#UE5

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  • Опубліковано 9 жов 2024

КОМЕНТАРІ • 22

  • @danielpe6132
    @danielpe6132 11 місяців тому

    Thank for your videos, thay way you explain particles and fluid is quite intuitive easy to follow, and help a lot at the time to uderstand the system and create particles fromscratch more than just copy and paste from other projects

    • @sarkamari
      @sarkamari  11 місяців тому

      Great to hear 🙏🏼💪🏼

  • @CouldBeAfshin
    @CouldBeAfshin Місяць тому

    Great content and videos Reza jan!
    That's weird that your videos have never been suggested in my feeds, nor my searches! They are quite practical and straight to the point.
    Thanks for the effort, keep it coming brother!

    • @sarkamari
      @sarkamari  Місяць тому

      Appreciate it 🙏🏼🫶🏼

  • @soroushabasian4935
    @soroushabasian4935 Рік тому +1

    Thank you a lot, Reza. I worked as an RTVFX artist in the game industry with Unity. I started UE5 with your Tutorials. The previous video game we worked on with Unity is called The Tale of Bistun.
    I hope to create professional effects in UE5 with your awesome tutorial for our team's next projects.
    سپاس فراوان

    • @sarkamari
      @sarkamari  Рік тому +1

      ممنون سروش عزیز

  • @MrT0R0NAGA
    @MrT0R0NAGA Рік тому +3

    Thanks a lot. Looks simple and amazing.

  • @silvermonk666
    @silvermonk666 23 дні тому

    Great Vid! perfect explanation!
    One small add-on to this, maybe i missed this during the video but .. I found that the FPS would drop every time i set off this emitter from a blueprint, and the FPS never goes back up.. i could only set it off 10 times before FPS got too bad.
    After some digging around I found that the Life span of the Fluid_Driven is set to Infinite. Under Emitter State > Loop Duration Mode , change that from "Infinite" to "Fixed" with the amount of time the Simulation lasts. and that seemed to fix my issue
    Otherwise .. Keep these coming dude! 🤘

    • @sarkamari
      @sarkamari  23 дні тому +1

      Nice one. 👍🏼 i am glad you found the video useful

  • @JV-gf2cl
    @JV-gf2cl Місяць тому

    awesome thank you very much for sharing your great knowledge!

  • @DontGiefUp
    @DontGiefUp 11 місяців тому

    You are legend, perfect tutorial

  • @jacquespang1531
    @jacquespang1531 9 місяців тому

    Hello SARKAMARI, I see your legend tutorial videos for Niagara fluid , excellent explanation , very clear! Could you maybe make a video for the car wheel smoke fluid effect(you know when we drive fast the car's wheel create the smoke and dust) ? This may be a very useful use case for Niagara System :)

  • @rafaelskiarteportfolio1098
    @rafaelskiarteportfolio1098 2 місяці тому

    thank you a lot!

  • @galiafvelikiy4615
    @galiafvelikiy4615 10 місяців тому

    great tutorial!!!!! Thank u!!!!!!!

  • @soroushabasian4935
    @soroushabasian4935 Рік тому +1

    استاد عزیز، آیا این سیستم فلوید برای بازی های کامپیوتری بهینه هستند و میشه ازشون استفاده کرد؟

    • @sarkamari
      @sarkamari  Рік тому +2

      سلام سروش عزیز؛
      شدنی هست اما توصیه نمیشه چون minimum requirements برای بازی رو افزایش میده. این روش بیشتر برای cinematic استفاده میشه.
      برای بازی پیشنهاد همچنان استفاده از اسپرایت هست:
      ua-cam.com/video/UQoFWJ5dwVM/v-deo.html

    • @soroushabasian4935
      @soroushabasian4935 Рік тому +2

      واقعا ممنونم
      خیلی خیلی خوشحالم که میتونم از شما سوالاتم رو بپرسم و بسیار ممنونم بابت پاسخگوییتون.

  • @luuuyuuu5153
    @luuuyuuu5153 4 місяці тому

    Can I use blueprint to trigger the spawn burst?

  • @edi_visuals
    @edi_visuals 14 днів тому

    شما ایرانی هستین؟