mid performance card (e.g 5600xt) on par with 5700xt but butchered low-end ones; both SoTR & battlefield V only favors higher resolutions, not graphic stresses, so that if you check both their benchmark, 1080p makes very little difference in performance between mid-end & high-end cards in comparison to 4K counterpart. *(yes, most modern games prefers higher RAM counts but not that heavy at low-res)
Grand Theft Auto V will ultimately keep getting Benchmarks so long as Rockstar continues to deliver its official support to the game and any relevant updates to Online Mode, it is a title that truly has stood the test of time and in many ways is a prime example of how a title known for its Local Play Only lifespan turned into what might as well be the World of Warcraft of the Grand Theft Auto franchise, given how different it is from the original PlayStation 03 version of the game. That being said, whenever Grand Theft Auto V does officially get discontinued, I do not feel that all of the testing it got will migrate directly into Grand Theft Auto VI: While VI will definitely be a major testing ground by the community abroad, fact of the matter is that there are other older titles and software that will take priority from the scene, especially due to the heavy advancements that we have seen (interestingly enough) from Generation VII Console Emulation; RPCS 03 definitely needs the tests for many titles in a larger capacity by the Techtuber scene, many PlayStation 03 titles on the emulator still suffer from not being able to play at their intended framerate or better (even on Zen III, Alder Lake, Ampere, Vega 020, and Navi 020) and it is a core reason why we always anticipate the next CPU Launch and/or AMD Driver Update (Nvidia GPUs usually seem to have nowhere near as many ridiculous Graphical Glitches as Radeon has consistently endured, based on my experience; this is a Hardware Bias of sorts, given the RSX Reality Synthesizer was made with Nvidia's help and thus playing titles on the emulator with an Nvidia GPU will see better compatibility for specific instructions), RPCS definitely has a similarly interesting level of scalable results as the Windows version of Grand Theft Auto V has had up to now and I feel that many testers will love doing this method of Extreme Dissection with multiple hardware combos because of how unpredictable yet experimental the emulator continues to be all these years later. (:
I have 970 and I had been playing GTAV on 2160p with mixed settings and averaging 40-50 fps. 5 years later I got a GTX3080 and cranked up the settings to max and averaging 40-50 fps. Same FPS, 3 generation of GPU, One game!
Runs well on my R5 5600 with 32GB RAM. I am using an ancient R290 TriX OC 4GB video card. Want to upgrade but am waiting for the new 7000 series Radeon to launch and prices to drop more.
First time playing GTA V (4,5 years ago) I was playing on my old computer (bought new one 3 months ago at start of summer) System: I3-3240 3.4GHz (2C, 4T) GT 610 2 GB 4 GB DDR3 with no SSD I played at lowest that I could go every thing down including resolution (640×480 or 800×640 whichever is available) and it only gave 10-24 FPS it was awful but playing first time it didn't bother me a lot. When I played it later on my PS4(PRO) I noticed how laggy it was.
the main reason is because gta is the most played game 90% of the time on PC and the loading times over time have got longer on console but shorter on pc because of ssds, ram, and just higher end pcs in general
I quite enjoyed GTA V. The satire is a bit heavy handed and the "edginess" comes off as trying too hard sometimes, but it's at least a memorable experience. I don't benchmark it myself, because... well, because you and Kryzzp do 😁 I made a conscious decision to avoid featuring this game unless there was a good reason to do so, like if I'm testing a Quadro or FirePro, but even so I still occasionally get asked to add GTA V to my tests.
Funny. I found it just too like GTA3, vice city, GTA 4 San.Andreas, liberty city stories and all the others. I played for about 20 minutes and refunded it - nothing new to see here because I played the predecessors to death. I keep meaning to give it another go, actually
I love gta 5 it still feels demanding to me still looks beautiful as it did on the 360 I still can't comprehend that you can just run gta 5 on a laptop now adays
It's a relevant game as it's still popular, as simple as that. I've seen others make videos/long commentaries justifying exactly this, not really needed imo
GTA Online is insanely dependent on the quantity of players in a lobby. I currently have an i5 760 (4c4t 2.8ghz), 750ti and 12gb (2x4,2x2) 1333Mhz DDR3, and with an empty lobby I can get from ~50 FPS speeding through the city or in densely vegetated areas to 75+ in the airport or desert. If the lobby is full my CPU struggles to get a consistent 40. This is with most settings on high or very high, and distance scaling at a minimum, with MSAA off.
I play GTA 5 on a High/Very High mix of settings on 1080p with a R5 3600 and 1660 Ti, in online above 20 players, there are frequent dips below 60, single player is a constant 60.
GTA V es muy flexible con lo que pide. Para correrlo en 720p 30fps estables, te basta con cualquier i5, 8GB RAM y una GPU tipo GT 710; pero si quieres disfrutarlo en 4K 60fps con todos los settings gráficos al máximo, mínimo un i5/R5 de los últimos, 16GB RAM y una gráfica tipo 1080Ti/RX 5700 XT.
I remember when it was a game changer that I had an i5 6500 and RX470 that could run GTA V at good settings and 1080p 60 fps to my current rig (that being a 7 5800X and RTX 3070) that iirc can do 1440p 90 fps on very high settings. If I ran a benchmarking channel I probably wouldn't use GTA V myself (especially in favor of RDR2) but it's not a bad choice at all for benchmarking all things considered.
My systems pretty fine with GTA tbh, using a 10th gen i7 10750H with 16 gigs or RAM and a 4GB 1650 (Lenovo Ideapad Gaming 3i). I usually get 60-50 fps in the city at high settings.
Hi! i'm running a gtx 1660 Super Oc, Running the game at 1440p and with Everything Maxed Out, I get a stable 45+ experience in most areas. (i'm more of a visual fidelity over performace guy)
I can get an easy 60fps at 768p High, although with a few stutters due to only having 8GB of RAM instead of 16. This was on an i5 2400 and an RX 550 4GB.
one major point to make is its still hard to run with msaa maxed out , and every setting maxed out , i doubt a 3090ti will run it 4k like this without stuttering
Do you know why I get frame drops in gta v at night? I tried even low settings, I always have locked 60, but it drops to 35-40 at night. I have a 1600AF and RX 570...
GTA 5 is the only game that ran at 60fps on my PC when other games from that era maintained 30-50fps.
Probably because your cpu gta v doesnt really care about gpu
bro csgo 300 fps
Like with MGS5, it being developed for 360/PS3 surely helped to make this game insanely scalable
GTA 5 was the reason I finally upgraded my CPU from an fx 6100 because I couldn't get it to run at a stable framerate.
@@matthias6933 it’s PS4/Xbox one port, unlike ps3 version, ps4 port doesn’t have flaws such as 50fps and stuttering (unless if running at 188fps cap)
I worked at a gaming caffee for a year and I noticed customers who play csgo and other team games that they just turn on gta v and drive around while they waited for the match to start.
The most intensive setting in this game is the grass setting for me. When set to anything else higher than "Normal" I always struggled to hold 60 fps, where I wouldn't have a problem otherwise. (different hardware and resolutions) I really think they could've done something about this in the last 7 years instead of only catering to the multiplayer because it brings them more money. I uninstalled the game completely because I was fed up with the constant updates for a part of the game I never really played. (At least back then it was a complete hacker party on PC)
Yeah the grass definitely hits the fps hard
R7 5800x and 3080Ti here on 1440p and gta v fucks my system nearly as hard as cyberpunk does :D
I set the grass on high, since it doesn't look much different to ultra & doesn't hit the framerate very much at all like ultra does.
The Closed Friend Session option in GTA Online is a game changer - being able to do stuff like sell from MC Businesses without some griefer in an Oppressor Mark 2 rocketing your vehicles is great.
@@RandomGaminginHD Watch out, the "You have won a Prize" bots are here. Are they best reported as unwanted commercial spam, or misinformation?
Thanks.
Completely agree with your reasoning, GTA 5 is still a popular game and I play it quite a lot to this day too.
Using online/multiplayer mode, it's actually quite intensive - I can usually get 60fps (with not many dips below) on single player, and 60fps for much of time time on multiplayer (with some more dips below). However, if there are 16 or more players in your online session, it heavily increases CPU usage, due to how Rockstar implemented the player cap increase from 16 to 30, hence CPU usage increases and the frame rate drops to around the 40-50fps region.
This is all at 1080p high settings (not maxed out), on an Intel i7-8750H, 32GB DDR4 and a GTX 1050Ti. Yes, the CPU is the limiting factor, and CPU temperatures really don't help either. This is, after all, a HP OMEN, and HP do not know how to make an adequate heatsink/cooler solution.
as someone whos first PC was a HP omen i completely agree they dont know how to design good cooling
so intensive an xbox360 can handle it.
@@BAZFANSHOTHITSClassicTunes that version is like PC low settings
Lol 🤣 found unonve again Spotify 96
@@BAZFANSHOTHITSClassicTunes i've not played the 360 version myself but i watched my brother play it on ps3 and it barely ran lol
It's really interesting how this game can be the easiest and the hardest game to run at the same time, it depends solely on your hardware and how you configure it to
Likely due to the fact it was released on 3 console generations
Not so much with the hardest part anymore. With the latest CPU and GPU releases (especially those that are these months) GTA 5 is a maxed-out game. All 6 core CPUs can get it to 175+ FPS, which is basically max FPS, as it seems to have a hard cap at 187.5 FPS. Also, with 3090 and the like you can reach that at 1440p max settings already. With RTX 4090 or RX 7900 XT I expect that 4K max settings at 175 FPS would be doable too, effectively maxing out the game. Not even close to something like Cyberpunk 2077.
@@Winnetou17 I doubt it, at least the CPU part. I dropped below 60fps at almost maxed-out settings (Grass quality one below max, no MSAA, but full advanced) with an R7 2700X and while now with my R7 3700X it doesn't dip below 60fps, it just about achieves 70fps in CPU-heavy areas, and that's with pretty good DDR4-3200 CL14 (OCed) RAM. In the integrated benchmark I'm averaging 107fps over all passes CPU-limited (720p, no AA). So even an R7 5800X won't do 175+ fps average, especially not when talking about CPU-intensive areas. I get 155fps without using advanced settings though, so it would be true there.
@@dennisjungbauer4467 Fair point, I haven't checked myself in detail. I guess with the X3D from Zen4 it might actually get maxed out in any circumstances, including CPU-heavy areas.
This is my favorite game of all time. And I really appreciate you using this on your bench marks. I got one still base my buying decisions off this game along with red dead redemption 2. Your bench marks are very appreciated
With GTA V being the only game I play, I appreciate you testing it on all kinds of hardware.
I remember initially moving from PS3 to my laptop with a Core i5-3210M and Intel HD 4000 graphics. Had to neuter the visuals by dropping to half render resolution and disabling shadows in the settings file, which would allow me to stay between 20 and 30 FPS in GTA Online, and even allow me to reach 40 or 50 in interiors. Today, I play the game completely maxed out except for grass quality at very high, MSAA off, and the advanced graphics sliders set to 0/10. I can easily maintain over 80 FPS at all times at 1440p on my 6600 XT. Very pleased with how scalable this game is. Definitely one of Rockstar's best PC games, if not the best
I thoght 'The best' was a GTA SA before I played GTA V. And now I LOVE GTA V and play it sometimes just to walk at Los Santos) Great game indeed)
Red dead is surprisingly well optimized as well.
@@theanimerapper6351 that's true. People say it isn't because max settings is intensive, but tweaking them to a suitable level gets you 90% of the visual quality of maxed settings but with very good performance. The console settings are mostly lows and mediums but they look stunning.
GTA Online is dogshit optimized, you could have a NASA pc and still drop under 60 fps in a full lobby of ppl just because everyone else is hosting his own "server" that connects to each individually and does checks of you positions in realtime with the other players, and checks the position of NPC Cars and Peds while also loading or unloads Interiors. Usually this is done by a deadicated server but R* as a huge ass company cant afford hosting or renting servers. Thats how much they care about their players but sue everyone that hosts their own RP or Fun Servers, clown fest
@@ExTremZero I have a Ryzen 5600 and previously a Ryzen 3600 and I don't drop below 60 ever in a full session
GTA 5 is still a decent game, that was clearly ahead of it's time, and in a way it's still one of the best open world game as well, but doing that while keeping a good optimization, and being playable on the really low end pc while having good visuals, this game is still impressive and changed gaming forever, GTA 5 is a game that everyone should have, and i like the fact that low settings look almost like a different game that's how it should be, and max settings are still really intensive those days, so it still does make a great benchmark for everything, and to this day whenever a new gpu comes out i still wonder how it would run on GTA 5, this game just feels like home in a way, still rocking that yee yee ass haircut i guess..
@@Padlock_Steve it's a game from 2013. It was definitely ahead of it's time, and still is nowadays. When you watch comparison between Cyberpunk vs GTA 5, grand theft auto always win the crown. Its details are more advanced than a 2020 game that supposed to be "the next generation of gaming".
@@Padlock_Steve I still play the story mode
@@Padlock_Steve Clearly ahead of it's time, who tf would've thought back in 2013 about switching protagonist in real time within a huge ass map on a shitty 256mb console.
@@Padlock_Steve it was, it isn't anymore clearly
@@sdp640 *512mb
You have some of the best tech videos on UA-cam, love the backyard tech guy vibe
Thanks :)
With my RTX 3080 12GB the game runs like an angel in 1440p maxed out. But I play the game since release and first played with an HD4850 (with an 1440x900 monitor), later a HD5850 (in 1080p and on) after a GTX 960 and so on, always found the game very playable and always looked good...
Still love seeing the old games, the last time I saw you using TF2 made my day.
I like the fact, that there is still the same game, that can be used as a benchmark, even so long after it's release.
And that it scales so well, in terms of performance on newer hardware.
It's a touchpoint for all hardware benchmarks.
Something I've noted, with other channels, is that they usually go for the newest and latest games.
Many of which I don't play (More out of a lack of interest, rather than ability to play it) so it becomes harder to see how your hardware would compare, when you have no point of reference.
Similarly, there's also the fact, that a lot of benchmarking is done purely on top-end hardware. So there's no reverse point of reference.
The last benchmarking test, where the hardware was close to my own system, was when CyberPunk 2077 was new.
And no recording of it was shown. Just the numbers. While the gameplay footage was run on R9-3990 with RTX 2080.
I'm sitting on R7-1700x and RX590. xD
An R5-3600 can be compared to the R7-1700x in terms of general performance (though in games, the 3600 most likely beat it out)
And the RX590 is closer to GTX1060 6GB or even an RX 6500 XT.
But these aren't even included in tests listings anymore.
Even though we've just gone through 3 years of GPU drought for the average human.
Just got a r5-3600 myself. $110 usd on ebay with the stock cooler included.. definitely better than my i5-8400 that I was running before
Yeah the 3600 is a fantastic all rounder
How much was a used 5600. Zen 2 is really getting old for gaming and honestly the 8400 is probably not that much slower for single threaded games that dont also take advantage of the extra threads. 5600 is a significant gain over 3600, but if its not around 130-140 used then I understand why you chose the 3600 as anymore money than that is a significantly larger amount.
@@Jsteeeez There isn't very many games that are single threaded these days. 5600 is very strong but less than 10% increase compared to 3600 probably. I still rock the 1600AF lightly overclocked and I don't ever run into CPU bottlenecks.
@@Jsteeeez I got one new in Canada for roughly $200, but only because i was upgrading from an AM3+ to an AM4 motherboard and that to me felt like the best option to me price-to-performance wise
@@no-barknoonan1335 depends with which gpu.... i run into massive cpu bottlenecks with my 3700x and rtx 2070...
I like how you discuss your reasoning. It helps me to understand issues more clearly.
looks way better that 99.9% of open worlds today and runs amazing.
Yep :)
Looks better than the Witcher 3
@@gaminghedgehog6384 yeah that ain't true
@@gaminghedgehog6384 geforce210/HD5450 on GTA5:15fps
geforce210/HD5450 on the witcher 3: 1-2fps LOL
@@coughodemon8592 it’s got better physics, lighting looks better, it’s world is bigger, lots of attention to detail, and better gameplay mechanics. The Witcher 3 feels like a last-gen game from PS3 era
Thanks Steve, this is my favourite game and as I upgrade it's fantastic to see how new hardware runs on it. Please keep it around for a while!
As greatly optimized this game is, it does have a big problem of not fully utilizing modern gpus.
Agreed ,keep testing it. I hope GTA 6 will have the same ability to run on older hardware aswell as stress even some of the newest. I think allot of games now are barred off to audiences with lower spec hardware because low spec is just not catered for which is a shame.
I just upgraded from a i5-3570 12gb ddr3 to a i3-9100f 16gb ddr4 both running a rx570 8gb and the difference for me is pretty big even while still being low spec. I'm yet to test GTA V but this has encouraged me to launch it up soon👍
based on the leaks GTA VI might still be on the PS4 at least
@@Nintenboy01 I saw that , I think they'll pull the same move as they did with V on x360 and ps3
@@Nintenboy01 alpha state leaks
@@Nintenboy01 if it comes out before 2025 maybe. After that I don't think so
@El Cactuar You must be fun at parties...
Can't wait to see you benchmark GTA 6 in a few years
I have 172 hours in this game without doing any story missions lol. Just a perfect game for goofing around.
Great game, played it over 4 times, on low settings when it came out, then high settings when I had a better PC.
R3 3100 and a recently upgraded gpu to an RX 6600, when I disable v-sync I see frame rates in the territory of hundreds... it's insane imo because I'm used to 40fps targets with my RX 570 (Though gta V is one of the games which got 60 FPS consistently). I love the ryzen 3 3100, it is still better than I expected for the $120 Australian I paid for it brand new in 2020. Such a fun game and runs so well on PC which is a breath of fresh air given GTA's history with PC ports
hi mate, i'm a 60FPS lover, i don't play online or competitive games , so my objective is to always having the 60FPS with Vsync experience no matter the settings , i have an RTX 3060TI (which is basically an RTX 2080 Super) and on many games even on 4K i got 60 FPS all the time , i play on an LGTV 50Inch 4K tv on my bed with everything being wireless , and i have also an Xbox and a PS4 , the best of both world (PC and Console ).to everyone reading this, take care , you might need it this winter !
Have you taken a look at GTA IV running on Vulkan? I know you love that game, and that mod is right up your alley. Makes a world of diference in performance.
Yeah I’ve been messing around with it recently, fixes all the stutters. Might do a video soon
What GPU do you use? My 6700XT gives me artefacts with DXVK
@@NiCO-jo2vh I’ve had the same thing
IIRC AMD lacks some type of Vulkan thing that Nvidia doesn’t, so it artifacts, unless it gets fixed driver-side so more Vulkan features get added to the implementation
The game still holds up despite the game originally coming from the 360. Apart from reflections it is almost realistic in terms of graphics.
I would love it if you would add tarkov to your benchmarks because it's one of the most demanding online games where fps really matters. Also the game eats ram and is one of the only games I have noticed a big fps bump going from 16-32gb ram
When testing GTA Online performance, be sure to include the amount of players in the session, as that can have an impact on performance
If you want to know the performance of your PC in a accurate and fast way, I suggest you play the "Marriage Counseling" mission, saludos.
GTA V is one of the best optimized games, that i encountered to this day. It runs even on a 10 year old potato of a pc with somewhat playable framerates. The first time i experienced this game was on the PS3 (one of the very few reasons, that i bought a PS3 with GTA V included) and fell in love with. Ever since it came out on PC, i was impressed on how well it actually ran on my FX 4130 with my HD 7750 in mid to high settings fullHD back then (now i have a more powerfull rig). Since then i tried it on a lot of systems (i build a lot of systems, sometimes just for fun, somtimes for people i know, as a gaming pc or a regular internet machine), and it ran almost flawlessly on every system (if it had at least a GPU from 2010, 4gb ram and a quadcore cpu, it could somhow handle it). GTA V is still relevant today, because it is still played by a lot of people (for some reason, i am not as exited for GTA 6/VI as i was for GTA V or the og San Andreas)
The casino area online is quite demanding
For a game as old as it is, it's held up very well in terms of popularity and hardware scaling. Not many games from 2013 have been able to run smoothly on low end systems as well as make good use of the resources and power available in more recent high end rigs. I'm not a fan of the game, but from a technical standpoint I think the game is outstanding
I'm running with at 4K->1440p (DLAA) on a 2070 laptop and I get >80fps with everything maxed out but Grass and Post FX (very high) and no MSAA. Where we're going (4K) we don't need MSAA!
not a single player explored the whole ocean in gta 5
At first I thought the lowered settings didn't look all that bad, but man that cut to 3:52 completely changed that opinion. Before it looked like it was driving on the road, now it's just gliding.
I'm glad I started playing Fortnite when I did because not long after, Epic gave GTA V for free in the Epic Store.
And I could play it high settings with my GTX1650 and still get over 60fps.
I've played earlier versions on console so playing at 1080 high was mind blowing for me at the time. And I still have fun in the game blowing s$#& up and whatnot and I paid £0.00 for it!
GTA V is still super popular, so I think it’ll be a good benchmark for a while. Especially since you aren’t all about the high end stuff! I still play GTA IV, lol
its a very well optimized game so it can run in a very wide variety of hardware and can still push modern hardware with high settings.
Back in 2015 for the hell of it I disabled two cores but left the HT on for my 4C/8T Xeon E3-1231v3 to simulate an i3 and I was super impressed how well the game still ran with my GTX 970. Occasional drops into the 50s but mostly 60-80 fps even though I had my settings set pretty high since E3-1231v3 + GTX 970 was a reasonably high end system for the time.
The crazy thing about GTA is the graphics mods. I have GTA 5 Redux installed on my computer. Running it at 1440p all the highest settings with that mod, even though I have a 6900 XT, I still dip below 60 fps every now and then.
Cool video. I kinda miss Fallout 4 or 76 benchmarks
I only started playing GTA V & online about a year ago, but have almost every day since. I started by playing it on a 3400G, the only thing I could find for a decent price during lockdown... then got an 6600 when they first dropped... and now with a 5600x too. On lower end systems, certain places online will be problematic, like the casino or Cayo Perico. In fact these 2 places only really improved for me since the addition of the 5600x, going from under 50fps to closer to 100fps in those areas (tho I do still keep grass on normal.) I still get really bad fps in the toilets of my nightclub, when you have to throw a drunk out... god knows how much a GPU you need to run that smoothly. Because there have been so many updates and DLCs to the online, it is a far more power-hungry game to what it once was, now even struggling to load roads and buildings in on the old gen consoles since the last update. I don't even think the PC GTA UA-camrs run everything at full tilt, even on their 5950x and 3090 high-end gaming rigs.
This game runs on my i3 10th laptop with 40+ FPs, even possible to reach 60 at 768P, it's an amazing game in terms of gameplay and story, and even graphical aging can be a good thing, as this game is playable at mid-high mix 1080P with smooth 60FPS on integrated GPU such as AMD 5600G, and one day it might be running with emulation on cheap android tablet with smooth 60 or more FPS with maxed out settings, and kids of that era will complain how slow their tab is, but in reality, it's way faster than the "for online school" laptop my parents got me.
It's a super popular game and still looks good. Nuff said.
That’s it
It still takes a heck of a pc to run it at 60 fps if you crank settings up. Pretty much impossible to run 144fps for 144hz monitors unless you turn down most settigns.
I haven't played it in years, but would a 5950X with a 3090 do it?
I no longer really like the series. The gun play is just too cumbersome for me
Turn grass to high & keep MSAA down. High fps is super easy with any recently released GPU in the last five years.
Good video,good channel
I'm currently trying to complete GTA V with the ChaosMod and promised myself to NEVER SKIP 😂 There's always something to do and carnage to cause. Decades later and on the cusp of GTA 6 I'm still not bored of this game.
Getting about 120fps at 1080p high with my current setup: R7 3700X, RX5500XT, 32GB 3600MHZ.
Whatever happened to the "beyond minimum settings" video ? - I was looking forward to that!
I usually get about 130 fps at 1440p Max setting with 8x MSAA, The MSAA really does make a difference, without it I can get the engine limit of about 175 fps, but it’s super stuttery, so having MSAA on is the better option.
Me too. Ultra High grass settings is the devil. I always test the farm area with the infinity cows near the prison
go to 5:20 for the answer
I love how it picks graphics for you if you select reset to default. The game looks great with default settings and runs at 120+fps at 1080p on a Radeon RX 560
Even at lowest settings, this game looks good.
Nah
To really stress the PC I also run Watch Dogs 2. Apart from stressing the GPU it also sets your CPU on fire (depending on the CPU/GPU combo).
For example it uses all the CPU threads while running on 1600X+1070 :)
It's such a marvel of optimization. My 750ti could run it at a consistent 768p@60fps with at least half of the settings turned up, as late as 2020.
This game is too easy to run it's almost frightening. Devs from all across the industry should take notes.
There's plenty of good reasons for why "still" benchmarking GTA5, but imho all of them aren't that important and there's no need to explain the "why". In my opinion if someone asks you this question the person didn't really get the spirit of your channel till now. I am a big fan of your content BECAUSE you do what you do. I think i understand the idea behind, and GTA5 just works perfectly fine as a part of it. See, if you'd ask i would even love to see you running Quake II timedemo1 on that random hardware you're focussing on. Just keep on doing what YOU want to do and keep on showing the daily real life hardware oddities. That's why i'm here, my explanation for why i love your content.
spirit is fine and all, but there is a technical aspect to it wether you like it or not.
people say the same about cs go. mobile cpus can probably do 60 fps in a no limit scenario but you know... its cs go
Can you do a video how you setup Afterburner and Riva tuner the way you do please.
I've got two PCs, both of which have GTA V.
An i5-4690S with a 1650 Super, 60fps at 1080p. I'm sure it could do higher, just don't have a 1080p display that's faster than 60hz. High settings.
12600k with a 3070ti, 1440p @ 144hz, very high settings. I bet I could get it to do more, just don't have a faster monitor. GTA V was amazing when it came out, it still is. I never really enjoyed the online part, so the lack of updates for single player has rubbed me the wrong way
yea i like that you still include gta v. i started playing fivem again and found a server which has insane performance. in some areas for whatever reason im getting up to 40 more fps on that fivem server than in vanilla gta. other areas tank ofc as its five m and down in the city it drops to a normal 60fps. but its a 400 slot server which means you can have 400 players in one instance of gta. im not sure what they have done to make it so optimized.
GTA V will never be considered old since Rockstar will be porting an even "better" super enhanced ultimate edition for every future unmade console for every single generation until the end of time... 🙄😂
GTA 6 is coming
@@DavidNgo86 hey you never know maybe someday on ps6 or ps7 we will get grand theft auto 5 definitive edition 😂
GTA 5 is a calamity. It's a game that somehow runs so well on older hardware and lower-end hardware yet higher end hardware also struggles to achieve anything higher than 100fps unless you own a overkill computer. My RTX 2060 from a few months back would get 82fps on average on Ultra. My RTX 3060TI now only went up to about 92fps on average on the same settings, but if I push the engine to the limits by maxing out literally every setting its at 80fps on average. On opttimized setting of a few normal's, high's,etc I get 120fps. Then if I add a ENB ontop I get 72fps and with reshade I can hit 60fps.
Gta 5 is on par with rage 1 in terms of visual settings to performance. Both games can run very well on anything at lower settings, but cranking it all the way to ultra can be taxing on any hardware.
Yeah I did a video on rage too. Some very interesting tech went into that
I5 11400f/3080 12gb here. With all settings on high, 2x msaa, it’s runs on a 90fps lock 99% of the time at 4K. A world away from playing it on an Xbox 360 at 720p 30fps back in 2013.
It's in preparation for the PS6, Xbox Infinity or whatever wild naming scheme they have for it versions.
It’s crazy gta 5 has been over 3 generations recently I booted up rpcs3 and was able to play gta 5 ps3 edition which I haven’t been able to do until recently when I got my hands on a 12700k.
I personally test the game using reshade to improve the visuals even further and reshade also tanks the performance soo if you can get 60fps with a intensive reshade preset you can find them on nexus mods it can make the game just as intensive as more modern games and it can make it look great simply by improving colour, lighting and sharpness.
Im literally playing gta online with i5-4300U and intel hd graphics and yes, it looks like ps2 game, but at least I can play it and enjoy it
Exactly 😊 wil be for a long time yes. Totlay
Funny how GTA V runs worse for me than BF1 with RTX KEKW.
It even ran better on my old AMD than on my Ryzen 2700X & 2080Ti.
HD 5450 is for playing GTASAoriginalinHD
I ionly own this game on PS3 and played on it. I enjoyed this game for sure and didn't even think having ''worse'' visuals or anything.
GTA5 still has better scalability for low-end card these days, i did tried to persuade some people to avoid using Tomb Rider & Battlefield V since those two games has way too many optimizations and graphic tweak, thus sent mid performance card (e.g 5600xt) on par with 5700xt but butchered low-end ones; both SoTR & battlefield V only favors higher resolutions, not graphic stresses, so that if you check both their benchmark, 1080p makes very little difference in performance between mid-end & high-end cards in comparison to 4K counterpart.
*(yes, most modern games prefers higher RAM counts but not that heavy at low-res)
Grand Theft Auto V will ultimately keep getting Benchmarks so long as Rockstar continues to deliver its official support to the game and any relevant updates to Online Mode, it is a title that truly has stood the test of time and in many ways is a prime example of how a title known for its Local Play Only lifespan turned into what might as well be the World of Warcraft of the Grand Theft Auto franchise, given how different it is from the original PlayStation 03 version of the game.
That being said, whenever Grand Theft Auto V does officially get discontinued, I do not feel that all of the testing it got will migrate directly into Grand Theft Auto VI: While VI will definitely be a major testing ground by the community abroad, fact of the matter is that there are other older titles and software that will take priority from the scene, especially due to the heavy advancements that we have seen (interestingly enough) from Generation VII Console Emulation; RPCS 03 definitely needs the tests for many titles in a larger capacity by the Techtuber scene, many PlayStation 03 titles on the emulator still suffer from not being able to play at their intended framerate or better (even on Zen III, Alder Lake, Ampere, Vega 020, and Navi 020) and it is a core reason why we always anticipate the next CPU Launch and/or AMD Driver Update (Nvidia GPUs usually seem to have nowhere near as many ridiculous Graphical Glitches as Radeon has consistently endured, based on my experience; this is a Hardware Bias of sorts, given the RSX Reality Synthesizer was made with Nvidia's help and thus playing titles on the emulator with an Nvidia GPU will see better compatibility for specific instructions), RPCS definitely has a similarly interesting level of scalable results as the Windows version of Grand Theft Auto V has had up to now and I feel that many testers will love doing this method of Extreme Dissection with multiple hardware combos because of how unpredictable yet experimental the emulator continues to be all these years later. (:
I still game on a Radeon HD 7950 3GB and FX8320 as it's my only PC. Entry level? Not even close. 😂
I have 970 and I had been playing GTAV on 2160p with mixed settings and averaging 40-50 fps. 5 years later I got a GTX3080 and cranked up the settings to max and averaging 40-50 fps. Same FPS, 3 generation of GPU, One game!
my spec : ryzen 5 3550h gtx 1650 high settings with redux mod 60fps average decent 1% and 0.1% lows
- Why do you still benchmark GTA V?
- Because there is no GTA VI.
Probably one of the best optimised games ever.
Runs well on my R5 5600 with 32GB RAM. I am using an ancient R290 TriX OC 4GB video card. Want to upgrade but am waiting for the new 7000 series Radeon to launch and prices to drop more.
Read dead 2 should be the new benchmark standard at this point that game will really push a system to it's limits.
First time playing GTA V (4,5 years ago) I was playing on my old computer (bought new one 3 months ago at start of summer)
System:
I3-3240 3.4GHz (2C, 4T)
GT 610 2 GB
4 GB DDR3
with no SSD
I played at lowest that I could go every thing down including resolution (640×480 or 800×640 whichever is available) and it only gave 10-24 FPS it was awful but playing first time it didn't bother me a lot.
When I played it later on my PS4(PRO) I noticed how laggy it was.
the main reason is because gta is the most played game 90% of the time on PC and the loading times over time have got longer on console but shorter on pc because of ssds, ram, and just higher end pcs in general
I quite enjoyed GTA V. The satire is a bit heavy handed and the "edginess" comes off as trying too hard sometimes, but it's at least a memorable experience.
I don't benchmark it myself, because... well, because you and Kryzzp do 😁
I made a conscious decision to avoid featuring this game unless there was a good reason to do so, like if I'm testing a Quadro or FirePro, but even so I still occasionally get asked to add GTA V to my tests.
Funny. I found it just too like GTA3, vice city, GTA 4 San.Andreas, liberty city stories and all the others.
I played for about 20 minutes and refunded it - nothing new to see here because I played the predecessors to death. I keep meaning to give it another go, actually
I love gta 5 it still feels demanding to me still looks beautiful as it did on the 360 I still can't comprehend that you can just run gta 5 on a laptop now adays
U rly got some air right there 2:09 , not gonna lie
It's a relevant game as it's still popular, as simple as that. I've seen others make videos/long commentaries justifying exactly this, not really needed imo
GTA Online is insanely dependent on the quantity of players in a lobby. I currently have an i5 760 (4c4t 2.8ghz), 750ti and 12gb (2x4,2x2) 1333Mhz DDR3, and with an empty lobby I can get from ~50 FPS speeding through the city or in densely vegetated areas to 75+ in the airport or desert. If the lobby is full my CPU struggles to get a consistent 40. This is with most settings on high or very high, and distance scaling at a minimum, with MSAA off.
Bro how the hell my 3070 3800x system struggles with MSSA on ultra
I play GTA 5 on a High/Very High mix of settings on 1080p with a R5 3600 and 1660 Ti, in online above 20 players, there are frequent dips below 60, single player is a constant 60.
Memories of trying to play Deus Ex Human Revolution on a Radeon HD5450 back when it came out... It did not run well.
GTA V es muy flexible con lo que pide. Para correrlo en 720p 30fps estables, te basta con cualquier i5, 8GB RAM y una GPU tipo GT 710; pero si quieres disfrutarlo en 4K 60fps con todos los settings gráficos al máximo, mínimo un i5/R5 de los últimos, 16GB RAM y una gráfica tipo 1080Ti/RX 5700 XT.
I remember when it was a game changer that I had an i5 6500 and RX470 that could run GTA V at good settings and 1080p 60 fps to my current rig (that being a 7 5800X and RTX 3070) that iirc can do 1440p 90 fps on very high settings. If I ran a benchmarking channel I probably wouldn't use GTA V myself (especially in favor of RDR2) but it's not a bad choice at all for benchmarking all things considered.
My systems pretty fine with GTA tbh, using a 10th gen i7 10750H with 16 gigs or RAM and a 4GB 1650 (Lenovo Ideapad Gaming 3i). I usually get 60-50 fps in the city at high settings.
Hi! i'm running a gtx 1660 Super Oc, Running the game at 1440p and with Everything Maxed Out, I get a stable 45+ experience in most areas. (i'm more of a visual fidelity over performace guy)
3:53 Instant PS2 feel.
It looks more like an early PS3 game.
I can get an easy 60fps at 768p High, although with a few stutters due to only having 8GB of RAM instead of 16.
This was on an i5 2400 and an RX 550 4GB.
Install memreduct by John and watch it do magic
i play 860p 8gb i5 2320 rx 550 4gb
GT710 2 GB MSI GPU.
Playerble at 1280 x 720 Graphics are set to medium and looks amazing.
I got a entry level gaming pc with i7-10th gen non K cpu with Rtx 3060 with 16gb ram and gaming on a 2k monitor seems pretty decent on this game.
one major point to make is its still hard to run with msaa maxed out , and every setting maxed out , i doubt a 3090ti will run it 4k like this without stuttering
Do you know why I get frame drops in gta v at night? I tried even low settings, I always have locked 60, but it drops to 35-40 at night. I have a 1600AF and RX 570...
it scales well from the bottom to the top