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What are some of the DUMBEST character concepts you have ever created? #1
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- Опубліковано 17 сер 2024
- What are some of the DUMBEST character concepts you have ever had the displeasure of think of? #1
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The Bearded Dragon Slayer
My plan is to never clarify what he is; a slayer of bearded dragons, or a dragon slayer with a beard.
Additionally, he will wear a helmet... hiding his chin to further confuse the issue.
My goal is to cause as much confusion as possible as to what this guy is.
He once had a beard. But now, he's on the hunt for the dragon that took it from him.
@@iododendron3416
lol
here is another layer of confusion, he is actually a dragonborn that looks like a bearded dragon.
@@Fastdragonstar Brilliant!
what if he's actually a bearded dragonborn who slays stuff in general
That first one wasn't a stupid character concept; it would make for GREAT story telling!
Exactly it's both a blessing and a curse you can't interact with a basic part of your world that everyone else can enjoy it's like living in a world with great food but not being able to taste anything you physically can't experience the joy's of your world but at the same time you aren't subject to the bad of that thing something taste bad well it won't affect you
I think if they made some tweaks with magic - such as can only heal/be healed by party members or something like that - it would help his general concept without being a problem for the party.
Cleric: So, where's the weird little red plant?
Druid: It got up. And it danced away.
Cleric: It... what?
Druid: It got up. And it danced away.
The first guy just described bink for the Xanth novels pretty much.
Also somewhat Black Clover, if you sub the rogue gear for a 2h sword
to that first character concept:
check out "the Pristinely ungifted" from "Legend of the Seeker".
they actually fleshed out the entire concept and it has ALOT of pro's/Con's.
That's cool
My favorite character to play: Equinox "Grass" Stayne the Gnome Bard/Rogue. Magic comes easy to him because it runs in his blood, his father being a powerful wizard and his mother being a powerful druid. Grass was sent off to schools where he could learn to harness the power coursing through his veins and follow in the footsteps of his parents, but he found it boring because everything was easy for him. He would ditch class, not do work, and goof off. It was during these years at various schools that he picked up the lute and decided to become a bard. Once he found that he loved the lute, he went to his elective music classes. Grass also taught himself to pick-pocket, starting his path towards becoming a rogue. His parents (who I should probably give names at some point) are very understanding and kind people, so once Grass told them that he was going to travel the world as a bard they were very accepting. However, Grass' younger sister, Solstice, hates him. She wants to become a druid like her mother, but hates that she has do deal with her brother's reputation at each school she is sent to. Grass now wanders from town to town, playing at taverns and stealing from people he believes deserve it, usually rich a-holes. No one suspects the semi-famous Grass Stayne to be the thief plaguing the country, even though the incidents only happen in places where he performs. He does visit home from time to time because he loves his parents and enjoys seeing them. Also, he is a bit of a lazy a-hole himself, but Grass can pull it together when he needs to.
There is a story about why he is called Grass Stayne. I'll tell it if enough people are curious
I’m curious
The giant pangolin sounds so menacing and I don't know why.
Well, i thought about a nearsighted character, who doesnt know the concept of glasses. So the rest of the group has to figure out that i'm nearsighted.
If i can get the DM into the idea, maybe we will pull Mr. Magoo like things off.
Halfling Rogue with ridiculous luck is the way to go with this, to go the full Magoo.
so theres a video where its showing amelia bedelia doing all sorts of horrific things due to her "misunderstanding" common phrases.. things like making a chair out of arms (an "armchair") or causing it to rain brains (a "brainstorm")... this lead me to the idea of "amelia bedelia - warlock of the great old one"... no details on how it'd work yet but yeah... thats probably my dumbest
Ladies and gentlemen I give you:
[the stealth orc]
He’s not actually that good in stealth but whenever he gets spotted and they say “we can see you” he yells “NO YOU CANT!” And because of his super high intimidation they become so scared that they decide not to argue. Turns out the concept doesn’t work too well if you have garbage rolls 24/7.
Oh my god I just started a new campaign yesterday and one of my players played exactly that. Down to the line and everything.
@@carissamace holy shit that's insane. can you tell your'e player so he knows that he's not the only one in the stealth orc world?
Pangolin druid is not stupid; it's diabolical! Brilliant!
Alphius is one of those characters that both makes sense and is stupid at the same time. He is a scourge aasimar barbarian who lived with a tribe cultists for most of his life and was subjected allot of abuse. When he was older he snapped and murdered his entire tribe and decided to worship Lliira, goddess of life. he also wore a mask that looks like a mess of metal, bone and leather in the shape of a demon skull with a hole in the middle of it.
So just imagine this big buff guy wearing a weird mask flailing a large sword around yelling to be happy.
My dumbest concept that I never used was a halfling rogue who thinks he's a wizard. He isn't an arcane trickster or anything he just thinks stabbing someone is the same thing as casting a death spell. In his mind he is going around blasting enemies with magic but in reality he is just running around stabbing people. Sleep spell! *knocks bandit out with frying pan for sneak attack damage* It worked!
*Cough* afryingpanisn'tafinesseweaponsonosneakattack *cough*
@@backonlazer791 He doesn't know that though he think's he's a wizard. Also I was just giving an example. Also clubs are finesse weapons.
@@funnyblog100 I was making a rules lawyer joke, also clubs are not finesse weapons (at least in 5e).
@@backonlazer791 I almost always play a sorcerer since that is my favorite class but this would just be hilarious to play.
@@funnyblog100 The opposite could also be possible. A sorcerer or a wizard who thinks they're a monk for example and "punches" enemies so hard that they explode in a "Fireball" (better take Sorcerer's Careful Spell or Evocation Wizard's Sculpt Spells to avoid blowing yourself up).
That first one actually sounds like an interesting character concept.
That's what I kinda think.
They'd die asap, but they'd be interestin.
@@BrianVaughnVA not necessarily since the character would be immune to magic.
I think my "dumbest" concept so far is a young Tabaxi rogue who the party would find in a tree, forgetting that she could climb down. I'll make thinly-veiled references to having great dexterity with her paw-hands, beyond even normal Tabaxi dexterity, but in reality it's because she's got six-fingers/six toes. She may or may not be based on one of my cats.
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This reminds me of some absolutely ridiculous character concepts my brother and I kicked around back during the 3.5e era. And when I say ridiculous I mean it. There are two that I can still remember even now, but keep in mind these ideas were hashed out before modern D&D was even in the testing phase.
Idea number 1: A hippy elf druid with a magical owl called Rainbow Feathers that has the ability to basically ca a mass version of the Irresistible Dance spell and has managed to get so high that he somehow managed to get a sentient marijuana plant as an animal companion. Add to the fact he has a surprisingly average Intelligence but has gotten so baked on the Devil's Lettuce he is mechanically on par with a Low-Int character, same with the magical owl, and the sentient Marijana plant is actually a character of high Intelligence that gets annoyed that his leaves keep getting pilfered by characters that want to get high, also prone to making references to having been a student at the University of Berkley, and you have an Elf Druid that has a plant that talks and sounds smarter than said Druid that is constantly wondering why he puts up with the two people that keep using him to get high.
Idea number 2: the Mime class. The idea behind the Mime is that they are not permitted to start with any stat above a 9 but are a caster, also they aren't allowed to talk and are generally seen as a nuisance at best and an utter annoyance at worst. Also, they have a set of spells that are like those from mime sketches you'll see when you see a mime performance, so things like making invisible boxes and tying someone up with an invisible rope are all part of the package. And to top it all of, they are forbidden from using any weapons in addition to being unable to learn unarmed combat and are restricted from multi-classing out into something that will make them actually competent. As you probably guessed, the Mime class was basically designed to be a joke class. I have yet to see it as an option on sites like DM's Guild, but if someone wants to try basically building the Mime class, and I have no idea why you would want to other than the sheer stupidity of a casting class that is barred from having any stats over 9, then go for it.
Another idea I came up with was a class that specialized in improvised weapons, to the point of actually having extreme Disadvantage when not using improvised weapons, that could become an unintentional badass through outright silly means, the idea of a gnome dual-wielding sponges (like the kind you use to do the dishes) to beat down just about any opponent appeals to me on some level, and I am currently working on turning this class into a Monk subclass for 5e because that way it would need very little adjusting and still be well within the spirit of the archetype. So yes, I am basically making a Jacky Chan subclass for the Monk.
oh, that last one reminded me of a violent online comic, let's see if i can find the right one:
www.goblinscomic.com/tempts-fate/tempts-fate-8-page-3
Bah, 3.5 could do better! An Awakened Spider Psion, an Awakened Golden Retriever Paladin, team of Awakened Penguins!
Heck 5E could do a Ratfolk that raised four Tortle ninjas.
@@nvfury13 Well, if you want to build a genuine Ninja you better be ready to multiclass. From what I understand about authentic shinobi, you'll need to go Rogue (Scout) for most of the build but also have at least 5 levels of Monk (I recommend Open Hand or Kensei) to make sure you have stunning strike. Shinobi are survival experts, and the Scout subclass for the Rogue nets you the Survival and Nature skills for free, both of which are very much skills a genuine ninja would have
Never played him but I had the idea of a Drizzt rip-off who was actually ripping him off in character. Basically the only thing he would have correct is that he is a dark elf ranger, but everything else would be slightly off. Shortsword instead of scimitar, small house cats instead of a panther, and only doing good on the shallow surface idea of what is good.
Really though, he's a charlatan and a bum, and his multiple cats are always sacrificed in some way that involves throwing them into harm's way with the dismissive excuse that the animal will reform within a week because he's a phb beastmaster.
A firbolg moon druid/wild magic sorcerer who is cursed by her genetics, mother wild magic sorcerer and father a druid. She mostly tries to use her druid magic out of fear of her wild magic blood. But sooner rather than later she found out that whenever she wants to cast a spell she has wild magic surge and wild shapes and it's random of what she might change into. So she has get stronger and accept herself to try to understand her gifts .
That’s not dumb that a pretty good character with room for growth. I always attempt to give my character a clear path for growth as I get satisfaction from seeing characters grow and evolve through stories
Omet. A true good simulacrum of the best criminal in the world, who was created to take the fall in a huge heist. Heist went wrong, people got confused, and now this effectively baby wanders the earth with the skills and body of the world's greatest thief.
My DM was originally for it, but vetoed the character when I wanted to play as a stock simulacrum
Just got back from Brian’s stream and we had one of the dumbest characters being made. Name, Burt Burt the kenku Bard, and can only say “Burt!” like a Pokémon. I haven’t officially made him but I would tell the dm to tell any other players and NPCs make an intelligent check to if they understand him, and if they roll a 20 they can understand him and won’t have to roll again. And the bard part makes no sense since he can’t speak but bards don’t have to speak to play an instrument so it checks out. He also acts really childish and will mess with enemies(playing tag or doing the old taking off the finger trick). This is going to be funny 😆
God damn it Burt!
You know, not sure if true in 5E, (though I’ve been repeatedly told I’m right that it still is true by other DMs) but in 3/3.5 Bard abilities aren’t really tied to music, but Performance. You could have a dancer Bard, a juggler Bard, actor Bard, mime Bard, jester Bard, acrobat Bard; anything that calls for a Performance roll can be the Bard’s thing.
I have a kenku wildfire druid who is supposed to eventually become a Phoenix and he is trending with the phrase for the greater good.....but he thrums his fingers together and says thhhheeee greeeaaater goooooood
The Tortle and The Eagle
Did you know that sometimes eagles will drop turtles on rocks to crack their shells? TT&TE is a tortle totem barbarian, who takes the eagle totems, so that he can be lifted up by an eagle, go into his shell, and gets dropped on enemies.
Living in Texas and growing up with a Mexican nanny, I've had this one for a while.
An all Bard party of nothing but members of a heroic traveling Mariachi Band. Anytime inspiration is given they play one verse of the Mexican Hat Dance. Anytime it's a long rest, they set the ambience with light violin and guitar music. A heroic battle, you might wind up with a soundtrack befitting of Zorro.
You talk to them and they're just four guys in a band loving life and celebrating their culture. No stereotypes, no real goal, it just seems like a fun group.
A necromancer-bard multi class that has 2 skeleton backup dancers.....
The Ork artificer named Gork. The stats: 16 Strength, 15 Dexterity, 14 Constitution, 9 Wisdom, 11 Charisma, and finally 5 intelligence. The idea of the character was to capitalize on getting a negative intelligence as flash of genius does not specify that the addition to any check had to be positive or to target a friendly creature. We homebrewed that the power works proficiency number of times a day instead as the exponential value of flash of genius should not have been a thing. To neutralize the downside of low intelligence is that all spells would be a buff spell to allies or self and to be an Armorer artificer in order to have more active infusions and some class features not entirely dependent on intelligence. One of his infusions is a Vox Seeker named "dinnerplate". The main idea of the character came from the warhammer 40k orks that believes something will work and it does. If he does live to level 10 he can always grab the headband of intellect if intelligence is needed for a situation(Which is flavor-wise blue paint).
Me: reads “dumbest character concepts”
Also me: gets pen and paper.
I made a blade singer in a sharn setting who learned his sword skills from comic books, he works in unemployment helping warforged find jobs after the great war. He is a member of 2 royal houses but is disowned by his father because he's so lame. He was recruited for the adventure because both of his parents are war heroes and so they just assumed he was a hero too. So walks in in a white button up shirt with a pocket protector and a click pen that opens into his staff with short shorts and loafers and knee high socks. He's also a half sea elf who is balding this 1 aspect pissed off the dm so much he insisted he was cured of baldness early in the campaign due to a spa day.
"I am Karen, a Paladin of a lord of war and conquest. I have brought my battalion of the Flat-Hearth Legion and have ravaged your cities with disease and famine." She bellowed at the high wall of Fazbok cracking her bullwhip against the ground "-and I have come to speak to your manager."
I had an idea of a "Necromancer", as in a Divination wizard who's spells are spooky flavoured. He has gripes with those who use and abuse the dead and undead, because they give necromancy and necromancers a bad name, and because the undead raisers take away his info sources
I came across a character in a webtoon I was reading. The character was a minotaur cleric aka a holy cow.
I have two. My favorite one I’ve played was two dumb dwarf barbarians(Brogan and Hogan) who were trapeze artists in a demonic circus and were tethered together by magical rope that couldn’t be dispelled or cut. They would leap frog or flip over each other with a hup hup hup to move and had a combined intelligence score of 6(4 to one, 2 to the other).
However probably the dumbest part about it was they didn’t use any weapons and instead I took the tavern brawler feat to have proficiency in improvised weaponry. Then they would proceed to use each other as the improvised weapon. We’d be in the middle of a pretty serious fight and I’d hit the finishing blow by hup hup huping, flipping over each other into the air, and then Brogan wielding hogan like a pile driver hammer and smashing the enemy into the fucking ground. Instead of having two character sheets, one basically functioned as my character and the dumber one a mute familiar. They ended dying by rolling over each other continuously picking up speed over thousands of obsidian shards and smacking head first into a wall.
My second one was a bugbear fighter/rogue who had a crippling addiction to weapons. It was like a drug. Upon using a weapon to hurt something he would get an extreme rush of dopamine triggering a high. However he couldn’t get high off the same weapon twice so he’d just throw the weapon away after use. Every weapon was a one and done attack and he’d constantly steal more and more weapons from party members or guards to get a rush(with expertise in stealth and sleight of hand this was easy to do). Also the rarer the weapon the greater his lust to steal and use it
THE FIRST ONE IS ABSOLUTELY HILARIOUS OH MY GOD
Actually, having just got Tasha's Cauldron of Everything, the last of the player-related books I need (except for the Rick and Morty one, or the campaign books), I can tell you that I have a lot of crazy ideas - that or I've eaten too much sugar - here's the latest guy I just came up with.
Thrarg, Orc Archeologist. Of the Order Indajones. Preferred weapon of the Order - a whip, preferably one touched with adamantine, silver, and a bunch of other enchantments that cause it to hurt foes extra hard, especially the really dangerous ones, and lets him know when treasure thieves are nearby, or folks that want him dead at any rate (need to talk to DM there). Wears a hat of the Order, and one of the order's rules is to never leave the hat behind.
Real trick is figuring out what class to have him be - Rogue/Fighter, with Unarmed Fighter style I think would fit.
After that, got so many crazy dudes, like a Leonin Draconic Bloodline Sorcerer, Centaur Bard, Warforged Celestial Warlock, Satyr Barbarian, Bugbear Monk, Tabaxi Paladin. I'd be here a while.
I tried making a mute Lore Bard because I thought the irony would be hilarious, but some veteran players told me it would be difficult for her to cast any spells because almost all of them require a verbal componant
I didn't want to screw myself over so I had to change it to just her being too shy to speak to others without using Cantra: Message. This was accepted.
1
Sparky, a Tabaxi Wildmagic-sorcerer, cursed - or as he sees it, blessed - by a fey spirit at birth to cause WM effects. He didn't learn magic which happens to cause wild effects, he spontaneously causes WM and has managed to harness some of the effects. (If I ever actually play him, I'll ask my DM to massively amp up the frequency of WM)
He has no strong reasons to do anything except to allow him to play with the random things he causes, and will run off after them. I am fully prepared for him to randomly summon a handful of flumphs in round one of a fight, run after them, and not be seen for three hours. I also very much expect a literal case of curiosity killed the cat.
2
Drozan, Forest-circle-druid Centaur, obsessed with spiders and the spider climb spell.
Just imagine hearing a horse in the next room, going to investigate and seeing nothing, then you look up and see a CENTUAR WALKING ON THE ROOF!
3
Bill, a Ranger Centaur*
Started as a human ranger riding his horse through the forest when the wizards tower in the distance suddenly explodes in a shower of magical bolts. One of these hits Bill and when he wakes up he finds he and his horse have been fused together into a centaur.
It's a well trained horse, so he doesn't really have to think about it to direct the hose where he wants to go, but whenever something major happens, particularly damage, he has to roll animal handling to not loose control of his lower half.
I haven't decided if I'll give him animal handling proficiency...
An Australian soldier drafted into the Second World War, commonly renowned as a skilled combatant for his hand in 1932 in winning the Great Emu War.
Note, humans did not win the Great Emu War. This dude is just a talking emu holding a rifle and wearing a goddamn akubra.
I made a depressed, Suicidal German battleship commander, her sister died in battle, and all she has left of her is her pistol, she was captured and locked up in a freezing cell for several years, and eventually forgot who she is, if she has any family, and has no idea why this small, cold room had been her home for years, or why she's depressed
I remember creating neutral good Bard/Rouge succubus named Delajla she wants 2 thing "..." and glory also for some "mysterious" reason every time we were in any village i ended up missing during night and come back with some additional gold
Also i sucked to death some minor villains good times
Mousefolk cleric that worshiped the moon because as a child she was told to moon is made of cheese and nobody has ever had the heart to tell her otherwise because, in the words of our warlock at the time, "She's just too precious and innocent to upset."
Im currently playing a Bard that only knows how to play tenacious D songs. Has been dreaming about them since he was a kid and cant grasp why the people of his time dont seem to enjoy it as much as he dose. Started out as a meme character but im actually enjoying playing him
PANR has tuned in.
PANR is excited.
I had created a character by the name of Mr Biggles. Mr Biggles was a rogue goblin that had escaped from a very wealthy family that kept him as a pet/ slave. He was extremely skilled with dexterity, however since he had grown up only being able to serve, he was incredibly dumb. the DM played this off as him having issues with understanding new things, so anytime he tried to investigate something, it was ALWAYS a fail, leading to him getting confused and hurting himself on something.
I'd definitely have to offer just a tiny bit of pity for the Beholder or Mindflayer that fought that first guy. Then I'd laugh and say, "HA, not so fun when you're the one getting one-shot, is it?!"
Yeah a giant pangolin would actually be quite dangerous.
I agree!!
@@BrianVaughnVA it would pretty much a slightly smaller but faster and more durable giant sloth.
Silvis, he was a nature spirit with a love for wandering travelers who he could talk to, however his forest home burned down, and he only managed to save himself by shoving as many plants and seeds as he could into a dead adventurers suit of armor and using it to leap into a river. He wanders with the party to find the perfect place to begin replanting the seeds of his old home, providing the party healing and support in turn, learning all he can of the outside world before he needs to be rooted down again. My favorite warforged cleric
I have a dwarvern cleric who was a blacksmith and got tired of being a blacksmith so he forged his own weapon and plate armor to join some adventurers. His name was Malstrom Cunningham Hammer. Or he would like be be called M.C Hammer and with his 20 AC and spells that raise his AC his favorite quote to say when the enemy couldnt hit him was, "Can't touch this.."
Created a fun little character for my friend who was new to the game and terrible at character creation. His first campaign was going to be a monster campaign, so I created a Kobold Druid Alchemist. This little kobold was part of a neutral sect that lived in the mountainside worshipping this or that color dragon when a group of adventurers came along and, seeing the kobold nest, decided to wipe them out. This kobold survived by pretending to be a rock in the corner, only knowing 2 things. Everyone he knew was dead and the leader of the party that killed them was named "Jericho". So he took his name and set off on a quest to kill him. Being a kobold who worshipped a black dragon, he decided to do it like a black dragon would. slow, painful and full of acid/poison.
Now the kobold runs around making various concoctions, putting them in his mouth and spitting them out at his enemies, pretending to be a black dragon while shouting out random one liners. (I am the great dragon Whipshuck, for whips are my one weakness!)
My most off-putting, sorta stupid character concept is Richie the Rat King. A human swarm keeper ranger, who lives in the sewers and got cast out by the beggars, just because he's so gross. He's unkempt, dirty, stinky, but he has spent all his money on two really nice swords. And as soon as he gains 7 th lvl, he's flying through the battlefield on a writhing tower of rats.
1st character concept pretty much reminds me of that onr anime where the main protag with "the fools" tarot card
I have an idea that I'm sure any DM might dread because it's a lot to keep track of. A character that every level-up, I roll to pick a random class, I assign my skills randomly and I assign my stats randomly. Essentially, I'm making a DnD player in DnD, but they have no idea what they want to do
I watch these on my lunchbreak. I love them so much
I'm glad you do as I have tons of fun reading them!
I made a human, fighter that is both a farmer and a mercenary. He weilds a gardening hoe and two sickles. He has the ability to ask just about anybody for work and obtain a job even if that particular npc wasn't a quest giver. I have beaten bandits, vampires, the undead, wizards, and one very angry monkey with farming equipment.
A changling who doesn't want to be revealed, but has the world's worst memory. Every morning, they would wake up and roll a d20 to choose what face they wound up wearing. They play it off as though they were always an Orc/Tabaxi/Mindflayer/whatever.
4:15
I feel like "teething" is not the word to use there
That's what I was thinking, but I had NO idea what the fuck else to say.
I have two weird ideas myself. One was a Kenku Moon Druid who learned his magic from an Awakened Boulder which he slept on. Another was a Goblin Tempest Cleric who converted after being smited by Divine Intervention. Also ended up with multiple personality disorder in the Batty Coda from Ferngully mold. Both were hilarious.
I love the murderous pangolin.
I was a sentient pair of underwear with possessive abilities. XD
That first one isn't stupid. It's brilliant!! Now I need to ask my DM if I can use it!
I hope he said yes
I could see alot of roleplaying aspects to the first one and sure fun too
Exactly
Might be a literal take. I made a min/maxed Barbarian named "Bear." He's a escaped slave turned tattoo artist. If given the opportunity, he will always draw a bear.
Okay... the campaign with the death obsessed Cecil made me realize they were playing a Dragon's Dogma Dark Arisen campaign because chimeras, Death, and a host of other creatures were all present in the Dark Arisen DLC of Dragon's Dogma. And the DLC took place on an island ruled over by a demonic entity that was once an Arisen named Damon. The island itself was even named the Bitterblack Isle.
Yes someone else noticed that too
Got 2:
1) 6 dwarves in a paladin suit of armour, each long rest i roll a dice and a new dwarf takes control of the stack, dwarves are distributed as 1 for head, 1 for chest and 1 for each limg, there is enough room in the armour for 1 backup but you dont start with it. You can detach 1 dwarf to controll seperately but you loose control of the appropriate body part on the stack, head cant detach as it is in controll. Each dwarf has the same base point of skills but shuffled around per personality, each personality is super exaggerated for example the aggressive one will literally start bitchslapping allies if he doesnt get to fight and etc.from the outside you look like just a jacked human paladin with a awesome beard, when "killed" the armour was destroyed and the dwarws would scatter in random dorections and i would have to track and gather them back (if they survived) and get another set of armour since normal armour wouldnt really fit, but i could convince new dwarfes to join me to replenish the numbers. Was very very fun to play but the minmaxed wizard managed to figure me out after a confrontation where i had detached a dwarf to steal something and when it was cought by the guards i myself ran after him and slashed at it "killing it" in reality i had to do several saves and checks(all of them succeaded) to throw up some dust and have the dwarf jump into my bag of holding as i slashed, then i went to " take a shit" and had the thoev dwarf climb back into the armour
2) Second one is something i allowed a player to have, basically this players previous character had a sentient magical pet burger, after his character died he asked me of he could play as the burger , since that party was not to big on "realism" as long as the sessions were fun i said fuck it and made a new "burgeroid" homebrew race, which tbh turned out pretty cool and i wanna i reuse its mechanichs into a serious race, basically you could sacrifice max hp to heal, so if you were at 5 ho and had a max hp of 15 you can sacrifice 5 to heal five turning from 5/15 -> 10/10 and you regained max hp at the rate of 1 hitdice per long rest or somwthing like that, that allowed thr player to survive an enchouncer with a hostile village( he made them hostile) but he was left at 1 max hp so would have been destroyed by a gust of wind if he hadn't jumped of a mountain himself after angering another village
Variant Human Barbarian with Tavern Brawler. Rolled stats and distributed bonuses so that he had 20 Str, 15 Dex, 16 Con, 9 Int, 11 Wis and 6 Cha at first level. The unarmed, unarmored, naked grappler Barbarian. Technically, he was the only one to succeed on his death saving throws during the TPK that happened later, so he may or may not be alive and captured somewhere.
My friend had a young Bard that played xylophone. He was a half elf, with a fake Beard that fell to his stomach, and a large puff of orange hair on his head. All of his stats are low, except charisma. He's the worst and yet best and character my friends have made.
“Magic doesn’t work for or against him”
_Did you mean Dr Clef_
I mean, once i thought of the hybrid idea of a bard-barian, and it rolled from there. Entertainer background barbarian half-giant drag artist, performing under the name of Freda, Queen of the Giants. Singing, dancing, brutally decapitating her oponents, she's got it all. Also gonna make a fairy who uses two white whips - floss, one might even say - and collects her victims teeth.
Captain Mie Captain
...
A half-orc where the father was a drunk dwarf sailor and his mother was an orc merc. He was 5 ft long, strong as an ox and had enough charisma to get away with kidnapping and selling pirate goods in 4 different countries on a regular basis.
Only problem is that he was dumb as a brick and had the temper of a volcano.
He got his name because he killed the previous captain of a pirate ship and did not realize that captain was a title and not the last name of someone who owns a ship. So he refers to himself as "Mie Captain" and others refers to him as "Captain Captain".
He was a gag villain who could put up a fight who managed to get stuck in basically everything (doors, buckets, portable holes, you name it) and was meant to show up a number of times either as an ally or enemy depending on the situation.
i never really got a good chance to use him though.
A half orc chef
I made a half orc chef that somehow makes chicken bombs using the power of friction. He also broke the geneva convention a lot by indirectly burning down a church and summon a demon, using gas attack on a group of bandits thus burning their lungs and killed then and asking my friend to eat one of my chicken bomb to do a kamikaze attack on the boss. Did i forget to mention that he is french and his name is Guiseppe Pierre.
As a bare minimum give that first guy's character a set if carpenter's tools, woodcarver's tools, thieve's tools, a disguise kit, and might as well add in the cobbler's tools as well because if someone else cant give him a secret compartment for a skeleton key in his shoe, he'll do it himself. Remember that the simplest description for a magician is: an engineer with a talent for showmnship.
A delusional wild magic sorcerer; roll D6 when casting a spell 1-2 nothing happens, 3-4 it goes off right, 5-6 roll on wild magic surge table, no matter the result he always believes the spell went off without a hitch
Played a damphir that used to be a wolf spider living in old McDonald’s house. He was a paladin of the natural order of bugs serving as an inquisitor who would hunt down other bugs in the house. To the outside this seemed like ordinary spider stuff but on the big level it was meant to be Uber intense. Then one day old McDonald spares him and he swears he will return the favor one day. When old McDonald is dragged into hell the spider makes a deal with the shotgun hanging on the mantle to charge in and save him. So I had a paladin warlock damphir on a mission to save old McDonald with his other farm animals.
What if you made a character that never lied just changed their minds like "I'm not going to kill you!" Then later on same character stabs the other character in the throat and when they bring it up just say "I changed my mind"
An ent rogue that hides by disguising himself as lampposts and the like, or an ent druid that can wildshift
Not really a stupid character, but I’m going to put it here anyway. Ribirdo Milos, the aarakocra ranger. He fell asleep while flying and fell into the normal realm, where he walked to the nearest town, got drunk and ran off into the woods. One I made for my stepbrother for a homebrew campaign is Methaddict V, the goblin barbarian. He goes into rage by taking drugs, and his whole family died in lab fire
I recently came up with a bit of a "joke" character, but was shot down ONLY because the group is going serious for this campaign (otherwise he was in).
Introducing... MUG'THOL the Palidun! (meant to play off the character saying "palidun' instead of paladin).
Basically, a Pathfinder idea I had. What if you take a Half-Orc who is dumb as a box of rocks, strong as a bulldozer, but has a heart of gold, and what if he has aspirations to become a paladin to (as his father told him growing up), "Be the positive change you wish to see in the world?"
In reality, he's a good-aligned Witch (Pathfinder Warlock subclass) with some levels in Fighter, who inadvertently made a warlock pact with a good-aligned Celestial entity who's REALLY low on the pecking order of the Gods, and wants "a damn promotion already!" Well, through miscommunication (as well as Mug'thol's simplemindedness), he makes a pact with "Blurby," (not the real name, just what Mug'thol calls this entity, due to not being able to properly pronounce the entity's true name), and envisions him as the equivalent to a golden, celestial slime (think from the Dragon Quest games), but with angel wings. And he believes he's "a palidun of Blurby!"
And his familiar that he communicates through is a leopard slug named Leopald. And, to make it even more hilarious, Leopald has angel wings from a child's toy tied onto him. Now, the kicker with Leopald, is that he's actually a "sage"-built familiar who was formerly a wizard or sorc who was made into a leopard slug for making a mockery of another deity, and was given to Blurby to deal with. And the ONLY person that can hear Leopald, unless someone uses "Talk to Animals" on him is Mug'thol. And here's where it gets interesting. When they (either Mug'thol or anyone using "Talk to Animals" to listen in) hear him speak, he's speaking with a pissed-off, snarky, British accent, unless "Blurby" possesses Leopald to give orders to Mug'thol.
My buddy who is DM'ing this Pathfinder game actually said that if Mug'thol also started preaching "da gud word of Blurby," that there'd be plot hooks of the Gods finding out what "Blurby" and Mug'thol were doing, bc of "Blurby" surging in power from the flood of followers. Yes, a half-orc with the IQ of a carrot, but the Charisma of a Motivational Speaker, inadvertantly creating a new religion. LOL
So, that was my "Dumb/Joke" character concept.
My friend and I are thinking of two clerics of homebrew domains. Domain of girth and domain of lank. We are both rather tall but one of us is rather rotund the other like a stick I couldn't stop laughing as we were coming up with it
My dumbest character concept was actually suited to a pretty particular version of Icewind Dale: basically, all the PCs are Deadpool-like powerhouses with fourth wall breaking awareness, resurrective immortality, insane stats and one abysmally low stat (a 6). Mine was Red, a goblin barbarian with incredible strength, constitution and dexterity, and a 6 in intelligence. He sucks at logic (he believes that the stars that indicate how good a place is, actually mean that the sky is more or less starry there, he once tried to drown a fish, and he doesn't understand that normal NPCs don't get resurrected when they get killed), is incredibly easy to anger and jumps into every combat with suicidal conviction. Strategy is for idiots anyway.
I had a fighter who always wore a giant sock monkey costume. No backstory intended. Just a giant sock.
Alright so I'll be honest this is a character I made for an one-shot and I kinda regret it, the prompt the DM gave the group was "make me cringe and hate you" so I made a tabaxi Great Old One warlock who's patron is Nyarlathotep from the game Sucker for Love and the tabaxi's only goal was to awaken her, summon her and mate with her. Yeah I still regret making the character
Simple: divine soul sorc/celestial warlock: had a contract with a unicorn. In a very cringe meme way, he’s the first brony.
my buddy decided to make a d20 BESM game i was at a loss as to what character to play untill my other buddy decided to play a robot butler to another character and I said he could be my robot butler which led to "the questions" 1 does my character NEED a robot butler? 2. does my character WANT a robot butler? 3. does my character DESERVE a robot butler and "Yes, No, No" was the funniest series answers thus was eventually born "johnny America (AKA Dirk Steelwind, aka Heiro Protagonist) an amagamation of every "too cool, totally Radical" anime protagonist of the early 90s who inserts himself into every setting as the main character dispite lack of ability obsessivly drinks an alcaholic energy drink called "laser cooler" , bases his entire life off of the energy drink mascot "gunner lasercool" and pilots a robot that transforms into a black Lamborghini Countach by plugging his lime green mohawk directly into the car. the robot butler acts as the keys to the robot car and the robot functions cannot be unlocked without him the robots weapon systems include laser firing finger guns, a missile launcher that only hits its target if it hits 4 or 5 other benign targets as well and a "hero pose" that can acctually induce blindness because of hos "totally awesome" it is
A Winged CuFe4 Kobold. In a campaign where there are no metallic dragons.
(Also no flying. Intelligent characters that know a language and could ordinarily fly get 20m/s² of gravity. Those that fly anyway get 50. Permanently. Normal is 9.8.)
Jallen Runoor, the Human "Paladin" (Fighter) who is too stupid to actually have an Oath so he just hits people and acts like Gaston if he was a zealot. He's the archetypical Il Capitano from Commedia Dell'arte
Also if I know the dm well enough to troll them? He ends every sentence with "AHAAAAAAAAAAAA"
ok that first one was actually pretty freaking cool
Serendipity, a halfling wild sorcerer who has very little skill but is very, lucky.
This was the result of me getting terrible rolls for attributes (my highest was 13) so I decided to take a bunch of abilities and spells that reroll or add to dice rolls. I’ve only played her for a one shot before, but it was an interesting experience.
Magnificent
Thanks mate.
@@BrianVaughnVA no problem
Fergus. First character, the only reason I ever considered playing D&D.
He's a blue tabbaxi (A referance to a popular Skyrim mod, because I didn't really think much of my plan through), who doesn't believe in magic or the gods and any magic anything are strange coincidences; However, he randomly casts magic out bursts of some random spell of any level. Think wild magic, except the spells happen at anytime anywhere and it could literally be any spell.
Here's where that character got me:
From what I remember, he nearly killed a wizard and a boat captain who where fighting each other, scarred some mindflares for life with an image of his face melting, got turned into a sad plant, made flower peddles appear, grew 10'11 for a few hours, and may or may have not summoned some dead skeleton protectors for the accidental mandatory village beach party (It could have been the guy who was trying to summon Satan and failed, nobody really knows), in that order so far.
He now has a simple backstory that in of it's self a reference to the Skyrim mod I based the name on, except him and his brother switch places in terms of fur color and the races where changed to fit in the D&D world better. And he only goes on these adventures to remember the specific details of his sad past, thinking that going with the flow will somehow bring him to his goal.
And I created a tradition to bring him as my first character to see how long I can keep him alive. longest so far is the current campaign (which to be honest, the others didn't last long despite being mostly the same people) he managed to finally get pants. Yeah I made a mistake in making him and forgot to buy some clothes, so I want to live up to that mistake in every game. And the reasoning for coming back to different games despite DYING, is a agreement with a vampire priest. Not going to extend on that last part.
Inigo?
@@littlegoblin2667 Bingo.
you've won an imaginary cookie.
@@PantherCat64 thanks for the cookie
The first one is just Dr. Alto Cleff
Worst ive ever made.
- essentially a warforged shaped like the old toy mechanicle monkey the size of a human his class was a bard. I made him as a joke purely to see if it could even be done.
The murder pangolin! 😂
A mentally challenged Goliath beefcake.
My first, and to this day only dnd game, the DM kinda just dropped of the face of the earth early into the game. The DM allowed to make a literal 7 foot mountain of muscle, so almost perfect strength, dexterity and constitution, and to balance it out I had low wisdom, intelligence and charisma, so basically the mind of a three year old and was true chaotic neutral.
He was next to useless in a fight with any kind of magic user, couldn't use spells himself (unless it was an ability from the class, path of the beast barbarian, so wild shape was on the table).
He also got into interesting situations with magic. During the early mission when the PC's where making their septate ways to the guildhall to meet for the first time my barbarian ran into a magic riddle chest and tried to open it, wouldn't budge. So he gets the idea to uproot a tree and smash the chest open, as he was swinging the tree to smash the chest, the chest squeaks "don't hurt me." My character stops and looks around and asks "who there" no answer, hoist the tree up again starts to swing again and the chest again said don't hurt me, my character stops, looks at the chest and it said "please"... My character freaks out, repeatedly bashing the tree on the chest until the tree is in splinters grabs a boulder and tries smashing the poor chest with it. The DM was in fits of laughter so to make it so my character can make it to the guildhall the guide shows back up calms my character down and tries to tell me that magic isn't alive and that it doesn't have fear or feel pain... My character starts trying to tickle the chest and it starts laughing and became my characters friend. After that since my character stinks at riddles the DM brings the ghost of one of the founders of the guild to the grove we were in to show the way to the guildhall, there was a catch I had to arm wrestle him. There was also a time where my character head-butted a gnomeish mechanical knight and knocked it unconscious but that's another story.
Tl;dr my magically inept, idiot of a character made friends with a magical riddle chest and arm wrestled a ghost.
My first character ever (which I’m still currently playing) rolled four 1s for my Dex. I rerolled and got three 1s and one 2. I’m also a rock gnome artificer with a -3 Dex modifier. (Got a solid 16 +2 for my INT tho) We just made it so he has no legs and will eventually build some once he gets to be a high enough level but for now he’s riding another player and he has the mounted trait. So far it’s going well.
The modern Magician sounds like a funny npc
An insomniac Warlock.
Nuff said.
Dumbest character concepts? All of them. I love them all and they are great but all dumb.
The hell is a "teething druid"?
I have no idea, I just pictured a Druid that wanted to chew on stuff.
So basically, the pangolin guy either predicted or copied a bit from Killing Bites
The one beginning at 5:43 is my favorite.
That first one sounds amazing, think of it, a guy makes it look loke he's achieving magic without it. Putting in shows and sich and challenging casters to stop him from using magic or to find out how he's doing it.
In a world of magic, some one doing the same stuff in a mundane way would be even more facinsting I'd say
A dragon slayer who is only good at slaying dragons but he is terrible at killing anything else
The shapeshifting into the "Dragolin" wasnt stupid. Just not sussed out well with the gm/dm.
Love the game style, haven't played since 97. 3e forgotten realms setting.
Total Salvatore rip off, short campaigns. Still was fun.