Modify Synty characters in Blender (Tutorial) by

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  • Опубліковано 14 лип 2024
  • In this video, we import one of our POLYGON characters in to Blender and make some basic modifications to the model. Follow these simple steps to modify Synty characters in Blender to suit your game requirements. We also cover how to set up and assign faces to an additional material slot
    This tutorial will give you the basic foundation needed to get creative with our characters.
    🛒 Synty Store: syntystore.com/
    🛒 Unity Asset Store: assetstore.unity.com/publishe...
    🛒 Unreal Marketplace: www.unrealengine.com/marketpl...
    * buying from the Synty Store gives you both the Unity and Unreal versions of the pack.
    -----------------------
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    -----------------------
    Check #Syntystudios for more videos
    0:00 Introduction
    0:09 Import FBX in to Blender
    0:39 Applying the material to the model
    0:53 Selecting a single character
    1:22 Making some tweaks to the model
    2:32 Assigning a second material slot
    3:28 Export from Blender to Unity
    4:29 Outro
    #tutorial #unity3d #unityanimation
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КОМЕНТАРІ • 69

  • @elliewylds7357
    @elliewylds7357 11 місяців тому +5

    THANK YOU!!!! when I saw that blob of a mess I thought I was doing it wrong!! LOLOLOLOL I looked for tutorials for hours none worked... finally decided to look up one specifically for Synty *Facepalm*

  • @RealityScapeStudios
    @RealityScapeStudios Рік тому +7

    This is a good tutorial! Amazing you guys did this one. I think these types of videos and the amazing assets you guys are making you will continue to be the number 1 go to for any low poly assets. I own almost all of your packs and just keep buying since you guys do quality stuff. This tutorials expand your consumers more since you teach how to edit to our needs. Good job,

    • @syntystudios
      @syntystudios  Рік тому

      Thanks for the great feedback. Let us know if there's anything specific you'd like to see more of :)

  • @charlessouzanetto9377
    @charlessouzanetto9377 Рік тому +16

    You know what's missing and it would be really cool if you did? A polygon pack of monsters, like dragons, giant spiders, worms, dire wolves, bats, and so many other types of fantastic and wild monsters. A new dungeon pack would also be nice.

    • @syntystudios
      @syntystudios  Рік тому +3

      Thanks for the feedback :)

    • @RainDevs
      @RainDevs Рік тому

      This would be sweet. Would love some non humanoid enemies. :)

    • @elliewylds7357
      @elliewylds7357 11 місяців тому

      @@syntystudios YESSS, I would buy that pack on. the. spot. some unconventional creatures or even just the RPG classics like listed above

  • @kpr2
    @kpr2 Рік тому +1

    Awesome! What's hilarious is that I literally just yesterday finally broke down and picked up the "Character Enhancement" tool someone made for the various Polygon packs. It's certainly neat, but this opens things up a *little* more. Much appreciated! Keep up the amazing work!

    • @syntystudios
      @syntystudios  Рік тому

      Let us know if there's anything else you'd like to see :)

    • @TheSlimHim
      @TheSlimHim 3 місяці тому

      ​@@syntystudios I'd like to see something centered around animations, especially around working with mixamo. I'm having trouble knowing how to handle the 3 fingered hands in some models and 4 boned fingers in others. It may be obvious but I'm so new to this, it's not to me lol

  • @aulianurilardhi
    @aulianurilardhi Рік тому +3

    This is the one i need. Finally

  • @TJGameDev
    @TJGameDev Рік тому

    Appreciate the video, great level of simplicity while still being comprehensive!

  • @51DE
    @51DE Рік тому +4

    In case if your armature keeps reseting on export and ruin rig - just delete animation frames if there are any. That'll help. Nice tutorial by the way :)

    • @syntystudios
      @syntystudios  Рік тому

      Thanks for the feedback and the tips. Greatly appreciated.

  • @coreysonofander
    @coreysonofander Рік тому

    Awesome tutorial as usual!

    • @syntystudios
      @syntystudios  Рік тому +1

      Thanks. Happy to hear that feedback :)

  • @budazenYT
    @budazenYT Рік тому +1

    Cheers, Chris! As someone who is horrible at blender, this was real useful! ❤

    • @syntystudios
      @syntystudios  Рік тому +4

      Glad to hear, happy to hear it helped!

  • @lexi3077
    @lexi3077 9 місяців тому

    Thank you! Now I just need to figure out how to animate it (and make something afterwards with it :D) But this helped me A LOT

    • @syntystudios
      @syntystudios  8 місяців тому

      Happy to hear it helped. Let us know if there's anything else you'd like to see!

  • @Xeratas
    @Xeratas Рік тому +4

    This is realy amazing, gives synty assets even more value. Could you guys make a video on how to animate a synty character in blender?

    • @syntystudios
      @syntystudios  Рік тому +2

      Character animation is a much trickier thing to tackle, but we'll take that feedback on board. Let us know if there's anything else you'd like to see also.

  • @user-br1nh5yh1h
    @user-br1nh5yh1h 11 днів тому

    Any tutorials on how you guys set up the modular fantasy character material where you customize the difference parts would be great if every pack had a material set up that way instead making multiple different colors if one material can do it all

  • @homelessrogue
    @homelessrogue Рік тому

    Great!

    • @syntystudios
      @syntystudios  Рік тому

      Let us know if there's anything else you'd like to see more of.

  • @ianhtexas
    @ianhtexas Рік тому

    Nice 🍻

  • @diffiediffirson7957
    @diffiediffirson7957 Рік тому +1

    I'd love to see how to edit a building(building asset) and create a door and windows so you can move in and out of the building . Using your asset packs

    • @syntystudios
      @syntystudios  Рік тому +4

      Any specific building/door you're looking at? Always open to suggestions on what the community wants to see :)

    • @diffiediffirson7957
      @diffiediffirson7957 Рік тому +1

      @@syntystudios ah I'm currently using the city asset pack . I'm trying to basically cut a hole where the door should be in blender and the windows in a similar fashion . I could possibly just be missing something

  • @lukavekichannel
    @lukavekichannel 4 місяці тому

    I am amazed how u made characters i try to look on how u modeling thous characters plz

  • @jonathanbailey00
    @jonathanbailey00 Рік тому +2

    I was playing with this the other day, but it's great to see an official Synty video on it! The armature looks a bit funny in your video. Any reason for that? Anything to worry about with them?

    • @syntystudios
      @syntystudios  Рік тому +1

      That's a good pickup, the character works as expected with no issues in Unity using a character controller. However it appears when you import the model in to blender, under Armature if you tick "Force Connect Children" the armature will appear correctly in Blender. Both the original from the video and the version using the method mentioned above function exactly the same in engine from my testing.
      Hope that helps :)

  • @davidmarkovic463
    @davidmarkovic463 Рік тому +1

    Nice tutorial, I just keep having problems with animating my character once he's back in the game even though I didn't touch the armature in blender

    • @syntystudios
      @syntystudios  Рік тому

      Reach out to us at support@syntystudios.com and we can take a look at it for you.

  • @The-Sentinel
    @The-Sentinel Рік тому +1

    Love your guys asset packs but really want to customize the characters further so its a bit higher poly and more detailed. Would love to also see a video on customizing in game characters like how cyberpunk does it. Load a baseline character and change the hair style, color, facial shape, etc. Does your assets allow for something like this?

    • @syntystudios
      @syntystudios  Рік тому

      Thanks for the feedback. Not out of the box, like most character assets they'd require some additional work to use them like this.

  • @RodGudge
    @RodGudge Рік тому +1

    Could you make more tutorials using the assets in Unreal 5 please?

    • @syntystudios
      @syntystudios  Рік тому

      Anything specific you want to see?

    • @RodGudge
      @RodGudge Рік тому

      @@syntystudios So I've seen some other tutorials on setting up animations using mixamo and replacing the third person player (Lyra) with synty characters, but they seem way too long winded, I'm hoping you guys have a better, more efficient way to do this? Also I would love to see a tutorial on how to edit a synty character in blender to just keep the arms and setup a FPS game in UE5? Thanks very much

    • @Rick_Jagger
      @Rick_Jagger Рік тому

      @synty studios I wish you could put more love in UE4/5 in general, like characters using default UE skeleton instead of let ALL users to retarget by their own. The UE community is growing everyday, and many unity devs even switch over, so you should not think UE as a side hustle anymore. Also the maps feels often like a "quick copy paste from unity", for example I tested the map with the teleporter from sci fi worlds, to see all effects has no template assigned to it, so they won't do anything.

  • @Daria_Llop
    @Daria_Llop Рік тому

    👍♥

    • @syntystudios
      @syntystudios  Рік тому +1

      If there's anything you want to see more of, let us know :)

  • @user-jr9xh5ej4c
    @user-jr9xh5ej4c Рік тому +3

    Is it possible to remove some polygons, for example, the entire upper character part, and save only legs? Will be animations plays correctly? I want to separate the clothes of characters so that in the game player can change clothes

    • @syntystudios
      @syntystudios  Рік тому

      While it's totally possible, anything beyond the basic in this video can get pretty technical/in-depth. I'd recommend jumping on our community Discord www.discord.gg/syntystudios - this can be a great resource for getting tips on things like this.

  • @Gab.Fabiano
    @Gab.Fabiano 3 місяці тому

    Eu consigo animar eles apartir do blender ?

  • @mapleblade2712
    @mapleblade2712 8 місяців тому +1

    the problem with this is blender doesnt support ascii fbx.... how did u get past that

    • @syntystudios
      @syntystudios  8 місяців тому

      If you're having issues with specific models from packs, reach out to us at support@syntystudios.com and let us know the pack/models and we'd be happy to update them to provide binary files.

  • @adamheath2533
    @adamheath2533 Рік тому

    Is there any way that you can do a tutorial on how to combine modular parts on the fantasy modular character in Blender? I am trying to join the torso with the upper right and left arms. Same thing with lower arms and hands, and legs and feet. It has too many skeletal meshes for my projects. For the equipment I need torso, hands, feet, legs, and head for the main equipment slots. So I am trying to combine some meshes.
    I bought the Skeletal Mesh Merger and it didn't work, it distorts the meshes. I've tried joining them in blender and exporting them in Blender but it thinks the character is a bone for some reason? I can't figure it out unfortunately.

    • @syntystudios
      @syntystudios  Рік тому

      I'd recommend jumping on our community Discord and posting in there. It's an awesome resource to help with issues you face like this :)

  • @emptybruh
    @emptybruh Рік тому

    Hey, is there a a fbx of a character "template" (no clothing etc) of sort I can get somewhere, I really like your style but don't want to exactly copy it

    • @syntystudios
      @syntystudios  Рік тому

      Our Gang Warfare pack has a male and female character in underwear that wouldn't need much modification to suit your needs. You can see them in the screenshots here: syntystore.com/products/polygon-gang-warfare-pack

  • @lexusnetwork5357
    @lexusnetwork5357 Рік тому

    hey, how to animate vehicles from your pack. specially construction vehicles?

    • @syntystudios
      @syntystudios  Рік тому

      You can check out our animation video here, this should put you on the right track. ua-cam.com/video/78IrmMtByAU/v-deo.html

  • @Rlifshitz19
    @Rlifshitz19 7 місяців тому

    I have an issue with the Farm Pack being FBX ASCII, are the newer packs FBX Binary? Blender wont let me import FBX ASCII.

    • @syntystudios
      @syntystudios  5 місяців тому

      If you ever come across fbx files you can't open (as they should all be binary), send through a support request to support@syntystudios.com and we can update the models for you.

    • @Rlifshitz19
      @Rlifshitz19 5 місяців тому

      Hey It got fixed! Thank you! Love all your packs! @@syntystudios

  • @korlex1326
    @korlex1326 Рік тому +1

    First

    • @Catatonic-Spike
      @Catatonic-Spike Рік тому +2

      Congratulations on being first!!! Very proud of you. Well done for finally accomplishing something in life. Good for you buddy!!

    • @syntystudios
      @syntystudios  Рік тому

      Any specific tutorials you'd like to see more of?

  • @jwlee9791
    @jwlee9791 5 місяців тому

    I am having hard time understanding why you guys include all characters in a SINGLE file... It just doesn't make sense. Fix this crap and stop being lazy.

    • @syntystudios
      @syntystudios  5 місяців тому

      This generally makes things easier in game when swapping between characters. If you purchase on the Synty store, you should find our characters split out in to individual fbx files in our source files.
      If you have purchased through Unity, contact us at support@syntystudios.com with your invoice number requesting individual character files and we'd be happy to provide them to you for any packs you own.

  • @nabilsellami2707
    @nabilsellami2707 Рік тому

    That's great. I always wanted to do that but didn't know how to.
    🤍🤍🤍🤍🤍🤍..
    THANK YOU

    • @syntystudios
      @syntystudios  Рік тому

      Good to hear, hopefully you find it useful.