How To Organize Your Game And Scripts? | Roblox Studio Tutorial

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  • Опубліковано 20 вер 2024

КОМЕНТАРІ • 29

  • @b3nj4m1n.v2
    @b3nj4m1n.v2 6 місяців тому +6

    Over the years of developing on Roblox, I've kinda developed my own way of game organisation, but after watching your very comprehensive and interesting video, I feel like I gotta tweak my organisation system a little!

  • @Valore2
    @Valore2 11 місяців тому +11

    If you made a scripting course I would definitely buy it, you seem to have a genuinely deep understanding of the language that actually applies to making games.

    • @Paul1Rb
      @Paul1Rb  11 місяців тому +8

      Yeah I'm putting my IT degree to use, and hoping that I can make the most of it to help other people out too

  • @oddjr
    @oddjr 11 місяців тому +1

    Very informative and helpful, without being too heavy with technical terms. My game development has been going great, but i need to start organizing before things become messy.

  • @LeapInno
    @LeapInno 9 місяців тому +1

    Really cool tutorial. Learning this helps all other aspects of codes.

    • @Paul1Rb
      @Paul1Rb  9 місяців тому +1

      That's great to hear, glad you can learn a lot from these 👍

  • @aarongamerph
    @aarongamerph 11 місяців тому

    Thank you, there are some stuff that have been really used such as making prototypes first rather than making the full thing! I have been really struggled from loosing motivation because of the lack of progress.

    • @Paul1Rb
      @Paul1Rb  11 місяців тому +1

      You're welcome, glad I could help 👍

  • @Noon1263
    @Noon1263 9 місяців тому +1

    my game is only half orignised, and a lot of the server only stuff, like modules , functions, events are all in replicated storage.. silly i know, but i didnt know much about it then, so now im going to spend the next posibble week re-orginising. Thanks.

    • @Paul1Rb
      @Paul1Rb  9 місяців тому +1

      No problem, also if possible it's better to put server scripts inside of server script service, since exploiters may have access to them and replicated storage is intended for client replication stuff.

    • @Noon1263
      @Noon1263 9 місяців тому

      @@Paul1Rb ye, but I had server-only modules in replicated storage, which I didn't know much about it back then, but now I have broken my whole game just to re-orginise everything and bringing the amount of scripts to as low as possible.

    • @execute214
      @execute214 8 місяців тому

      @@Paul1Rb exploiters can't access server scripts, it's safe to put them anywhere.

    • @Paul1Rb
      @Paul1Rb  8 місяців тому

      @@execute214 Ye, I meant for modules used server sided

    • @Noon1263
      @Noon1263 7 місяців тому

      @@Paul1Rb turns out im still organising, im living in hell.

  • @deathnut030
    @deathnut030 2 місяці тому

    amazing video, thank you. i do have a question tho: how did u make ur melee weapon for ur sword game ???

  • @memenadekhanh3992
    @memenadekhanh3992 6 місяців тому

    Underrated content ngl

  • @smileystudiosYT
    @smileystudiosYT 11 місяців тому

    first and cool vid

  • @issy4897uwu
    @issy4897uwu 7 місяців тому

    I organize using modules, folders and everything and also try to make my code clean.
    Somehow it always ends up a mess.

  • @nynx8269
    @nynx8269 11 місяців тому

    Hopefully this can help with me not lose motivation

  • @Haze12492
    @Haze12492 11 місяців тому

    THANK YOU!!!!!! MY GAME IS A MESS

  • @abodReal
    @abodReal 11 місяців тому

    What do you think about using framework like knit, matter and canary engine

    • @Paul1Rb
      @Paul1Rb  11 місяців тому

      I'm only familiar with Knit, but personally I don't use them because I'd prefer to write my own framework. And overall, Knit has complicated more things for me and wasn't really suitable for my workflow

  • @krikroll
    @krikroll 2 місяці тому

    Poland?? 13:12