Anyone else feel like omni man needs a slight buff? Maybe make stance cancel faster so something like f3 stance cancel is safe, or make his f2 plus vut up block vulnerable and like -9 on fblack
my main issue with omni man is that every single special move of his can be punished on block. IMO he needs a teleport that is safe on block that cannot combo, so he can get in without getting demolished if the opponent reacts fast enough
Imagine thincin your char needs buffs with a safe overhead that leads into a combo and a armor breaking low that also combos if you thinc he needs a buff just give it up
@@damonward9732 first of all I'm in elder God as Omni man with a 57 percent win to lose ratio. Secondly the safe overhead can be easily predicted as it's part of a string, and his armor breaking low isn't all too great at breaking armor. Thirdly Omni man struggles more than anyone to open people up because almost all of his good stuff is punishable or has a gap.
Omni definitely needs buffs. All you have to do to counter him is be patient. Like you said, all his specials and punishable, and even his normals are as well. He doesn't have any strings to put pressure on your opponent. Best you can do is backdash and hope for a punish or spend meter for the dodge which again is all easily punished by being patient He does have insane meter less damage but it's very difficult to open people up. I almost never lose to another omniman. He's very easy to counter
Bunped into ur channel a few weeks ago and I'm not an Omni player but damn I love watching u play him GOOD! 👍
Love the vids man, keep doing what you’re doing.
Anyone else feel like omni man needs a slight buff? Maybe make stance cancel faster so something like f3 stance cancel is safe, or make his f2 plus vut up block vulnerable and like -9 on fblack
my main issue with omni man is that every single special move of his can be punished on block. IMO he needs a teleport that is safe on block that cannot combo, so he can get in without getting demolished if the opponent reacts fast enough
No your just bad Omni has very good normals he shouldn’t be as good as he is now👎🏿
Imagine thincin your char needs buffs with a safe overhead that leads into a combo and a armor breaking low that also combos if you thinc he needs a buff just give it up
@@damonward9732 first of all I'm in elder God as Omni man with a 57 percent win to lose ratio. Secondly the safe overhead can be easily predicted as it's part of a string, and his armor breaking low isn't all too great at breaking armor. Thirdly Omni man struggles more than anyone to open people up because almost all of his good stuff is punishable or has a gap.
Omni definitely needs buffs. All you have to do to counter him is be patient. Like you said, all his specials and punishable, and even his normals are as well. He doesn't have any strings to put pressure on your opponent. Best you can do is backdash and hope for a punish or spend meter for the dodge which again is all easily punished by being patient
He does have insane meter less damage but it's very difficult to open people up. I almost never lose to another omniman. He's very easy to counter
You can choose which side you'll be when you do 1-2-grab by holding either left or right on d-pad or stick
Mk characters move too stiff with this new fighting Mechanics of blocking, parrying and waiting to hit someone.
0:01 LETS GET READY TO RUMMMBBBBBLLLLLEEEEE
Love it when they quit mid combo