X module gives Ray a bit more damage when attacking enemies within the 9 tiles around the sandbeast, a -10 sec redeployment time for the sandbeast, and a very slightly better ammo recharge. For details, see: new.reddit.com/r/arknights/comments/1d8fxrq/patch_notes_path_of_life/ For this reason, I also showed the redeployment times of the sandbeast when needed. In the last two stages, for the case without module, I also compared a strategy aimed at activating her skill only when the beast was available (wait), and a strategy aimed at activating her skill as soon as it was ready.
I am hoping the 2nd module improves the damage much more since I expected more than just 600 dph. Though pretty sure this module can enable some strats due to faster sand beast. Great video.
How good is it with her S2? Since theat already has a reduced deployment to it and she gets back all the ammo she spends when attacking enemies near the sandbeast.
Goes down to 12 second redeploy with S2, instead of... 17 without module, apparently? Not bad at all. More frequent aim additions and more frequent ammo restore, yeah. Also since it lacks the quick reload of s3 the base effect adds more relatively as well. Doubly so if you get some double reloads into sandbeast range that then refund.
Yeah, Coldshot seems to benefit from the module way more than Ray does. Hell, of all the modules released this CN patch Coldshot seems to be the winner overall.
X module gives Ray a bit more damage when attacking enemies within the 9 tiles around the sandbeast, a -10 sec redeployment time for the sandbeast, and a very slightly better ammo recharge. For details, see: new.reddit.com/r/arknights/comments/1d8fxrq/patch_notes_path_of_life/
For this reason, I also showed the redeployment times of the sandbeast when needed. In the last two stages, for the case without module, I also compared a strategy aimed at activating her skill only when the beast was available (wait), and a strategy aimed at activating her skill as soon as it was ready.
I am hoping the 2nd module improves the damage much more since I expected more than just 600 dph.
Though pretty sure this module can enable some strats due to faster sand beast.
Great video.
You did it! Thanks
Good module for S3 😊
Thanks for module compare videos
How good is it with her S2? Since theat already has a reduced deployment to it and she gets back all the ammo she spends when attacking enemies near the sandbeast.
Goes down to 12 second redeploy with S2, instead of... 17 without module, apparently? Not bad at all. More frequent aim additions and more frequent ammo restore, yeah. Also since it lacks the quick reload of s3 the base effect adds more relatively as well. Doubly so if you get some double reloads into sandbeast range that then refund.
Doesn’t seem too impact, and hunters are already a pretty unpopular archetype
Yeah, Coldshot seems to benefit from the module way more than Ray does. Hell, of all the modules released this CN patch Coldshot seems to be the winner overall.