I Have One Question About Bungie's New Game

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  • Опубліковано 5 чер 2024
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КОМЕНТАРІ • 392

  • @DrakesdenChannel
    @DrakesdenChannel 11 місяців тому +372

    I'm certain it's a conversion reboot, there will be but a few links to the original frame. I wouldn't be surprised if the majority of the concepts were scrapped for a new context.

    • @Herobuilder21
      @Herobuilder21 11 місяців тому +17

      Based on the lore from the ARG, it seems shockingly in line with the original. The only glaring difference I've noticed is the fact that the ship in the trailer is supposedly the Marathon, despite clearly not being a hollowed Deimos

    • @deriznohappehquite
      @deriznohappehquite 11 місяців тому +7

      @@Herobuilder21t could be a highly stylized, hollowed Deimos.
      From my POV, the “potato bomb” looking Marathon you see out the window of the Pfhor ship was asking for an artistic redesign.

    • @Herobuilder21
      @Herobuilder21 11 місяців тому

      @@deriznohappehquite I want to say you're right, but bungie is run by the kind of nerd-artists who would strive for an accurately designed body in space, making the uniquely shaped asteroid into a perfectly round earth moon doesn't seem their style

    • @starkiller332
      @starkiller332 11 місяців тому

      @@Herobuilder21 this might be too out there but its possible that the moon the ship crashed into is marathon not the ship it self

    • @LongboardJesus
      @LongboardJesus 11 місяців тому +2

      I’d bet it’s gonna be a lot similar to what Apex is to Titanfall. I’m sure there will be a ton of references in map design, but your average player will be focusing more on gameplay. Sure a few might see it once and think it’s cool, but most will be too young to have played marathon and understand it or too busy not dying. The game’s lore sustenance will be from FOMO events.

  • @1Orderchaos
    @1Orderchaos 11 місяців тому +472

    The problem is that, this isn't the same Bungie who made Halo, or even the original Marathon for that matter. I think they're using what's ever in the vault to make whatever they want, and ignoring what came before it. Remember everyone, people move on and Bungie isn't known for Halo anymore, it's known for Destiny now, and anyone who did work on Halo, is probably all gone now.

    • @Inexpressable
      @Inexpressable 11 місяців тому +12

      Where did the original Halo guys go, thats what Ii want to know. and if they're still making games

    • @thomasj0330
      @thomasj0330 11 місяців тому +35

      This is a good point that people should keep in mind, but at the same time if there WAS a dev team made entirely of people that worked on the original marathon, their skills and expertise are severely outdated in today's gaming industry. Having the original team wouldn't guarantee the reboot would be great, and not having the original team doesn't guarantee the new one will suck. Just hope for the best and prepare for the worst.

    • @nedflanders4158
      @nedflanders4158 11 місяців тому +30

      ​@thomasj0330 do you think people stop learning once they start a job? If the dev team from the original were still working. They would have the same skills as any other devs in this current era.

    • @TGG3909
      @TGG3909 11 місяців тому +22

      There's merit in the "old guard" theory. Look at Calisto Protocol, it was made by the original people behind Dead Space, hailed as one of, if not the, best horror shooter around, and yet CP was not good.

    • @ryxrr7207
      @ryxrr7207 11 місяців тому +4

      It's the same for most fandoms.
      Take NFS for example, 8/10 fans screaming all the time to EA "make another Underground/Most Wanted!!!!". How many of the devs that actually worked the main parts of those games work in EA and it's companies? They don't care, they just want their 20yo game again and they won't get it from EA.
      It's the same with Bungie. Bungie us just Destiny now, and this Marathon will be the same. See you guys again, when Bungie takes content away from this game too.

  • @clueso_
    @clueso_ 11 місяців тому +538

    It is possible they worked on a reboot or sequel to the 90's Marathon games, and during the testing phase some of the devs used assets from it to build an extraction PvP map from it, just for fun, and through development, they shifted the focus to that particular mode only - similar to what happened with Titanfall 3 which became APEX Legends.
    There could be numerous things having gone on behind the scenes that lead to this outcome, without it requiring clear intent or planning, and it just "flew" in that direction.

    • @Hex1010
      @Hex1010 11 місяців тому +44

      apex legends legit a battle royale cash grab, tf3 would've been better tbh

    • @dizzyndead
      @dizzyndead 11 місяців тому +8

      @@Hex1010 fr

    • @clankfish
      @clankfish 11 місяців тому +6

      @@Hex1010 no doubt about it

    • @YourBlackLocal
      @YourBlackLocal 11 місяців тому +6

      Who told you that Apex legends was supposed to be Titanfall 3 then got turned into a BR?
      From what I understand they didn’t even attempt Titanfall 3 until recently and scrapped the project.

    • @clankfish
      @clankfish 11 місяців тому +36

      @@YourBlackLocal ex dexs have confirmed that this was the case, they ditched development of titanfall 3 around the time that the battle royale craze started and they began development of apex legends instead

  • @lukeX2m
    @lukeX2m 11 місяців тому +302

    World building is incredibly hard when trying to create a top tier space for players to interact with. The lore development and reasons for players doing what the game is centered around gets exponentially harder and more time consuming on big projects like this. Bungie is renowned for creating magnificent worlds that’s take the player out of reality and into a fascinating universe. It’s quite obvious that Bungie saw all the marathon lore and story elements and realized that it would cut off years of development. Beyond that many of the original story points in marathon are conveniently easy to relate to an extraction based game. Essentially you can summarize this entire point in one phrase: work smarter not harder.

    • @MAKOS-ky5my
      @MAKOS-ky5my 11 місяців тому

      The world is already built dense fucking space colonizers , AI descending into madness and trying to achieve immortality while there are snipets of how vagina mouth monsters procreate and get turned into cyborgs AND TIME TRAVEL TO THE PAST

    • @zerocore_
      @zerocore_ 11 місяців тому +6

      This comment perfectly describes why relying on the Marathon IP can be greatly beneficial for development.

    • @funtourhawk
      @funtourhawk 11 місяців тому +1

      Clearly don't know current day Bungle lmao...reuse, recycle, repeat...that's all they do now lol

    • @lukeX2m
      @lukeX2m 11 місяців тому +5

      @@funtourhawk that’s exactly what they are doing. Reusing already established work. I’ve played 1k hours of destiny this year, I’m pretty familiar. The question of it being a good or bad strategy is up to each individual.

    • @CrizzyEyes
      @CrizzyEyes 11 місяців тому +2

      But it's insanely easy to contrive a scenario for an extraction game. Look at Dark and Darker, or any other extraction genre game for that matter.
      There are multiple things that bother me about this. Why didn't they give it a subtitle to differentiate it from a direct sequel or prequel? Why is the art style completely different now and incredibly overdone/overused? It looks like a blend of Mirror's Edge and the awful not-80's "vaporwave" aesthetic that is so overused in newer games. Basically a kid's idea of what 80's aesthetic and color coordination looks like. It's frustrating, because I kind of like extraction games, but I also like Marathon _because it is Marathon_ . There was nothing at all recognizably Marathon in this trailer. I'm not talking about game mechanics, but just iconography, setting, set pieces. _Anything_ .
      This reminds me of when Arkane tried to make a -shock games successor and Bethesda forced them to name it "Prey" because "we still own the rights for that, might as well use them" even though a game with that exact title was released 10 years prior. It's an incredibly petty way to save money especially for a AAA publisher.

  • @Cwhp
    @Cwhp 11 місяців тому +140

    1:52 Bungie is currently also working on a new IP alongside this project named "Matter" for a new creative universe. With that being said I believe that this Marathon reboot is a means to quickly enter the Extraction Shooter genre while it remains hot and fairly uncontested with a strong foundational universe to cut down on development time by bypassing the need to reach the standards for lore and backstory Bungie IPs are known for.

    • @scottyperes9160
      @scottyperes9160 11 місяців тому +12

      I’m fairly certain that “Matter” was the in-house code name for the Marathon reboot.

    • @javannapoli2018
      @javannapoli2018 11 місяців тому +20

      @@scottyperes9160 multiple insiders have said that 'matter' is its own thing, supposedly Marathons code name was 'Goliath'

    • @Mr-ezcook
      @Mr-ezcook 11 місяців тому +4

      All of their successful games are one word like halo or marathon or destiny, I've only just noticed that

    • @Cwhp
      @Cwhp 11 місяців тому +4

      @@scottyperes9160 It wouldnt make sense to trademark an in house name.

    • @TorvicIsSanta
      @TorvicIsSanta 11 місяців тому

      Standards for lore and back story
      Idk man, I played destiny

  • @SASJinno
    @SASJinno 11 місяців тому +24

    I imagine the decision to use Marathon for an extraction shooter is because the story was very much told through environmental storytelling. Progress through an area - find a terminal to learn more. All the while working with/for different key actors along the way.
    That concept I think lends well to extraction - and you can start shifting that storytelling from just terminals to other collectable McGuffins in the world.

    • @deriznohappehquite
      @deriznohappehquite 11 місяців тому +2

      Yeah, Marathon’s level design is “teleport in, kill enemies, read terminal, kill enemies, accomplish objective, kill enemies, read terminal, kill enemies, solve puzzle, kill enemies, get lost, kill enemies, accomplish objective, read terminal, teleport somewhere else”
      It’s not a story driven game in the same way as “The Last of Us”, or something like that. The storytelling is all environmental or text based.

  • @spvcejames
    @spvcejames 11 місяців тому +18

    Even though Marathon doesn't have such a massive fanbase clamoring for it to come back like most 90s games as you said, they're definitely not hinging the success of it on namesake alone. But I think its important not to ignore how much conversation and hype that can be generated around concepts such as "notable studio bringing back their old IP" is whether or not that name is popular on its own. Bungie itself is popular, basically a household name, its an easy conversation builder in journalism and marketing to say they're bringing back their original IP, even throwing buzzwords like "the original Halo" and stuff goes pretty far in marketing.
    Also they probably realized they should start expanding outside of just Destiny and its easy to build a second franchise out of something instead of starting from scratch.

  • @mellomanic6767
    @mellomanic6767 11 місяців тому +5

    my best guess is that it was easier to pitch a reboot to an existing IP than a brand new one, that’s becoming more and more common in pretty much every industry

  • @PantsuMann
    @PantsuMann 11 місяців тому +12

    Wow I really love the art style they are going for. Being a huge Homeworld fan I love the industrial multicolor look. I've only played a limited amount of Marathon as we never had a Mac in our home, but I expect Bungie to deliver something that would satisfy old fans. If the anti cheat is solid, this is a go for me as I don't play those games usually because of the cheating.

  • @starkiller332
    @starkiller332 11 місяців тому +38

    I would like to mention Halo 1 was originally going to be set in the same universe as marathon and alot of the games lore and story was built on marathon's lore and before halo 2 came out i think they still intended to fit halo's lore into marathon somehow but later scrapped it and changed halo 2's story to what we know now. And with alot of lore, concepts and even direct references to Marathon in destiny i dont think its as hard as you think it is to make this extraction shooter based in the marathon universw since in a way Bungie never really left marathon. And with bungie redefining FPS games with halo 1 and with destiny redifining live service games with i think theres still a chance for them to redefine extraction shooters with marathon since this is the first large scale company making a full extraction shooter i think.

    • @nyalan8385
      @nyalan8385 11 місяців тому +1

      Yeah for some reason Bungie is strangely talented at sticking to and working on ideas over multiple decades even when almost none of the people who originally worked on it are still there anymore

  • @sethington719
    @sethington719 11 місяців тому +4

    As someone who plays a LOT of Destiny 2 PVP, no Bungie does not care about cheaters, or at least nowhere near as much as fixing glitches and progressing the PVE content. Now having a standalone PVP game might shake up their priorities though, or at least incentivize them on finally making an anti-cheat work for them.

    • @zeromythosver.
      @zeromythosver. 11 місяців тому

      They did spend a LOT of money to go after cheat sellers over the past few years
      The sad thing is that this probably wasn’t in the interest of caring about or protecting Destiny 2, since its PvP is being left to rot, makes me think it was possibly done with Marathon largely in mind
      D2 PvP hasn’t had cheating this bad since the Y3-Y4 era, although cheating spikes anytime population is low though, so that probably explains it

    • @jadendobbs
      @jadendobbs 11 місяців тому

      Marathon getting dedicated servers before D2 PvP pretty much made me give up on it.

    • @splicedbread
      @splicedbread 11 місяців тому

      Bungie goes out of their way to state "no steam deck support" because they claim linux platforms hosts the most amount of cheaters.
      They want to stop cheaters, they dont want to do any work to stop cheaters.

    • @deriznohappehquite
      @deriznohappehquite 11 місяців тому

      @@jadendobbsHow would moving Destiny 2 to dedicated servers even work?

    • @jadendobbs
      @jadendobbs 11 місяців тому

      @@deriznohappehquite idk i don’t work at bungie but i’m just saying PvP has pretty much been neglected, so ive pretty much given up on it

  • @kriterer
    @kriterer 11 місяців тому

    I had kind of been wondering this, but I think it's about how much actively interactable space there has to be in an extraction shooter, and using Marathon gives a huge amount of lore and themes to help them produce a huge map that actually has consequence in story and gameplay.
    Like, a random standing structure in a game like this would typically just be a good opportunity for loot or cover, but, by taking all of the work that has previously done on Marathon, there are numerous options for each structure you come upon related to worldbuilding, giving the game more depth in a consistent and accessible way.

  • @lollolson
    @lollolson 11 місяців тому +4

    because marathon is a fucking cool name

  • @sentane8031
    @sentane8031 11 місяців тому +3

    I kinda wanna see an extraction shooter x singleplayer story x traditional multiplayer game, I know marathon won't be this but it would be cool. You have the item gathering sections be pvp extraction shooter segments, the singleplayer segments allow for the alien invasion plot, so do the traditional multiplayer segments, these could be like COD's zombies gamemode where you try to survive aliens or pvp match with no item loss just a reduction in something like a reputation that allows you to earn money faster or something. The security guard part of the plot would fit wonderfully here aswell, you could just be a mercenary hired to do these jobs.

  • @athrixxs
    @athrixxs 11 місяців тому

    gotta love the artstyle of marathon though

  • @deriznohappehquite
    @deriznohappehquite 11 місяців тому +1

    Describing Marathon’s story as “a security officer fighting off some aliens” is underselling it somewhat.

  • @OmegaF77
    @OmegaF77 11 місяців тому +1

    Plot twist: "Colony Ship for sale, cheap" will be in the game in all of its glory, including "A converted church in Venice, Italy".

  • @extremecat9863
    @extremecat9863 11 місяців тому +3

    I think that they are using the Marathon IP because the lore that they have constructed for the game is too expansive to be left untouched. The story is really well thought out, and sometimes crazy (Marathon infinity) and so it would be best for them to expand on an existing story.

  • @transcendkira
    @transcendkira 11 місяців тому +1

    I think the restrictions imposed by the use of an old IP you mention might actually be a reason why they chose to revive Marathon into this game specifically. It not only gives them a strong foundation to start with but an opportunity to expand upon that old material in a challenging setting being a new genre.
    This style of creative buildup is often credited with resulting in excellent stories; restrictions place barriers with which to test new ideas and encourage creative writing but with a solid and self critical framework guiding it. It basically can help with avoiding directionlessness in the name of unbound creativity that sometimes, just creates a mess.
    Building into a new genre where creative narrative design is already a struggle most developers don't really engage with would really benefit from a strong starting vision, imposed by creative restrictions to overcome.

    • @transcendkira
      @transcendkira 11 місяців тому

      I mean, it's similar restrictions on creative design that made the original Marathon games so notable. Games with such deep lore and narrative design were more or less non-existent at the time in the 3d fps game space due to limitations imposed by available size, being a new medium, etc. but Bungie were committed to finding ways to tell these stories regardless. They achieved this through written dialogue with 'non-human' npcs such as the 3 AI in the Marathon games, or through books, item descriptions, or conversations with corpses in their earlier Pathways into Darkness.
      The restrictions informed exactly how they could tell their stories and thus also informed rules on what would work vs what wouldn't. It also opened up new avenues on how they could tell them that in many modern games, we are clearly missing. The interactions between the AI npcs, their early cryptic messages that you find foreshadowing later story beats and introducing themes implied nowhere else. This stuff is what made the original Marathon great, so it's not just how choosing Marathon imposes creative restrictions on an extraction shooter, but also how going with an extraction shooter imposes restrictions on telling Marathons story, and the new avenues they open up for each other.

  • @SpiderSpiderOnTheWall
    @SpiderSpiderOnTheWall 11 місяців тому

    Probably because the Marathon lore and universe just fitted with this game so much it would be weird if it was a brand new IP

  • @Xenosouls
    @Xenosouls 11 місяців тому

    I genuinely excited for this game, I think that making this game an extraction shooter is honestly a great move for the story they are trying to make, just the idea of a bunch of runners being hired to figure out what happened to everyone in the city already has my brain working a bunch of theories

  • @TechnicalGamingChannel
    @TechnicalGamingChannel 11 місяців тому +1

    Bungie’s design strategy for games now is to make games that last forever. I think they’re using Marathon because they have 3 games worth of world building they can mine for story content. Basically letting the existing IP do a lot of creative grunt work so they can pump out more content for the reboot

  • @rorokaka2
    @rorokaka2 11 місяців тому

    Or maybe, during the brainstorming on how to make a Marathon sequel, someone had been inspired by the title and came up with idea of building a whole new game around marathon theme. Yes, it is strange, it is not an old game but the visuals and setting are absolutely stunning. Brilliant!

  • @doctorstrangepants6706
    @doctorstrangepants6706 11 місяців тому +7

    Marathon will be set in the same universe as the original games.
    A big part of why they chose this setting is that it's a world with already-established deep lore. Part of the reason for Destiny's success is the enormous account of lore that is built into it.
    I recommend checking out My Name Is Byf and his video on the new game.

    • @MAKOS-ky5my
      @MAKOS-ky5my 11 місяців тому

      Marathon infinity had me crying in the fetal position

  • @MetalX34
    @MetalX34 11 місяців тому

    either there is some underlying lore message coherent to the extraction genre, or they’re just doing like prey.
    result of chaotic development may also serve as an explanation.

  • @norbertcsorba4639
    @norbertcsorba4639 11 місяців тому

    Oh thanks for the heads up. Kinda missed the whole its Bungies Marathon .... but its Tarkov

  • @UnkleCletusNW
    @UnkleCletusNW 11 місяців тому

    It makes perfect sense that Marathon was the choice when creating a new extraction shooter. The amount of existing storyline and lore means that the world you're building in already "exists."
    If the main gameplay loop is, 'drop in, fight enemies, loot gear, get out,' you have so much more time to develop and polish those aspects of the game, while writers and directors have 3 whole titles of existing story and characters to develop the lore/story that goes with it. Not as a focus, but as a compliment to it.

  • @RealDiaboy
    @RealDiaboy 11 місяців тому +14

    Frog blast the vent core!
    I can see why they'd want to tap in to that market, especially if they can release on console - I'm a bit gutted it's not going to be campaign or story driven as that was the whole appeal of Marathon originally but I think if they'd announced a new extraction shooter with a totally new IP my gut feeling is that it would garner less attention. Marathon is the forerunner to Halo, after all

    • @deriznohappehquite
      @deriznohappehquite 11 місяців тому +1

      I think people’s idea of a “story driven” game has changed a lot. People think of games loaded with cutscenes and in-game dialogue like The Last of Us.
      Actually playing Marathon is shooting bad guys (or good guys in parts of Infinity), navigating labyrinthine mazes and puzzles, and reading terminals. There were no cutscenes or dialogue.

  • @plebisMaximus
    @plebisMaximus 11 місяців тому +7

    Oh, so they're finally modernizing a really cool old dormant franchise, but they're turning it into a shitty MP only generic shooter? Hell yea, can't wait to immediately cast this announcement out of my mind again.

    • @duncetheman
      @duncetheman 11 місяців тому +1

      My thoughts exactly.

  • @bolicob
    @bolicob 11 місяців тому

    I'm certainly interested and am going to try it out

  • @PotatoPatatoVonSpudsworth
    @PotatoPatatoVonSpudsworth 11 місяців тому +1

    If I had to guess, the project was probably pitched by Bungie as a single-player Marathon reboot following the success of Doom Eternal, but was pivoted into a multiplayer experience early in development.

    • @deriznohappehquite
      @deriznohappehquite 11 місяців тому

      Possibly, but Doom is a household name. Marathon is not well known outside of 90s Mac gamers.

  • @sexystalin6961
    @sexystalin6961 11 місяців тому

    the trailer looks super fire tho

  • @thejas123rapperdude
    @thejas123rapperdude 11 місяців тому +1

    1:22 I can assure you that atleast 1 million people are interested in the game based on nostalgia alone looking at the view counts of youtube videos about/reviewing Marathon.

  • @MAKOS-ky5my
    @MAKOS-ky5my 11 місяців тому +1

    I played the original marathon recently you can try it as well its free and i can see how it can turn into an extraction shooter how you go through terminal to terminal completing the tasks AI tell you to get extracted out of the mission area with good writing and accessing terminals making the game easier for you with good writing as someone who was born after 2003 i can tell you that this game had me hooked with the bad graphics

  • @NukeZoned
    @NukeZoned 11 місяців тому

    god damn the aesthetics of this look amazing, also great seeing new extractions shooters coming out and by bungie no less, might have to main this game

  • @darth_hylian
    @darth_hylian 11 місяців тому +1

    I think it's so they can come around full circle and reimagine the early stuff. Like a passion project. Bungie has always been into easter eggs and referencing things. Well this game can be one big nod to their OG franchise

  • @ryanstoyan8980
    @ryanstoyan8980 11 місяців тому

    As someone who is in that group of 50 or so people who love the OG marathon games I have to say it was a rollercoaster of emotion being hyped as hell for a marathon reboot and then wildly disappointed by learning it was an extraction multiplayer shooter. I think what makes marathon actually stand the test of time is its insane storytelling and narrative focus and I'd love to see it's great characters and plot modernized since it was restrained to being told via text files in the original because of how old it is. Instead we are getting a multiplayer only game and that's a big bummer to me. Maybe they will somehow work the narrative into it in a satisfying way but I personally don't see it happening.

  • @csdgay
    @csdgay 11 місяців тому

    im excited for this one tbh, all the existing extraction shooters have some sort of catch that make me not want to play, but the genre seems sick

  • @flamingscar5263
    @flamingscar5263 11 місяців тому

    an easy reason Bungie probably used the Marathon IP is that its just easier then registering a new IP, they have been sitting on the IP for 30 years, so best to use it eventually

  • @rolfathan
    @rolfathan 11 місяців тому

    I never played Marathon, but I was always interested in where Bungie started. I liked the world and aesthetics, and it looks like they're doing a good job of updating it. I can now sort of experience the world they started with, without having to go ad play a somewhat clunky older game.

  • @ElSelcho77
    @ElSelcho77 11 місяців тому

    Gaming all waking hours in the '90, shooting everything in about every FPS I was wondering, why I've never heard of Marathon. It was an Apple exclusive. You mentioning "appealing to about 50 people" makes a lot more sense now :)

  • @theeggmankingstreasurestas5007
    @theeggmankingstreasurestas5007 11 місяців тому +1

    I FUCKING LOVE GARBAJ!!!!!!!!

  • @draco18s
    @draco18s 11 місяців тому

    I'd like to know more about the Marathon universe. It isn't one I ran across back in the day, nor have I heard of it until now.

    • @marselo1316
      @marselo1316 11 місяців тому

      “Marathon”
      “ran across”
      heh

  • @Tom_-
    @Tom_- 11 місяців тому

    and they're committing all the weapon design sins, designing stuff from a 1970s esque standpoint where "bullpups are high tech" and thumbhole stock, wraparound grips

  • @atwcat9370
    @atwcat9370 11 місяців тому +1

    I wanna be a bit more optimistic than some of these comments and note that Marathon's method of storytelling, through heavy use of terminals, would work incredibly in an extraction shooter environment.

  • @jimmy21584
    @jimmy21584 11 місяців тому

    Next from Valve: Half Life 3 but it’s a 3-in-a-row gem matching game with microtransactions.

  • @johnc7389
    @johnc7389 11 місяців тому +6

    It's the fact that it's a little-known title that allows them to freely reuse it. People who don't know won't care, and will just see it as a new title; at most finding about the old Marathon after the fact and being like, 'Oh, that's neat." The people who do already know should mostly understand that it's an ancient and dead franchise, so this sort of full-overhaul type reboot isn't so unwarranted. That said, while I do enjoy the over-the-top, high-florecent take on "modern retro," I do find myself wishing that it had that dark and dingy early-90s aesthetic; just because you don't see much of that in sci-fi anymore.
    Also, Mandalore made videos about Marathon that probably added 1-2 million people to that list of people familiar with old Marathon.
    Also, also: "I Have One Question About Bungie's New Marathon" -proceeds to pose several questions, lol.

  • @anicegg
    @anicegg 11 місяців тому

    such a good youtuber

  • @crackedemerald4930
    @crackedemerald4930 11 місяців тому

    It's an interesting trailer.

  • @benjaminconnor6640
    @benjaminconnor6640 11 місяців тому

    Oh, that's hilarious.
    It's Always been Marathon. Eat the Path

  • @pwnomega4562
    @pwnomega4562 11 місяців тому

    eh, i was interested for a second since its roots is like a single player shooter in a futuristic setting kinda like dead space and or halo, doom but then when you talked about what they were turning into, and i don't think i'd touch it with a 50 foot pole.

  • @Willynelsonthe69th
    @Willynelsonthe69th 11 місяців тому

    restrictions forces and cultivate creativity.

  • @TheBestcommentor
    @TheBestcommentor 11 місяців тому

    I would guess it's mostly because it's hard to build a story and lore in online multiplayer. Most games use comics or unlockable dialogue or just web postings and they don't feel as connected to the game, and few people even bother with them.

  • @enes_karaca
    @enes_karaca 11 місяців тому

    It's essentially a new IP. Since original marathon was a mac game no one really knew much about it this side of the pond even back then.

  • @user-hw6zh1tp5b
    @user-hw6zh1tp5b 11 місяців тому

    Probably to keep a trademark on the name.

  • @tommaguire1354
    @tommaguire1354 11 місяців тому

    Honestly, I just like the name and the trailer looks super polished. Given your point that nobody really remembers Marathon in the first place - Bungie doesn't need to strictly adhere to the original Marathon feel. It's not like there's a huge Marathon base that is going to backlash if Bungie changes it a bunch. I expect it to mostly feel like a new IP just with a dope name that old games used to hold.

  • @joshcaladia
    @joshcaladia 11 місяців тому

    to be honest i don't actually know what an extraction shooter is but it looks pretty cool

  • @alexanderkilroy4902
    @alexanderkilroy4902 11 місяців тому

    I really feel like it will be a lot more mmo then tarkov. From the vidoc they have a big emphasis on discovery and "worlds first" as a draw to the game which makes it seem like there will be seperate servers (probably lore wise timelines). Which allow for discovery and for players to have interactions with random people repeatedly.

  • @marosynth6434
    @marosynth6434 11 місяців тому

    man...as long as it doesn't end like The Cycle I'll call it a win...

  • @yashwardhansingh4787
    @yashwardhansingh4787 11 місяців тому

    I was exited as hell when I watched the trailer. This looked like a bold new reimagining of Marathon. But when I heard it's a service game something inside me died. But it makes sense given the fact sony spent billions on bungie.

  • @joshuab4586
    @joshuab4586 11 місяців тому +1

    I’m only half-surprised they used the Marathon IP, every type of media rn would rather make a remake or sequel rather than a new idea.

  • @LordHengun
    @LordHengun 11 місяців тому +5

    This reeks of trademark protection. IP holders need to use a trademark in commerce at regular intervals or it can't be enforced. This, combined with the fact that HD remakes of old games are all the rage right now, makes it plausible that they're using the name to drum up interest in the franchise for a new audience.

  • @EatThePath-7
    @EatThePath-7 11 місяців тому +4

    I'm interested in the lore (and how it connects or atleast reinterprets the original), not very interested in the game. I'm still going to play it (if it's F2P, which i'll assume for now it is), i just don't think i will stick around with the game for long, between being bored with BR/Extraction Shooters and already knowing first hand how scummy the business practices of Bungie are via Destiny 1 and 2 (specially 2)...

  • @dylanpineda3461
    @dylanpineda3461 11 місяців тому

    I get the opinion restriction on the game setting but too it opens a lot of creativity in the weapon desing, characters, equiment and map setting (Abandone station, new planets, spaceships and etc) and even on the cosmetic department.
    Too whats your opinion on the new hunt updated coming up, still no beatle skin thats really afecting the gameplay in the player base

  • @tombrandis2866
    @tombrandis2866 11 місяців тому

    It was probably to save on world building time (and money)

  • @elliejohnson2786
    @elliejohnson2786 11 місяців тому

    I asked this same question and someone's immediate response was "Money", they literally told me it was cheaper to make a game under an existing IP.

  • @Dethmeister
    @Dethmeister 11 місяців тому

    I never played the original Marathon but I've watched reviews and the lore is very mysterious and deep. That's not why I'm interested in this new game though. This is the first I've seen it and it looks gorgeous. I love the aesthetic. Maybe it would be better as a single player or co-op game instead of an extraction shooter. I'm sure my computer won't be able to run it anyway.

  • @OtherWorldExplorers
    @OtherWorldExplorers 11 місяців тому +2

    It likely would suggested by someone who was higher up. Because it's a good name for an extraction shooter. Would no understanding or knowledge that there was a game previously done by the company with that title. And people were just too damn afraid to say hey you really might want to reconsider.

    • @starkiller332
      @starkiller332 11 місяців тому

      The ARGs imply otherwise

    • @EatThePath-7
      @EatThePath-7 11 місяців тому +1

      Doubt it considering Jason Jones is still at the company + Destiny has had it's handful of references to Marathon in the past (as well as many parallelisms even before the original Destiny came out) + The trailers and ARG have references to the original games.
      I don't know why exactly go back to Marathon, but the devs are pretty much aware of the series and lore, even if for some reason it hasn't been mentioned in the trailers or ViDoc (probably to not confuse people).

  • @arex3632
    @arex3632 11 місяців тому

    It looks very cool, love me some crazy sci fi

  • @call_me_maple
    @call_me_maple 11 місяців тому +1

    My best guess; they're making this game to keep the Marathon branding.

  • @amydoesart3724
    @amydoesart3724 11 місяців тому +4

    I Really wish they keep the centralized weapons from the classic games, it is Something so small but that i still miss a lot in modern shooters

  • @nono9543
    @nono9543 8 місяців тому +1

    Restrictions spark creativity

  • @housbous1096
    @housbous1096 11 місяців тому

    i feel like it really needs a campaign if they want it to succeed.

  • @CorruptInfinityOfficial
    @CorruptInfinityOfficial 11 місяців тому

    You fail to mention that marathon was technically the first fps game.

    • @SmellyCandle42
      @SmellyCandle42 11 місяців тому

      It definitely was not the first. Wolfenstein 3D was released two years before Marathon and there were arguably first-person shooters before that game.

  • @nobyra
    @nobyra 11 місяців тому

    I mean, you said it yourself. I know very little but if the marathon fan base is small to an almost "left behind" stage, is changing the lore that big of a deal. Is the universe that deep and fleshed out?

  • @byehydro455
    @byehydro455 11 місяців тому +1

    damn bungie

  • @thulean.uruk-hai
    @thulean.uruk-hai 11 місяців тому

    The original IP wouldn't necessarily be a limiter - look at Fallout, it did pretty well undergoing a total shift between FO2 and FO3, jumping from an isometric turn-based game into a FPS and exploded its lore into a story many times bigger than it originally was. Bungee can do something similar here, it's just a question of whether they can keep the original personality of the game intact while they do it. They just have to see the original game as an inspiration while building what is practically a new IP rather than just "converting" the existing one. Fingers crossed, this one might have some potential, could actually pull me into extraction shooters finally.

  • @SexyComrade
    @SexyComrade 11 місяців тому

    I think it's going to be something like apex legends and titan fall kinda situation. There is a connection, but a vague at best and it's just Caz it's cool to connect IP's
    And I think marathon just sounds good.

  • @RyeBreadGangster
    @RyeBreadGangster 11 місяців тому

    I'm betting Bungie decided they wanted an extraction shooter first, long before they had a name. When they were concepting a game about shooting other players while racing the clock, they realized "Marathon" was a really good fit for that. I'm not at all saying that was the right choice because of all the history Marathon has as a different type of shooter entirely, but I do think Marathon is a cool name.

  • @KevinFu5100
    @KevinFu5100 11 місяців тому +1

    I'm skeptical of the whole ordeal, but I wholeheartedly accept Bungie coming in as a competitor against BSG (makers of Tarkov), the sub-genre of FPS needs more competition!
    Extraction shooters and cheaters go hand in hand, Hunt Showdown is probably the only major extraction-shooter with the least cheater problems, another notorious example would be "The Cycle: Frontier" with the cheater problem increased ten fold because it is Free to Play
    The Cycle: Frontier is probably the closest example we have with this new "Marathon" game bungie is working on, both are sci-fi futuristic extraction shooters
    The upcoming game probably won't be as hardcore/tactical as Tarkov; as those would drive out the casual players (sadly)
    also, I think the main reason Bungie decided to re-use an old IP, is probably the same reason movie-studios hire well-known actors for movies; to make it easier to push execs and higher-ups of the idea
    all in all, looking forward to what Bungie is cooking up

  • @king_br0k
    @king_br0k 11 місяців тому +1

    A Destiny style PvE extraction type of thing for raids would work

    • @YoutubeCommentor1
      @YoutubeCommentor1 11 місяців тому

      Man I would have killed for this kind of game. I dislike extraction shooters just as a core game mode because it encourages the sweatiest and most unfun tactics to play ever. Tarkov is fine but the reason it stays popular is because they reset every so often where this game I doubt they'll do that.

    • @king_br0k
      @king_br0k 11 місяців тому +1

      @@UA-camCommentor1 the concept of die and just loose your stuff works well for guardians, could be a fun way to add stakes

  • @azieg9ygeb
    @azieg9ygeb 11 місяців тому +1

    You’re the only person I hear talking about this so I predict it won’t go well

  • @MichaelChin1994
    @MichaelChin1994 11 місяців тому

    I was very disappointed to realize it was exclusively an extraction shooter.
    I hope the plan is to show investors or Sony (their now parent company) that a Marathon campaign can work...

  • @Stezell
    @Stezell 11 місяців тому

    Bungie also view bot their reveal trailer on their UA-cam channel and weren’t subtle about it. So I’m somewhat skeptical. Will wait for this game to release and get properly reviewed before buying I think.

  • @craigowen511
    @craigowen511 11 місяців тому

    It's their IP, so they can do what they want with it, there aren't any restrictions. Setting it in that world gives people a talking point. There are already a bunch of videos, like this one, discussing what it means and what the world will look like based on the old games. Its basically easy marketing and a starting point for Narrative and Wold design.

  • @davidhenderson8810
    @davidhenderson8810 11 місяців тому

    there's an open source version for marathon (Alephone) that's still being developed to this day.. I agree, anyone who played Marathon is in their 40s by now, but it's an interesting idea, and at least a few of us remember the game,, Now do MYTH please for the love of God do myth!!!!!!!!!!! And for that matter Oni

  • @tlaloc5432
    @tlaloc5432 11 місяців тому

    I hope this is their cumulative masterpiece with Halo's shooting, destiny's pve mech's loot builds etc, bring it back to their og ip. Bungie's perfected gambit would be so cool to see.

  • @13576bard
    @13576bard 11 місяців тому +3

    I've never played an extraction shooter, but it seems like a genre I'd find fascinating.
    That being said, Destiny 2's PvP has been a bit of a mess for a few years now, and it seems like Bungie likely shifted many of their veteran PvP developers to Marathon. So on the one hand that seems like a good sign, but also they have been letting Destiny's PvP languish for quite awhile, which has kind of eroded my faith that Bungie will handle it well.

    • @holynder3181
      @holynder3181 4 місяці тому

      I have all the same concerns and more. I'm worried they'll make a big deal out of progression and the choice between grinding or paying to achieve that progression. I just want a reasonably priced game that I only have to buy once, but considering what they've done with Destiny 2, that's very unlikely to happen.

  • @ka-uy8yh
    @ka-uy8yh 11 місяців тому +1

    all the comments here are at least 3 lines long, and i just wanted to point that out 'cause it shows how invested most viewers are. and i really just dont get it how you can cram such a quantity of quality content in this short of a video, i applaud you.

  • @STRONTIumMuffin
    @STRONTIumMuffin 11 місяців тому +3

    When I heard it would be a "Seasonal" extraction shooter, My heart imdiately sank and I lost all interest. Definetly absolute nail in the coffin for me after I was so excited for a new bungie singleplayer / co-op campaign in a sandbox. All form no function so far such a rug pull for me.

    • @ryxrr7207
      @ryxrr7207 11 місяців тому +2

      Not trying to be mean or anything.
      But you really had hopes for this? Since the first one it became Destiny's Bungie, not the other way around.
      Bungie only makes always online looter shooters, Respawn only makes battle royale (when it comes to fps), square Enix makes bad decisions and activition milks mediocre CODs.
      A few of the modern rules that people seem to ignore just for a little hype.

    • @STRONTIumMuffin
      @STRONTIumMuffin 11 місяців тому +2

      @@ryxrr7207 just want to make my point clear so there's just a fraction of a chance that people will not buy into corporate bullshit

    • @STRONTIumMuffin
      @STRONTIumMuffin 11 місяців тому

      @@ryxrr7207 really respectfully and well said btw!

  • @CourtDuellist
    @CourtDuellist 11 місяців тому

    What I think is that it shouldn’t be an extraction shooter in the first place lol

  • @Liboo52
    @Liboo52 11 місяців тому

    Based on the trailer it seems like the only thing they’re keeping from the original games is the name

  • @TimAyro
    @TimAyro 11 місяців тому +2

    It's not a reboot. It's just using the name.

  • @unlostmaniac8735
    @unlostmaniac8735 11 місяців тому

    probably not since its a reboot, they just keep the things that work and ditch what doesnt, you answered you're own question

  • @Artifactual484
    @Artifactual484 11 місяців тому

    I didn't think it was actually a hard reboot, but rather just set in the universe or simply a prequel.

  • @lukapitkanen3333
    @lukapitkanen3333 11 місяців тому

    I don’t think it’s a problem that the game is based on the Marathon universe. I’ve never played those games which makes me intrigued because there is already some established lore to dive into. Ofc fans of the original games migh’ve wanted a true sequel but as someone who has no nostalgia for those games, I’m open for anything.

  • @graematter
    @graematter 11 місяців тому

    I think Bungie have always looked at development as: building a collection of assets, looking at what they have, and saying, "what can we do with this to make it good?"
    Now, this is coming from a thirty-something gamer who's most valuable contribution to this discussion includes - at most - having bought the "Collector's Editions" of the first several Halo games and watched the "Making Of" documentaries contained therein. Who doesn't remember the "RTS" version of Halo? (This is me, passing you the grain of salt.)
    I think it's using what they have available. Bungie's titles all have the same kind of setting, so why just make another one? This, they haven't touched the franchise in decades, so it's not in any modern gamers' heads. They don't have to go through all the trouble to create a new universe and backstory, and can update it / market it as a reboot, and continue on with a substantial part of their legacy (especially considering their beloved Halo is tarnished, at this point).
    I would compare it to Apex Legends & Titanfall, right? Simply a much longer timeline between the two iterations of the universe...

  • @Will_Forge
    @Will_Forge 11 місяців тому +1

    They actually said it's not a reboot. Its a continuation.

    • @Will_Forge
      @Will_Forge 11 місяців тому +1

      One thing I think would really make this marathon game really blow up as if they somehow made it so that the ending of the third marathon where the main character is jumping to multiple dimensions is the focus of this game. If they did that they might have the main character drop into the Destiny world for a moment, or maybe even the Halo world, and then a bunch of other worlds they would create fresh and new. They wouldn't have to explicitly say it's Halo to make it look very Halo and not be Halo legally. Cuz at the end of the last marathon the marathon ship itself was jumping between dimensions and alternate realities. This would be a pretty crazy setting and withdraw a lot of people in.

    • @Will_Forge
      @Will_Forge 11 місяців тому +1

      The extraction elements would be that the marathon is only going to be in that dimension for a certain amount of time, and if you fail to return to the marathon you will be left behind. But they need you to gather resources or some kind of artifact from that alternate universe that might have been left behind by the pfor. Anyway this is all speculation, but this would all sell extremely well for probably 10 to 15 years. Lol

    • @Will_Forge
      @Will_Forge 11 місяців тому

      Other games would be scrambling to be included in the marathon multiverse, especially things like Fortnite who aren't extraction shooters and therefore would only benefit by including the marathon main character in their game.

  • @ishashka
    @ishashka 11 місяців тому

    I know that's not how decisions like that are usually made, but what if it was simply some executive going "hey, remember that old franchise everyone forgot about? wouldn't it be cool if we revived it?"

  • @ShinoSarna
    @ShinoSarna 11 місяців тому

    I think devs at Bungie genuinely wanted to return to Pathways into Darkness/Marathon multiverse. Everyone who is a fan of Marathon wanted a followup because it's plainly apparent so many more stories could be told in it.
    I mean, Bungie devs have been making Marathon references in their other works.

    • @Deliveredmean42
      @Deliveredmean42 11 місяців тому

      Surprise they didn't went with Pathways into Darkness for their Extraction Shooter. I guess it makes a lot more sense than Marathon given the theme.

    • @ShinoSarna
      @ShinoSarna 11 місяців тому

      @@Deliveredmean42 So like, procedurally generated ruin dungeons? Could be interesting.