In the first game, I think rigging up Lobi was mistake. Only way you lose after being 6-0 with an easily crackable remote is punitive, so keeping that card in hand was worth more than the creds it saved
In hindsight, you're totally right. The most expensive possible remote server would be double Piranhas, and the Runner would still have enough credits without the Rigging Up. Wild.
@@Fudgeemonkee I designed and made the chips, yes, using / altering Creative Commons icons for some. They were originally designed and used for Worlds 2022 in Toronto and used by #TeamGoHome. Thanks for the shout-out! There are chips for 1, 2, 3, 5, recurring, tags, BP, power, virus, agenda, core, clicks, “target” (like for Boomerang), and one to flip to determine Runner/Corp.
@@Evilawn Smooth indeed. It’s a deck that’s awfully effective and I went undefeated with it all tournament, but I admit that it felt gross to play at times and I’ve sworn off playing it. EA came up with a killer deck. They deserve all the credit for creating that monster!
@@JonVerrall You clearly piloted it very very well (which helps)! After having played it a bunch what did you feel were its weaknesses? :O Also EA is clearly a mad genius. I'm not super up to date on Netrunner but even I had seen the archetype before, just nowhere this compact and scary hahaha.
@@Evilawn Weaknesses? Recognizing your windows is critically important. The deck sets up very quickly and is very effective, but it can be pretty unforgiving if you aren't bold enough to overdraw like mad. You need to be fearless but not reckless, if that makes sense. Any deck that can keep Azmari poor will do well. Caldera does a pretty good job of shutting down one of the kill lines. After that, get rich.
In the top cut, there was a 50/50 divide between scoring and non-scoring Corporations. That being said, the overall field that weekend was biased towards scoring.
2 Class Act is blasphemy to me and I really want to know why you'd play less than 3 in Crim when it's the best card draw card in faction. But I guess sometimes you gamble and win, and sometimes you gamble and lose.
I just started learning Netrunner and I for sure wouldn’t like playing against that deck. It removes player agency so much might as well play solitaire with that Corp deck. Kudos to players and deck makers who make ultra competitive decks though.
Firstly, welcome to the game! Thanks for dropping by a stream, eh. I think this Azmari flatline deck can be pretty mean, and has a incredibly focused game plan. That being said, I don't think it removes player agency. In both of these games, the Runner flatlined as a result of the Runner's decisions. Now I would argue that the Azmari deck can present lethal problems faster than some Runners can be prepared for (which can rub me the wrong way), but I wouldn't say it's exactly solitaire.
The current design focus of Null Signal Games seems to favour decks that don't punish Runners too much too early. It can make games feel awful for newer players who may not know how they can possibly win in such circumstances. It's why I wouldn't play this deck casually.
Loved the second game sneaking in there, great idea!
Amazing coverage!
In the first game, I think rigging up Lobi was mistake. Only way you lose after being 6-0 with an easily crackable remote is punitive, so keeping that card in hand was worth more than the creds it saved
In hindsight, you're totally right. The most expensive possible remote server would be double Piranhas, and the Runner would still have enough credits without the Rigging Up. Wild.
The 2nd game was the dream
Big fan of Jon's credit chips 😍 are they his own, 1-of-a-kind design?
@@Fudgeemonkee I designed and made the chips, yes, using / altering Creative Commons icons for some. They were originally designed and used for Worlds 2022 in Toronto and used by #TeamGoHome. Thanks for the shout-out!
There are chips for 1, 2, 3, 5, recurring, tags, BP, power, virus, agenda, core, clicks, “target” (like for Boomerang), and one to flip to determine Runner/Corp.
That NBN is an absolute menace. Also did the corp draw 3 Punitive and 3 Rashida? Pretty smooth draws.
@@Evilawn Smooth indeed. It’s a deck that’s awfully effective and I went undefeated with it all tournament, but I admit that it felt gross to play at times and I’ve sworn off playing it. EA came up with a killer deck. They deserve all the credit for creating that monster!
@@JonVerrall You clearly piloted it very very well (which helps)! After having played it a bunch what did you feel were its weaknesses? :O
Also EA is clearly a mad genius. I'm not super up to date on Netrunner but even I had seen the archetype before, just nowhere this compact and scary hahaha.
@@Evilawn Weaknesses? Recognizing your windows is critically important. The deck sets up very quickly and is very effective, but it can be pretty unforgiving if you aren't bold enough to overdraw like mad. You need to be fearless but not reckless, if that makes sense.
Any deck that can keep Azmari poor will do well. Caldera does a pretty good job of shutting down one of the kill lines. After that, get rich.
I do wonder how many corps actually won the game by scoring in this tournament
In the top cut, there was a 50/50 divide between scoring and non-scoring Corporations. That being said, the overall field that weekend was biased towards scoring.
2 Class Act is blasphemy to me and I really want to know why you'd play less than 3 in Crim when it's the best card draw card in faction. But I guess sometimes you gamble and win, and sometimes you gamble and lose.
I dunno. Dude made the finals.
@JonVerrall Quality of player plays a much bigger factor I think.
I just started learning Netrunner and I for sure wouldn’t like playing against that deck. It removes player agency so much might as well play solitaire with that Corp deck.
Kudos to players and deck makers who make ultra competitive decks though.
Firstly, welcome to the game! Thanks for dropping by a stream, eh.
I think this Azmari flatline deck can be pretty mean, and has a incredibly focused game plan. That being said, I don't think it removes player agency. In both of these games, the Runner flatlined as a result of the Runner's decisions. Now I would argue that the Azmari deck can present lethal problems faster than some Runners can be prepared for (which can rub me the wrong way), but I wouldn't say it's exactly solitaire.
The current design focus of Null Signal Games seems to favour decks that don't punish Runners too much too early. It can make games feel awful for newer players who may not know how they can possibly win in such circumstances. It's why I wouldn't play this deck casually.