I've been through a couple of these and there is great risk v reward factor in my mind. If you are not careful, falling gravel can break the ones you want to brush. My 2 cents, dig around the structure and tackle it top down to help avoid the above.
Another important tip: Bring a stack of wooden fences to make sure that creepers can't fall into the digging area. And be sure to light up the fence and the dig site itself.
The first ruin I found I dug out the top of the tower and then covered it with wooden slabs and used a trap door and ladder to climb in and out of. The second one I found partially exposed in a cliff face hanging over a cave. I had to wall up the cave put a roof over it and rebuild part of the floor before I could begin exploring it.
An archeology villager profession could be great It could give maps like the cartography does, and make bricks even more renewable Maybe even make things like gravel and sand renewable
I am IMMEASURABLY hype about how much life these structures breathe into Minecraft-I really hope we keep getting things like this, and history added. I don't even care about the lore, really, it just makes the whole world feel less cold and empty!
Minecraft feeling cold and empty, is what makes it great. Even better is being on an smp server, and it being cold and empty, until you meet another person. Then you team up, or become rivals... its just an awesome game, full of surprises, and new experiences.
Trail Ruins are had to fine 9 times out of 10 it’s either underground or in the ground and inside a pool of water. And so what I do is I just have my own world and just use chunk base. It’s also kind of the reason why I stop playing in one of my friends is Realm too much because they just don’t want to give the seed number to me so I could help find the shards and stuff and help us get everything that we find in the museum that we have.
23:30 makes me think of those roman and greek baths where there are layers which are being heated to heat a pool/bath, there were blast furnaces there so i am sure thats what its supposed to be
Decor 1: rock with box Decor 2: rock with titanic fragment Decor 3: rock Decor 4: rock with terracotta Decor 5: rock with slightly more terracotta Decor 6: rock with more terracotta Decor 7: rock with easter egg
Wattles the last sherd texture you were confused about is something called a “sheaf” of wheat. And if you look at the wheat sprite it looks like what’s on the pot only pointing up and down and not diagonal.
It would be cool if brushing non suspicious gravity blocks could reduce their size like in mc live 2020. I can see so much potential for building and map making
If you're the kind of player that likes to branch mine, grind resources, fish, or any of these slow minecraft systems then the trail ruins is perfect for you. But if you're a speed runner or enjoy any of the fast paced systems of the game like fighting mobs or parkour, then this feature might not be for you. This needs to be emphasized because I can already hear bored groans from players interacting with the feature and not realizing this.
I’m not sure but the ruins i have been finding must be extremely unlucky as they are a tower with the top far above the rest and always tiny with none of those cool rooms
@@chameleonlord8621 I've been searching for hours on bedrock and just came to your message and instantly found one, thanks a bunch man, would have probably never been able to find one.
Crazy that I didn't even know what this was but I found some suspicious blocks and terracotta while boating around to find a start village (it was pretty close to spawn too)😊. Haven't played in a year and didn't even know what this update was. Definitely gonna go back and check it out cause I took down the coordinates!
Or maybe Copper Armor, that is slightly stronger than leather, but is weaker than Iron, and is good enough to protect players or something. I'm tired of Copper just being used as lightning rods, building blocks, and now just brushes. Still, I'd love to see a bigger use for Copper.
Copper Armour would be good with Curse of Binding if it makes lightning have a higher chance to strike you it would be funny to trick someone into equipping it
I see lots of people theorizing about who lived in the Trail Ruins, and everyone says ancient villagers. I just don't get it, the answer is obvious to me. This belonged to the ancient lost civilization, or the "Ancient Builders" as some people call them. They are way way ahead of their time, they even made a digital 8-bit sounding music disc! Amazing video as always wattles, oh and btw the Sheaf sherd is actually a sheaf, a bundle of wheat. A "sheaf of wheat" if you will.
I know I'm late, but I think it would have been really cool if that had added another workstation in the game, but make it fully decorative and name it "Unknown workstation" or something. Even give it a crafting page that doesn't make any sense. Make it uncraftable. Some sort of ancient technology. Then in a few updates they could like give it a purpose.
Hey man, the difference in bedrock at 16:40 is so important, because I dug out the top of 15 ruins before I realized the gap to the bottom was as deep as it was
when digging a trail ruin and youve found the road, the big buildings will always be in the right, and the decor on the left, and the decor pieces are actually good despite their size, as eaach one has gauranteed 2 or more rare sus. and the buildings will sometimes be surrounded by common/rare sus, so mine down the ceilings and walls. one trail ruin, i was getting frustrated in getting no relic and only one sherd, but 7 raiser, 2 wayfinder, one host, and 5 shapers, but remembered this tip, and found relic and 2 more sherds.
When I found the structure at 21:01 I thought it would make for a cute mini farm. When I dug it out, I found mud underneath! Which means there was once water. Add that to the open skylight and this structure probably was for farms! This decor piece at 24:08 could be a planter, but I initially thought it was a troff or watering hole for animals
List of things I wish they would implement for archaeology: 1) Brushes should be able to be enchanted with efficiency. YES its unrealistic, but that shouldn't matter. Its very time consuming to dig these out, and most of what you'll get is just junk like dye and glass. So it would be nice if it could go at least a little faster (It doesn't have to be instant or anything). 2) They NEED more suspicious blocks. At the very least Red Sand! They don't even have to be used in any actual structures, they can just be in the game for the convenience of map and data pack creators. 3) There just needs to be more archaeology structures (right now its just trail ruins, desert temples, ocean ruins, and desert wells), and some easier way to locate the trail ruins.
15:39 A small but helpful tip I've learned: notice how the tower always has two rooms branching to either side. One of these rooms will always have an extra offshoot room, and the direction of that offshoot room is the same direction that the road leads. So if you're unsure which direction the road will go, then clear out the side rooms and find the offshoot, then you'll know which direction to go. Better yet, the offshoot room is most likely in line with the extra structures that're along the road, so you can just dig from that offshoot and hopefully find the other structures without having to clear the road (the road itself always uses the common loot table, so skipping it isn't too big of a deal unless you actually want the loot, or are trying to clear out the whole thing).
The ‘sheaf’ pottery shard is supposed to be a piece of wheat (I googled the definition of sheaf and apparently it just means like stalks of wheat) hope this helps 🙃
The Sheaf looks like the character for an old Atari game called Jungle Hunter. Not sure if that is the correct name for the game hard to remember from like 35 years ago.
16:56 “Maybe you’re thinking of fully restoring it?” That’s exactly what I want to do with this, and the ancient city. I’d like to see villagers live in both of these types of structures these past couple of updates. Maybe even connect them into one structure if I find many, even if it’s time consuming but I’m not a really good builder for my own art, but I’m good at copying generated structure styles and putting it back together like it’s a massive puzzle, and maybe even using similar blocks to brighten them up a bit. I did that in creative mode for all types of ruins. I also find the trail ruins to be a village that was originally located in the badlands biome, because it has plenty of terracotta beneath the surface and the hills. But the villagers that lived in it, they migrated to somewhere cooler and abandoned their original home. So as years passed, it slowly started to sink under the ground due to dust storms in high winds from the weather. (I know this might not make sense, because they aren’t even found in this biome but it’s as realistic as it can get here, I’m not sure why Minecraft didn’t generate them here for it to make more sense). And I think having them rebuilt there would be very fitting and more distinct from other villages, given that the biome doesn’t generate with villages. The ancient cities however, I would assume they originally were built on a flat terrain all colorfully decorated and undamaged, the villagers were really rich, in the plains biome, even if they already do have villages. But the plain villages are the way they are now because they lost so much money when their original city got fallen into the ground and buried for thousands of years. And then the warden found it and claimed it as its own “home.” That’s about as realistic as I can get with the stories for both these structures history, obviously, the way they look, humans built them (villagers) and now the player is here to potentially change that (me at least).
I think adding something to reflect real life stratigraphy, that being the different layers of rock in the earth, with different structures at different y levels being of different times, would be cool. We can already do this to some extent, with the trail ruins being more buried then jungle and desert temples. It would also be cool to see shared motifes among related civilizations.
I would suggest to make a branch mine from every corner of the tower up to 20 blocks. This makes sure you find every room from every direction of the tower and know if one direction isn't a waste of time to dig out.
I'm so glad 1.20 will finally finish the Caves and Cliffs update (other than the bundle) I mean, who could've guessed Caves and Cliffs Part 4 would happen?
Just an idea. Re the chickens and having to kill them to get feathers. IRL birds drop feathers on a fairly regular basis. Maybe this could be added into the game. A chicken has a chance to drop a feather maybe once each Minecraft day. You would occasionally find one in the wild, but if you farm them, build up their numbers then you’ll get feathers as well as eggs.
Right, no idea if people will read this, but anyone have the problem of only finding the top of the trail ruins? On bedrock, nothing underneath. It's so annoying
MEE TOO I’m just a bedrock player and I think I’ve found like 20 trail ruins and it’s only about 10 blocks on the surface and nothing below. Also the rarest thing I’ve found is one of those pot designs. Still no disc or armor trims mostly candles coal wheat and wooden hoe
i’ve just logged onto my minecraft bedrock world and found a trail ruins and turns out you have to dig down 10-20 blocks to find the rest of it but it is for sure like in the video and also huge. i found lots of pottery and also all four armour trims in just one trail ruins
I found on in a cave ….. it’s quite literally a Geode & have been taking my time cutting open said geode to find out … there was another chunk of village UNDER THAT VILLAGE !!
I discovered the Trail Ruins generation bug on Bedrock, the bug code MCPE-169988, "Trail ruins top tower structure is detached from the main structure".
12:01 you broke the gravel (edit: you can hear a difference in the breaking sound) even while using the shovel. I would go further to suggest digging with your bare hands (enchanted pickaxe is fine though bc it won't break the gravel any faster)
i wanted to be an archaeologist but for disability reasons couldn't be and now i have a minecraft world specifically for rp'ing as an archaeologist. it's amazing
You say the ancient civilization was so advance, but literally all the work blocks can be found in villagers 😅 The only special blocks would be the anvil and coal block
Found one walking along a frozen river on a server. Thought it was a random block someone left and realized what it was but I thought it was just a small thing. Hope no one else found it before I get back and dig it up.
1:48 How’d you get rid of all the stuff burying the Trail Ruins? I’m currently trying to get rid of everything but idk how to do it like this, been working on it with a brush, a pickaxe and torches, can you please help me out?
I thought I would hate the trail ruins... I am so effing addicted to it.. ive even started feeding dolphins to lead me to underwater structures to get suspicious sand 😂😂😂 I think im addicted to using the brush...😂
Soo I excavated one, and it had a system of like labyrinthlike stairs and tunnels underneath, that a cobbled deepslate thing led to. does that belong to the structure?
On bedrock[xbox] i found a trail ruin that had a double tower, spawns like normal but if you go under the first tower your met with another tower, that ment it had 2 main roads, and multiple biuldings and a wired furnace tower near the end of the bottom road
I wanted to point out (still haven't played the update) but you say theres no sus gravel near the edge of the structure, but since you used a clear command to remove the stone, isn't it possible it WAS there, but fell and broke without stone under it?
My wife and i were exploring a lush cave and just came upon brick blocks underground and had no clue about the trail ruins and we lost our minds for like 2 hours exploring
So I have a theory the friend shred isn’t actually an iron golem but instead a villager meaning that villagers and ancient builders aren’t related and instead lived in the world together which is why the ancient people were so advanced compared to the villagers of today plus if we take legends in to consider which i don’t think is fully fact we could say the friendly mobs we fought with could have actually been stand ins for the people who used to live in the ancient trails
I found a trail ruins but when I searched the part that was sticking up I couldn't find any other suspicious gravel or anything like that underneath when I excavated it. Has anyone else got this too?
@IChoseAGoodName ok thank you, just to clarify, do you dig right below the top part or do you dig down 20 blocks and then strip mine to the left or right to get to the rest of the trail ruin?
is it common for them to not have a structure underground at all? Mine so far havent had anything underground, just dirt under the gravel and terracotta and then digging down 30 blocks of just dirt and stone still nothing
Are they broken on bedrock? I went to over 20 different Ruins today and they only appeared tops. I could dig a 20-block hole underneath it and nothing is there...
I can only guess that the ruins were more by the ancient builders. They're the only ones capable of crafting and moving blocks if I'm not mistaken. Plus I don't think villagers are as expressive with color in the terracotta as builders are/were. I could be wrong though. There might be more lore being made far beyond what we already know.
I've been through a couple of these and there is great risk v reward factor in my mind. If you are not careful, falling gravel can break the ones you want to brush. My 2 cents, dig around the structure and tackle it top down to help avoid the above.
Another important tip: Bring a stack of wooden fences to make sure that creepers can't fall into the digging area. And be sure to light up the fence and the dig site itself.
The first ruin I found I dug out the top of the tower and then covered it with wooden slabs and used a trap door and ladder to climb in and out of. The second one I found partially exposed in a cliff face hanging over a cave. I had to wall up the cave put a roof over it and rebuild part of the floor before I could begin exploring it.
smart and SMART!
@@wattlesplaysYes
That's what I thought to!😮😂
The hole part when Wattles digged out the ruin I was thinking watch out for CREEPERS!😂😮
@@wattlesplays HOW COME I KEEP FINDING THEM ON THE SURFACE?
An archeology villager profession could be great
It could give maps like the cartography does, and make bricks even more renewable
Maybe even make things like gravel and sand renewable
Could give maps to trail ruins
Gravel is already renewable from Piglin trades. SAND is the big one though, people have been wishing it was renewable for years now.
Trail ruins are definitely better to search for on foot, on horse, or maybe a mule or donkey(because they can carry chests that could hold loot).
thats a super smart call too!!
Not horse can carry chest
I am IMMEASURABLY hype about how much life these structures breathe into Minecraft-I really hope we keep getting things like this, and history added. I don't even care about the lore, really, it just makes the whole world feel less cold and empty!
Minecraft feeling cold and empty, is what makes it great. Even better is being on an smp server, and it being cold and empty, until you meet another person. Then you team up, or become rivals... its just an awesome game, full of surprises, and new experiences.
I'm extremely excited about your new guide series. Hopefully, I can watch and keep up with it!
Also BTW elytra is actually the hardest way because because the trees could block the trail ruin from your view you could past like 3 of them
More often than not that doesn’t happen. It could, but it’s less common
@@JoeRoganPodcastirl boi stop exusing the elytra
@@timohara7717 Let’s not add to the toxic side of Minecraft by telling other people how to play, shall we?
@@JoeRoganPodcastirl ok idk why i did that but it doesnt really mtter go and stop the other ones too
@@timohara7717 you’re toxic af. I’m no longer supplying your dopamine by replying
Trail Ruins are had to fine 9 times out of 10 it’s either underground or in the ground and inside a pool of water. And so what I do is I just have my own world and just use chunk base. It’s also kind of the reason why I stop playing in one of my friends is Realm too much because they just don’t want to give the seed number to me so I could help find the shards and stuff and help us get everything that we find in the museum that we have.
23:30 makes me think of those roman and greek baths where there are layers which are being heated to heat a pool/bath, there were blast furnaces there so i am sure thats what its supposed to be
True
LORE!!!!
Decor 1: rock with box
Decor 2: rock with titanic fragment
Decor 3: rock
Decor 4: rock with terracotta
Decor 5: rock with slightly more terracotta
Decor 6: rock with more terracotta
Decor 7: rock with easter egg
Raise your hand if you think Wattles is amazing ✋
✋️
🤚
✋
✋
✋
14:27 Sorry, forgot to tell you, that represents wheat, which you could also find in the trail ruins.
Yup, a sheaf is a bundle of grain stalks like wheat.
Wattles the last sherd texture you were confused about is something called a “sheaf” of wheat. And if you look at the wheat sprite it looks like what’s on the pot only pointing up and down and not diagonal.
Wth
It would be cool if brushing non suspicious gravity blocks could reduce their size like in mc live 2020. I can see so much potential for building and map making
that wouldve been awesome
@@wattlesplays ofc it would've been i still prefer that archeology system we were finally getting dirt and gravel slabs
They said right after the presentation that it was just a mining animation, if you stopped it would return to normal
Anvil slabs.
@@hamlet8179 XD
If you're the kind of player that likes to branch mine, grind resources, fish, or any of these slow minecraft systems then the trail ruins is perfect for you. But if you're a speed runner or enjoy any of the fast paced systems of the game like fighting mobs or parkour, then this feature might not be for you. This needs to be emphasized because I can already hear bored groans from players interacting with the feature and not realizing this.
perfectly put 👏
I’m not sure but the ruins i have been finding must be extremely unlucky as they are a tower with the top far above the rest and always tiny with none of those cool rooms
Exactly what's happening to me, just tiny all the time smh
@@edwinrojas98 on bedrock you have to dig down like 20 blocks to find the bottom portion
Thats cause bedrock version of the game is shit. Get java.
@@chameleonlord8621 I've been searching for hours on bedrock and just came to your message and instantly found one, thanks a bunch man, would have probably never been able to find one.
Crazy that I didn't even know what this was but I found some suspicious blocks and terracotta while boating around to find a start village (it was pretty close to spawn too)😊. Haven't played in a year and didn't even know what this update was. Definitely gonna go back and check it out cause I took down the coordinates!
8:34 flint on first try😂
I'm glad they gave copper another use. I'd love to see more crafting recipes that require copper.
SAME! We need walls and a spyglass stand already!
Or maybe Copper Armor, that is slightly stronger than leather, but is weaker than Iron, and is good enough to protect players or something. I'm tired of Copper just being used as lightning rods, building blocks, and now just brushes. Still, I'd love to see a bigger use for Copper.
Copper Armour would be good with Curse of Binding if it makes lightning have a higher chance to strike you it would be funny to trick someone into equipping it
I'm really excited to be able to follow a Minecraft Guide series from the start. I would love to see you restore a trail ruin in one of the episodes
Oh that's a great idea!
absolutely gonna have to
I see lots of people theorizing about who lived in the Trail Ruins, and everyone says ancient villagers. I just don't get it, the answer is obvious to me. This belonged to the ancient lost civilization, or the "Ancient Builders" as some people call them. They are way way ahead of their time, they even made a digital 8-bit sounding music disc! Amazing video as always wattles, oh and btw the Sheaf sherd is actually a sheaf, a bundle of wheat. A "sheaf of wheat" if you will.
I know I'm late, but I think it would have been really cool if that had added another workstation in the game, but make it fully decorative and name it "Unknown workstation" or something. Even give it a crafting page that doesn't make any sense. Make it uncraftable. Some sort of ancient technology. Then in a few updates they could like give it a purpose.
fletching table
Hey man, the difference in bedrock at 16:40 is so important, because I dug out the top of 15 ruins before I realized the gap to the bottom was as deep as it was
Golden. :3
Also, the "sheaf" Sherd is depicting a bundle, or sheaf, of wheat.
when digging a trail ruin and youve found the road, the big buildings will always be in the right, and the decor on the left, and the decor pieces are actually good despite their size, as eaach one has gauranteed 2 or more rare sus. and the buildings will sometimes be surrounded by common/rare sus, so mine down the ceilings and walls. one trail ruin, i was getting frustrated in getting no relic and only one sherd, but 7 raiser, 2 wayfinder, one host, and 5 shapers, but remembered this tip, and found relic and 2 more sherds.
When I found the structure at 21:01 I thought it would make for a cute mini farm. When I dug it out, I found mud underneath! Which means there was once water. Add that to the open skylight and this structure probably was for farms! This decor piece at 24:08 could be a planter, but I initially thought it was a troff or watering hole for animals
List of things I wish they would implement for archaeology:
1) Brushes should be able to be enchanted with efficiency. YES its unrealistic, but that shouldn't matter. Its very time consuming to dig these out, and most of what you'll get is just junk like dye and glass. So it would be nice if it could go at least a little faster (It doesn't have to be instant or anything).
2) They NEED more suspicious blocks. At the very least Red Sand! They don't even have to be used in any actual structures, they can just be in the game for the convenience of map and data pack creators.
3) There just needs to be more archaeology structures (right now its just trail ruins, desert temples, ocean ruins, and desert wells), and some easier way to locate the trail ruins.
The trail ruins is just a bunch of stucs
I found trail ruins before
Btw use :silk touch
15:39 A small but helpful tip I've learned: notice how the tower always has two rooms branching to either side. One of these rooms will always have an extra offshoot room, and the direction of that offshoot room is the same direction that the road leads. So if you're unsure which direction the road will go, then clear out the side rooms and find the offshoot, then you'll know which direction to go.
Better yet, the offshoot room is most likely in line with the extra structures that're along the road, so you can just dig from that offshoot and hopefully find the other structures without having to clear the road (the road itself always uses the common loot table, so skipping it isn't too big of a deal unless you actually want the loot, or are trying to clear out the whole thing).
The "sheaf" pottery sherd is supposed to be wheat.
The ‘sheaf’ pottery shard is supposed to be a piece of wheat (I googled the definition of sheaf and apparently it just means like stalks of wheat) hope this helps 🙃
The design looks like the Millennium Falcon
The Sheaf looks like the character for an old Atari game called Jungle Hunter. Not sure if that is the correct name for the game hard to remember from like 35 years ago.
Archeologles !!!! 😅 seriously can’t wait for this update any longer.
16:56 “Maybe you’re thinking of fully restoring it?” That’s exactly what I want to do with this, and the ancient city. I’d like to see villagers live in both of these types of structures these past couple of updates. Maybe even connect them into one structure if I find many, even if it’s time consuming but I’m not a really good builder for my own art, but I’m good at copying generated structure styles and putting it back together like it’s a massive puzzle, and maybe even using similar blocks to brighten them up a bit. I did that in creative mode for all types of ruins.
I also find the trail ruins to be a village that was originally located in the badlands biome, because it has plenty of terracotta beneath the surface and the hills. But the villagers that lived in it, they migrated to somewhere cooler and abandoned their original home. So as years passed, it slowly started to sink under the ground due to dust storms in high winds from the weather. (I know this might not make sense, because they aren’t even found in this biome but it’s as realistic as it can get here, I’m not sure why Minecraft didn’t generate them here for it to make more sense). And I think having them rebuilt there would be very fitting and more distinct from other villages, given that the biome doesn’t generate with villages.
The ancient cities however, I would assume they originally were built on a flat terrain all colorfully decorated and undamaged, the villagers were really rich, in the plains biome, even if they already do have villages. But the plain villages are the way they are now because they lost so much money when their original city got fallen into the ground and buried for thousands of years. And then the warden found it and claimed it as its own “home.”
That’s about as realistic as I can get with the stories for both these structures history, obviously, the way they look, humans built them (villagers) and now the player is here to potentially change that (me at least).
I think adding something to reflect real life stratigraphy, that being the different layers of rock in the earth, with different structures at different y levels being of different times, would be cool. We can already do this to some extent, with the trail ruins being more buried then jungle and desert temples. It would also be cool to see shared motifes among related civilizations.
I wish that the clay plants were able to be Changed. into different colors. With dies
This is *far* more interesting than the original descriptions suggested. I'm actually 8nterestes in checking this out, now.
14:27 I think that’s a torch flower
truly on of the wattle of all time
I just watched the entire indiana Jones series(excluding the new one) and this update got me really excited. Also, golden.
I would suggest to make a branch mine from every corner of the tower up to 20 blocks. This makes sure you find every room from every direction of the tower and know if one direction isn't a waste of time to dig out.
W
I'm so glad 1.20 will finally finish the Caves and Cliffs update (other than the bundle)
I mean, who could've guessed Caves and Cliffs Part 4 would happen?
Ahh yes. Wattles my 1.20 investigator
I have yet to find any ruins, but I’ve been binging your videos trying to learn everything I can lol
you need to turn these into mini bases in your new guide
Just an idea. Re the chickens and having to kill them to get feathers. IRL birds drop feathers on a fairly regular basis. Maybe this could be added into the game. A chicken has a chance to drop a feather maybe once each Minecraft day. You would occasionally find one in the wild, but if you farm them, build up their numbers then you’ll get feathers as well as eggs.
Eyy I was wondering what the trial ruins looks like excavated. Didn't expect it to be a mismatch of different buildings together :0
Right, no idea if people will read this, but anyone have the problem of only finding the top of the trail ruins? On bedrock, nothing underneath. It's so annoying
I get this too
MEE TOO I’m just a bedrock player and I think I’ve found like 20 trail ruins and it’s only about 10 blocks on the surface and nothing below. Also the rarest thing I’ve found is one of those pot designs. Still no disc or armor trims mostly candles coal wheat and wooden hoe
i’ve just logged onto my minecraft bedrock world and found a trail ruins and turns out you have to dig down 10-20 blocks to find the rest of it but it is for sure like in the video and also huge. i found lots of pottery and also all four armour trims in just one trail ruins
I found on in a cave ….. it’s quite literally a Geode & have been taking my time cutting open said geode to find out … there was another chunk of village UNDER THAT VILLAGE !!
That final building with the spiral staircase and cartography table. Most likely an observatory!
I discovered the Trail Ruins generation bug on Bedrock, the bug code MCPE-169988, "Trail ruins top tower structure is detached from the main structure".
Does this mean that the top shows and the rest is really deep underground. I found multiple with no underground portion.
In fact, I've rebuilt the entire trail ruins, although with your video I may rethink on how it should look like
Can’t wait for this update!! Thank you Wattles for taking us through this 👍
I really like the wayfinder trim, it seems greek-y to me
23:21 I bet you the tower-ish structure with the brick lines and blast furnaces are massive kilns
Kinda reminds me of the MC Education version they were trying to push. Thanks for this Wattles!
23:28 might be horizontal pillars to hold pottery pots while the building is a giant furnace
12:01 you broke the gravel (edit: you can hear a difference in the breaking sound) even while using the shovel. I would go further to suggest digging with your bare hands (enchanted pickaxe is fine though bc it won't break the gravel any faster)
Love the ruins. I'm willing to wait to find a complete ruin structure
Just found your videos and they are very helpful!
Btw golden
No
14:29 I believe that symbol is for the new flower, I believe the name is something along the lines of Pitcher pot plant
I searched for trail ruins last night, found 3 thanks to chunkbase.
I wish I realized sooner that it goes deeper than 3 blocks down 💀
i wanted to be an archaeologist but for disability reasons couldn't be and now i have a minecraft world specifically for rp'ing as an archaeologist. it's amazing
TIP: if you have decent headphones/speakers you can Hear the difference between regular and Sus blocks when brushing them
I love digging up the trail ruins
I just found a trail ruin just above the stronghold i was looking for, might make a nice build with it
You say the ancient civilization was so advance, but literally all the work blocks can be found in villagers 😅
The only special blocks would be the anvil and coal block
I NEEDED A BRUSH!? I recently found one of these by accident and I just shoveled... EVERYTHING
Found one walking along a frozen river on a server. Thought it was a random block someone left and realized what it was but I thought it was just a small thing. Hope no one else found it before I get back and dig it up.
1:48 How’d you get rid of all the stuff burying the Trail Ruins? I’m currently trying to get rid of everything but idk how to do it like this, been working on it with a brush, a pickaxe and torches, can you please help me out?
it’s a command
/fill
@@nonameguy3 perfect, thank you for the help.
@@Kingkonga200 glad i could help :)
Great exposition on this! Thanks!
So excited for your new season
I thought I would hate the trail ruins... I am so effing addicted to it.. ive even started feeding dolphins to lead me to underwater structures to get suspicious sand 😂😂😂
I think im addicted to using the brush...😂
Soo I excavated one, and it had a system of like labyrinthlike stairs and tunnels underneath, that a cobbled deepslate thing led to. does that belong to the structure?
I lover your Vids, Cant WAIT for 1.20!
U are a genius
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the typos were insane lol@@Sandboy20
The sherd you didn't know is a sheaf of wheat. Basically a bundle of wheat. It's a very old term, from before tractors
I have been playing in snapshot and just stumbled on one of these. I have excavating for 2 days. It is awesome
The trail ruins are incredibly hard to find
14:28 I've looked up the meaning it says stuff like bundled crops like corn soo
Maybe this is wheat?
So hyped for archeology! 🪴
It was Dwarves. That's why they're underground and so many rooms are smithing themed.
I wish they made the trail ruins a map you can get from the cartographer as I would change it to that
yeah i agree 100%
Maybe there was a ancient pillager invasion that was searching for the all-knowing candle and destroyed the civilization.
On bedrock[xbox] i found a trail ruin that had a double tower, spawns like normal but if you go under the first tower your met with another tower, that ment it had 2 main roads, and multiple biuldings and a wired furnace tower near the end of the bottom road
yeah that's the fucking bug it's so annoying
I found my first trailed ruin in the first hours of playing my world....found it while mining. Going trhoughthe cave I found the bottom if the ruins
a sheaf means a bundle of wheat tied together, like the item in Minecraft. i think the sherd does kinda resemble it :)
I wanted to point out (still haven't played the update) but you say theres no sus gravel near the edge of the structure, but since you used a clear command to remove the stone, isn't it possible it WAS there, but fell and broke without stone under it?
Haven't caught one this early in a bit
My wife and i were exploring a lush cave and just came upon brick blocks underground and had no clue about the trail ruins and we lost our minds for like 2 hours exploring
Great video wattles! Any new MC Lets play survival on the horizon? 👀
This structure is very interesting
trail ruins guide = watch every day
So I have a theory the friend shred isn’t actually an iron golem but instead a villager meaning that villagers and ancient builders aren’t related and instead lived in the world together which is why the ancient people were so advanced compared to the villagers of today plus if we take legends in to consider which i don’t think is fully fact we could say the friendly mobs we fought with could have actually been stand ins for the people who used to live in the ancient trails
I found a trail ruins but when I searched the part that was sticking up I couldn't find any other suspicious gravel or anything like that underneath when I excavated it. Has anyone else got this too?
same
me too
Me to can someone explain please?
figured it out, you gotta dig pretty deep like 20 blocks or so until you find more of the ruins
@IChoseAGoodName ok thank you, just to clarify, do you dig right below the top part or do you dig down 20 blocks and then strip mine to the left or right to get to the rest of the trail ruin?
Hearing the sus gravel break all the time, whe wattles is digging, hurts so much 💀
Sheaf is a word that means bundle or bunch tied together like the sheaf of wheat you see in the wheat item icon oh and also golden
is it common for them to not have a structure underground at all? Mine so far havent had anything underground, just dirt under the gravel and terracotta and then digging down 30 blocks of just dirt and stone still nothing
i didnt even know trail ruins existed until i watched this
Are they broken on bedrock? I went to over 20 different Ruins today and they only appeared tops. I could dig a 20-block hole underneath it and nothing is there...
it's fucking annoying because the tower's split in 2
I can only guess that the ruins were more by the ancient builders. They're the only ones capable of crafting and moving blocks if I'm not mistaken. Plus I don't think villagers are as expressive with color in the terracotta as builders are/were.
I could be wrong though. There might be more lore being made far beyond what we already know.
Cant believe Mojang really missed the opportunity to draw little amoguses on sus sand and gravel