This is EXACTLY what I was looking for! I started leveling with this build as my guide, using a Firestarter, and it worked fantastic. At around 50 I got the Palarus sword and he entire build just elevated to amazing. Finally, a tanky melee setup with no ward that can nearly face-tank everything. Cheers!
@@Lokati_gaming So I got to try the build out, but I definitely don't have the damage or survivability that you have :/. Would you say chance on ignite is probably the biggest factor for damage? Also, would you say this build is pretty reliant on gear/blessings? If so, which ones?
One question about healing hand and divine bolt - it is written on the skill that it apply only if you directly cast it -Are you sure your interaction is working?
Divine bolt has a 20% chance to proc per melee hit from the paladin tree passive. The HH node just increases the number of divine bolts and adds HH scaling to the bolts.
@@Lokati_gaming ah indeed you are right - Thank you. Another question if i may - Why you are not using the ignite part on rive? i do similar build with multistrike - wanted to skip sigil of hope (thought about void cleave) but it is too powerful for DOT...
if you have 6 more levels for rive, where would you put them? Also, if I would rather dual wield on this build, would you suggest another Palarus's or another good one hander? Thanks for this video, the build is mega fun and allows for customisations
Hello Lokati. Thank you for this build, I started this from scratch, still on main story at about 48 lvl and looks very strong already! A question: What's the point of having 500%+ ignite change? I can understand 100%, I can understand up to 200%, maybe to cover any possible "ignite resistance", but why 500%+? Is there any game mechanism I don't know about? Thank you in advance
Lunge is used, just not specialized. If you look at the skills on the hotbar on the build guides, Lunge is there in both the current and end game build. You just don't want to waste points on Lunge. All you use it for is the traversal.
Genuinely curious why you chose that unique weapon. Was it because of 3 lp and additional healing from smite for the most part? Didnt look like you were benefitting from flat damage much. Thank you. Great video and build mate.
Don't think matter with this class it's solid for once my build is completely different but my forge strike pets doing hardcore damage take boss down with out me.
Really glad your build popped up in my recommended, got a new sub ty
Appreciate it!
Thanks for the guide, like that you explain the interactions of the nodes :)
Thanks! I think understanding what you're playing is as important as having a good build.
This is EXACTLY what I was looking for! I started leveling with this build as my guide, using a Firestarter, and it worked fantastic. At around 50 I got the Palarus sword and he entire build just elevated to amazing. Finally, a tanky melee setup with no ward that can nearly face-tank everything. Cheers!
Glad to hear you're enjoying it!
Wow! Brilliant build!
Thank you! Cheers!
This looks awesome to play! I'll try to put it together tomorrow :)
Awesome, hope you have tons of fun!
@@Lokati_gaming So I got to try the build out, but I definitely don't have the damage or survivability that you have :/. Would you say chance on ignite is probably the biggest factor for damage? Also, would you say this build is pretty reliant on gear/blessings? If so, which ones?
No way to know without seeing your build, you're welcome to come by stream sometime and share a lastepochtools link and I can look at it and help.
Thanks for the build!
My pleasure, hope you enjoy!
This is awesome i just switch my shield bas build over and this is way more fun to play man
One question about healing hand and divine bolt - it is written on the skill that it apply only if you directly cast it -Are you sure your interaction is working?
Divine bolt has a 20% chance to proc per melee hit from the paladin tree passive. The HH node just increases the number of divine bolts and adds HH scaling to the bolts.
@@Lokati_gaming ah indeed you are right - Thank you.
Another question if i may - Why you are not using the ignite part on rive? i do similar build with multistrike - wanted to skip sigil of hope (thought about void cleave) but it is too powerful for DOT...
The small additional number of ignites is definitely not worth giving up huge aoe 2nd strike pulls and 3rd strike executes.
sorry if i missed it in the video, but what was the rationale why Rive was chosen over Multistrike to produce more Forge Weapons? Thanks!
@@kurtlao6293 and rive has twice the attack rate due to an inherent modifier
Dmg over time + chance to ignite works on forged weapon ? I thought it was only minions dmg working.
Hello Lokati. Do you think "Grim Constitution" shield could fit in here?
It could be fun!
if you have 6 more levels for rive, where would you put them? Also, if I would rather dual wield on this build, would you suggest another Palarus's or another good one hander?
Thanks for this video, the build is mega fun and allows for customisations
Thats a good question, I'll explore that with the new cycle refresh.
What corruption is this gameplay made in? Im curious about damage output
the gameplay probably not very high, maybe 150-200 corruption, but the build was able to push ~1k corruption fairly easily in play.
Hello Lokati. Thank you for this build, I started this from scratch, still on main story at about 48 lvl and looks very strong already! A question: What's the point of having 500%+ ignite change? I can understand 100%, I can understand up to 200%, maybe to cover any possible "ignite resistance", but why 500%+? Is there any game mechanism I don't know about? Thank you in advance
100% ignite = 1 ignite per hit, 500% = 5 ignites per hit.
Would this build be Abberoth viable? Thanks for the build:)
Absolutely, its a monster build you'll have fun with it
What is the corruption level this can get to? 300 viable, or more? Sweet build and thank you for sharing it.
I took it to 450 just playing around so yeah much much higher with better gear
On your build guides you don't have lunge, but in your video you are using it. I am wondering how you're traversing, lol...am i missing something?
Lunge is used, just not specialized. If you look at the skills on the hotbar on the build guides, Lunge is there in both the current and end game build. You just don't want to waste points on Lunge. All you use it for is the traversal.
Genuinely curious why you chose that unique weapon. Was it because of 3 lp and additional healing from smite for the most part? Didnt look like you were benefitting from flat damage much. Thank you. Great video and build mate.
Smite = 3 extra casts per second = 3 more bleed procs per second plus easy access to LP items since its a very low level item.
What do you suggest I level as?
you can level with this build right away
Yes its a great leveling build
falcon gloves not better ? attk speed plus flat fire dmg to minions ?
Giving up the defenses of the gloves are definitely not worth it. You'll run into survivability challenges way before DPS.
@@Lokati_gaming ok thx for the info.
Looks cool! Will he trying later
Enjoy! Stop by twitch if you have any questions
what is weird for me, is I don't see any of my shields rotating around me? Nm, its a known bug in fully offline mode
Ew thats a dumb bug
Hi can any Help me i Play with shild Rind but i cant See them on my char why ist ab Bug?
I'm not sure I understand. You can't see what on your character sheet?
Don't think matter with this class it's solid for once my build is completely different but my forge strike pets doing hardcore damage take boss down with out me.
Yes, forge guard has some solid minion build options.