The movement progression of each player goes like this: “Man, I’m slow. Is there a sprint button?” “Wait a minute… I can backflip!?” Then they look up rain world movement and have a second of existentialism
And then, when you eventually get around to learning CTVs and eihops, you attain gamer status and move on to speedrunning or scorerunning... Or to something else entirely because by then you would have many hundreds of hours in the game
except game won't register your near perfect inputs and claim you failed. Badly optimized coding. PvP makes incredibly insufferable. Would ban with no trial if pvp is turned on
-Play Rain World -"Man no sprint button? The Movement here is so slow and janky." -1 hour in "Oh its actually fine" -"Did i just back flip...?" -1 google search. "What the fuck...?"
Imagine you are a lizard,you want to seek food for your babies and you find a weird rodent slimy creature,then that rodent proceeds to break laws of physics and do backflips only to stab you 3 times in one milisecond
I have seen people do... unnatural things. starving themselves as spear master and wiggling REALLY fast while holding a sqiudcada to fly is the wildest so far
1. walk in one direction 2. slide into opposite direction 3. you now have a stored backflip that can be used on top of the vertical poles and horizontal poles 4. backflip is conserved as you ponce and roll. you can even jump off of the poles if it's not the very top of a horizontal one
A better explanation is: This is the effect of turn storage. When you turn around you are given a special token that allows 2 things: Preform a backflip (an actual jump, not pressing jump) or a boost in acceleration (the boost when you turn around). The acceleration boost is used automatically by being in a standing position. If you crouch after turning, you have preformed turn storage! Now all you have to do is get on the pole. If you enter standing for a moment you will loose it. The way it is preformed in the video is by sliding onto the poll, although you can also preform a crouch jump to avoid standing as well. Jumping from the tip of the pole counts as a standard jump and will make you preform a backflip. Note, it matters what direction you turned for how the backflip behaves.
@@a1ex440 It has gotten along really far, someone beat survivor campaign with some issues, like the second player experiencing hunter's turbo cancer (?) even though he was not playing as hunter
Was there a mod used to have multiple players without the camera being on only one room? Or did you just not switch it? Because if it's the former then i can make a manhunt with my friends
The movement progression of each player goes like this:
“Man, I’m slow. Is there a sprint button?”
“Wait a minute… I can backflip!?”
Then they look up rain world movement and have a second of existentialism
And then, when you eventually get around to learning CTVs and eihops, you attain gamer status and move on to speedrunning or scorerunning... Or to something else entirely because by then you would have many hundreds of hours in the game
Literally described my experience in a nutshell lmfao
“Wait i can backflip into a roll, and then pounce out of the roll?”
Everytime you go on the rainworld wiki you gain 1 maximum karma level
Few hundred hours later you are finding quickest routes and mechanics
Remember, this game has a grand total of seven inputs.
same as celeste
@@rtnmanisn't it has 6?😂 And the enourmous amount of techincs like wavedash/superdash/hyperdash/bounce jump/wall jump etc. Six inputs, but how...
@@MR_D3R 4 directions plus jump, climb, and dash
Nearly you gotta press half your keyboard in a 25ms timeframe so you can pounce exactly 4 pixels further
except game won't register your near perfect inputs and claim you failed. Badly optimized coding.
PvP makes incredibly insufferable. Would ban with no trial if pvp is turned on
-Play Rain World
-"Man no sprint button? The Movement here is so slow and janky."
-1 hour in "Oh its actually fine"
-"Did i just back flip...?"
-1 google search. "What the fuck...?"
When you see the 100 page google doc movement guide: "huh???"
Least advanced rain world movement trick
It's one of the easier ones! Movement players do things that are much more fascinating...
just wait until you will see someone literaly ascend in rain world
@@user-hz6he5qc5i monk campaign be like
@@user-hz6he5qc5i its possible just starve and backflip while holding a squidcada
you say this jokingly but. this is like. true.
ending had me dying lol
same question tho
The game has F O U R fucking buttons
The movement doc is 91 pages long
What the fuck is this game xDDD
bro became a pole dropwig
thank god those don't actually exist
Imagine you are a lizard,you want to seek food for your babies and you find a weird rodent slimy creature,then that rodent proceeds to break laws of physics and do backflips only to stab you 3 times in one milisecond
It scares me this is only one way out of several you can store backflips.
rain world movement is one of the coolest ive ever seen in any game! thats why i keep coming back to it
I’m going straight from 1k hours of Celeste brainrot to rainworld brainrot
Teach me e v e r y t h i n g
slugcat flai
im happy knowing i can operate grapple worms better than most players, but god damn what in the fuckery is this?
"backflip stored on a pole" 💀
Wait till you learn about jump stored crawl turn vault, the most useful tool in a movement players kit
@@mothgirl326the fact that I don’t doubt this is a real thing says something about rain world
it's not "the most useful" but really is good for dodging
I have seen people do... unnatural things. starving themselves as spear master and wiggling REALLY fast while holding a sqiudcada to fly is the wildest so far
you don't even have to wiggle, just backflip
As someone who beat every campaign before learning slide spearing was a thing, I continue to be baffled by what weird movement tech you can do
i am clearly too stupid for movement techs
1. walk in one direction
2. slide into opposite direction
3. you now have a stored backflip that can be used on top of the vertical poles and horizontal poles
4. backflip is conserved as you ponce and roll. you can even jump off of the poles if it's not the very top of a horizontal one
@@a1ex440yea I’m not even gonna try to wrap my head around this one
A better explanation is:
This is the effect of turn storage. When you turn around you are given a special token that allows 2 things: Preform a backflip (an actual jump, not pressing jump) or a boost in acceleration (the boost when you turn around). The acceleration boost is used automatically by being in a standing position.
If you crouch after turning, you have preformed turn storage! Now all you have to do is get on the pole. If you enter standing for a moment you will loose it.
The way it is preformed in the video is by sliding onto the poll, although you can also preform a crouch jump to avoid standing as well. Jumping from the tip of the pole counts as a standard jump and will make you preform a backflip.
Note, it matters what direction you turned for how the backflip behaves.
this, yeah
@@a1ex440 you can slide????
…oh god i just google rain world movement abilities and came across the most overwhelming web in my life
idek how many times i accidentally did some super move that saved me just to completely forget how i did it and not know the name of the move
You seriously deserve more subs
Oh hi fazzy, glad to see you here
omg agreed
Ah yes, the gaslighting really tops off the utter bullsh*t that was that kill
I HATE MOVEMENT PLAYERS!
I HATE MOVEMENT PLAYERS!!
I HATE MOVEMENT PLAYERS!!!
this has quickly become one my fav rain world shitpost vids gg
Finally. I’ve reached the Rain-world Movement community on my recommendeds!
*Tony hawk Orchestra Hit, golden text*
0:44 what does that even mea- I am inside your walls
Wait, how are you guys playing on different areas, without split screen, and with nicknames??!
monkland
Wut
@@txoohwaxiong2269 it's an old mod for rainworld 1.5, there is a newer mod that is being tested rn called Meadow, and it's supposed to be for 1.9.15.3
Lmao thats hilarious
fuckin hell it's turning to smash melee
Ah, the classic backflip stores!
Meanwhile on my run at the entrance to the top of FP:
"Whoops sorry (whatever the fan name is for FP's overseers.)"
what mods were you using? it looks like everyone had their own camera like an online multiplayer
Monkland, 1.5 mod. you can join our discord for explanation
discord.gg/8HENd8z32q
@@a1ex440 Aw.. I'm on downpour and so are all of mods, is there any 1.9 port?
Henpemaz is working on a new multiplayer mod, "Rain Meadow". I'm looking forward to it!
@@a1ex440 hell yeah! hopefully it's similar to jolly co-op
@@a1ex440 It has gotten along really far, someone beat survivor campaign with some issues, like the second player experiencing hunter's turbo cancer (?) even though he was not playing as hunter
me bout to spam fast pole climbing and cancel
chews on the pole
Rain World PvP is really cool.
is there a video to where this came from?
qhar?
hes asking if this is a clip from a video or a skit@@a1ex440
Was there a mod used to have multiple players without the camera being on only one room? Or did you just not switch it? Because if it's the former then i can make a manhunt with my friends
check the server link on my monkland vids
Was this recorded before DP? And in that case, do you know if monkland is ever going to be released, semi functional or not, on DP?
no, monkland is not coming to newer versions... there will be alteratives though. Trust me
How do you play co op without steam remote play/parsec/local multiplayer?
It's not coop, it's monkland
is this pvp or just a setting where u can spear each other?
multiplayer mods have a setting you can turn on or off for stabbing friends
how do you play multiplayer when not everyone is on the same screen? im confused
monkland
Have fun replying to people, we are coming
it would be my pleasure to do so
Im just 2 slow for this game, shooting down? Nah
What multiplayer mod is this?
monkland
how did you play multiplayer?
monkland
I am ur biggest fun let's meet in the KZ.I will buy some Uwu cakes
whahuh?