THANK YOU THANK YOU THANK YOU!!!! I was just struggling the last 2 days trying to figure this out (literally trying to control clone count with a field). Exactly what I needed! A life saver! AND, will be extremely useful in the future.
Hello! I'm trying to control Follow Position parameter in Rigid Body tag(tried both old and a new one), no success so far. Seems like Follow Position only works with constant value across whole simulation, am I missing something?
Do you know how to make this work for individual clone properties? For instance in this setup. How would you drive the fillet radius of the cube? And I don’t mean all the cubes at once, I mean drive them based on their own sample position. So you would end up with your ring and some would be spheres with a big radius and others with a small radius.
@@studiospeets That would be amazing - Im trying to randomise the bend strength value of each clone using a random field Please let me know if this is possible :)
@@matthewlequesne3509 seems like this is not possible in Cinema; you are trying to change the parameter which is firstly applied to the main object which being scattered via Cloner after applying this parameter
THANK YOU THANK YOU THANK YOU!!!! I was just struggling the last 2 days trying to figure this out (literally trying to control clone count with a field). Exactly what I needed! A life saver! AND, will be extremely useful in the future.
I can only get this to work for objects at 0,0,0 origin... any thoughts on how to have the field interact with the actual object?
Found a solution: I fed the Cloner: Global Position into the Falloff: Sample Position! YAY
Glad it helped! If you have any requests for tutorials, or struggle with anything, let me know!
Fantastic Video !!
This is so awesome!!!!!
Very helpful sir :)
Hello! I'm trying to control Follow Position parameter in Rigid Body tag(tried both old and a new one), no success so far. Seems like Follow Position only works with constant value across whole simulation, am I missing something?
Do you know how to make this work for individual clone properties? For instance in this setup. How would you drive the fillet radius of the cube? And I don’t mean all the cubes at once, I mean drive them based on their own sample position. So you would end up with your ring and some would be spheres with a big radius and others with a small radius.
Good question, wasn't able to figure this one out yet but I'll keep trying!
@@studiospeets That would be amazing - Im trying to randomise the bend strength value of each clone using a random field
Please let me know if this is possible :)
@@matthewlequesne3509 seems like this is not possible in Cinema; you are trying to change the parameter which is firstly applied to the main object which being scattered via Cloner after applying this parameter