Basically got told "You got amazing world building bruv, but even a japanese power fantasy writer can do better than you at making plots." Honestly sounds like I'm just talking about my self, lol.
The truth surprised me, I thought that by having ideas of torture he would be more rude and aggressive, but he seems calmer now. Umm I think he is also talking to someone who murdered
Every British person in history is going to love him, because he redeemed from having an awful British accent to a wonderful British accent. That’s amazing.
I love the idea of Ennard, as an amalgamation of the funtimes, is essentially the arguing and banter between them churned into one voice. Loved Ennard’s “for the love of god shut up” to Funtime foxy saying his unrelenting lines about shows and performances
1:46 old man consequences is so scary yet comforting just like that one scarecrow death screen where he tells us everything will be okay and we don’t have to be afraid anymore.
"Oh whats the matter? Did the Flaslight not work this time?" That line goes pretty hard. For Phantom Foxy and Withered Foxy too, when you think about it.. Considering you have to spam the shit out of it to avoid him form attacking. Its also pretty cool, that he has it floating in his hand, mocking you like 'the tool that was suppose to save you failed.'
I've just seen Ennard's scene, and I'm stunned by how good the voice acting is already, especially the different personalities, I haven't even watched the rest of the video and I'm stunned by how amazing the whole presentation is just watching into 20 seconds
Theres only one thing i dont like, its that theirs new voices for characters that already had (distinguishable) voices, like monty or roxy for instance
@@devintheundertalefan5611 obviously they tried their best to make the voices as close as possible to the original ones. But they can't just ask the actual voice actors to do this for them. And AI wouldn't sound good either.
This was the most comedic yet serious thing I have ever seen, if this was official, I’d like to see Matpat spend 10 minutes analysing all of them. (Too bad he’s retired :( )
Nightmarionne is VERY good, but what I love most out of 'em all is Old Man Consequences. He's effectively giving advice, not for how to live, but how to handle an important part of life.
Old Man Consequence's line was downright CHILLING. Literally just oosing with something between benevolent, cool, sage and warm & malicious, preditory, dark, blankly unemotional cruelty. Like smelling herb bundles and pepper and incence on the smoke of the Rituals at Summerisle.
Feels like you're being spoken to by an entity that's beyond the moral qualms of humans. He knows and understands what you are, something that's both comforting and disturbing.
His last line was actually a good quote. It’s like he understands and is compassionate but at the same time is lording your death over you. It’s somewhat mentor like, he understands and sympathizes with your failure but also criticizes your mistakes.
This made me realize that having death screens where the enemy that kills you mocks you is fantastic and needs to be done more, I've only ever seen it done in the Arkham games and FNAF UCN
There is a fan game that did something like this, presented differently but had end quotes of each character. Five Nights at Sonic's Maniac Mania. Basically the UCN of a long running fan series.
The Batman: Arkham series really did have the coolest way to handle Game Over Screens. Depending on what part of the game you died at, the current Villain you were after would taunt you usually with 2 or 3 versions so it didn't get super-repetitive (unless you sucked lol) The Joker typically had the funniest ones. It'd be cool for not only some FNaF Fangames to copy this idea but also mainstream games if thematically appropriate.
Tbh, I disagree. I’m a massive Arkham buff and I’ve said they’re my favourite games of all time and I think the game over screens should stay as something unique to the games. But that’s just me really and I doubt I’d get upset seeing similar things in other games. They’re put there as motivation. After all, you can’t let the villain win
From the animation to the voice acting this was amazing. They sounded so official that at one point I began to wonder if some of the voice lines were taken from Ultimate Custom Night.
@@KeyboardTarantulaBut Ronald McVA voice acted the Nightmare voice line of "we know who our friends are and you are not one of them". And in UCN, Nightmare Fredbear/Goldie's the one who says that, even though Nightmare and Goldie look similar they have different voices.
"Appreciate your final moments. Remember that your friends still, and will love you. Grief is love endearing, after all." I don't know why, but OMC's lines really just send a chill down my spine. Like, "You're dead... but that doesn't mean you have to be sad about it."
More people should be doing this. The Arkham game over screens are iconic, they fit with FNAF so well now that the characters have voice lines. Even your group of fan voice cast does really well. Love for Arkham and FNAF is strong with all us fans.
The Batman Arkham-Verse death scenes are so underrated. There are so many opportunities for other characters to have their own unique death scenes in various different franchises. The death scenes basically express voice acting and show slight glimpses of the character's personality. The Batman Arkham Games are some of my most favorite games of all time in my childhood and these Game Over moments need more acknowledgment and appreciation.
I like the Cassidy ones. They give off a sort of sympathy, like she’s talking to the player, not Afton, in the same scenario as him. The last one I feel like is closer to if she *were* talking to Afton in UCN
Cassidy can always be heard during her possession lines whispering in the background, which is kinda lacking in these. But in the first one, I feel like only the crying child would say "its me," especially since we play as his brother in the first game using a fake name.
The animations are incredible, as always. But I’m just realizing how clever you are with the camera angles and character positioning for lack of a better phrase. Roxy’s narcissism shown in how she won’t even face the camera to address the player. Moon getting right up next to the camera to make him appear bigger and really emphasize the movement with his hand. Very clever work, every detail executed with intention you can see.
Springtrap sounds eerily similar, both in voice and dialogue, to the orcs you'd meet in Shadow of Mordor/War. Fantastic job on both animation and voice.
I love how Cassidy is portrayed. His power over you, even when he's slouched over, his simple, yet strong and frightening lines give him a very unique personality. One of my most favourite portrayals. Love it!
I think one of the actors that went underappreciated here was Sc4rebear as Monty. Very simple line, but HOLY SHIT is it well delivered. Exquisitely done.
Loved how Springtrap acknowledged of how he’s the one who can pulled it off of coming back and Ennard having multiple voices considering that Ennard not only had parts of the Funtime animatronics in it, but also possessed by multiple souls/ghosts. And the Batman Arkham series still honestly did a cool way of having game over screens. Which depending on the part of the game where you got killed at, and the villain you were after would talked down to you with different versions, so it didn’t feel like it’s being repeated. Unless if you really suck at it.
The beauty in the Arkham game overs is how they let your victorious enemies show off their personalities. I'm not a FNAF fan by any means, but i admire the work you put into this would love to see people do similar animations for original characters.
Most of everyone: *does a really creepy saying once they caught their victim* Ennard, Nightmare Bonnie, Nightmarrione, & Withered Bonnie: *acts like different kinds of teenagers*
I love how you can figure out which animatronic's "psyche" says which part in Ennard's lines "Oh man, that's gotta hurt" - Freddy, always more on the joke side "Quite the dramatic end" - Voice regulated to fit more 'stylish' performer "For the love of god, shut up" - Ballora, tho sadly only by process of elimination, unless you take it as her always enjoying silence in the original game
i actually took the shut up line to be Baby, seeing as how at this point (it being Ennard as opposed to Molten Freddy) she would still be part of the amalgamation, and it definitely fits the dynamic she vs the other three had in canon ("you are crowding us" "be quiet/you will do everything i tell you") that being said, absolutely was my favorite of these. would love to see them portrayed that way more
i like to think the first and third are ennard himself it will be fun to think that when they all became one something happend that caused a new personality to apper gives ennard an entire new idea, he is not just a mix of them a fifth animatronic that only apper when they all there personalities get mixed togahter and the second one is 100% funtime foxy just hear the voice
Old Man Consequence's death screen feels like it'd be brought on after he gives the player a monolog about death and loss. The intended path for the player is, like in FNaF World, to drown in the lake, afterwards they're taken to the death screen. Yet they respawn someplace else in the game propper
Cassidy's first two lines and Old Man Consequence are the only one that assure you that it's not your fault. Especially Old Man Consequence,who I've always seen him as a teacher about life. He sure is a wise,old man.
I love old man's consequences voice line: - "Appreciate your final moments" - "Grief is love endearing, after all." He has a perfect voice for the one of the most mysterious fnaf characters. Edit: I'm surprised im not the only one who enjoyed his voiceline
As always the voice actors are so fitting, also why were all of the evil chuckles and laughs so good??? And the stunning animations? Who had the right to make this so good?
Tips: Golden is basically the reassuring enemy but also friend who either comforts you or just taunts, no one knows it’s true intention. Basically just a game over screen, not an actual enemy. Old man consequences: Same as golden Freddy ☝️ (Edit) Springtrap: He will continue to fight as long he has his core. Avoid and counter his attacks and go for the beat down. Roxanne 1: She will perfrom various of strikes to confuse and lure your guard down. Pay attention to what moves Roxanne does, and watch out for her wind ups. Roxanne 2: She now relies on your counters. Counter and wait for the counter symbol to appear, and counter again. Tapping too early or late will damage you. Monty 1: His defense is too powerful to strike in the front, hide and keep out of his sight, strike from behind when the chance comes. Monty 2: Monty strikes are devastating, especially his body ram attack. Its unblockable, dodge away. Freddy: Keep moving and don't stop. Use a variety of objects to block his path and slow Freddy down. Nightmare: Stay out of his light and hide away. Bonnie: Don't get too close to the vents, as Bonnie strikes when you get close to one. Phantom Foxy: ? Marionne: He's got the place rigged with traps, be careful. Moondrop: He is impossible to run away from, so when the room whole lights flicker, its your cue to hide.
Mangle: Mangle will try to get the drop on you from above where you can’t see them, listen to the static and dodge when the static’s volume is at it’s highest point Nightmare Bonnie 1: Nightmare Bonnie’s attacks can’t be blocked, but they can be counterattacked, precision is key in this fight Nightmare Bonnie 2: Nightmare Bonnie is a cowardly fighter who will hide in the shadows to get the drop on you, listen closely for footsteps and counter his barrage of attacks Scrap Baby: Scrap Baby’s claw is too powerful, find a way to disarm it, Ice or Electricity should do the trick Old Man Consequences: Lolbit will appear from one of the televisions at any time to protect Old Man Consequences by preventing you from entering the kill code, counter Lolbit’s attacks with your Taser at the precipice of their rush attack Ennard 1: Ennard’s tentacles are conductive, trick them into striking a generator or fuse box and unleash a flurry of strikes when they’re stunned. Ennard 2: Ennard’s fighting style changes depending on who’s in charge, pay attention to the color of their eyes and adapt to their respective forms Nightmare: Throw a bomb directly into Nightmare’s mouth just as he readies his bite attack to take out a huge chunk of his armor, then, unleash a barrage of strikes to his exposed chest cavity while he’s stunned. Toy Chica 1: Toy Chica will attempt to recover health by eating from the buffet, when she does, use the counterattack input while she’s eating to take advantage of her lowered defenses Toy Chica 2: Toy Chica’s projectiles are very strong but she only uses them when you’re far away, stay close to her as much as you can to take advantage of her weak physical capabilities Golden Freddy: You cannot fight fate, give up
Phantom foxy:I recommend you die to him first so you can hear the lines "Did the flashlight not work this time?" This hints you'll need a brighter object to stun him with,when he is stunned try to go for the beatdown
This makes me imagine a FNAF fan game that takes a different approach where it's more action-packed than scary and you play as a random protagonist whose goal is to save all their friends but first must endure the sick, twisted games the animatronics have in store for them to succeed in their goal and escape the kid-friendly hell they find themselves snared in. Also, like in "Arkhem Knight," as the protagonist progresses through their quest, the more the story "twists and turns."
That sounds cool. Let's brainstorm scenes, please. I'll go first. The FNaF 3 sprites for the robots that William destroys resemble the withered, meaning that the O.G. robots have already been destroyed by him and repaired by someone else. AND Ennard confused Michael for William, which means they look alike, meaning the O.G. robots would think he killed them and broke them in the FNaF 3 cutscenes, so... FNaF 1 location, Free roam, in the office, Foxy's running down the left hall, and Bonnie is where the tables are. Cue open game play: Instead of closing the door, Michael (the player) runs right, canceling Foxy's jumpscare. Foxy attacks the chair the player was just in, stumbles, and continues chasing. The player runs down the hall, and as he reaches the end, Bonnie's guitar swings from around the corner and hits the player. Cue cut scene: The screen has a dazed effect for a time (first-person game), and the player looks at Bonnie standing over him. Bonnie slowly leans down, mechanical clicking and whirring audible from him. He opens his mouth and speaks. The endoskeleton mouth moves with his words, but the Bonnie mask just stays open. "Does this seem familiar, m-m-murderer? One, with an ax, the other, helpless." Bonnie raises the guitar over his head, and a prompt appears. Press "R" to roll (dodge). The player rolls out of the way, and Bonnie hits the tile. Failing to roll results in a game over screen. The player looks at Bonnie and Foxy while backing away. Foxy passes Bonnie, but Bonnie grabs him and pushes him away. "He's MINE!" Foxy doesn't attack again for the next three hours. Bonnie turns to you, eyes glowing red, and a new prompt appears. Hold "S" to crawl backward. Cue scripted game play: The player is crawling backward underneath tables while Bonnie slowly follows, pushing tables out of his way. Failing to escape results in a game over screen. When the player makes it to the end, a new prompt appears. Press "Ctrl" while crouching to stand up. The game returns to open free roam, and the player needs to escape Bonnie. Okay, your turn.
The chase begins at the stage where bonnie chases you while repeating lines like "YOU CANT RUN" and stuff, until you reach parts and service The sequence ends with the main character pushing over a table in parts and service blocking bonnie, then chica activates, enter free roam mode again, you have to get the key in the kitchen without catching the attention of Chica. Gettting this key allows you to open the closet, which has a sledge hammer in it, unfortunately, bonnie pushes over the table. Cutscene: Bonnie is at the end of the hallway and chica on the other, the only way out is to choose, who to destroy. Bonnie or Chica? Chica path: Destroying chica will end with Bonnie running up to you and well, oof Bonie path will make you temporarily disable bonnie, starting a chase sequence This chase ends with you reaching the saferoom wall, breaking it open with the sledge hammer leads to, the saferoom with an arcade cabinet with the words "You cant" appearing on the screen interacting with the arcade machine opens a passage to FNAF 2, Continue onwards!
@bandanawahengbam2082 Chica path: Bonnie kills you, and a death screen appears. Bonnie steps out of the shadows. "W-W-What's wrong? I thought you liked rabbits."
Here's another one, if I may. In FNaF SL, F. Foxy jumpscares you on night 3, and you wake up in a springlock suit on night 4. Soooo... Jumpscare: The screen fades to black. F. Foxy steps out of the darkness and kneels down next to you, similar to how Toy Chica did in the video. She (yes, I suspect she) reaches out and grabs the camera, and holds it up. Both her mouth and her faceplates slowly open as she prepares to kill you, and you see a hand belonging to another robot (Baby) rest on F. Foxy's shoulder. She looks over her shoulder, her faceplates slowly close, and she drops the camera. The camera angle changes to she only F. Foxy's lower half as she stands up and walks away. A new set of feet and legs appear to stand over the camera (again, Baby), and the screen fades to black again.
Gems understood what it is to make something straight up scary. There's no flat game over, no big loads of silence. There's just sheer pressure and despair when you see them up close and looming over you. Good job !
Old man conequences has to be my favorite, how he approches, his voice and how he doesnt laught at you or goes on an ego trip or insults you, he just tells you to appreciate your final moments and is actually wholesome
I love how every incarnation of Bonnie has this almost chill, laid-back tone to his voice or cheerful tone by toy Bonnie, but are said to be, Bonnie said to be the most aggressive of all the animatronics.
All of these are so insanely well done. Withered Bonnie's is DEFINITELY a thing W. Bonnie would say, given his canon lines. Moon's short, quiet dialogue and closeness to the camera, but at the same time being low to the ground, was so cool as well. Roxy looked so disinterested and callous, like you aren't even worth her time, barely even worth her speech. Ennard and his multiple personalities all working not-so-together. I could be here all day. This was awesome!
I really love how you captured the personality of each character based on their in game presents and also based on how you portrayed them in your animations. And some of the humorous voice lines representing the funny ones from The Arkham games. Also great voice casting!
An Old Man stuck in a red forest, aware of everything that happens in the FNAF Universe must be really wise, probably because he's seen the Consequences.
Okay, but I love how OMC is just telling you to enjoy your final moments. It’s bittersweet, him telling you that you will be loved even after your death.
Help Wanted and Security Breach both add plenty more animatronics to work with, especially with the 4 Ruined variants and the Mimic. Hell, could even have Glam Freddy as a helper like Rockstar Foxy, but with a chance to turn hostile if Burntrap is present as well. DJ Music Man reaching into the room with his giant hands is what I'd want to see most. EDIT: So I have a few ideas for how the SB/Ruin characters would work, haven't gotten deep into Help Wanted yet but I'm sure others can cover that. (Since there's not much difference between the Shattered and Ruined variants, aside from aging, I think it'd be simpler to just do Ruined only). *Security Breach:* Glamrock Freddy: Can be used to deter another animatronic, maybe incurs a points penalty. If Burntrap is present, the points penalty is removed and instead he has a chance of turning hostile. Glamrock Chica: Remote cook a pizza in the kitchen or use Glam Freddy. Glamrock Roxy: Play a loud noise box to confuse her or use Glam Freddy. Glamrock Monty: Close the doors or use Glam Freddy. (Honestly hard to work out a good mechanic for him since bringing in the flash camera/Fazblaster feels like it wouldn't fit, especially since he'd be immune anyway.) DJ Music Man: Similar to Original Chica, keep him entertained with music. Doors will not stop him from grabbing you. Sun: Keep the lights on, maybe add a light switch mechanic to the game. Moon: Only appears if lights are off; cause a mess in another room. Endo: Doesn't move when observed, flick light at eyes a few times I guess? STAFF Bot: Makes a loud noise, more of an annoyance. (Rare chance to spawn as Nightmarionne Bot, close door to deter) Caution Bot: Makes a deep noise, annoyance. Vanessa: Gets in the way and complains, annoyance. Map Bot: Will cause a jumpscare, then pester about giving you a map, annoyance. Vanny: Turn on a Princess Quest arcade game in another room. Burntrap: Doesn't attack directly, but adds chance for Glam Freddy to turn hostile. Tangle: Use Glam Freddy, or burn Burntrap at the cost of an extreme heat incease. *Ruin:* Ruined Prototype Freddy: Put on AR Mask, separate from FNaF 2 mask. (Because he doesn't appear in the AR view for some reason I guess?) Ruined Chica: Open the trash chute for her to go pilfer through. Ruined Roxy: Play a remote Gregory voice line elsewhere. Ruined Monty: Crawls through vents, shut the hatch. The Entity: Will jumpscare when using AR Mask, annoyance. Helpi: Can intefere with cameras, annoyance. (Secret character spawned by DD) The Mimic: Lure into scoop room with remote Cassie lines, one time event like Afton.
I've never played any of the games and barely have a cursory knowledge of the lore, but I know damn good animations, characterization and voice-acting when I see/hear them. Well done to you all.
Don't get yourself involved. You don't want to. The "lore" has never existed. Threads made up on the spot, plotholes and retcons and meaningless parallel.
Amazing work, as always! The characters are exactly as expressive as they need to be, and your sense of subtlety is astounding. You are always a joy to work with!
@@nattagrace99 I say the same, in fact he is my favorite voice actor, it is incredible how he gives that touch of seriousness and depth to the characters that he plays.
Very creative and well put together. The lines fit the characters and the voice actors did a great job. I for one would love to see a part 2 with other characters.
Ennard’s was absolutely perfect, the body language and all. But moon’s was strange to me, it made sense that he would be that close to you but not at the same time, he seems the type to lurk in the shadows, would be ominous if he came slowly walking out of the shadows. Toy chica’s captured her personality well, the way she crouched down. Roxy’s was really cool with how she wasn’t facing the camera, but you could see the emotion in her hand movements. I’m obsessed with these, there really should be a fnaf game/fangame with death screens like this
I really love how the characters gained a personality instead being just mindless killing machines. Really love the animations and always great job on Ennard, thanks to your animations, he really started to grow on me.
I thought something like "Furcation of personality" that Ennard was having. Lol. (Like THREE personalities in one Character, while there's a sentence such as "Dual Personality" that would describe certain Mental Disease, but only Dual one, so that's what I meant by "Furcation".)
I love the idea that since Ennard is an amalgamation of all the Funtime characters, its multiple voices, it just makes so much sense imo
His part was so fucking good I swear
idk why but i love funtime foxy's "quite the dramatic end" it just sound so good!
Whenever I hear Ennard voice, he reminds me of Jacket from PAYDAY 2 when he uses his tape recorder to speak
Makes senses since that’s literally the cannon idea, an amalgamation of all the Funtime animatronics
@@mangodxwnsIt’s very Riddler-esque
The switch from Golden Freddy's calming yet terrifying "It's only me." To Ennard's "Oh man that's gotta hurt." Was hilarious.
And don't forget NightMarione having the camera.
@@Marbilouomg I forgot about that when I was watching 😂❤😊😅
Bonnie: *evil British*
@@chocolatemilklover8532Nightmare Bonnie just like "Lol see ya l8r bruv"
XD
I absolutely love how Nightmarionne only wanted to scare you for some fun, but ended up accidentally killing you.
Yeah lol
Nightmarionne: Man, that dude was fun, let's scare him ag- DAMNIT HE'S DEAD
Nightmarrion is a good guy theory.
@@gimblegomble2850 no
@@ollie12027 why not? He is literally just trying to release the Crying Child from his suffering faster.
Candy Cadet: "Your story would be interesting, were it not so predictable."
Basically got told "You got amazing world building bruv, but even a japanese power fantasy writer can do better than you at making plots."
Honestly sounds like I'm just talking about my self, lol.
Ouch
NOBODY EXCEPT ONE REPLY IS GONNA TALK ABOUT HOW ENNARD SOUNDS LIKE SOMEONE???
WITH THAT GLITCHY VOICE
@@No.name_person1 if only someone could specify who the person with the glitchy voice is.
I love how golden Freddy’s had the most calming and almost sympathetic aura to it yet still being creepy
Yes, it almost seems that Golden freddy is sorry for the killing
I thought it was OMC? He seemed like he was actually trying to comfort you in your dying moments.
@@imokguysivetoldyoutoomanyt2427 Exactly😃
he said " yet still being creepy"
@@imokguysivetoldyoutoomanyt2427
The truth surprised me, I thought that by having ideas of torture he would be more rude and aggressive, but he seems calmer now. Umm I think he is also talking to someone who murdered
Nightmarrione has to be my favorite, the fact it sounds like a total accident on his part is very funny to me
Ya, he basically did a prank and be like oh fuck your dead
It really captured the Joker Arkham Knight Game Overs, where he's like "Ay let's go get em Bats, you always come ba- Oh..."
1:39
@@TravisBroski
”always come back”
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@@TravisBroski Yeah exactly, i also thought it ressemble the joker game over screen.😄
Imagine if *these* were the screens waiting for you in Ultimate Custom Night. The fanbase woulda gone nuts. Props, J-Gems.
Well at the very least we could try to mod them in
Imagine Mr. Hippo 💀
@@Cyan-Vertex-Hexahedronseeing him sitting in a bench, a pigeon, and some trees would be cool ngl
@@bruh8545 you're on 50/20, you die and the death screen is just a whole map with mr.hippo telling you a story
@@phantomseeker2456 yeppp
0:56 Bro nightmare bonnie is so chill
So is nightmarionette 1:39
@@NotKaiClont nah , more like nightmarionnette is fucked up
And British for some reason
Every British person in history is going to love him, because he redeemed from having an awful British accent to a wonderful British accent.
That’s amazing.
@@SpongeBobFanatic2K6 couldn’t agree more 🇬🇧
I love the idea of Ennard, as an amalgamation of the funtimes, is essentially the arguing and banter between them churned into one voice. Loved Ennard’s “for the love of god shut up” to Funtime foxy saying his unrelenting lines about shows and performances
I think the first two are FT Freddy and FT Foxy
@@ghostofthesea630 yea im pretty sure
And what about Ballora? She got redeemed or is she in Ennard?
@@WarioWareFan01010I dont think she’s as talkative
@@jackuait9884 Except much more
I would love to see a fnaf game with these. Or any other game that features these types of Arkham game over screens
Yeah, they're so badass
Ucn.
@@Mushroom-Top DAMN. I forgot UCN even existed 😭. We are just missing animations like this along side it
@@ineedzemedic5810 I honestly love UCN, it’s just William being tortured and I’m here for it
I have started making one, with cutscenes and stuff and this is good inspiration and I'm definitely adding it
I love how kind and understanding Cassidy is. She's just assuring you it's not your fault each time
Until the last one. Where you know you goofed.
@@fr0stdr4ke95 Based on the last one she either thinks you are William or hates you for getting CC killed.
@@desadograisedrobot515CC?
I feel like it could be a final phase death line
@@rafaelmartinez9259 Crying Child.
1:46 old man consequences is so scary yet comforting just like that one scarecrow death screen where he tells us everything will be okay and we don’t have to be afraid anymore.
“This is the end dark knight….you have nothing to be afraid of anymore”
It's amazing how old man consequences oscillates between the most calming presence 😊in the series and very terrifying
I actually really love Ennard's, shows off how he has multiple personalities inside perfectly, and even turns it into a joke. Really well done.
imagine bringing 5 animatronics including yourself (ennard) and realize you can still hear them.
that's gotta be annoying :)
@horribllydrawenbaldamber8968 *IT’S NOT MYYYYY FAULT!-*
@@horribllydrawenbaldamber8968sounds like living with some stupid roommates lol
@@glitchtrap_gaming6577 ITS ALWAYS FOXY WHO STARTS IT!!
technically it’s 4 animatronics since baby got kicked out
"Oh whats the matter? Did the Flaslight not work this time?"
That line goes pretty hard. For Phantom Foxy and Withered Foxy too, when you think about it.. Considering you have to spam the shit out of it to avoid him form attacking. Its also pretty cool, that he has it floating in his hand, mocking you like 'the tool that was suppose to save you failed.'
THIS
Also sounded like the wolf from Puss in Boots 2. I was half expecting a "Pick It up"
Truuuue
hardest line in this hole video
Also gotta love how you can hear how smug he is-
I've just seen Ennard's scene, and I'm stunned by how good the voice acting is already, especially the different personalities, I haven't even watched the rest of the video and I'm stunned by how amazing the whole presentation is just watching into 20 seconds
RIGHT?!? THAT ONE WAS SO GOOD AND IT WAS ONLY THE THIRD ONE
It's giving Ridler
Theres only one thing i dont like, its that theirs new voices for characters that already had (distinguishable) voices, like monty or roxy for instance
Yeah, the characters without established canon voices were great. The ones with? Sounds off.@@devintheundertalefan5611
@@devintheundertalefan5611 obviously they tried their best to make the voices as close as possible to the original ones. But they can't just ask the actual voice actors to do this for them. And AI wouldn't sound good either.
This was the most comedic yet serious thing I have ever seen, if this was official, I’d like to see Matpat spend 10 minutes analysing all of them. (Too bad he’s retired :( )
Nightmarionne is VERY good, but what I love most out of 'em all is Old Man Consequences. He's effectively giving advice, not for how to live, but how to handle an important part of life.
I’m stealing the advice
@@Obi-wan_kenobi128i’m stealing your soul
@@Screamingandcrying can’t, don’t have one
@@Obi-wan_kenobi128 stealing your cat
@@Screamingandcrying I hate cats and they hate me
Loved Nightmare Bonnie. “See you in your dreams, bruv” implies he actually enjoyed the player while they were alive and still wants to.
Well, all the player did was sit around and close some doors, what is to dislike.
Hehe British boy😊
Also could be a callback to how Scott saw Bonnie in his dreams
He sounds British.
It’s a callback to Bonnie being the only one Scott has ever dreamt about.
Old Man Consequence's line was downright CHILLING. Literally just oosing with something between benevolent, cool, sage and warm & malicious, preditory, dark, blankly unemotional cruelty.
Like smelling herb bundles and pepper and incence on the smoke of the Rituals at Summerisle.
Feels like you're being spoken to by an entity that's beyond the moral qualms of humans. He knows and understands what you are, something that's both comforting and disturbing.
His last line was actually a good quote. It’s like he understands and is compassionate but at the same time is lording your death over you. It’s somewhat mentor like, he understands and sympathizes with your failure but also criticizes your mistakes.
What
I wanna eat this comment
Can you calm down with the adjectives
1:46
I will forever have this be Old Man Consequences' official voice
Indeed, it sounds really fitting and cool!!
This made me realize that having death screens where the enemy that kills you mocks you is fantastic and needs to be done more, I've only ever seen it done in the Arkham games and FNAF UCN
There is a fan game that did something like this, presented differently but had end quotes of each character. Five Nights at Sonic's Maniac Mania. Basically the UCN of a long running fan series.
Styx will have your character make fun of you for dying
Shadow of Mordor/War will do that too, and they'll make fun of you the next time you see them
Cuphead did it as well
Everyone forgets the original, Crash Bandicoot
The Batman: Arkham series really did have the coolest way to handle Game Over Screens. Depending on what part of the game you died at, the current Villain you were after would taunt you usually with 2 or 3 versions so it didn't get super-repetitive (unless you sucked lol) The Joker typically had the funniest ones.
It'd be cool for not only some FNaF Fangames to copy this idea but also mainstream games if thematically appropriate.
The Batman Arkham Series has One of my Favourite Game Over Screens of All Time, so This was Quite the Treat
Tbh, I disagree. I’m a massive Arkham buff and I’ve said they’re my favourite games of all time and I think the game over screens should stay as something unique to the games. But that’s just me really and I doubt I’d get upset seeing similar things in other games. They’re put there as motivation. After all, you can’t let the villain win
True, it's one of the few game over I wants to get back up after losing a life
“Heyyyy, someone help bat-baby up off the floor”
I think the Deadpool game also had these type of game over screen but it only included Deadpool
So much personality in just one line, the animations are great but the VA’s just take it to a whole new level
Ennard is the definition of yin yang
Ikr
Correct!
"See ya in ya dreams, bruv." is the most Nightmare Bonnie thing to say
From the animation to the voice acting this was amazing. They sounded so official that at one point I began to wonder if some of the voice lines were taken from Ultimate Custom Night.
"we know who your friends are" was the only one. though toy chica's was a reference to "you wont get tired of DYING will you?"
@@KeyboardTarantulaBut Ronald McVA voice acted the Nightmare voice line of "we know who our friends are and you are not one of them". And in UCN, Nightmare Fredbear/Goldie's the one who says that, even though Nightmare and Goldie look similar they have different voices.
I didn't realize they WERENT from UCN until I heard swearing (I haven't played UCN, just heard lots of compilations)
same
Bonnie’s bruv is priceless
The fact you included Nightmare brings me immense joy
I could never agree more on this one ;)
He didn’t mean it
I agree.
1:43 "F*ck you're dead, sh*t"
Best line
1:41
1:47 Seems the most realistic its scary
It was so funny though
Tbh I imagine nightmarionette being a potty mouth only for just someone else to slap him and tell him to stop
Has the same vibes as this gem:
“That’s it, Bats, play dead; we got ‘em right where we- oh dear.”
"Appreciate your final moments. Remember that your friends still, and will love you. Grief is love endearing, after all." I don't know why, but OMC's lines really just send a chill down my spine. Like, "You're dead... but that doesn't mean you have to be sad about it."
I love how Ennard is portrayed in this. Like of course they would argue, those are children mangled together into a single being
cold as fuckkk 😭
Can we just talk about how sinister Phantom Foxy sounded? He had some of the best VA in my opinion.
or how can a ghost kill you in the first place? maybe he scared you so much to the point of death aka heart attack
@@nikoskonstantinidis4069yeah he just spammed the jumpscare.
shouldn’t his voice sound like pirate since he is foxy the pirate?
@@Kai-kw2xbfr
@@sheildingepicness yea why?
More people should be doing this. The Arkham game over screens are iconic, they fit with FNAF so well now that the characters have voice lines. Even your group of fan voice cast does really well. Love for Arkham and FNAF is strong with all us fans.
I love Arkham game over screen but honestly, more people pull it off the less “iconic” it becomes
How about Spider-Man ps4 game over
@@supershadowgod123supershad4 That'd be cool.
@@Hk-ox4bb no it'd still be iconic, it just wouldnt be "novel" anymore
ong
The little saving circle in the corner is a spot-on touch.
The Batman Arkham-Verse death scenes are so underrated. There are so many opportunities for other characters to have their own unique death scenes in various different franchises. The death scenes basically express voice acting and show slight glimpses of the character's personality.
The Batman Arkham Games are some of my most favorite games of all time in my childhood and these Game Over moments need more acknowledgment and appreciation.
They’re not underrated if people would talk about it or make their own twists of it. Death scenes are one of the coolest features for the Arkham verse
I love them. I always thinked about them.
My favorite was the secret jorkler scene from Arkham Universe
@@Phoenix_8201My favourite was the Killer Cock scene during the Scareblow nightmare sequence
@@rocketblooomI've literally never heard anyone talk about them ever outside of this video. Heck, I forgot they were even a thing
I like the Cassidy ones. They give off a sort of sympathy, like she’s talking to the player, not Afton, in the same scenario as him. The last one I feel like is closer to if she *were* talking to Afton in UCN
Indeed...
Cassidy can always be heard during her possession lines whispering in the background, which is kinda lacking in these. But in the first one, I feel like only the crying child would say "its me," especially since we play as his brother in the first game using a fake name.
wait, "she"?
@@sankgf cassidy is a blonde blue eye girl.
@@ii_dynasty last I checked she had black hair, she’s the vengeful spirit in GF
These animations are FLAWLESS. They perfectly nail each of the animatronics' moving style. Bloody well done, I must say!
Bloody
australian
@@aarvbal7682 Nope, I'm actually from Europe.
@@aarvbal7682I’m from Australia
@@IamVengeance.1 𝚋𝚛𝚒𝚝𝚒𝚜𝚑
The animations are incredible, as always. But I’m just realizing how clever you are with the camera angles and character positioning for lack of a better phrase. Roxy’s narcissism shown in how she won’t even face the camera to address the player. Moon getting right up next to the camera to make him appear bigger and really emphasize the movement with his hand. Very clever work, every detail executed with intention you can see.
Springtrap sounds eerily similar, both in voice and dialogue, to the orcs you'd meet in Shadow of Mordor/War. Fantastic job on both animation and voice.
He sounds almost like the Penguin, plus with the accent
Damn he does, he truly is a Nemesis!
its me
Bro just became a commander
Sounds like Foxy.
I really appreciate the mix between serious and comedic ones
i agree with you man
Especially with nightmarrione
Agreed!!!!
Nightmarionne got me so 💀 she got confused and thought she was looking at a human version of herself without a mask
I love how Cassidy is portrayed. His power over you, even when he's slouched over, his simple, yet strong and frightening lines give him a very unique personality. One of my most favourite portrayals. Love it!
Heh, NOT A HE!
And ur not mad that this person called you by the wrong gender?@@Yellow_Bear1987
The one and only thing wrong with this portrayal is that cassidy is female in the games. So...yeah. but besides that , it is perfect.
@@tommychantzis6296 👍🏻
His?
I think one of the actors that went underappreciated here was Sc4rebear as Monty. Very simple line, but HOLY SHIT is it well delivered. Exquisitely done.
Absolutely! Brilliant talent Scare has.
"Bri'ish Nightmare Bonnie isnt real, he cant hurt you"
Bri'ish Nightmare Bonnie: 0:56
Brit Bonnie Bro
@@Red_MOON187 is this better?
I'm not bri'ish you bruv
@@Bonnie_The_Bunny27 let me speak in your language "OI! SHUT YOUR TRAP BRUV!"
Or is he Aussie? Also love foxys line
Loved how Springtrap acknowledged of how he’s the one who can pulled it off of coming back and Ennard having multiple voices considering that Ennard not only had parts of the Funtime animatronics in it, but also possessed by multiple souls/ghosts. And the Batman Arkham series still honestly did a cool way of having game over screens. Which depending on the part of the game where you got killed at, and the villain you were after would talked down to you with different versions, so it didn’t feel like it’s being repeated. Unless if you really suck at it.
The other half looks copied from another comment...
@@TLContractI mean, it’s praise so
@@TLContract Problem?
@@TLContractI’m pretty sure it is
The beauty in the Arkham game overs is how they let your victorious enemies show off their personalities. I'm not a FNAF fan by any means, but i admire the work you put into this would love to see people do similar animations for original characters.
Use the middle stick to avoid Joker's gunshot.
Lmfao that pfp
@@winterscott1991my controller almost went through the wall until I realized it was a joke
@@TDG386 When I saw Courtesy of the Joker my mind went, "Courtesy Of The Mighty Frieza" from the DBFZ game
Ngl, kind of irritating ur not a fnaf fan, but I mean no disrespect 🤝
Most of everyone: *does a really creepy saying once they caught their victim*
Ennard, Nightmare Bonnie, Nightmarrione, & Withered Bonnie: *acts like different kinds of teenagers*
I love how since Ennard is an amalgamate he's basically arguing with himself
@@SpiralreddI mean, Ennard is five kids in a thin metal trenchcoat
Add Roxy to the list
Ennard is literally just Spamton
1:02 I LOVE PHANTOM FOXYS VOICE LINE JUST THE “Aww did the flashlight not work this time” just sends shivers down your spine
Seeing as I grew up playing the Arkham series and I like watching Markiplier, this is just perfection.
True
As an old Arkham City player and Fnaf newcomer, this is good stuff
@@annoying_HK_guy Yep, it's perfect
I like how OMC is often portrayed as a voice of reason, it would be in his nature after all.
Honestly these were really well made. The Old Man Consequences one was probably my favorite as it was the most unexpected.
Would love to see more
Just love his wise words to accompany your passing
He got that asmr voice
@@darienb1127 I think his voice is rather stupid.
I love how you can figure out which animatronic's "psyche" says which part in Ennard's lines
"Oh man, that's gotta hurt" - Freddy, always more on the joke side
"Quite the dramatic end" - Voice regulated to fit more 'stylish' performer
"For the love of god, shut up" - Ballora, tho sadly only by process of elimination, unless you take it as her always enjoying silence in the original game
I have no idea why there isnt more people talking about this
“Quite the dramatic end” sounds more like Funtime foxy
i actually took the shut up line to be Baby, seeing as how at this point (it being Ennard as opposed to Molten Freddy) she would still be part of the amalgamation, and it definitely fits the dynamic she vs the other three had in canon ("you are crowding us" "be quiet/you will do everything i tell you")
that being said, absolutely was my favorite of these. would love to see them portrayed that way more
i like to think the first and third are ennard himself it will be fun to think that when they all became one something happend that caused a new personality to apper gives ennard an entire new idea, he is not just a mix of them a fifth animatronic that only apper when they all there personalities get mixed togahter and the second one is 100% funtime foxy just hear the voice
One of them could be Bon bon
Old Man Consequence's death screen feels like it'd be brought on after he gives the player a monolog about death and loss. The intended path for the player is, like in FNaF World, to drown in the lake, afterwards they're taken to the death screen. Yet they respawn someplace else in the game propper
"I guess you couldn't survive...Five Nights at Freddy's"
-Freddy Fazbear
😂😂😂
Freddy Fastbear*
😂😂😂
"You... are not FNAF"
fredrick "the fast bear" fazbearington
Moondrop is PHENOMENAL. The simplicity of it is so fitting and so well done. Easily my favorite of them all.
VA’s performance is great too - kinda reminds me of Alan Tudyk
Cassidy's first two lines and Old Man Consequence are the only one that assure you that it's not your fault. Especially Old Man Consequence,who I've always seen him as a teacher about life. He sure is a wise,old man.
His is the one that haunts me the most
isnt old man consequence literally an 11 year old though? or at least however old andrew was when he died
Old man consequences is the uncle iroh of the fnaf lore
I always saw old man consequences as an enigmatic grim reaper. Here to guide souls to the next life but never forcing, and always a true neutral.
@@goldstarquack5251 a true definition of a grim reaper
Okay, I’d actually WANT to get jumpscared if these animations were part of the game! Fantastic job, animators and VAs!
Fredbear: You shouldn't have been so trusting. We're both cut from the same steel, after all.
I love old man's consequences voice line:
- "Appreciate your final moments"
- "Grief is love endearing, after all."
He has a perfect voice for the one of the most mysterious fnaf characters.
Edit: I'm surprised im not the only one who enjoyed his voiceline
Yeah.
The real mystery is how the hell did you get killed by him
@@minegabyyt fr
Wow, i made this comment thinking that atleast 1 person will see it, i never expected 100 likes!
@@minegabyyt In the Arkham game's, there are times when you get a screen from someone who didn't kill you so this might a situation like that
“You can run, you can hide, but I will always find you.”
-Montgomery Gator
I was Monty for Halloween last year
Marionette never disappoints
1:38
I just realized he was holding a camera.
Nightmarionne*
He really had that logan paul "i think theres someone hanging right there" vibes a normal youtuber would have when something bad happened
Ya, his is the best
Why is he acting like that
Marione's smile with that voice and reaction was just perfect lol
1:38
"That's it Security Guy, play dead! We got em' right where we-- oh dear"
As always the voice actors are so fitting, also why were all of the evil chuckles and laughs so good??? And the stunning animations? Who had the right to make this so good?
J-gems.
@@datdankdj8264 J-gems bathing in their ego rn
I mean, I don't blame them, this is awesome and they deserve the glory LMAO
Anyone else just loves how Monty's voice sounds in this? The original voice is fine but this one sounds so much cooler idk
I love how 'swampy' it sounds, it's perfect
Sounds pretty western(?) for me tho
Sounds like a badass
0:46 for those needing it
He’s also holding his guitar like one would a baseball bat. Was that intended or am I thinking about this too much?
I'm in *awe* of how Ennard was portrayed! It fits him so well!
Ennard genuinely crept me out so bad. Well done on the voice and the animation both. Splendid portrayal
I love this interpretation of Ennard’s voice, just being the four funtimes fighting over who gets to speak.
Tips:
Golden is basically the reassuring enemy but also friend who either comforts you or just taunts, no one knows it’s true intention. Basically just a game over screen, not an actual enemy.
Old man consequences: Same as golden Freddy ☝️
(Edit) Springtrap: He will continue to fight as long he has his core. Avoid and counter his attacks and go for the beat down.
Roxanne 1: She will perfrom various of strikes to confuse and lure your guard down. Pay attention to what moves Roxanne does, and watch out for her wind ups.
Roxanne 2: She now relies on your counters. Counter and wait for the counter symbol to appear, and counter again. Tapping too early or late will damage you.
Monty 1: His defense is too powerful to strike in the front, hide and keep out of his sight, strike from behind when the chance comes.
Monty 2: Monty strikes are devastating, especially his body ram attack. Its unblockable, dodge away.
Freddy: Keep moving and don't stop. Use a variety of objects to block his path and slow Freddy down.
Nightmare: Stay out of his light and hide away.
Bonnie: Don't get too close to the vents, as Bonnie strikes when you get close to one.
Phantom Foxy: ?
Marionne: He's got the place rigged with traps, be careful.
Moondrop: He is impossible to run away from, so when the room whole lights flicker, its your cue to hide.
Mangle: Mangle will try to get the drop on you from above where you can’t see them, listen to the static and dodge when the static’s volume is at it’s highest point
Nightmare Bonnie 1: Nightmare Bonnie’s attacks can’t be blocked, but they can be counterattacked, precision is key in this fight
Nightmare Bonnie 2: Nightmare Bonnie is a cowardly fighter who will hide in the shadows to get the drop on you, listen closely for footsteps and counter his barrage of attacks
Scrap Baby: Scrap Baby’s claw is too powerful, find a way to disarm it, Ice or Electricity should do the trick
Old Man Consequences: Lolbit will appear from one of the televisions at any time to protect Old Man Consequences by preventing you from entering the kill code, counter Lolbit’s attacks with your Taser at the precipice of their rush attack
Ennard 1: Ennard’s tentacles are conductive, trick them into striking a generator or fuse box and unleash a flurry of strikes when they’re stunned.
Ennard 2: Ennard’s fighting style changes depending on who’s in charge, pay attention to the color of their eyes and adapt to their respective forms
Nightmare: Throw a bomb directly into Nightmare’s mouth just as he readies his bite attack to take out a huge chunk of his armor, then, unleash a barrage of strikes to his exposed chest cavity while he’s stunned.
Toy Chica 1: Toy Chica will attempt to recover health by eating from the buffet, when she does, use the counterattack input while she’s eating to take advantage of her lowered defenses
Toy Chica 2: Toy Chica’s projectiles are very strong but she only uses them when you’re far away, stay close to her as much as you can to take advantage of her weak physical capabilities
Golden Freddy: You cannot fight fate, give up
Use the middle stick to dodge Marionne’s gunfire
@@susanaalmeida593 Golden Freddy 2: Make this easy for yourself and stop trying.
@@NicoTheCinderaceGolden Freddy 3: This is merely the consequences of your transgressions
Phantom foxy:I recommend you die to him first so you can hear the lines "Did the flashlight not work this time?" This hints you'll need a brighter object to stun him with,when he is stunned try to go for the beatdown
1:39 Nightmarionne being the best FNAF character Part 83.
"Oh fuck! You're dead?!"
(Pause)
"...shit."
Heh
Was that the bite of 83
Pop quiz! What or where was part 34?
@@AgathaVara ???
This makes me imagine a FNAF fan game that takes a different approach where it's more action-packed than scary and you play as a random protagonist whose goal is to save all their friends but first must endure the sick, twisted games the animatronics have in store for them to succeed in their goal and escape the kid-friendly hell they find themselves snared in.
Also, like in "Arkhem Knight," as the protagonist progresses through their quest, the more the story "twists and turns."
That sounds cool. Let's brainstorm scenes, please. I'll go first.
The FNaF 3 sprites for the robots that William destroys resemble the withered, meaning that the O.G. robots have already been destroyed by him and repaired by someone else.
AND
Ennard confused Michael for William, which means they look alike, meaning the O.G. robots would think he killed them and broke them in the FNaF 3 cutscenes, so...
FNaF 1 location, Free roam, in the office, Foxy's running down the left hall, and Bonnie is where the tables are.
Cue open game play: Instead of closing the door, Michael (the player) runs right, canceling Foxy's jumpscare. Foxy attacks the chair the player was just in, stumbles, and continues chasing. The player runs down the hall, and as he reaches the end, Bonnie's guitar swings from around the corner and hits the player.
Cue cut scene: The screen has a dazed effect for a time (first-person game), and the player looks at Bonnie standing over him. Bonnie slowly leans down, mechanical clicking and whirring audible from him. He opens his mouth and speaks. The endoskeleton mouth moves with his words, but the Bonnie mask just stays open.
"Does this seem familiar, m-m-murderer? One, with an ax, the other, helpless."
Bonnie raises the guitar over his head, and a prompt appears. Press "R" to roll (dodge). The player rolls out of the way, and Bonnie hits the tile. Failing to roll results in a game over screen. The player looks at Bonnie and Foxy while backing away. Foxy passes Bonnie, but Bonnie grabs him and pushes him away.
"He's MINE!"
Foxy doesn't attack again for the next three hours. Bonnie turns to you, eyes glowing red, and a new prompt appears. Hold "S" to crawl backward.
Cue scripted game play: The player is crawling backward underneath tables while Bonnie slowly follows, pushing tables out of his way. Failing to escape results in a game over screen. When the player makes it to the end, a new prompt appears. Press "Ctrl" while crouching to stand up. The game returns to open free roam, and the player needs to escape Bonnie.
Okay, your turn.
The chase begins at the stage where bonnie chases you while repeating lines like "YOU CANT RUN" and stuff, until you reach parts and service
The sequence ends with the main character pushing over a table in parts and service blocking bonnie, then chica activates, enter free roam mode again, you have to get the key in the kitchen without catching the attention of Chica. Gettting this key allows you to open the closet, which has a sledge hammer in it, unfortunately, bonnie pushes over the table.
Cutscene: Bonnie is at the end of the hallway and chica on the other, the only way out is to choose, who to destroy. Bonnie or Chica?
Chica path: Destroying chica will end with Bonnie running up to you and well, oof
Bonie path will make you temporarily disable bonnie, starting a chase sequence
This chase ends with you reaching the saferoom wall, breaking it open with the sledge hammer leads to, the saferoom with an arcade cabinet with the words "You cant" appearing on the screen interacting with the arcade machine opens a passage to FNAF 2, Continue onwards!
@bandanawahengbam2082 Chica path: Bonnie kills you, and a death screen appears. Bonnie steps out of the shadows.
"W-W-What's wrong? I thought you liked rabbits."
Here's another one, if I may.
In FNaF SL, F. Foxy jumpscares you on night 3, and you wake up in a springlock suit on night 4. Soooo...
Jumpscare: The screen fades to black. F. Foxy steps out of the darkness and kneels down next to you, similar to how Toy Chica did in the video. She (yes, I suspect she) reaches out and grabs the camera, and holds it up. Both her mouth and her faceplates slowly open as she prepares to kill you, and you see a hand belonging to another robot (Baby) rest on F. Foxy's shoulder. She looks over her shoulder, her faceplates slowly close, and she drops the camera. The camera angle changes to she only F. Foxy's lower half as she stands up and walks away. A new set of feet and legs appear to stand over the camera (again, Baby), and the screen fades to black again.
Of course, Jason Todd was the Purple Guy all along
0:15 ennard makes a lot of sense but uh fun fin foxy got laughing bro im dead
Gems understood what it is to make something straight up scary. There's no flat game over, no big loads of silence. There's just sheer pressure and despair when you see them up close and looming over you. Good job !
bro no comments and 300+ likes?
Old man conequences has to be my favorite, how he approches, his voice and how he doesnt laught at you or goes on an ego trip or insults you, he just tells you to appreciate your final moments and is actually wholesome
I want old man consequences to be a bigger character in future fnaf games
Complete whiplash from nightmarionne
I love how every incarnation of Bonnie has this almost chill, laid-back tone to his voice or cheerful tone by toy Bonnie, but are said to be, Bonnie said to be the most aggressive of all the animatronics.
I really like what you did with Ennard! With multiple voices merging together, it reminds me of The Master from Fallout 1.
All of these are so insanely well done. Withered Bonnie's is DEFINITELY a thing W. Bonnie would say, given his canon lines. Moon's short, quiet dialogue and closeness to the camera, but at the same time being low to the ground, was so cool as well. Roxy looked so disinterested and callous, like you aren't even worth her time, barely even worth her speech. Ennard and his multiple personalities all working not-so-together.
I could be here all day. This was awesome!
I quite liked how springtrap had an accent, as he is canonically British
“Hehe and they say I’m not good at hand to hand combat … wait”
has anyone else noticed how freddy at 1:21 is moving in exactly the same way as one of the rock eyebrow raises?
LMAAAOOOOO I JUST SAW IT 💀💀😭😭
I never noticed that. that's amazing
BAHAHHAHAHAHA
I saw it but he is the rock of FNAF
I thought Foxy was the fastest animatronics
I really love how you captured the personality of each character based on their in game presents and also based on how you portrayed them in your animations. And some of the humorous voice lines representing the funny ones from The Arkham games. Also great voice casting!
Nightmarrione:
Lmao the man himself marionneman
This is so well made! With the references, new voices, and models. Very well done
Dude I absolutely love Old Man consequences. Not only does the voice fit so well with his character, this is something that he would definitely say.
Old Man Consequences is oddly comforting...I expected a harsh scream but his deep voice is one filled with wisdom.
An Old Man stuck in a red forest, aware of everything that happens in the FNAF Universe must be really wise, probably because he's seen the Consequences.
Okay, but I love how OMC is just telling you to enjoy your final moments. It’s bittersweet, him telling you that you will be loved even after your death.
0:01 Awwwww you don’t come back? HAHAHAHAHA Only I can pull that off
-Springtrap/Afton
🟪🟪🟪🟪🟪🟪
🟪🟪🟪🟪🟪🟪
🟪⬜⬛🟪⬜⬛
🟪⬛⬛⬛⬛🟪
🟪🟪⬛⬛🟪🟪
kinda gives me joker vibes, idk
@@1nonlycxtr that’s what my channel gives out
@@ManiacClifI’m talking about springtrap
@@1nonlycxtr I know lol
I think I much prefer this over the jumpscares. Think of how much lore they could have fitted into these too. Well done here.
This is kinda what happens in UCN after dying.
@@Samuel152Both work wonderful!
@@Samuel152not for every animatronic
Would it be a horror game then tho
This video is making me imagine what a potential Ultimate Custom Night 2 would be, going more in depth with character animation and less clutter.
Help Wanted and Security Breach both add plenty more animatronics to work with, especially with the 4 Ruined variants and the Mimic. Hell, could even have Glam Freddy as a helper like Rockstar Foxy, but with a chance to turn hostile if Burntrap is present as well.
DJ Music Man reaching into the room with his giant hands is what I'd want to see most.
EDIT: So I have a few ideas for how the SB/Ruin characters would work, haven't gotten deep into Help Wanted yet but I'm sure others can cover that. (Since there's not much difference between the Shattered and Ruined variants, aside from aging, I think it'd be simpler to just do Ruined only).
*Security Breach:*
Glamrock Freddy: Can be used to deter another animatronic, maybe incurs a points penalty. If Burntrap is present, the points penalty is removed and instead he has a chance of turning hostile.
Glamrock Chica: Remote cook a pizza in the kitchen or use Glam Freddy.
Glamrock Roxy: Play a loud noise box to confuse her or use Glam Freddy.
Glamrock Monty: Close the doors or use Glam Freddy. (Honestly hard to work out a good mechanic for him since bringing in the flash camera/Fazblaster feels like it wouldn't fit, especially since he'd be immune anyway.)
DJ Music Man: Similar to Original Chica, keep him entertained with music. Doors will not stop him from grabbing you.
Sun: Keep the lights on, maybe add a light switch mechanic to the game.
Moon: Only appears if lights are off; cause a mess in another room.
Endo: Doesn't move when observed, flick light at eyes a few times I guess?
STAFF Bot: Makes a loud noise, more of an annoyance. (Rare chance to spawn as Nightmarionne Bot, close door to deter)
Caution Bot: Makes a deep noise, annoyance.
Vanessa: Gets in the way and complains, annoyance.
Map Bot: Will cause a jumpscare, then pester about giving you a map, annoyance.
Vanny: Turn on a Princess Quest arcade game in another room.
Burntrap: Doesn't attack directly, but adds chance for Glam Freddy to turn hostile.
Tangle: Use Glam Freddy, or burn Burntrap at the cost of an extreme heat incease.
*Ruin:*
Ruined Prototype Freddy: Put on AR Mask, separate from FNaF 2 mask. (Because he doesn't appear in the AR view for some reason I guess?)
Ruined Chica: Open the trash chute for her to go pilfer through.
Ruined Roxy: Play a remote Gregory voice line elsewhere.
Ruined Monty: Crawls through vents, shut the hatch.
The Entity: Will jumpscare when using AR Mask, annoyance.
Helpi: Can intefere with cameras, annoyance. (Secret character spawned by DD)
The Mimic: Lure into scoop room with remote Cassie lines, one time event like Afton.
It would also fry your pc
I've never played any of the games and barely have a cursory knowledge of the lore, but I know damn good animations, characterization and voice-acting when I see/hear them. Well done to you all.
Don't get caught up in the lore. It's excessively long, convoluted and full of potholes and retcons
@@tonberry2670And so many less answers than questions.
For example: How did Afton's wife even die. What was her name anyways?
@@Agent_Voxwe have no idea, we just know she existed. We don’t even have a name for her… she’s just ‘Ms. Afton’
If you wanna know the lore, go watch MatPat’s FNAF timeline.
Don't get yourself involved. You don't want to. The "lore" has never existed. Threads made up on the spot, plotholes and retcons and meaningless parallel.
Glamrock freddy: I * sighs * I apologise that I was not here to save you...
My superstar...
Animation in case you die due to lack of energy:
Glamrock Freedy: I...I...I'm so sorry superstar, I didn't want to do this, I...I wasn't me
@@Ramblin_Mushroom same if you failed the upgrade minigames
Old-Man-Consequences was both really unexpected and really creepy, shivers! Fantastic work both voice-actors and animator.
Like the one marvel character vision his line about grief
Nah bruh, can we all take a moment to appreciate that audio work? All of the voices sounded incredible on top of the voice actors' work!
I liked when a character made a pun and then chuckled at it. Adds a lot of, well, character!
Amazing work, as always! The characters are exactly as expressive as they need to be, and your sense of subtlety is astounding. You are always a joy to work with!
amazing work indeed
As always your voices are so fucking good! The series really wouldn’t be the same without you, keep up the brilliant work
@@nattagrace99 I say the same, in fact he is my favorite voice actor, it is incredible how he gives that touch of seriousness and depth to the characters that he plays.
@@Kitten3663 I agree
Appreciate your final moments.
Remember that your friends still, and will love you.
Grief is love endearing after all.
sent chill down my spine man
*What about every single one of cassidy's lines?*
@@enderman812Old Man Consequences here honestly feels like the more somber one, more comforting
@@enderman812 naw man moondrops line
Agreed
totally something he would say.
Very creative and well put together. The lines fit the characters and the voice actors did a great job.
I for one would love to see a part 2 with other characters.
The quotes and voices fit so well :D
Seeing Nightmare Bonnie saying "Bruv" just made my day.
Edit: Wow just got 303 likes in an hour. Cool!
Absolutely
Real
Here before 1,000 likes (I hope you reach that)
OMG yes😂😂😂
In the J-Gems-verse, All bonnies are british
Ennard’s was absolutely perfect, the body language and all. But moon’s was strange to me, it made sense that he would be that close to you but not at the same time, he seems the type to lurk in the shadows, would be ominous if he came slowly walking out of the shadows. Toy chica’s captured her personality well, the way she crouched down. Roxy’s was really cool with how she wasn’t facing the camera, but you could see the emotion in her hand movements.
I’m obsessed with these, there really should be a fnaf game/fangame with death screens like this
i agree ennard.
Seconded with Roxy part. She's the best with anything she does... except for the golf part.
Somebody make the UCN remaster now.
@@TailsSupremeYT With Scott's permission, of course.
I really love how the characters gained a personality instead being just mindless killing machines. Really love the animations and always great job on Ennard, thanks to your animations, he really started to grow on me.
“There’s no use crying about it now. What are you, a baby?” and “Be still. And have no regret. There’s nothing you could have done” are kinda fire ngl
Wow that was impressive
89 likes and 0 comments? I can fix that
@@midnight_moon21you fixed nothing
@@midnight_moon21 you should fix yourself first
Theres just something about Arkham death screens that make any type of animation using this style beautiful.
1:46 old man consequences really just dropped the hardest quote ever
I could imagine a edit using this
I love the bit of humor in a lot of the voice lines, it adds personality to these guys.
0:01 Springtrap
0:08 Golden Freddy
0:15 Ennard
0:23 Nightmare
0:30 Toy Chica
0:38 Phantom Mangle
0:46 Monty
0:55 Nightmare Bonnie
1:02 Phantom Foxy
1:10 Golden Freddy (Again)
1:17 Phantom Freddy
1:25 Roxy
1:38 Nightmarrione
1:45 Old Man Consequences
2:01 Moondrop
2:10 Withered Bonnie
2:17 Scrap Baby
2:25 Golden Freddy (AGAIN)
Its phantom foxy not withered. Also phantom mangle and phantom freddy
@chaos7049 Oh ok I've never played the game, so I was kinda guessing the names
. . .
Nightmarrionet’s is so damn funny 😂
@@Kamori5596 ikr
I love how Ennard has like, three different voices to reflect the different animatronics that make him up.
I thought something like "Furcation of personality" that Ennard was having. Lol. (Like THREE personalities in one Character, while there's a sentence such as "Dual Personality" that would describe certain Mental Disease, but only Dual one, so that's what I meant by "Furcation".)