Savage Longplay (C64) [50 FPS]

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  • Опубліковано 15 вер 2024
  • Developed by Probe Software and published by Firebird in 1988.
    Follow me on Twitter: / al82_retro
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    Foreword: It appears that the third level is broken and cannot be completed. I quite plainly collect all four pieces of treasure, yet the game fails to have registered this fact by the time I get to the jail. I tried 3 different copies of the game and they all did the same thing, so I can only conclude that the game is bugged. I also watched longplays of the Spectrum and Amstrad versions and the level layout is identical in each and the game ends after collecting the same four items that I do.
    The body of the game is broken into three separate levels, each of which requires the computer to be reset and loaded from scratch.
    The first level involves aiding Savage in escaping from a castle and killing things with his magic axes, or lightning bolts. It's very generic run-to-the-right-and-kill-stuff, but it's executed reasonably well. Some monsters will drop health potions to collect, whilst others might drop shields or additional weapons.
    The second stage involves flying across the landscape from a first person view whilst avoiding obstacles and shooting enemies (think Afterburner/Space Harrier). it is somewhat glitchy as various gargoyle-like pillars appear in front of the enemy sprites, even when they're behind them. The scoreboard also has a three-digit counter, but you can easily get a four-digit score, so your score loops to zero once the counter runs out of numbers.
    The third and final stage sees you controlling Savage's eagle through the castle, searching for four pieces of treasure with which to bribe the jailer to free Savage's "maiden". Despite collecting four pieces, the level fails to end, so any good feelings I had about the game quickly evaporated.
    There are a couple of redeeming features. Firstly, the title graphic produced by Paul Docherty (Dokk) is fantastic, and the second is the music by Jeroen Tel. The music in the opening story scene uses digital samples. something relatively uncommon on the C64.
    Unless anyone can point me in the right direction, this seems doomed to be another game that can't be finished; a shame as it wasn't the worst game I ever played, and showed some potential.
    #retrogaming

КОМЕНТАРІ • 67

  • @rego023
    @rego023 10 років тому +15

    When I bought this as a 13 year old, I would listen to the intro music more than I played the game. Could never get past level 2 and it bugged the hell out of me!

    • @Turk182_
      @Turk182_ 3 роки тому

      Was it that diffucult???

    • @DrJ3RK8
      @DrJ3RK8 Рік тому +1

      @@Turk182_ It wasn't HORRIBLY difficult, but it wasn't easy either. I actually got to the Eagle level a couple of times, but didn't make it very far.

  • @LesDuffy
    @LesDuffy 9 років тому +18

    Best music ever on C64 IMO ;)

    • @blop1738
      @blop1738 9 років тому

      Les Duffy no. Barbarian does

    • @LesDuffy
      @LesDuffy 9 років тому

      vinnie dolly never heard that. I'll have to look it up :)

    • @kikofernandez8165
      @kikofernandez8165 6 років тому

      turbo out run?.....ok savage is heavy, mixed with power ballad...turbo out run is hip hop.....both are digitracks stunning for the age...

    • @MidnightWonko
      @MidnightWonko 6 років тому

      I dunno, I've heard Monty on the Run. This is definitely a contender, though.

    • @gabrielirlanda
      @gabrielirlanda 5 років тому

      @@MidnightWonko I didn't know about what one, I heard it and it is absolutely fantastic, the ending ballad was also great and reminded me Commando high scores ballad, because of its melody and its instruments, digging about it more I discovered Commando high scores tune was also created by same composer: Rub Hubbard, composer of Monty on the Run tunes, he's definitely a genius.

  • @gabrielirlanda
    @gabrielirlanda 5 років тому +8

    19:25 this soundtrack is just superb, I remember I recorded it in a TDK cassette and listening to it every day... The soundtrack intro is also great, I remember my cousin and I cover it in the sequencer of his Korg M1, great memories flew back, thanks for the video.

    • @julienbraudel7109
      @julienbraudel7109 2 роки тому

      Played or remade, not composed. The composer is the person Who originally wrote the music, here Jeroen Tel.

    • @gabrielirlanda
      @gabrielirlanda 2 роки тому

      @@julienbraudel7109 Yeah, good spot.

  • @MidnightWonko
    @MidnightWonko 6 років тому +7

    The good news is that this game sounds way better than it looks in terms of gameplay. That is also the bad news.

  • @Jayce_Alexander
    @Jayce_Alexander 6 років тому +2

    Loved this game as a kid, although I had no idea how to finish it. Games back then were super hard!

  • @bigkungfu
    @bigkungfu 5 років тому +2

    Another comment about UNDERRATED MASTERPIECE.

  • @ToysintheStatic
    @ToysintheStatic 8 років тому +4

    This is just awesome.

  • @BlazeRhodon
    @BlazeRhodon 9 років тому +3

    Great game and great soundtrack!

  • @ivaerak
    @ivaerak 5 років тому +3

    Color palette very very similar to Hewson's Stormlord Deliverance. Can it be the engine from this game was reused for Deliverance on C64?

    • @rwxdesigns
      @rwxdesigns Рік тому

      no - completely different game engine.

  • @scottgraham960
    @scottgraham960 9 років тому +1

    Stunning

  • @TheViceman
    @TheViceman 9 років тому +1

    you just blew my mind!!!! This is it!!!

    • @markbaladad30
      @markbaladad30 9 років тому +1

      +vicemanFIN Same here, been trying to find footage of this game ever since I heard the unforgettable intro music as a kid in the 80s lol.

  • @sterling7
    @sterling7 5 років тому +3

    So... was the end of the game just broken? I know *I* was never able to finish it, despite having all pieces...

    • @AL82RetrogamingLongplays
      @AL82RetrogamingLongplays  5 років тому +4

      I spent several hours and made repeated attempts to beat the final stage, and it always says I don't have enough loot to bribe the jailer.
      Unless someone can point me in the right direction I can only assume it's bugged.

    • @ShombayChase
      @ShombayChase 5 років тому +2

      I was totally pumped when I first booted up Savage and heard the title music! It it is my third favorite C64 music after the two intro tunes for Turbo Outrun!
      I don't feel bad now that I know I wasn't the only one who had the issue with the third level glitch. I tried collecting the treasures one at a time and all at once but either way it would not let me finish. For years, I thought I just wasn't smart enough to figure it out which was a huge blow to my gaming confidence. Months of therapy. Almost sold everything and went back to reading books and watching TV.
      Just kidding.
      By the way, nice run through. 👍🏾

  • @Bartnick81
    @Bartnick81 9 років тому +1

    pretty awesome for 8 bit game

  • @chiptronic7348
    @chiptronic7348 6 місяців тому

    Amazing Game

  • @anneschmitt8461
    @anneschmitt8461 Місяць тому

    What a game! Digi Samples imnsted of using wave 128... If they used hires sprites, maybe under them a multicolour sprite to give it all, this cpuld be the game of games... Everyone I think wpuld accept smaller sprites but not that lowres... Love it anyway!

  • @JustWasted3HoursHere
    @JustWasted3HoursHere 3 роки тому +1

    This game has a lot going for it: ambitious graphics and excellent music, but despite all that it just never "did it" for me. Can't put my finger on why though.

    • @PlasticCogLiquid
      @PlasticCogLiquid 2 роки тому

      Because the gameplay is trash. Great music, great graphics and animations but the gameplay is blah whatever. So many C64 games fall in that category. I really hate the ones where enemies just spawn as fast as you can kill them so it's like why even bother shooting at them?

    • @JustWasted3HoursHere
      @JustWasted3HoursHere 2 роки тому

      @@PlasticCogLiquid At least they don't just appear out of nowhere. That is, they're coming at you constantly but they don't just appear suddenly right where you're standing, etc. I can think of several games that used to do that that drove me nuts back in the day. "Shamus" for the C64 was super unfair when it came to that. Since it didn't scroll, as soon as you entered the next room the enemies would appear in random locations and sometimes that location would be one pixel from where you're standing! Totally unfair and an otherwise enjoyable game.

  • @nawletorre7136
    @nawletorre7136 9 років тому +2

    play sound effects while listening to the music sid player =)

  • @nemesisthewarlock
    @nemesisthewarlock 5 років тому

    You need to redo it and bribe the Jail keeper.

  • @Waterboyofsuperman
    @Waterboyofsuperman 3 роки тому +1

    Is this Jeroen Tel?

    • @wallalo
      @wallalo 3 роки тому +2

      It is definitely his style!

  • @Tenraiden
    @Tenraiden 4 роки тому

    10:07 YOUR OUT!!!

  • @thefunkdroid2777
    @thefunkdroid2777 6 років тому +1

    Spent many many hours playing this on my Atari ST back in the day. I managed to complete the game a few times. My favourite part was and still is the third one, with the eagle.
    In fact, I recorded a longplay of just the third part here: ua-cam.com/video/XI2FyA7tuHg/v-deo.html

  • @Eirath
    @Eirath 17 днів тому

    The game that made me lose interest in gaming on my C64. While pretty for it's day, way too easy, boring gameplay and impossible to finish. a gilded turd if I ever saw one. But damn good music, as always with the C64.

  • @topdecker1334
    @topdecker1334 3 роки тому

    its not wonderboy its wonderman

  • @monstrogoth
    @monstrogoth 6 років тому +5

    The amstrad CPC version is much better !

    • @markmeric8580
      @markmeric8580 5 років тому +7

      No, it isn't.

    • @robsmall6466
      @robsmall6466 Рік тому

      ​@@markmeric8580In this games case yes it is. Amstrad version has better graphics and retains the smooth scrolling. Trantor the Last Stormtrooper was by the same devs. They knew what they were doing with the CPC

    • @Mark-1979
      @Mark-1979 Рік тому

      @@robsmall6466 The graphics may “look” better on CPC’s version, but the C64 graphics move faster and smoother across a larger screen. Having played both versions, the CPC’s smaller, more crowded screen and lower framerate increase difficulty and decrease playability. However, what sets the C64 version apart is its stunning audio, creating an experience that’s magnitudes more the immersive and exhilarating. The CPC’s complete absence of in-game music and its incessant and annoying buzzing and ringing noises result in an experience that’s endured rather than enjoyed.

    • @robsmall6466
      @robsmall6466 Рік тому

      @@Mark-1979 C64 can do much better than what appeared in their version of Savage. It's average for that format. The Amstrad version is far more colourful with more attractive sprites and for a commercial game made to a tight deadline is a technological showcase for the format. All anyone needs to do is adjust the way they play it. It isn't a hard game. It just has it's own rhythm

    • @EgoShredder
      @EgoShredder 9 місяців тому

      @@markmeric8580 The Amstrad CPC version blows it out of the water. That magical spirit, character, bouncing, shaking, dark crashing actions, super colourful explosions and neat sound FX. All of that is missing from the C64 version, which to be fair it would not be possible to do on the C64.

  • @EgoShredder
    @EgoShredder 9 місяців тому

    Compared to the Amstrad CPC version, this is a hollow recreation lacking all the qualities of the original.

  • @dlfrsilver
    @dlfrsilver 2 роки тому +1

    This version is awful :( oh my god what have they done to Savage ???

    • @Mark-1979
      @Mark-1979 Рік тому

      What have they done to Savage? They've added a silky-smooth framerate across a larger screen and added stunning audio way beyond the capabilities of the CPC, creating a gaming experience that’s magnitudes more the immersive and exhilarating than the CPC version.

    • @dlfrsilver
      @dlfrsilver Рік тому +1

      @@Mark-1979 the cpc version is much better than the c64 version. The c64 version is a port of the cpc version, and the c64 colors on this game are awful, as usual.

    • @Mark-1979
      @Mark-1979 Рік тому

      @@dlfrsilver "C64 colours awful as usual" is incorrect. The C64 has colour capabilities that outperform CPC in many cases. From beautiful, metallic shades in games like Uridium and Uridium Plus, Sanxion, Armalyte, and Robot Jet Action, to stunning colour in games like Creatures 1 and 2, Mayhem in Monsterland, Sam's Journey, Eye of the Beholder, and many more.

    • @dlfrsilver
      @dlfrsilver Рік тому +1

      @@Mark-1979 the C64 has the worst palette of all the 8 bits, and it's a bug ahahaha XD ! It's very complicated to choose a beautiful game on this computer as most are ugly like an old fart ass. The CPC is so much better than the C64 and all its overhype...... There are much more beautiful games on CPC than you can find on the C64, and by far !

    • @Mark-1979
      @Mark-1979 Рік тому

      @@dlfrsilver A nonsensical, deluded reply. If "it's very complicated to choose a beautiful game on this computer" then you're an idiot, especially after giving you numerous titles - all of which not only have beautiful colour, but also move and sound beautiful too in ways far beyond the capabilities of the mug's eye-full CPC. The C64 Last Ninja series is yet another example of stunning colour far more beautiful than anything possible on the CPC. And the epic music in this series makes the CPC sound like a broken ZX Spectrum beeper in comparison.
      "The CPC is much better than the C64" describes your delusion perfectly. If you like crap framerates, crappier scrolling, jerky/flickering sprites, tiny screens, crap audio with slowdown, crap memory management, and over-saturated colours making subtle shades near impossible and most games orange and blue, then the CPC is definitely for you. Go ahead and mention CRTC or over-scan, I'll happily destroy your delusions regarding these "capabilities" too.