Simulating A Virtual World…For A Thousand Years! 🤯

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  • Опубліковано 30 лис 2021
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  • Наука та технологія

КОМЕНТАРІ • 1,1 тис.

  • @DanatronOne
    @DanatronOne 2 роки тому +2888

    This is why I love this channel. I'd love to read about these kinds of scientific papers, but they're just not comprehendable to the average person.

    • @enjoi8688
      @enjoi8688 2 роки тому +76

      What a time to be alive!

    • @nathanfay1988
      @nathanfay1988 2 роки тому +92

      It's worth a shot :) I started out reading Immunology papers in grad school and felt like a complete moron, haha. It took me around 4 hours to understand my first paper because I had to look up nearly every scientific term I came across. Within a year I could skim almost any Immunology paper and get exactly the info I was looking for. It's amazing how much knowledge is out there on the internet, and with time and self-motivation, research papers become surprisingly readable :)

    • @godowskygodowsky1155
      @godowskygodowsky1155 2 роки тому +23

      Have you tried reading these papers? They're actually a lot more approachable than one would think.

    • @Xeab
      @Xeab 2 роки тому +7

      @@godowskygodowsky1155 not all the time though

    • @erdemgunduz3527
      @erdemgunduz3527 2 роки тому +14

      @@godowskygodowsky1155 Just watching the video is much more easier than reading the whole paper. Also watching the paper from 2 Minute Papers is fun, with his voice and commentaries

  • @no-trick-pony
    @no-trick-pony 2 роки тому +2180

    The most mindblowing thing to me is how a paper from 2019 is considered already kinda old in the world of informatics when at the same time I helped my gf getting books with research from the 1950s and 1970s from the library for her bachelor's thesis in her field.

    • @gerunkwon2598
      @gerunkwon2598 2 роки тому +33

      what's her field?

    • @St0n3dCold
      @St0n3dCold 2 роки тому +52

      This is because we didn't have enough computational power in this case to apply most algorithms, for example, the blockchain was prototyped in 1970 but it wasn't useful until recent years.

    • @genegray9895
      @genegray9895 2 роки тому +90

      Let's be real, 2019 was about ten years ago

    • @CosmiaNebula
      @CosmiaNebula 2 роки тому +23

      is her field history?

    • @DharmaScienceRadio
      @DharmaScienceRadio 2 роки тому +8

      That's because college is a waste of time lmao

  • @eskay_mochi
    @eskay_mochi 2 роки тому +1524

    Just imagine the reactions of the papers' authors.
    "YO WE GOT TWO MINUTE PAPERED!"

    • @tomaszgrzybowski9602
      @tomaszgrzybowski9602 2 роки тому +94

      I actually know two of them in person, so i will let them know. One of them is my major advisor

    • @David-xx7ny
      @David-xx7ny 2 роки тому +40

      @@tomaszgrzybowski9602 please share back their reaction if appropriate!

    • @torstenhaedrich
      @torstenhaedrich 2 роки тому +165

      YO WE GOT TWO MINUTE PAPERED!

    • @maxkho00
      @maxkho00 2 роки тому +27

      @@torstenhaedrich Lol you're actually one of the authors. Did you get here through Tomasz?

    • @imranbashir3749
      @imranbashir3749 2 роки тому +26

      @@torstenhaedrich No higher honor than being two minute papered

  • @Azeal
    @Azeal 2 роки тому +367

    it's amazing to see a project of this scale come to fruition, building so much off of our past understanding of so many fields of computer science.

    • @BassRemedy
      @BassRemedy 2 роки тому +1

      absolutely! and especially when u step back and remember we just started with pointy sticks/rocks and we have made it all the way to so much crazy technology that we have today! 🤩

  • @c31979839
    @c31979839 2 роки тому +761

    This is exciting that these ideas are actually being explored. I'd love to play an open world game where the world evolves around me.

    • @GraveUypo
      @GraveUypo 2 роки тому +115

      ultima online was originally like that. they were so proud of their ecosystem. but once it was populated with players, players just killed everything with no discernment and ruined the ecosystem. they had to dial it back.

    • @thinkthing1984
      @thinkthing1984 2 роки тому +6

      This would be intruiging!

    • @rukna3775
      @rukna3775 2 роки тому +51

      imagine no mans sky or elite dangerous with this tech

    • @nientaiho7997
      @nientaiho7997 2 роки тому +10

      Sim City with dynamic environment

    • @owenb6499
      @owenb6499 2 роки тому +46

      My dream is voxel based environments + a reactive world like this. It would make you feel like apart of the world, and not just a player in a game.

  • @BooBaddyBig
    @BooBaddyBig 2 роки тому +439

    If it's reasonably accurate this could actually be used for growing forests. There was a thing on the news, they were talking about reforesting efforts, but the seeds were tending to die. If they have a better idea what would work from simulations, that would help A LOT.

    • @GraveUypo
      @GraveUypo 2 роки тому +23

      simulations would not help at all in those cases.

    • @michaelleue7594
      @michaelleue7594 2 роки тому +87

      This simulation is based on temperature and precipitation. This doesn't account for a ton of variables, and most of the work is graphical (i.e. "what will it look like assuming it grows, and specifically in the absence of outside interference", not "will it grow"). You could definitely account for a lot more variables and build something like this that could be useful for what you describe, but that would require a lot of data that probably doesn't exist, and there's no real evidence to suggest how detailed the model would have to be to return any functional results.

    • @clray123
      @clray123 2 роки тому +3

      Nah, it will just be used for locking down people.

    • @BooBaddyBig
      @BooBaddyBig 2 роки тому +11

      @@michaelleue7594 Still, interesting idea. Maybe it's possible to create an AI that trains from satellite data and predicts the evolution.

    • @clray123
      @clray123 2 роки тому +5

      @@SimonBliss-ju5mq This simulation covers a subject will be happily utilized to empower the current brand of climate maniacs. I can already imagine how people will run such simulations to show us the terrible fate our poor planet will suffer from the horrible climate changes we "cause". This in turn will be used to manufacture fear for new climate-related laws and, you guessed it, lockdowns - such as preventing people from travel in the name of reducing everyone's CO2 emissions. You don't need to believe me. Just wait 5 years and come back here.

  • @realmetatron
    @realmetatron 2 роки тому +170

    One thing they need to add is the fungal network that connects the roots into one biological internet and shares resources around to maximize the health of the ecosystem. Trees that do well and have lots of resources share those with others that are not doing so well. Also, "mother" trees move their roots around and don't take as many resources from their offspring that grows in their vicinity. Modelling this would dramatically change the simulation.

    • @Szaboo92
      @Szaboo92 2 роки тому +14

      Yeah, it's pretty crazy that simulations like this exists, but the fungal network is an other world. I can't imagine that something that complex can be replicated. Or perhaps it can be simplified somehow?

    • @ajtatosmano2
      @ajtatosmano2 2 роки тому +10

      Szabó Bence I have no clue about how simulations like this work, but I think you can stack different maps representing different properties and code how these maps effect each other. If so, it’s absolutely possible to increase the complexity of the simulation by adding new layers to it.

    • @dereknalley
      @dereknalley 2 роки тому +16

      @@Szaboo92 It could be simplified by a "nutrition" variable in an area based on recent plant death with a decaying effect (HAH!) over time. The one thing that struck me most about these simulations that needed tweaked was the tree life/death cycle needs more noise. The 1400 year simulation wasn't long enough to get rid of the obvious generations of trees being born and dying from the shrub/tree epoch transition. It was too abrupt of a cycle change compared to a natural environment. It would be interesting to see a layer added to this model that allowed for randomized tree death through natural causes like fire, lightning, insects, wind, terrain changes, or complete randomness.

    • @MrX-yr6py
      @MrX-yr6py 2 роки тому +14

      @@dereknalley i really wish it would have described the tree mortality, for exactly the readson you described. disturbance regieme is one of the most important determinants of forest characteristics

    • @katethegoat7507
      @katethegoat7507 2 роки тому +6

      I mean at this point if you wanna really be precise you gotta simulate geology, ecosystems, water flow, natural disasters and all the like

  • @MilesSinatra246
    @MilesSinatra246 2 роки тому

    Your channel is amazing! I love how you explain the papers, you're excitement is so wholesome!

  • @ReynaSingh
    @ReynaSingh 2 роки тому +9

    Natural in the virtual. Nice dichotomy

    • @neorientalist
      @neorientalist 2 роки тому

      Trees inside simulation for thousands years think that they live in real world with unbreakable laws of physics

  • @10thletter40
    @10thletter40 2 роки тому +145

    This was quite fun to watch, I can only imagine a day where virtual reality changes over time, like years pass in a video game and then something like this simulation takes over creating a future world

    • @rapier992
      @rapier992 2 роки тому +4

      I had an idea like this for a farming game where you can plant domes with different time rates. Wouldn't be that hard to optimize, since games work by having frames updating their state with a time delta ... You'd just have to divide/multiply this time delta for some entities to have them updated at different rates.
      (also fun ideas from ss13, like a gatfruit plant growing .357 revolvers)

    • @kevinbissinger
      @kevinbissinger 2 роки тому +1

      There are already MMOs that do that

    • @aconfusedmancx8323
      @aconfusedmancx8323 2 роки тому +1

      @@kevinbissinger which mmos?

    • @mode3763
      @mode3763 2 роки тому

      @@aconfusedmancx8323 Ultima Online and maybe some other ancient MMO's. I don't recall any new proper 3D MMO having such mechanics.

    • @badumtss4032
      @badumtss4032 2 роки тому +2

      imagine going to a wasteland, making a temporary house and then leaving.
      then you come back hundreds of years later (in game of course) and see your abandoned house but with the effects of time.

  • @Divinxu
    @Divinxu 2 роки тому

    I love that you enjoy making these videos as much as I love watching your tiny glimpses into the future, presented in a friendly format. Thanks for your work, doc!

  • @citizenx2369
    @citizenx2369 2 роки тому

    That was beautiful 🤩 thank you so much for sharing 🥰 the passion in your voice is inspiring 🥳

  • @edoardo1424
    @edoardo1424 2 роки тому +5

    the growing around the house is amazing

  • @chokoon21
    @chokoon21 2 роки тому +91

    imagine this technology properly implemented into an open-world game.

    • @wrOngplan3t
      @wrOngplan3t 2 роки тому +8

      An open-world time-travel game :)

    • @Stefan-om3ht
      @Stefan-om3ht 2 роки тому

      An real life type game like sims but fps and u can do whatever u want, just like real life, I'm waiting or a game like this for years yet no one made it.

    • @fang8660
      @fang8660 2 роки тому

      @@Stefan-om3ht Up to you then :)

    • @Stefan-om3ht
      @Stefan-om3ht 2 роки тому

      @@fang8660 can't code

    • @YumiiOGT
      @YumiiOGT 2 роки тому

      - imagine! that'd be so fun seeing nature more alive in games

  • @sael40
    @sael40 2 роки тому

    Thank you for bringing visibility to these amazing research projects! ❤

  • @joseph7858
    @joseph7858 2 роки тому +1

    thank you! for getting the acknowledgment of these interesting papers out there… great! ☺️

  •  2 роки тому +40

    I'm imagining terrains that we want to plant some trees or repair ecosystems (because of fires or previous human intervention) and using different simulations, with the terrain, temperature projections, and even water sources... is just WOW 🤯

    • @scott3462
      @scott3462 2 роки тому +2

      I would play that game

  • @microcolonel
    @microcolonel 2 роки тому +102

    It'll be extra super cool when they add CO2 concentration sensitivity, soil enhancement and degradation cycles, erosion and deposition, breakdown of rock by deciduous trees, etc.
    This would be fantastic for an MMO or somesuch; streaming the results of a very large ecosystem simulation to players, to keep things fresh. You could even have some mild gardening/landscaping mechanics.

    • @CoolieBruv
      @CoolieBruv 2 роки тому +14

      Imagine a survival VRMMO with all of that and reactive animal ecosystems.
      You'd basically be able to fully experience wilderness survival but without all the danger. That's the future I want in gaming.
      Or all of that in a simulation sandbox game, being able to shape the world, civilization and the ecosystem however you want.

    • @snickle1980
      @snickle1980 2 роки тому +11

      😂 I'm a little disillusioned with MMO's these days. Expensive to make, expensive to keep running, time consuming, and gone within a few short years when they don't fail immediately.
      😁Maybe I'm just bitter. I haven't seen anything really new in the MMO world in over a decade.
      I think it would make for a decent single player simulation style game, though. If maxis were still around, it could be something amazing. There really isn't a 2021 Maxis equivalent, is there?

    • @microcolonel
      @microcolonel 2 роки тому +2

      @@snickle1980 I get what you mean, and frankly none of them capture my imagination at the moment. I think the microtransaction economy has kinda roasted MMOs for good: the allure of free to play is just too great when marketing a game, and it's hard to convince people to spend money on something when they can't yet get the "massively" part of the genre.

    • @paulharland7280
      @paulharland7280 2 роки тому +2

      Seems like the only game to come close to this was Dwarf Fortress. Maybe it'll be implemented in strategy games before MMOs.

    • @z-beeblebrox
      @z-beeblebrox 2 роки тому +1

      This is for helping to create/visualize ecological models. For games, this has limited use, as it's not realtime. And when it comes to static, pre-generated level design, devs have been using procedural simulation to create realistic terrain and flora distribution for over a decade.

  • @sweeper7609
    @sweeper7609 2 роки тому

    I'm following you since like 2 or 3 year and I just noticed that I wasn't even one of your subscriber.
    Thats now fixed, keep going!

  • @hobiesearles6466
    @hobiesearles6466 2 роки тому

    Thank you so much for all you do to increase awareness of the existence of these papers and the ideas their authors are sharing.

  •  2 роки тому +29

    Thank you for sharing this amazing paper!
    I have written some "world simulations" myself (settlers building cities, evolving organisms, plants and animals "living" on an island, etc.), so I think that I can understand at least a bit of this world-building challenge. And it looks really great!

    • @sayanbiswas7364
      @sayanbiswas7364 Рік тому

      Hey Marcin. I'm really interested in your settlers building cities simulation. Idk if you'll read this, but if you do, do you mind talking about it a bit. I'm not asking you to reveal your secrets, but I'm curious about the scope of your project.

    •  Рік тому

      @@sayanbiswas7364 I can send you the city building simulation, it is written in Python.
      It wasn't a big project, just a "toy" to play with the idea. And I had a lot of fun.

  • @WilliumBobCole
    @WilliumBobCole 2 роки тому +12

    yooo this shit is my JAM, I love developer talks about building the maps procedurally in games such as Far Cry 5 and Horizon Zero Dawn, and I just want more stuff to do this kind of simulation based approach, I even would like a sandbox game that lets me play with these things, like erosion and whatnot. Basically a more modern and advance version of From Dust, one of my favourite games that nothing else I have found has ever come close to doing despite barely scratching the surface of what this kind of sandbox game could be

  • @RossShaw
    @RossShaw 2 роки тому

    Your excitement is absolutely infections, love it!

  • @Yetus
    @Yetus 2 роки тому

    Bro you’re hella dope. I immensely appreciate your enthusiasm and visible/audible love for learning.
    … favorite part of the video:
    “Ze simulation also incloodz de abilehteh to add eh house”

  • @Kram1032
    @Kram1032 2 роки тому +5

    That's amazing!
    Imagine combining this with one of those forest fire sims, say, in order to show off what happens in an environment regularly reshaped by fires
    I'd also like some erosion sim in there as, like, 1400 years isn't a whole lot in geological timeframes, but it *is* gonna be enough to affect the landscape at least a little bit.

  • @RobertZimmermannAoA
    @RobertZimmermannAoA 2 роки тому +4

    Could be revolutionary for games and VR....

    • @froggo5675
      @froggo5675 2 роки тому +2

      oh yeah! For games n stuff, it would be really cool if you can see the trees growing sloooowly!

    • @zimelo6957
      @zimelo6957 2 роки тому

      ​@@froggo5675 Don't be a moron. This paper could obviously help developers quickly build realistic environments for games with different geographies and seasons.

  • @TheBelgianTerror
    @TheBelgianTerror 2 роки тому

    That's amazing! Thank you for this awesome content

  • @ChrizzBeatz
    @ChrizzBeatz 2 роки тому

    Love this channel. It has introduced me to so many new things. What a time to be alive!

  • @leoslego5965
    @leoslego5965 2 роки тому +7

    This seems like a very useful paper! Also, Minecraft determines biome placement using humidity and warmth. Just something I thought was interesting

    • @Systolic_Gaming
      @Systolic_Gaming 2 роки тому

      Used to. Now they just throw in rivers to devide em

    • @leoslego5965
      @leoslego5965 2 роки тому

      @@Systolic_Gaming I'm pretty sure they use warmth and humidity as of 1.18; I remember hearing a dev say that.

  • @NikoKun
    @NikoKun 2 роки тому +9

    Wonder if someday it could factor in things like latitude or sun angle/movement, to impact how the plants grow.. Or even more advanced, if you place structures into the simulation, besides just growing around them, it could simulate plant based erosion on those structures. That'd be an interesting upgrade to see in the future. ;)

  • @NollieFlipX
    @NollieFlipX 2 роки тому

    Sir! Thank you so much for doing those two minute papers! I wish more and more people get to know the amazingness of the state of the art. And you are doing an amazing job driving it!

  • @dereksavage8728
    @dereksavage8728 2 роки тому

    This might be my favorite one yet. Thank you very much

  • @aurilio5633
    @aurilio5633 2 роки тому +4

    This surely reminds me of SAO: Alicization! Maybe one day we can simulate AIs there too!

  • @chrisklugh
    @chrisklugh 2 роки тому +3

    That's why I love your channel. You get down to the point of the paper and make it easy for others know.
    With so much going on in the World, our 'collective knowledge' is by far out stripping our abilities to keep up with it all. And to make matters worse, more people are into Celebrity Drama then any Field of Science. Maybe us Nerds need to come up with a plan to remove the toxic mindlessly drama people are addicted to. Lets start with Cat Videos. If we can remove the need for that, then we can win all other Wars on the feeble minded!

  • @scorpio2t
    @scorpio2t 2 роки тому

    Love what you do! Keep helping us find cool papers!

  • @Osiwan960
    @Osiwan960 2 роки тому

    so amazingly cool! thanx for making this channel!

  • @Maxawa0851
    @Maxawa0851 2 роки тому +10

    Ah yes, two minute papers: Alicization

  • @rameking1
    @rameking1 2 роки тому +16

    Still waiting on this kind of stuff to be added to game worlds. What is each step measured by? Years? Days? What's the processing time for each one?

    • @yannmassard3970
      @yannmassard3970 2 роки тому

      Game engines are actually more advanced than this. Auto vegetation terrains take a lot more parameters, like soil density vaiations, animal ecosystems interracting, shadowing etc ..

  • @phylliida
    @phylliida 2 роки тому

    One of my favorite papers, thanks for finally covering this :)

  • @ManuelGraphFilms
    @ManuelGraphFilms 2 роки тому

    Glad I subscribed a few years ago. Love your videos. Keep it up

  • @lighterpath5998
    @lighterpath5998 2 роки тому +13

    This is great and I enjoyed seeing it so much. But an object such as a structure can't be chucked into the environment without it affecting the eviorment around it. The area, to the north especially but also to the east and west of the structure, is directly affected. Sunlight is obscured either partially or entirely. That gound about the building becomes packed down and changes new foliage patterns because of it. Wood around the structure would have gathered for various uses. I understand I'm being picky here. But, after growing up in the country and in the woods where as I walked the woods I would come across various structures barely standing or in a heap on the ground. I could make out the affect of humans in the area in the foolilage growing after the structures were deserted and rotting. I would try to see where other smaller buildings might have been and where the garden, road and paths could have been. About the only thing for certain is the foundation and the dump for that homesite. Those things have direct easy evidence
    Great paper, and you have great videos, I enjoy watching your papers way more than most anything else. thanks!

  • @guillaumetremblay8051
    @guillaumetremblay8051 2 роки тому +5

    I've been wishing for something like this for more than 20 years. Can't wait to explore this up close in a video game engine

  • @Siafk
    @Siafk 2 роки тому

    Love your channel. Thanks for sharing all these great ideas!

  • @posercraigkid
    @posercraigkid 2 роки тому

    Keep doing what you're doing! Thank you!!

  • @spence2
    @spence2 2 роки тому +10

    I'd LOVE for this to be implemented into video games! Imagine a civilization game that changed the world realistically overtime 😍 that'd be incredible

  • @Muskar2
    @Muskar2 2 роки тому +4

    Lovely simulation. But I also look forward to simulations that include the complex intricacies of mycelium networks and fallen trees. As a rule of thumb, trees continue being a vital part of the ecosystem on the forest floor for about as long as it was alive and standing. Which for some tree species means hundreds of years!

    • @christopherfortney2544
      @christopherfortney2544 2 роки тому

      Add to this pines and ever greens literally kill everything because they cause soil to become acidic. Cool sim but no basis on reality. Soil is just as impactful as sunlight.

  • @nathanielcoleman8195
    @nathanielcoleman8195 2 роки тому

    this is a good video giving credit to some of our best scientist and inventors. thanks for doing this it means alot.

  • @b-r-a-i-n-r-o-t
    @b-r-a-i-n-r-o-t 2 роки тому

    as always, a fascinating video doc

  • @affabaffa4393
    @affabaffa4393 2 роки тому +3

    This guy should be a wildlife documentary host, I would definitely watch it!!

  • @mylesvmiles7571
    @mylesvmiles7571 2 роки тому +4

    i dont know why i am so hyped over some evolving plants, i guess maybe its just because of the possibility of building more immersive worlds

  • @Zagge
    @Zagge 2 роки тому

    Thank you Dr.! I thank you for your amazing work for bringing all these excellent papers to our knowledge. I'm sure it is a great honor for any researcher or scholar to have their paper being reviewed on your channel and I wish I can achieve the same some day :)

  • @patrickkanne
    @patrickkanne 2 роки тому

    Though the information in here was certainly interesting and made me think, and hope, for future implementations.. I'm SO going to stay because of the delivery...
    Your voice, the way you speak.. down to the accent.. boy does it work for me.. thankyouverymuch!!

    • @TwoMinutePapers
      @TwoMinutePapers  2 роки тому

      You are too kind Patrick. Thank you so much, happy to hear you're enjoying the show! 🙏

  • @xvoidee
    @xvoidee 2 роки тому +5

    When you speak - do you simulate AI voice by intention or are you also a result of some 2 minute paper? :-)

    • @TwoMinutePapers
      @TwoMinutePapers  2 роки тому +3

      😅

    • @_John_P
      @_John_P 2 роки тому +2

      @@TwoMinutePapers I hope one day they will include the natural process of desertification, the impact of selective wood logging, farming and invasive species.

    • @EBTS-3
      @EBTS-3 2 роки тому

      Oi chill out

  • @DaSlaughterer
    @DaSlaughterer 2 роки тому

    I love your enthusiasm, makes me enthusiastic as well. Thanks!

  • @davidskirk7355
    @davidskirk7355 2 роки тому

    hands down my favorite channel on youtube, Its like peering into the future, but its now!

  • @prhasn
    @prhasn 2 роки тому

    Amazing. Thanks for sharing this insightful research.

  • @bennysaa
    @bennysaa 2 роки тому +1

    Your pronunciation of every start of a sentence if not every 3rd word just made my day. "AaAnd, ThEeEn, YEeEs". Such a melodic pronunciation

  • @aquaken00
    @aquaken00 2 роки тому +1

    Thx soooo much for this amazing summary

  • @iemozzomei
    @iemozzomei 2 роки тому

    Awesome, I've been on-off looking for exactly this for quite a while now. Thanks!

  • @mooonns
    @mooonns 2 роки тому

    thanks for whispering its so chill tbh

  • @PhilipVels
    @PhilipVels 2 роки тому

    Thank you for making these videos

  • @Rocket_Man
    @Rocket_Man 2 роки тому

    Thanks man, you touched the surface of what I wanted ta see

  • @Arandom7.62x39
    @Arandom7.62x39 2 роки тому

    I'm glad this showed up in my recommendations, very interesting!

  • @Dezomm
    @Dezomm 2 роки тому +1

    No way! I read this paper a few weeks ago and now it comes up in this video. Imo it's one of the most impressive I've ever seen. The visual fidelity and accuracy is so pleasing to watch.

  • @shnig2333
    @shnig2333 2 роки тому

    your videos really amaze me every time and i understand how hard it is to make these stimulations even tho i have no clue how to program

  • @Absfor30
    @Absfor30 2 роки тому

    Amazing work!

  • @jorgerangel2390
    @jorgerangel2390 2 роки тому

    thank you for sharing, super interesting stuff

  • @florencepapillon
    @florencepapillon 2 роки тому

    Great paper and information!

  • @christopherrobbertse3416
    @christopherrobbertse3416 2 роки тому

    Beautifully explained

  • @janusvariant4701
    @janusvariant4701 2 роки тому

    i love this. i've been waiting for so long to get simulations like this. unbelievable.

  • @rb8049
    @rb8049 2 роки тому

    Awesome. Thanks for sharing.

  • @wmka
    @wmka 2 роки тому

    Thank you for sharing!

  • @gelatinousbeing
    @gelatinousbeing 2 роки тому +1

    i love this channel so much. I am a student still in grade school, and this is easy to understand for anyone.

  • @LyrianFox
    @LyrianFox 2 роки тому

    Thanks for sharing!

  • @buZztiaan
    @buZztiaan 2 роки тому

    I love all your work, please keep it up!

  • @MisterIkkus
    @MisterIkkus 2 роки тому

    Love what you do. Thanks so much.

  • @daneemax
    @daneemax 2 роки тому +1

    omg this is amazing! i can just imagine this combined with a lots more plant species including their root system architectures + climate modelling like that of caltech's. you can create something virtual but ... living 🙀

  • @stilllearning4862
    @stilllearning4862 2 роки тому

    Oh, this is a dream come true, to see such a good ecosystem simulator. Was a dream when I started programming.
    Will try recreating in a simpler form. Thank you for covering this paper!

  • @aronpop1447
    @aronpop1447 2 роки тому

    Koszi szepen a feltoltest
    , nagyon jo video!!

  • @scott3462
    @scott3462 2 роки тому

    I love the simple digestion of a complex idea. I showed this to my high school students.

  • @openroomxyz
    @openroomxyz 2 роки тому

    You are doing an amazing job to bring science reserch to live a life outside papers and hopefully change the world to better. Thanks for creating all this amazing videos, they show the beauty of algorithms.

  • @brightmatter
    @brightmatter 2 роки тому +1

    WOW! Am I feel like I would have been impressed with a noise map over time placed on an elevation overlay, but they went all the way and rendered trees and the interaction with existing entities. Just, wow.

  • @kacperbromberg8148
    @kacperbromberg8148 2 роки тому

    spreading the word. I feel totaly the same way after i watch your videos

  • @areed2000
    @areed2000 2 роки тому

    Thank you for taking us on this journey!

  • @WestOfEarth
    @WestOfEarth 2 роки тому

    Amazing! Thank you for bringing these more obscure papers to light. I'm wondering if the soil type differs from place to place, or if this simulation addresses dead plant matter turning into soil?

  • @CantEatBabies
    @CantEatBabies 2 роки тому

    Amazing simulations, thank you for bringing this to light Károly

  • @klaidasrunele
    @klaidasrunele 2 роки тому

    watching this man and computer graphics papers makes me so happy

  • @greyminded
    @greyminded 2 роки тому

    There really is no way for me to know about this if not for this channel. Thank you for the awesome contents.
    Also these papers are slowly building the foundation of the future Metaverse where everything looks real, feels real, sounds real and smells real.

  • @CoyotePark
    @CoyotePark 2 роки тому

    This is amazing and very useful for scientists!

  • @alxleiva
    @alxleiva 2 роки тому

    Hey Károly, I think you succeeded in the dissemination of all of these fantastic papers, if it wouldn't be for you I wouldn't know about them. Thanks!

  • @N0RZC
    @N0RZC 2 роки тому

    Nice work!

  • @gutzimmumdo4910
    @gutzimmumdo4910 2 роки тому +1

    this is so cool im wondering why there arent that many papers regarding game and graphics stuff, its the coolest.

  • @daniellapain1576
    @daniellapain1576 2 роки тому +1

    One of the next steps is to simulate decay in a way that changes the landscape itself and also optimizes the simulation for brief periods. When vegetation grows it absorbs some of the land overtime (Some Erosion and vegetation cover hides this normally) and displaces it a small area away from it's origin when the vegetation dies. It also decreases chances of certain vegetation growing in the displaced area until it decays enough then increases exponentially higher as other vegetation is able to consume it.
    Also a mechanic of trees falling could stunt the growth of plants nearby from taking damage could optimize the simulation further because it can block growth in a realistic way.

  • @el_floppo9159
    @el_floppo9159 2 роки тому

    im convinced that you channels that do these simulations would make the absolute most fun games

  • @claudiaxander
    @claudiaxander 2 роки тому

    wonderful! Thankyou.

  • @Kavriel
    @Kavriel 2 роки тому

    I love this. I love watching the "natural" redistribution of vegetation based on realistic parameters.

  • @SBLP24
    @SBLP24 2 роки тому

    GREAT CONTENT!

  • @Jellyf0x
    @Jellyf0x 2 роки тому

    This is awesome! I would love to see other parameters added such as large herbivores, and predators. Thank you for sharing

  • @Naxt366
    @Naxt366 2 роки тому

    Looking forward and keenly awaiting do have this implied into video games

  • @CanadaSims
    @CanadaSims 2 роки тому

    I studied forest succession too and it’s amazing stuff! Going for hikes has never been the same.