@@FirstnameLastname-jz1ux It gets easier when you get more permanent unlocks. It's unfortunate but there's a lot of *very* important moves that you need to unlock, and the interactions between moves are very subtle. For instance, any move that looks like you're ducking, counts as a duck for dodging attacks. Any move where both your feet leave the ground counts as a jump.
@@FirstnameLastname-jz1uxthis is a game you have to stick with for a long while. You will notice yourself getting better and it is very rewarding. You also unlock moves that are very useful. I’ve been playing since it came out and It took me a long time to even reach Yang and at first there was no hope of beating him. Then I evolved. I’ve beat all the arenas except the dragon ones. And the other day I just levelled up my gameplay once again. Once you start to understand how to play this game you will appreciate it. Good luck on your next 1000 deaths, it is necessary to become Sifu.
Holy hell, your crowd balancing is insane, hitting an enemy just enough to stun them before moving on to the other one before sweep kicking all of them is actually insane.
Crazy how an indie dev with only one other game under their belt released a game with better combat than any of the last 3 and the upcoming Assassin's Creed games that Ubisoft shat out
@@bufflb4184 Batman games, Shadow of Mordor/War, and Ghost of Tsushima are incredible too. Sifu's combat is more in-depth than all of them since the focus is pretty much entirely combat, but they're all equally as fun. At least to me
@@robertnomok9750it’s literally the exact same mechanic across hundreds of games “press button at correct time to parry” some games do have tells, like “YeLlOw LiGhT” as you put it, but some don’t. saying something like ghost of tsushima’s parry mechanic is “NoT a CoMbAt” would mean that this games parry mechanic is also not one. You wouldn’t say a game without a tutorial is not a game would you ? So why would a parry with a tell be any less of a parry ?
Got the platinum trophy on Sifu a month before Space Marine 2 came out and served me as practice to LITERALLY parry and dodge anything without a single scratch 😂
As a guy who used to perfect the games, and finished 2 days non-stop tries on the 3rd level for today, I can see this video is so goddam satisfying to watch for me atm...
@@aliceyurithat’s because the person playing didn’t do any finishing moves, sounds like you don’t own this game, you would know that it is very movielike at times
@@courtneyellis7988 what I said was more a dig at fighting scenes in modern big budget films like the marvel verse, lots of quick cuts and zoom in to mask stunt doubles and lack of choreography etc, the fighting in this game looks good, more like something outta bruce lee films etc
Yo wtf, today i've discovered something, wtf is that skill, how is it even possible ? Just thank u and gg, I really like this game and you just blow my mind ! (from France)
back when I first played and beat Absolver, I thought to myself "WHY DON'T THESE GUYS MAKE A SINGLE PLAYER GAME!?" then sifu came out, and it was a bombshell of a good game. now what I want is a mixture of these two games XD
SLOCLAP: How do we kill it? 1MA: You still don't understand what you're dealing with, do you? The perfect organism. Its structure-breaking perfection is matched only by its hostility.
Sweeps are hard to do in this game and you are doing it so frequently it's amazing the double down motion is pretty hard to do on joystick. Also your reflexes are amazing well done.
So, this is obviously insanely skillful. It's mesmerizing to watch, wow! But, as a martial artist, the thing that really impressed me wasn't necessarily the precise strikes, dodges and parries... It's the immaculate cardio this crazy kung fu chick possesses. 😶
So clean moves !! I love how you use perfectly the sweep from back position to dodge attacks coming from up. But I'm also impress by your use of hook intercept !! After 200h on this game I still dont understand the meaning of this move.
Hook intercept is an hyper armor attack, they updated it so you can parry during the animation and also take less damage if you dont parry, it also deals good structure damage and can be used in offensive and defensive situations.
I’m on my first playthrough and decided I wanted to start on master, I’m a week in and hit kuroki but it’s still not perfect, I’m tryna master it like this guy
It's incredible seeing you make use of the innate movement and avoid properties of so many moves. You almost never have to stop to dodge or deflect. Also cool to see the sweeps hitting 2-4 enemies at once. Is it possible/realistic to do that on mouse and keyboard? I can usually get 2, maybe 3 on mouse and keyboard, but it seems like maybe you have more precision in where it's being aimed on controller.
The best players I have ever seen are chinese and they all play on mouse and keyboard so yeah they are proof its possible. Though I must say I'm definitely biased on controller.
a lot of practice, but also it helps to understand the magnet system as much as possible, you can't always switch targets when you or sometimes the game does it for you, it's rough.
A hitless run in a practice session is just insane
You spent more hours playing this game than my father spent loving me.
Goddamn lmao
@@1MA-xx "lmao" 💀
@@vkusniy_sok””lmao” 💀” 💀
are you okay?
F
That "enemies don't take turns" modifier looks like tons of fun! I'm gonna play with that from now on
But they are taking turns. Turns getting beaten to a pulp :P
Love how the game knows its AI
The sifu flow state is always a sight to see
"What's she doing?"
"She's beginning to believe..."
The margin for error for some of these dodges were literally miliseconds. damn. Well played my friend.
Sifu is the kind of game that your first few play throughs are just to do the fifth one for real.
i hope so. i just started playing yesterday and i SUCK at this game.
@@FirstnameLastname-jz1ux It gets easier when you get more permanent unlocks. It's unfortunate but there's a lot of *very* important moves that you need to unlock, and the interactions between moves are very subtle. For instance, any move that looks like you're ducking, counts as a duck for dodging attacks. Any move where both your feet leave the ground counts as a jump.
@@FirstnameLastname-jz1uxthis is a game you have to stick with for a long while. You will notice yourself getting better and it is very rewarding. You also unlock moves that are very useful. I’ve been playing since it came out and It took me a long time to even reach Yang and at first there was no hope of beating him. Then I evolved. I’ve beat all the arenas except the dragon ones. And the other day I just levelled up my gameplay once again. Once you start to understand how to play this game you will appreciate it. Good luck on your next 1000 deaths, it is necessary to become Sifu.
@@Narokkurai nope, there are literally zero "very important moves" that you need to unlock in this game.
@@kimbjork6937 ff + light attack disagrees strongly.
It’s the seamless switching of and targeting enemies that’s really impressive
0:34 “BRING ME MORE VICTIMS”
In the words of Ip Man
🗣️ 我要打十个
Legit said "no I was watching that!" when it ended
Might I suggest to check out the channel? I've been making sifu videos for a while, appreciate you
@@1MA-xx sure do!
Hitlessing the second wave of Party Crasher on GM with Health Only and landing reverse backbreaker for funzies is just downright diabolical.
Yo it’s him
ITS HIM
@@ELTR101 who me?
@@screenwriterdave Everybody knows you, Dave!
Holy hell, your crowd balancing is insane, hitting an enemy just enough to stun them before moving on to the other one before sweep kicking all of them is actually insane.
Crazy how an indie dev with only one other game under their belt released a game with better combat than any of the last 3 and the upcoming Assassin's Creed games that Ubisoft shat out
Not just Ubisoft, Sifu's got better melee combat than pretty much every modern western game apart from god of war.
@@bufflb4184 Batman games, Shadow of Mordor/War, and Ghost of Tsushima are incredible too. Sifu's combat is more in-depth than all of them since the focus is pretty much entirely combat, but they're all equally as fun. At least to me
@@BSPancakepress y to parry yellow light is not a combat
@@robertnomok9750 That sounds like a skill issue of the highest degree
@@robertnomok9750it’s literally the exact same mechanic across hundreds of games “press button at correct time to parry” some games do have tells, like “YeLlOw LiGhT” as you put it, but some don’t. saying something like ghost of tsushima’s parry mechanic is “NoT a CoMbAt” would mean that this games parry mechanic is also not one.
You wouldn’t say a game without a tutorial is not a game would you ? So why would a parry with a tell be any less of a parry ?
0:58 BRO 💀
This is what Batman would fight like if his opponents could actually throw a decent punch instead of being just meat thugs.
Got the platinum trophy on Sifu a month before Space Marine 2 came out and served me as practice to LITERALLY parry and dodge anything without a single scratch 😂
Bro is the protagonist.
Bro is the ANTAGONIST too.
bro thinks Sifu is hack-n-slash at this point
isnt it? lol
More Like Wack-n-Bash
It’s like the scene from Family Guy where Joe ruthlessly decimates his friends with his new legs
As a guy who used to perfect the games, and finished 2 days non-stop tries on the 3rd level for today, I can see this video is so goddam satisfying to watch for me atm...
I wasn’t ready for the video to end, now I have to binge watch more.
this gameplay looks straight out of some blockbuster action movies.
not enough cuts and obscured camera angles to be a blockbuster
@@aliceyurithat’s because the person playing didn’t do any finishing moves, sounds like you don’t own this game, you would know that it is very movielike at times
@@courtneyellis7988 what I said was more a dig at fighting scenes in modern big budget films like the marvel verse, lots of quick cuts and zoom in to mask stunt doubles and lack of choreography etc, the fighting in this game looks good, more like something outta bruce lee films etc
@@aliceyuri I get it 👌
@@aliceyuri fair enough haha
oh man the no slo mo is an absolute need thank you for making me discover that
1:32 that double parry in the middle of all that chaos is actually insane. I had to pause the video for a second to recover before watching the rest 😂
I like how the video ends at the big guy 😂 I hate them. Always coming in with those super punches 💥🤛
Flowing claw into spin hook kick is one of my all time favorite combos
Yo wtf, today i've discovered something, wtf is that skill, how is it even possible ? Just thank u and gg, I really like this game and you just blow my mind ! (from France)
back when I first played and beat Absolver, I thought to myself "WHY DON'T THESE GUYS MAKE A SINGLE PLAYER GAME!?"
then sifu came out, and it was a bombshell of a good game. now what I want is a mixture of these two games XD
I was really hoping you would hop into the session and just get pummeled, funny video title
SLOCLAP: How do we kill it?
1MA: You still don't understand what you're dealing with, do you? The perfect organism. Its structure-breaking perfection is matched only by its hostility.
Damn! Nice gameplay brother, I'm definitely gonna be taking a few notes from your gameplay
Felt like a matrix movie🔥🔥
Sweeps are hard to do in this game and you are doing it so frequently it's amazing the double down motion is pretty hard to do on joystick. Also your reflexes are amazing well done.
Didnt know that the game or you exsist, but damn this was such a beauty
thanks man, appreciate it
So, this is obviously insanely skillful. It's mesmerizing to watch, wow! But, as a martial artist, the thing that really impressed me wasn't necessarily the precise strikes, dodges and parries... It's the immaculate cardio this crazy kung fu chick possesses. 😶
Hasn’t aged a day.
best assortment of attacks ive seen so far.. you dont spam the usual attacks that most players do in other videos.
Only those who played this game know how hard this shit actually is. Good job man!
this was more entertaining then i expected
1:26 Ultra Instinct in display
Omg this is absolutely beautiful how you play
I swear this game feels so good when you’re in flow state. It’s just pure dopamine.
If a female protagonist fought like this in a movie, I'd be more inclined to believe the outcome of the fight.
Imagine technology getting to the point where you do this in fp haha
BRB looking at VR fighting games and seeing what they're like.
Had this in my ps downloads never played gonna give it a go tomorrow
Good luck!
your standard monk dodge tank......
I guess... you know Kung Fu.
That was genuinely incredible, well done! I'm curious, do you really have 2000 hours?
yes, maybe more
You know you're a master when you only use the ground pound once
Dude makes Sifu look like Arkham Asylum.
POV: You’re an overpowered anime character.
This challenge is so difficult and you made it look so easy 😂 I have to get better 😂
those fast wing-chun punches never get old - nice video
2000 hours? Sheesh that's aot. I'll need that to finish the arenas.
So clean moves !!
I love how you use perfectly the sweep from back position to dodge attacks coming from up. But I'm also impress by your use of hook intercept !! After 200h on this game I still dont understand the meaning of this move.
Hook intercept is an hyper armor attack, they updated it so you can parry during the animation and also take less damage if you dont parry, it also deals good structure damage and can be used in offensive and defensive situations.
@@1MA-xx ok I will try to deal with it, thanks !
bro is Batman IRL
In 2000 hours, not change the model of the hero to Darth Vader or a naked woman, it's strong
This was such a fun game.
I’m on my first playthrough and decided I wanted to start on master, I’m a week in and hit kuroki but it’s still not perfect, I’m tryna master it like this guy
First time on master is crazy but I wish you the best of luck
Inspiring gameplay im booting it up rn
Straight up ultra instinct
best sifu player
Если считать, что в среднем в сифу ты умираешь за 1 минуту, то против этих детей они выставили 120000 летнего бога.
1:30 this part is so satisfying
Hoping for the devs to go further beyond. The improvement from Absolver to Sifu is impressive.
Not making fun of you, or mocking you, just really curious, do you find the game fun enough to put 2000 hours in it? Do you not get bored?
I did but at this point I wouldn't recommend it. The game is best experienced as a playthrough of the story, a playthrough of arenas and that's it.
you have my respect. this is insane.
Damn she's on fire!
This game kinda reminds me of the old jet Lee game I think was the name on ps2 where you used joy sticks though to fight like this
Jet Li: Rise to Honor
0:33 “Well…… I’m waiting”
If anyone ever asks me how a Jedi Master would fight hand to hand with no lightsaber, I will link them this video.
I love Sifu so much
It's incredible seeing you make use of the innate movement and avoid properties of so many moves. You almost never have to stop to dodge or deflect.
Also cool to see the sweeps hitting 2-4 enemies at once. Is it possible/realistic to do that on mouse and keyboard? I can usually get 2, maybe 3 on mouse and keyboard, but it seems like maybe you have more precision in where it's being aimed on controller.
The best players I have ever seen are chinese and they all play on mouse and keyboard so yeah they are proof its possible. Though I must say I'm definitely biased on controller.
Wait, hook intercept can PARRY?!
It sure does, every hyper armor move can be parried with.
does it not say that it can?
Would’ve done Donnie Yen/Ip Man proud👏👏👏
with all that time spent getting gud, you could have become a real life kung fu master
Bro does AoE damage with his fists like a zweihander
fire up the bass cannon
Amazing
In my head, I really play like this.
This guy could probably beat the hardest fight in all of Sifu... The two fighters outside of Sean's boss room.😤
Yeah those two have always been a problem 😂😂
Выглядит как наглухо уничтоженная личная жизнь
Bro would be a beast in melee doubles.
how many controllers have you gone thru? LOL. sick gameplay
Technically only 2 but they didn't break I just felt like upgrading you know
For the Aussies who understand. This looks like the Woolies brand "Sleeping Dogs"
Absolutely insane bro
good as this is, I hope for a time when fighting games will have smooth fighting animations instead of the kind of jerkiness this one has.
0:25 Hook intercept works as a parry? I thought it only gave super armor
Oh there's a controller display in the corner, didn't know you can input a parry during the animation. Sick stuff bro
moves with super/hyper armor can be parried with, so hook intercept, back elbow (reverse duckstrike/hook intercept) and bat duck strike
At this point you mind as well put this character in an Arkham game and give her a few gadgets.
Okay that is impressive. I need more practice
Ya ni el Uriel 🐀💎
God, such an amazing game. I wish we got sequel :(
Me too. Sadly the studio seems small, they could have expanded after sifu but my prediction is we'll get a new sloclap game in 2026
clean inputs! how do you swap targets so quickly?
a lot of practice, but also it helps to understand the magnet system as much as possible, you can't always switch targets when you or sometimes the game does it for you, it's rough.
The sad thing is that 100 hours and 2000 hours look very similar don't they? i wish the game had a few more moves but it's still very fun to play.
Muscle mommy 🗿
nice, leg sweep kinda busts :P they should really doge that
I'm sorry for playing your game my bad
Lol good one
THIS IS SO COOL!
beautiful... just beautiful...
Need her vs Arkham Batman
I have 500 hours so far, I can't do that yet