Thank you so much for watching everyone. This is officially my longest review now and it's hardest I've ever worked on a video. Only your support can help it reach as many people as possible. ❤️
Thankyou for being honest. Especially with guys like Doomblazer. I mean, the guy is decent and can be entertaining, BUT he does suck up to game companies to much and goes gout of his way to hype every single game up, even when is shouldn't. Like this game; He got an early review and said that the game would meet or surpass expectations. It sure as hell did not even meet them.
The tragic part in all of this is that in several interviews, Insomniac has been so arrogant to force feed us gameplay elements we spoke out against. I don't support the hacking. Especially the personell files. But it all feels like karma after they straight up told us that they heard our complaints and ignored us to force their agenda.
For me as soon as I saw that interview post SM2’s launch with Brian Intihar (I believe on kinda funny podcast? Or whatever it’s called, I think) they let him know about how some players though it was a bit silly how MJ was able to take down Kravens’ guards so easily, and he basically said “we don’t give a fuck, get over it” like I don’t know man this feels like a real piss poor “we don’t give a fuck about you” way of dealing with that. That, along with how minimal the improvements were across the board and how safe the game was, basically tells me that they straight up don’t give a fuck what we think, and that our criticisms is not only not taken on board, but in some cases with this game specifically tapped into more because they knew we didn’t like them. That would be like a large majority of people telling insomniac they didn’t mind but would like to see removed the science puzzle things, and them doubling down on them and making them worse in the second game…. Oh wait.
Took the words right out of my mouth. Very disappointing after the "let us cook" or "we are cooking and it smells good in there" responses online and the "I don't give a sh*t if MJ is OP". Them getting jack sh*t in the game awards was hilarious.
Marvel's Spider-Man 2 could've easily the best Spidey game ever. But there's far too many flaws. Traversal is a step up from the 1st game. As well as most of the combat IMO. But there's issues with the Symbiote Peter combat. First off, the black suit gameplay wasn't developed enough. Don't use your symbiote abilities or the symbiote surge. What are you left with? The same combat & finishers as the 1st game. His combat outside the symbiote tendrils & symbiote blast hasn't gotten more aggressive. Web of Shadows understood how to make the gameplay distinct depending on which suit you chose to fight in. In Marvel's Spider-Man 2, you can't lash out a tendril to grab an enemy, bring em towards you, choke that enemy & send him or her flying. You can't skateboard on enemies. You can't grab an enemie's head & bash it against your knee. You can't grab an enemy's head & bash it against the side of a vehicle violently & fast. His punches aren't more violent & reckless. Another complaint I have with the black suit in this game is why the heck can't the player choose between symbiote colors? As of right now, you're stuck with white symbiote abilities if you wear a black symbiote suit. Something minor but that I would like to point out is that a change in symbiote Peter's stance animation would've been neat, & would've helped to make regular Peter different from Symbiote Peter. Something that shouldve been added to gameplay is a long distance swing punch, like in the opening of Web of Shadows. I'll explain. Let's say there's a crime that spawned while you're swinging. You see a group of baddies in front of you, but at a lengthy distance. So when you're swinging, & get close enough, that swing can immediately transition into a seemless long distance swing punch. And to time it right, you gotta hold the swing button, & as soon as you're close to an enemy you want to take care of first, you click square. And to make it unique for Symbiote Peter, have it function the same. But instead of a seemless swing punch, it's a seemless & aggressive swing kick that instantly takes down a group of enemies & sends them flying. Another complaint, why do Peter & Miles share the exact same aggressive charge jump animation? That aggressive charge jump animation should be exclusive for black suit Peter. Red suit Peter should have the same charge up animation he did in the first game. And Miles should have the same charge jump animation he had in his own game. That way they feel more unique from each other. Something that's missing & would enhance gameplay even more is being able to immediately start swinging when you're running on the ground. Like in the bridge scene in Spider-Man Far From Home. This could function on the ground, on the side of a wall or building like in the parade scene of Spider-Man (2002) & on rooftops, as long as you're within range of another building. And to make this feature slightly unique for Symbiote Peter, he uses his fists to shoot the webs & doesn't make the thwipp hand gestures. Onto story complaints. No reasonable person would cut out 90% of Venom's dialogue & put in multiple MJ missions. Venom really needed more screen time. Another thing, there's lots of walk & talk segments in this game. Something that should've avoided. Another complaint, Kraven barely gets any screen time. You see more of his goons doing his dirty work for him than him actually hunting. Also, there wasn't nearly enough of Bully Lowenthal in the story. Another problem with this game, some of the dialogue. More specifically in the Scream boss fight. That was not well written boss fight dialogue. And there's no need to introduce yet another spider person. Let's not forget that Peter decides to take a break from being Spider-Man to become a climate activist. Which is stupid considering how they set up Goblin, Doc Ock's return, Carnage & chameleon for Marvel's Spider-Man 3. Obviously Peter wouldn't be foolish enough to ignore all those threats. If anything, it would've made more sense if he decided to retire in the ending of Marvel's Spider-Man 3. The way Insomniac decided to treat the symbiote infestation taking over NYC is baffling. Wasn't taken nearly as seriously as it should've. Why is Miles out here asking Hailey out on a date during the worst possible time, is he stupid? Also, why would a spray can affect a Symbiote? There's no military, no other superheroes, no evacuations, you don't go inside buildings helping people escape from the symbiotes. There's no REAL sense of dread. There's no sense that this could very well be the end of New York. You know that the Spideys will save the day, it's too predictable. Also, it wouldve been nice to see more of Harry. Maybe have the player play as him to fight Kraven when Harry got furious because Kraven stabbed Peter. Now onto more side missions & crimes specific complaints. First off, why put a playable Haily mission? It's a waste of time that could've easily been used for something that's actually good. We didn't need the homecoming mission or the blind lady getting a robot dog or whatever. Super unnecessary. The E.M.F. missions are alright I guess, considering how Peter is into science & wants to help people. I absolutely disliked how they dumbed down the car chases in this game. They got insanely repetitive in the first game, but at least YOU were the one taking out the criminals out of the car & slowing it down. Now, it just takes a single button press then it's over. No thought put into it. Here's an easy fix. Have Peter shoot web balls at the criminals while swinging with one hand. Like in Spider-Man 2 the movie. Then he can either stop the like he always does in the first game, or web up the wheels to slow it down. To make it different for Miles, have him use his stealth to his advantage. Have Miles shoot 2 webs to pull himself towards the car, land on it, use his electric powers to zap the engine & basically force the car to stop. Now onto the traversal & other quality of life changes this game desperately needed. I'm glad Insomniac Games has added satisfying gameplay features for Marvel's Spider-Man 2. But we needed way more. Running/sliding along the ground while holding onto a web line, shoot web balls on one hand while swinging from the other, shooting webs while falling without loosing momentum, run on the side of building without letting go of your webline, climbing your own web, hanging criminals on light posts, faster running, grinding, running down buildings, sliding down buildings, overhauled wall crawling system, 2 arm web swinging like in Spider-Man 2 (2004), temporarily skim the water while holding your web line like in infinity war, latch onto a boat with a web, seamlessly transition from surfing on a boat to parkouring onto another boat, a giant web that can catch speeding cars, swinging off of helicopters, free roam in liberty island, & a new gun disarm animation that doesn't have Spidey spin around like crazy. Something that would be a neat addition is if you swing really fast when you're too close to pedestrians, Peter will say something like “coming through" or even “Hello pedestrians!". Or he can even high five pedestrians with one hand while he's swinging from the other. Also, it would be nice to seemlessly be able to dodge lamp posts, trucks & tight spaces between buildings while swinging, like in Across The Spider-Verse when Miles is swinging with Gwen. Also, it's disappointing to that webs sometimes STILL go through buildings. And the game STILL forces you to let go of the swing button. You don't decide when the best time to let go is, the game decides for you. Just realized I haven't even begun to go over the issues with suits in this game. First off, why can't all the MCU Spider-Man suits take up just 1 suit slot instead of multiple? Same thing for the live action suits to be honest. They should be in their respective category. Put the Tobey suits in 1 slot, the Andrew suits in slot & so on & so forth. Another complaint with live action suits, there's not enough of them for Peter. There's no I.T.S.V. suit for Peter that isn't the noir suit, there's no human spider, there's no vigilante suit from TASM 1, there's no The Spectacular Spider-Man suit (he appeared briefly in A.T.S.V., so it can kind of count as a live action suit.) Not to mention, we're seriously missing more comics & animated series suits. For example, Spider-Man TAS (black suit included), The Spectacular Spider-Man (all black suits included), Spider-Man TNAS 2003, Ultimate Spider-Man show, Todd McFarlane (black suit included), Alex Ross, John Romita (black suit included), Amazing fantasy suit, & a few other suits from the first game should've definitely been in this game. Also, why take away the suit powers from the first game? Some of them were really cool. Now, the only reason you would want to unlock suits in Marvel's Spider-Man 2 is for the looks. There's no other reason behind it, which isn't that big of a deal but still. Something that should've been added for suits in this game is the ability to change web sound effects as well as how they look, depending on the suit chosen. For example, if you the spectacular Spider-Man suits, you get the sound effects & look from that show. Same thing goes for live action suits & animated suits. This would keep gameplay way more fresh. Now, onto gadgets. I still can't understand why Insomniac took away the gadgets from the first game. Most of them were so satisfying to use. They should've brought them back & keep the new ones. That way the players choose what gadgets they want to use at a time. A gadget I would've loved to see is a giant web net that can catch criminals or speeding cars. Like in the TASM 1 game. Overall, this game's a 6/10. It's no flawless masterpiece.
@@Doom2isthebestW55 If I had a decent camera & enough experience in video editing, I would definitely consider it. Thank you very much for your comment, but since those options are currently unavailable for me, I can't make such a video. Good thing that All Father Media is making a video on suggestions for Marvel's Spider-Man 2. So if you're interested I'd say stay tuned.
@@geometrydashcolon I understand. It's a lot to read. If you decide to change your mind later, I'd suggest just reading a bit at a time. You don't have to read it all at once. It's up to you, it's just a suggestion after all.
One thing i would love to see in a update is when you where these symbios suit and use the concussive blast or knock over metal pipes. It actually damages you need to be a realistic
I think that wouldn't make sense to implement since, logically, he has the symbiote on him at all times regardless of the suit he's wearing. Plus I don't get why he would even carry gadgets that hurt him.
THANK YOU!!!! I’ve been going absolutely downright insane since this game came out bc I thought I was the only person on this earth to think that it’s dog to have the side quests finish early with a tease for stuff you’ll have to pay for later down the line. Like bro I waited 5 years to play this game, fucking carnage of all people gets set up in the final flame quests ( a side quest, which should’ve led into a different chain of carnage side quests imo) and then they just fucking end it there expecting us to wait probably another 2 years and $125 (that’s full price games in my country) to see the end of the carnage tease? Not impressed Edit: I also forgot to mention I loved this video, best review I’ve seen of this game, no dev dick riding, but no unnecessary bitching. Great video
How do we not have MGS level stealth in 2023 . And I was playing just as if I was playing MGS 2. But than it turned out to be IGN level and I was playing in hard mode. But they do know Miles copies sold is 6.5 million coming from 30 million in 2018 game plus remastered
Couldn't agree more on this one. The game is good but it does have its cons like the way you can cheese the map with the web suit and the flying trick. The story is good but it does not live up to its predecessor. But the game is not terrible and yeah keep up the good work my man ❤
At first I thought the game was broken there was flying vehicles and glitches but I actually had to download an update before even playing the game so no more bugs
As good as the gameplay mechanics may be, I don’t think I’ll ever visit this Spider-Man game. Modern Movies and games have a habit of gimping some characters to make others look tough. Case in point: Peter Parker getting whooped in cutscenes and fights he used to handle solo and therefore needing Miles to step in and save him. Or the Hunters being borderline brain dead so MJ actually has a chance of taking them down. Instead they could’ve beefed up a fight so Miles is organically needed and kept the Hunters genuinely intelligent but give MJ smarts and gadgets so her likelihood of success is actually believable .
Same. I was so excited for the NG+ update but I just can't get myself to play the game through to the end again because the more I experienced the story again, the more I realised how trash it is to the point that I cannot bare to go through it again.
I agree you on the game needs some bit improvement I like this game i can't wait to get this game on christmas espically the thing i have problem of the game is miles and peter having the same amount of suit they don't need to have the same amount peter been spiderman for years i wish they can bring back some suit from the first game and comic suits and miles new suit is garbage fr i wish the game was longer tbh is so short fr
Thank you so much for watching everyone. This is officially my longest review now and it's hardest I've ever worked on a video. Only your support can help it reach as many people as possible. ❤️
Thankyou for being honest.
Especially with guys like Doomblazer.
I mean, the guy is decent and can be entertaining, BUT he does suck up to game companies to much and goes gout of his way to hype every single game up, even when is shouldn't.
Like this game; He got an early review and said that the game would meet or surpass expectations.
It sure as hell did not even meet them.
@@spider-man500 you're welcome dude, consider subscribing 🤝
The tragic part in all of this is that in several interviews, Insomniac has been so arrogant to force feed us gameplay elements we spoke out against. I don't support the hacking. Especially the personell files. But it all feels like karma after they straight up told us that they heard our complaints and ignored us to force their agenda.
Couldn't have said it better myself. Thinking you know better than the people playing your games is the ultimate stupid ego move.
For me as soon as I saw that interview post SM2’s launch with Brian Intihar (I believe on kinda funny podcast? Or whatever it’s called, I think) they let him know about how some players though it was a bit silly how MJ was able to take down Kravens’ guards so easily, and he basically said “we don’t give a fuck, get over it” like I don’t know man this feels like a real piss poor “we don’t give a fuck about you” way of dealing with that. That, along with how minimal the improvements were across the board and how safe the game was, basically tells me that they straight up don’t give a fuck what we think, and that our criticisms is not only not taken on board, but in some cases with this game specifically tapped into more because they knew we didn’t like them. That would be like a large majority of people telling insomniac they didn’t mind but would like to see removed the science puzzle things, and them doubling down on them and making them worse in the second game…. Oh wait.
Took the words right out of my mouth. Very disappointing after the "let us cook" or "we are cooking and it smells good in there" responses online and the "I don't give a sh*t if MJ is OP".
Them getting jack sh*t in the game awards was hilarious.
I hope he doesn't mean my sister, she's in middle skool.
Oh hell nah I definitely don't 💀
Thanks for your honesty. Tired of everyone kissing this game's ass.
Haha, you're welcome 🤝
Marvel's Spider-Man 2 could've easily the best Spidey game ever. But there's far too many flaws. Traversal is a step up from the 1st game. As well as most of the combat IMO. But there's issues with the Symbiote Peter combat. First off, the black suit gameplay wasn't developed enough. Don't use your symbiote abilities or the symbiote surge. What are you left with? The same combat & finishers as the 1st game. His combat outside the symbiote tendrils & symbiote blast hasn't gotten more aggressive. Web of Shadows understood how to make the gameplay distinct depending on which suit you chose to fight in. In Marvel's Spider-Man 2, you can't lash out a tendril to grab an enemy, bring em towards you, choke that enemy & send him or her flying. You can't skateboard on enemies. You can't grab an enemie's head & bash it against your knee. You can't grab an enemy's head & bash it against the side of a vehicle violently & fast. His punches aren't more violent & reckless. Another complaint I have with the black suit in this game is why the heck can't the player choose between symbiote colors? As of right now, you're stuck with white symbiote abilities if you wear a black symbiote suit. Something minor but that I would like to point out is that a change in symbiote Peter's stance animation would've been neat, & would've helped to make regular Peter different from Symbiote Peter. Something that shouldve been added to gameplay is a long distance swing punch, like in the opening of Web of Shadows. I'll explain. Let's say there's a crime that spawned while you're swinging. You see a group of baddies in front of you, but at a lengthy distance. So when you're swinging, & get close enough, that swing can immediately transition into a seemless long distance swing punch. And to time it right, you gotta hold the swing button, & as soon as you're close to an enemy you want to take care of first, you click square. And to make it unique for Symbiote Peter, have it function the same. But instead of a seemless swing punch, it's a seemless & aggressive swing kick that instantly takes down a group of enemies & sends them flying. Another complaint, why do Peter & Miles share the exact same aggressive charge jump animation? That aggressive charge jump animation should be exclusive for black suit Peter. Red suit Peter should have the same charge up animation he did in the first game. And Miles should have the same charge jump animation he had in his own game. That way they feel more unique from each other. Something that's missing & would enhance gameplay even more is being able to immediately start swinging when you're running on the ground. Like in the bridge scene in Spider-Man Far From Home. This could function on the ground, on the side of a wall or building like in the parade scene of Spider-Man (2002) & on rooftops, as long as you're within range of another building. And to make this feature slightly unique for Symbiote Peter, he uses his fists to shoot the webs & doesn't make the thwipp hand gestures. Onto story complaints. No reasonable person would cut out 90% of Venom's dialogue & put in multiple MJ missions. Venom really needed more screen time. Another thing, there's lots of walk & talk segments in this game. Something that should've avoided. Another complaint, Kraven barely gets any screen time. You see more of his goons doing his dirty work for him than him actually hunting. Also, there wasn't nearly enough of Bully Lowenthal in the story. Another problem with this game, some of the dialogue. More specifically in the Scream boss fight. That was not well written boss fight dialogue. And there's no need to introduce yet another spider person. Let's not forget that Peter decides to take a break from being Spider-Man to become a climate activist. Which is stupid considering how they set up Goblin, Doc Ock's return, Carnage & chameleon for Marvel's Spider-Man 3. Obviously Peter wouldn't be foolish enough to ignore all those threats. If anything, it would've made more sense if he decided to retire in the ending of Marvel's Spider-Man 3. The way Insomniac decided to treat the symbiote infestation taking over NYC is baffling. Wasn't taken nearly as seriously as it should've. Why is Miles out here asking Hailey out on a date during the worst possible time, is he stupid? Also, why would a spray can affect a Symbiote? There's no military, no other superheroes, no evacuations, you don't go inside buildings helping people escape from the symbiotes. There's no REAL sense of dread. There's no sense that this could very well be the end of New York. You know that the Spideys will save the day, it's too predictable. Also, it wouldve been nice to see more of Harry. Maybe have the player play as him to fight Kraven when Harry got furious because Kraven stabbed Peter. Now onto more side missions & crimes specific complaints. First off, why put a playable Haily mission? It's a waste of time that could've easily been used for something that's actually good. We didn't need the homecoming mission or the blind lady getting a robot dog or whatever. Super unnecessary. The E.M.F. missions are alright I guess, considering how Peter is into science & wants to help people. I absolutely disliked how they dumbed down the car chases in this game. They got insanely repetitive in the first game, but at least YOU were the one taking out the criminals out of the car & slowing it down. Now, it just takes a single button press then it's over. No thought put into it. Here's an easy fix. Have Peter shoot web balls at the criminals while swinging with one hand. Like in Spider-Man 2 the movie. Then he can either stop the like he always does in the first game, or web up the wheels to slow it down. To make it different for Miles, have him use his stealth to his advantage. Have Miles shoot 2 webs to pull himself towards the car, land on it, use his electric powers to zap the engine & basically force the car to stop. Now onto the traversal & other quality of life changes this game desperately needed. I'm glad Insomniac Games has added satisfying gameplay features for Marvel's Spider-Man 2. But we needed way more. Running/sliding along the ground while holding onto a web line, shoot web balls on one hand while swinging from the other, shooting webs while falling without loosing momentum, run on the side of building without letting go of your webline, climbing your own web, hanging criminals on light posts, faster running, grinding, running down buildings, sliding down buildings, overhauled wall crawling system, 2 arm web swinging like in Spider-Man 2 (2004), temporarily skim the water while holding your web line like in infinity war, latch onto a boat with a web, seamlessly transition from surfing on a boat to parkouring onto another boat, a giant web that can catch speeding cars, swinging off of helicopters, free roam in liberty island, & a new gun disarm animation that doesn't have Spidey spin around like crazy. Something that would be a neat addition is if you swing really fast when you're too close to pedestrians, Peter will say something like “coming through" or even “Hello pedestrians!". Or he can even high five pedestrians with one hand while he's swinging from the other. Also, it would be nice to seemlessly be able to dodge lamp posts, trucks & tight spaces between buildings while swinging, like in Across The Spider-Verse when Miles is swinging with Gwen. Also, it's disappointing to that webs sometimes STILL go through buildings. And the game STILL forces you to let go of the swing button. You don't decide when the best time to let go is, the game decides for you. Just realized I haven't even begun to go over the issues with suits in this game. First off, why can't all the MCU Spider-Man suits take up just 1 suit slot instead of multiple? Same thing for the live action suits to be honest. They should be in their respective category. Put the Tobey suits in 1 slot, the Andrew suits in slot & so on & so forth. Another complaint with live action suits, there's not enough of them for Peter. There's no I.T.S.V. suit for Peter that isn't the noir suit, there's no human spider, there's no vigilante suit from TASM 1, there's no The Spectacular Spider-Man suit (he appeared briefly in A.T.S.V., so it can kind of count as a live action suit.) Not to mention, we're seriously missing more comics & animated series suits. For example, Spider-Man TAS (black suit included), The Spectacular Spider-Man (all black suits included), Spider-Man TNAS 2003, Ultimate Spider-Man show, Todd McFarlane (black suit included), Alex Ross, John Romita (black suit included), Amazing fantasy suit, & a few other suits from the first game should've definitely been in this game. Also, why take away the suit powers from the first game? Some of them were really cool. Now, the only reason you would want to unlock suits in Marvel's Spider-Man 2 is for the looks. There's no other reason behind it, which isn't that big of a deal but still. Something that should've been added for suits in this game is the ability to change web sound effects as well as how they look, depending on the suit chosen. For example, if you the spectacular Spider-Man suits, you get the sound effects & look from that show. Same thing goes for live action suits & animated suits. This would keep gameplay way more fresh. Now, onto gadgets. I still can't understand why Insomniac took away the gadgets from the first game. Most of them were so satisfying to use. They should've brought them back & keep the new ones. That way the players choose what gadgets they want to use at a time. A gadget I would've loved to see is a giant web net that can catch criminals or speeding cars. Like in the TASM 1 game. Overall, this game's a 6/10. It's no flawless masterpiece.
i aint reading all that
You can make an entire 30 minute video off this
@@Doom2isthebestW55 If I had a decent camera & enough experience in video editing, I would definitely consider it. Thank you very much for your comment, but since those options are currently unavailable for me, I can't make such a video. Good thing that All Father Media is making a video on suggestions for Marvel's Spider-Man 2. So if you're interested I'd say stay tuned.
@@geometrydashcolon I understand. It's a lot to read. If you decide to change your mind later, I'd suggest just reading a bit at a time. You don't have to read it all at once. It's up to you, it's just a suggestion after all.
@@danielmontero8200 probably wont but i respect the effort in typing up essays for youtube comments
One thing i would love to see in a update is when you where these symbios suit and use the concussive blast or knock over metal pipes. It actually damages you need to be a realistic
I think that wouldn't make sense to implement since, logically, he has the symbiote on him at all times regardless of the suit he's wearing. Plus I don't get why he would even carry gadgets that hurt him.
True but the anti venom suit is not affected by sounds
THANK YOU!!!! I’ve been going absolutely downright insane since this game came out bc I thought I was the only person on this earth to think that it’s dog to have the side quests finish early with a tease for stuff you’ll have to pay for later down the line. Like bro I waited 5 years to play this game, fucking carnage of all people gets set up in the final flame quests ( a side quest, which should’ve led into a different chain of carnage side quests imo) and then they just fucking end it there expecting us to wait probably another 2 years and $125 (that’s full price games in my country) to see the end of the carnage tease? Not impressed
Edit: I also forgot to mention I loved this video, best review I’ve seen of this game, no dev dick riding, but no unnecessary bitching. Great video
Thanks dude, consider subscribing 🤝
Great video man. I actually thought you were a high sun count UA-camr. Keep it up and you will go far one day🙏
Thank you man, I appreciate the kind words. Please consider subscribing 🤝
Dad: Are ya winning son ?
Son: 17:52 dorime
😂
I completely agree.
🤝
How do we not have MGS level stealth in 2023 . And I was playing just as if I was playing MGS 2. But than it turned out to be IGN level and I was playing in hard mode. But they do know Miles copies sold is 6.5 million coming from 30 million in 2018 game plus remastered
my only problem is that this game is kinda short, but i dont see that many problems with this game
Good for you dude 👍🏻
You literally pointed out every problem i have with this games
🤝
Couldn't agree more on this one. The game is good but it does have its cons like the way you can cheese the map with the web suit and the flying trick. The story is good but it does not live up to its predecessor. But the game is not terrible and yeah keep up the good work my man ❤
Thanks my dude 🤝
I enjoyed the game, mostly, but every one of your criticisms is absolutely correct.
🤝
17:41
I had EXACTLY the same glitch in this game, LoL
😂
At first I thought the game was broken there was flying vehicles and glitches but I actually had to download an update before even playing the game so no more bugs
Okay, good for you dude 👍🏻
As good as the gameplay mechanics may be, I don’t think I’ll ever visit this Spider-Man game. Modern Movies and games have a habit of gimping some characters to make others look tough.
Case in point: Peter Parker getting whooped in cutscenes and fights he used to handle solo and therefore needing Miles to step in and save him.
Or the Hunters being borderline brain dead so MJ actually has a chance of taking them down.
Instead they could’ve beefed up a fight so Miles is organically needed and kept the Hunters genuinely intelligent but give MJ smarts and gadgets so her likelihood of success is actually believable .
Same. I was so excited for the NG+ update but I just can't get myself to play the game through to the end again because the more I experienced the story again, the more I realised how trash it is to the point that I cannot bare to go through it again.
0:56 what is the name of that ost
Just search for Spider-Man 2 black suit theme on UA-cam
"Symbiotic relationship"
Mai is video pe ek akela hindi comment karunga
Ab akela nhi hai
I agree you on the game needs some bit improvement I like this game i can't wait to get this game on christmas espically the thing i have problem of the game is miles and peter having the same amount of suit they don't need to have the same amount peter been spiderman for years i wish they can bring back some suit from the first game and comic suits and miles new suit is garbage fr i wish the game was longer tbh is so short fr
I think people who call this a masterpiece are silly.
Agreed 👍🏻
bro really said of all time 💀
Yes, and?
I respectfully disagree everything you said about mj in this game she's far better here
That's alright
THIS IS JUST A REVIEW WITH A NEGETIVE TITLE TO GET ME TO WATCH MEH 😅😅😅